Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 02:06:36 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2013) 2013 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 6746 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 433/1150 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (10) ----- Enhanced Optical Array Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Improved Trap Scanner Improved Sensor Array Improved Terrain Scanner Focal Shield Hacking Suite > --- WEAPON ----------- Heavy Laser Katana > --- INVENTORY -------- Improved Particle Charger Plasma Rifle Heavy Flak Cannon Heavy Rocket Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 8 | . . . 1 1 2 2 2 Weapon 2 | . . 1 1 . . . . Parts Attached 91 | 6 7 21 19 24 10 . 4 Power 10 | 1 1 2 3 2 1 . . Engine 5 | 1 1 2 1 . . . . Core 5 | . . . 2 2 1 . . Reactor . | . . . . . . . . Propulsion 28 | 2 2 8 6 6 4 . . Treads 8 | . . . 4 4 . . . Leg 15 | 2 2 8 1 2 . . . Wheel 2 | . . . 1 . 1 . . Hover 3 | . . . . . 3 . . Flight . | . . . . . . . . Utility 15 | 1 2 1 2 3 4 . 2 Device 10 | . 1 1 1 3 3 . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . 1 . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 38 | 2 2 10 8 13 1 . 2 Energy Gun 16 | 1 2 3 2 7 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 . 6 3 2 . . . Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 1 2 . . . . Slashing Weapon 4 | . . . . 4 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 32 | . . 4 3 15 . . 10 Power 4 | . . . 1 2 . . 1 Propulsion 8 | . . 2 . 5 . . 1 Utility 8 | . . 1 . 3 . . 4 Weapon 12 | . . 1 2 5 . . 4 Highest Loss Streak 6 | . . 2 2 6 . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 93 97 95 90 52 58 52 Engine 4 | . 14 11 5 . . . . Core 3 | . . . 2 6 5 5 3 Treads 11 | . . . 25 22 . . . Leg 9 | . 28 32 . 3 . . . Hover 3 | . . . . . 16 17 14 Device 11 | . 7 10 9 11 15 17 18 Storage 7 | . 14 11 9 6 . . . Protection 3 | . . . 8 6 . . . Energy Gun 11 | . 14 12 11 14 5 5 3 Ballistic Gun 9 | . 14 15 17 4 . . . Ballistic Cannon 1 | . . . 2 2 . . . Slashing Weapon 2 | . . . . 6 6 5 4 Naked Turns . | . . . . . . . . Heaviest Build 35 | 13 19 25 34 35 16 16 17 Greatest Support 80 | 20 20 30 60 80 27 18 18 Greatest Overweight (x) 4 | 4 . 1 1 1 1 . . Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 10 10 9 5 5 5 Most Carried 10 | 6 10 10 10 10 5 5 5 Average Carried 7 | 4 7 9 9 8 4 5 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 Final Carried 10 | 6 10 10 10 5 5 5 2 Class Distribution -------------------- 40% | Scavenger-Tank 21% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1528 | 227 192 309 377 323 29 . 71 Remotely . | . . . . . . . . Salvage Created 2066 | . 358 537 513 605 29 . 24 Parts 134 | . 25 42 30 34 2 . 1 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . . 3 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 50 | . 7 17 14 11 . . 1 Guns 44 | . 7 16 12 9 . . . Cannons 3 | . . . 2 1 . . . AOE 1 | . . . . . . . 1 Classes Destroyed 12 | . 5 3 1 2 1 . . Worker 2 | . . . . 1 . . 1 Builder 3 | . . 1 . 2 . . . Hauler 1 | . 1 . . . . . . Recycler 2 | . 1 1 . . . . . Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 15 | . 3 8 4 . . . . Grunt 19 | . 4 5 4 6 . . . Duelist 2 | . . 1 1 . . . . Sentry 7 | . . 3 3 1 . . . Hunter 4 | . . . 2 1 . . 1 Programmer 3 | . . . . 3 . . . Best Kill Streak 6 | . 3 6 4 3 1 . 2 Combat Bots Only 5 | . 3 5 4 3 . . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 429 | . 