Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.30 @ 00:30:05 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (458) 458 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2943 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 241/300 Energy 210/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit 0b10 Alert Chip Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Improved Heat Sink High-capacity Battery (400) Signal Interpreter Weapon Shielding Light Armor Plating EM Pulse Gun EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Improved Heat Sink High-capacity Battery Signal Interpreter Weapon Shielding Weapon Shielding Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 25 | 7 9 3 2 . 4 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 2 . . 2 Treads 5 | 2 1 2 . . . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 6 . . . 2 Device . | . . . . . . Storage 8 | 2 6 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 6 | 2 2 . 2 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 3 | . . 3 . . . Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . 3 . . . Average Slot Usage (%) 99 | . 100 99 100 100 100 Engine 13 | . 14 13 14 14 9 Treads 27 | . 28 28 28 28 18 Storage 27 | . 28 28 28 28 18 Ballistic Gun 27 | . 25 28 27 28 18 Naked Turns . | . . . . . . Heaviest Build 73 | 17 73 73 73 73 . Greatest Support 40 | 40 40 40 40 40 . Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 17 20 20 20 20 Most Carried 20 | 4 20 20 20 20 19 Average Carried 17 | 2 14 19 20 20 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 16 Class Distribution -------------------- 73% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 747 | 247 286 171 . 43 . Remotely . | . . . . . . Salvage Created 797 | 56 469 214 . 58 . Parts 57 | 4 34 11 . 8 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 9 7 . 4 . Guns 20 | . 9 7 . 4 . Classes Destroyed 6 | 1 5 . . . . Worker 3 | . 3 . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 1 . . . . Watcher 2 | . 2 . . . . Swarmer 13 | . 6 3 . 4 . Grunt 7 | . 3 4 . . . Best Kill Streak 5 | 1 5 3 . 4 . Combat Bots Only 4 | . 3 3 . 4 . Max Kills in Single Turn 2 | 1 2 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 885 | . 350 401 . 134 . Core 104 | . 41 40 . 23 . Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 82 | 4 45 26 . 7 . Largest 2 | 2 2 2 . 2 . Hottest 60 | 60 60 40 . 40 . Shots Fired 164 | 8 90 52 . 14 . Gun 164 | 8 90 52 . 14 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 141 | 4 71 52 . 14 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 23 | 4 19 . . . . Robot Hit Streak 12 | 4 7 12 . 3 . Robot Miss Streak 6 | 1 6 4 . 2 . Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 100 | 5 47 40 . 8 . Core Hits 44 | 2 25 13 . 4 . Critical Hits 4 | . 2 1 . 1 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1316 | 56 655 508 . 97 . Guns 1204 | 56 543 508 . 97 . Cannons . | . . . . . . Explosions 112 | . 112 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1017 | 31 381 508 . 97 . Thermal 112 | . 112 . . . . Explosive . | . . . . . . Electromagnetic 187 | 25 162 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . 21 . . . . Projectiles . | . . . . . . Explosions 21 | . 21 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 36 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 12 | . 12 9 . . . Average Temperature 7 | . 10 3 . . . Received Heat Transfer 207 | . 45 162 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 354 | 5 354 143 . 90 . Initial 8 | . 3 8 . . . Average 82 | 1 97 65 . 79 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 93 | 100 87 100 . 100 100 Level 1 6 | . 12 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 21 8 . 4 . Peak Tracking Total 4 | . 4 4 . 4 . Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 6 . 2 1 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 25 . 16 1 . Successful 28 | . 11 . 16 1 . Failed 14 | . 14 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 16 | . 15 . 1 . . Terminals 23 | . 23 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 5 . 16 1 . Record 16 | . . . 16 . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 3 | . 3 . . . . Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3519 | 107 1369 672 931 436 4 Spaces Moved 1759 | 54 650 310 514 231 . Core 4 | 4 . . . . . Treads 1755 | 50 650 310 514 231 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 . Average Speed 175 | 151 169 180 180 180 . Slowest Speed 180 | 160 180 180 180 180 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 95 60 92 51 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 4 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2044 | 68 838 375 521 238 4 Wait 131 | . 100 28 2 1 . Move 1754 | 53 649 309 513 230 . Hop . | . . . . . . Pick Up 32 | 4 21 6 1 . . Fast Attach 10 | 7 1 . 2 . . Attach 7 | . . 3 . . 4 Detach 1 | . 1 . . . . Swap 8 | . 8 . . . . Drop 19 | . 13 3 3 . . Fire 82 | 4 45 26 . 7 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Discovered new exit (range 13) 1238 | -10/Materials | Build established: Hauler-Mutant 1322 | -10/Materials | Discovered new exit (range 16) 1477 | -10/Materials | Entered Mines 1578 | -10/Mines | Learned location of Mines (-9) 1579 | -10/Mines | Assembled infested the area 1587 | -10/Mines | Learned location of Zion (-6) 2079 | -10/Mines | Lost 3 parts (1p2n) 2119 | -10/Mines | Discovered new exit (range 10) 2142 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2142 | -10/Mines | Discovered new exit (range 5) 2149 | -10/Mines | Entered Exiles 2182 | -10/Exiles | Discovered new exit (range 15) 2232 | -10/Exiles | Met 8R-AWN 2263 | -10/Exiles | Met EX-HEX 2356 | -10/Exiles | Met EX-DEC 2411 | -10/Exiles | Visited The Gauntlet 2684 | -10/Exiles | Met EX-BIN 2826 | -10/Exiles | Aligned with FarCom system 2828 | -10/Exiles | Given EX-Vault access code 2870 | -10/Exiles | Opened EX-Vault 2879 | -10/Exiles | Found Prototype Special Weapon 2879 | -10/Exiles | Identified Field Lobotomy Kit 2890 | -10/Exiles | Found Prototype Processor 2929 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3064 | -10/Exiles | Discovered new exit (range 11) 3080 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3080 | -10/Exiles | Entered Mines 3216 | -9/Mines | Found a hidden stash of uninstalled traps 3286 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3365 | -9/Mines | Discovered new exit (range 7) 3438 | -9/Mines | Found the Drone Emporium 3446 | -9/Mines | Learned 2 Materials zone layouts 3516 | -9/Mines | Entered Materials 3516 | -8/Materials | Accompanied by 3 allies 3516 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3518 | -8/Materials | Identified 0b10 Alert Chip 3520 | -8/Materials | Self-destructed Last Messages --------------- 03365_ EXIT=FOUND 03437_ Connecting with SHOP.Sys... 03437_ Current location identified: Mines >>Open Door Sealed Doors opened. 03438_ LA-DA0(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 03440_ LA-DA0(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 03446_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 03495_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION_2,UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 03516_ Receiving FarCom transmissions... Loading 2 Materials zones... 03518_ Identified 0b10 Alert Chip. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ## ## ????????????????????????? | | ########## ????????????????????????? | | #????????# ????????????????????????? | | #??????#######+????????????????????????? | | ##?????# ????????????????????????? | | #?????# ######????????????????????????? | | #?????# #?????????????????????????????? | | #?????# #?????????????????????????????? | | #?????# #?####????????????????????????? | | #?#####+### ????????????????????????? | | ##?# ## ??#?????????????????????? | | #??# "" ## ??# ????????????????????? | | #??# ""S ## ??# ????????????????????? | | #??# "" ## ??# "???????????????????? | | #?## ## ??? ??????????????????? | | #?# ## ???? ?????????????????? | | #######+######+######/####?????????????? | | g g#?????????????? | | @g#?????????????? | | #?????????????? | | ############################?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticMissileBarrier Manual? 0 Play Time 00:25:13 Cumulative 639.7 hours Start 2021.08.29 @ 23:55:39 End 2021.08.30 @ 00:30:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fdf05f1-5e67-497b-821e-d8568bc6ac6d