43 75 80 175 8 . 48 Missed 123 | . 12 16 18 46 2 . 29 Damage Taken 5740 | . 362 769 891 2211 82 . 1425 Core 1246 | . 92 65 73 261 38 . 717 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 14 | . . . . . 14 . . Core Remaining (%) 84 | 100 63 83 86 62 95 100 . Volleys Fired 156 | . 33 52 27 37 . . 7 Largest 4 | . 2 3 4 4 . . 1 Hottest 227 | . 60 108 167 227 . . 53 Shots Fired 396 | . 66 124 93 106 . . 7 Gun 376 | . 66 124 84 102 . . . Cannon 18 | . . . 9 4 . . 5 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 179 | . 33 48 63 30 . . 5 Thermal 215 | . 33 76 30 76 . . . Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 7 13 16 16 . . 8 Robot Miss Streak 6 | . 4 6 4 6 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 258 | . 37 85 65 69 1 . 1 Core Hits 153 | . 17 47 43 34 1 . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 8 | . 1 1 2 4 . . . Burn 6 | . . . 2 4 . . . Destroy 1 | . 1 . . . . . . Smash 1 | . . 1 . . . . . Melee Attacks 23 | . . 5 7 7 2 . 2 Impact 12 | . . 5 7 . . . . Slashing 11 | . . . . 7 2 . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4458 | . 448 1033 1067 1243 50 . 617 Guns 3479 | . 448 1007 883 1141 . . . Cannons 188 | . . . 117 71 . . . Explosions 694 | . . . 67 31 . . 596 Melee 76 | . . 26 . . 50 . . Ramming 21 | . . . . . . . 21 Kinetic 1543 | . 238 344 655 306 . . . Thermal 2124 | . 210 663 345 906 . . . Explosive 627 | . . . . 31 . . 596 Electromagnetic 67 | . . . 67 . . . . Impact 26 | . . 26 . . . . . Slashing 50 | . . . . . 50 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . . . Average Corruption 3 | . . . . 3 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 15 . . . Message Errors 3 | . . . . 3 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 3 | . . . . 3 . . . Parts Rejected 2 | . . . . 2 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 92 | . . 26 5 1 . . 60 Projectiles . | . . . . . . . . Explosions 66 | . . . 5 1 . . 60 Melee 26 | . . 26 . . . . . Knockbacks 4 | . . . 1 2 . . 1 Impact 1 | . . . . . . . 1 Kinetic 3 | . . . 1 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 491 | . . . 43 99 . . 349 Shots 7 | . . . 1 1 . . 5 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | . 96 314 136 357 . . . Average Temperature 82 | . 53 85 61 100 . . . Received Heat Transfer 1582 | . 168 186 279 894 18 . 37 Effects 3 | . . 2 . 1 . . . Energy Bleed 2 | . . 1 . 1 . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 7 | . . 1 3 3 . . . Heat Transferred 4678 | . 475 1165 929 2109 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 411 | . 264 356 411 215 223 25 165 Initial 150 | . . 111 150 125 38 25 11 Average 159 | . 159 240 260 125 54 25 28 Maximum Alert Level 2 | . 1 1 2 1 1 . . Low Security (%) 63 | 100 73 31 27 81 99 100 100 Level 1 36 | . 26 68 71 18 . . . Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 3 3 . . 3 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . 1 . . . Reinforcement 9 | . 1 1 3 2 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . 2 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 15 19 26 21 7 . 14 Peak Tracking Total 11 | . 5 4 4 4 7 . 11 Tactical Retreats 9 | . 2 1 2 1 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 16 | . . . 2 3 . . 11 Max in Single Turn 5 | . . . 2 2 . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 2 | . . . . . 1 . 1 Terminals 2 | . . . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . . . 2 . 4 Successful 1 | . . . . . 1 . . Failed 5 | . . . . . 1 . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . . . 2 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3855 | 70 313 784 844 977 403 14 450 Spaces Moved 2082 | 33 151 411 375 444 347 30 291 Core 69 | 13 . . . 20 36 . . Treads 720 | . . . 296 424 . . . Legs 593 | 20 151 411 11 . . . . Wheels 106 | . . . 68 . 38 . . Hover 594 | . . . . . 273 30 291 Flight . | . . . . . . . . Fastest Speed 42 | 50 120 120 115 50 42 46 46 Average Speed 115 | 148 120 120 153 174 51 46 46 Slowest Speed 250 | 250 120 190 163 250 105 46 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 15 | 4 32 35 30 8 10 1 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 100 | . . 3 4 7 1 . 85 Terrain Destroyed 153 | . . 3 4 35 1 . 110 Melee 17 | . . 3 4 7 1 . 2 Projectile . | . . . . . . . . AOE 136 | . . . . 28 . . 108 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3173 | 51 219 590 574 551 564 29 595 Wait 743 | 7 17 80 121 29 202 . 287 Move 2075 | 32 150 410 374 443 346 29 291 Hop . | . . . . . . . . Pick Up 38 | 6 5 8 10 6 3 . . Fast Attach 29 | 6 1 3 6 5 7 . 1 Attach 22 | . . 5 1 10 3 . 3 Detach 1 | . . . 1 . . . . Swap 40 | . 6 13 12 9 . . . Drop 42 | . 7 14 15 5 1 . . Fire 156 | . 33 52 27 37 . . 7 Melee 23 | . . 5 7 7 2 . 2 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 680 | -9/Materials | Build established: Scavenger-Gunner 853 | -9/Materials | Discovered new exit (range 12) 872 | -9/Materials | Discovered new exit (range 16) 1136 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Entered another Materials area 1168 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1443 | -8/Materials | Build established: Scavenger-Tank 1916 | -8/Materials | Discovered new exit (range 15) 2012 | -8/Materials | Entered Factory 2012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2235 | -7/Factory | Crushed by falling debris 2775 | -7/Factory | Lost 6 parts (1p3n1u1w) 2978 | -7/Factory | Released all parts (6) 2982 | -7/Factory | Discovered new exit (range 14) 2989 | -7/Factory | Entered another Factory area 2989 | -6/Factory | Evolved 2 slots: Utility x2 3275 | -6/Factory | Build established: Mutant 3383 | -6/Factory | Discovered new exit (range 12) 3392 | -6/Factory | Entered another Factory area 3392 | -5/Factory | Evolved 2 slots: Utility x2 3393 | -5/Factory | Discovered new exit (range 16) 3406 | -5/Factory | Entered another Factory area 3406 | -4/Factory | Evolved 2 slots: Utility x2 3415 | -4/Factory | Assembled infested Garrison Access 3715 | -4/Factory | Build established: Scout 3806 | -4/Factory | Lost 6 parts (1p2u3w) 3833 | -4/Factory | Core integrity fell below 50% 3856 | -4/Factory | Self-destructed Last Messages --------------- 03830_ Terminal disabled. 03832_ Imp. Trap Scanner destroyed. 03832_ Hvy. Flak Cannon destroyed. 03832_ K-01 Serf destroyed. 03833_ The unstable cave ceiling collapses. 03833_ Penetrated by Slug. 03834_ The unstable cave ceiling collapses. 03834_ S-27 Virus destroyed. 03835_ K-01 Serf collects debris. 03835_ U-05 Engineer lays Concrete. 03839_ Cld. Aerolev Unit destroyed. 03842_ Slammed into A-15 Conveyor. 03845_ Slammed into K-01 Serf. 03845_ K-01 Serf knocked back. 03845_ Cld. Aerolev Unit broken. 03845_ Destabilizing: Short circuit. 03846_ Slammed into U-05 Engineer. 03847_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03851_ Critical hit (Burn: +50). 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