Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 12:09:22 // AFD2020/Player2 Player: Lunar Flare Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (580) 580 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 5803 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 1310 Registered with UFD 300 Friendly Fire -440 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Hot (258) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Overtuned Huge Scrapsphere > --- UTILITY (7) ------ A0-MCA's Component Scanner > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (5) ---- Sensor Drone Bay (20/20) Heavy Phase Cannon CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Reactive Plating A0-MCA's Component Scanner > --- WEAPON ----------- Coil Gun Improved Remote Datajack Companion Sword Spear > --- INVENTORY -------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Scrap Suit Medium Reactive Plating Sensor Drone Bay Lightning Gun Lightning Gun CPS Tube CPS Tube CPS Tube Greatsword [Rating: 87] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Reactive Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon 2 | . . . . . . 2 Parts Attached 61 | 8 3 1 4 9 6 30 Power 9 | 1 1 . . 1 . 6 Engine 4 | 1 1 . . 1 . 1 Core 4 | . . . . . . 4 Reactor 1 | . . . . . . 1 Propulsion 21 | 3 . . 2 2 1 13 Treads 4 | 1 . . . 2 1 . Leg . | . . . . . . . Wheel 5 | 2 . . 2 . . 1 Hover 11 | . . . . . . 11 Flight 1 | . . . . . . 1 Utility 11 | 2 . 1 . 2 2 4 Device 6 | 1 . 1 . 1 . 3 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 20 | 2 2 . 2 4 3 7 Energy Gun 6 | . . . . 3 . 3 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 4 | 2 1 . 1 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . 1 . . . . 1 Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 36 | . . . 6 1 . 29 Power 4 | . . . 1 . . 3 Propulsion 15 | . . . 3 . . 12 Utility 7 | . . . 1 1 . 5 Weapon 10 | . . . 1 . . 9 Highest Loss Streak 10 | . . . 2 1 . 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 2 2 5 5 7 9 9 Power . | . . 1 . . . . Propulsion . | 1 2 2 2 . . 1 Utility 1 | . . . 1 1 2 2 Weapon 3 | . . 1 1 5 4 2 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 . . 1 2 3 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . 1 . . 1 1 . Tool/Special 4 | . . . . . 1 3 Average Slot Usage (%) 84 | . 99 100 82 91 93 53 Engine 11 | . 14 14 14 14 14 1 Treads 18 | . . . . 27 28 2 Wheel 3 | . 27 28 19 . . . Hover 2 | . . . . . . 11 Device 2 | . 14 14 5 . . 4 Storage 12 | . 14 14 14 14 14 3 Protection 7 | . . . . 5 14 2 Energy Gun 10 | . . . . 16 15 . Ballistic Gun 4 | . 23 21 22 3 . 1 Ballistic Cannon 1 | . . . 1 5 . . Slashing Weapon 3 | . . . . . 5 5 Peak Build Rating 87 | 7 9 16 10 23 34 87 Average Rating 26 | 5 7 9 7 15 27 53 On Entrance 12 | . 7 9 9 7 23 33 Avg Prop Armor Cover (%) 11 | 13 13 . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 63 | 11 18 18 18 32 63 62 Greatest Support 58 | 20 20 20 20 48 58 58 Greatest Overweight (x) 15 | 1 1 . 1 1 1 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 11 12 Most Carried 15 | 5 4 7 7 8 15 15 Average Carried 9 | 2 2 5 5 7 11 10 Final Capacity 15 | 8 8 8 8 8 15 5 Final Carried 14 | 4 4 7 6 8 14 5 Scrap Suit Usage (%) 7 | . . . . . . 40 Parts Cannibalized 4 | . . . . . . 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1053 | 153 235 20 164 114 . 367 Remotely . | . . . . . . . Salvage Created 1159 | 15 101 50 80 528 . 385 Parts 56 | 1 9 1 9 22 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . Prevented 3 | . . . 3 . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 16 | . 5 1 3 . . 7 Melee 5 | . . . . . . 5 Guns 8 | . 5 . 2 . . 1 AOE 3 | . . 1 1 . . 1 Classes Destroyed 9 | 1 2 . 1 1 . 4 Worker 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Recycler 7 | . . . . 7 . . Mechanic 1 | . . . . . . 1 Swarmer 9 | . 4 . 2 . . 3 Grunt 4 | . 1 1 . . . 2 Demolisher 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Subdweller 1 | . . . 1 . . . Thug 1 | . . . . 1 . . Best Kill Streak 5 | 1 5 1 1 3 . 2 Combat Bots Only 5 | . 5 1 1 . . 2 Max Kills in Single Turn 3 | 1 1 1 1 3 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 302 | . 6 5 51 . . 240 Missed 73 | . . 2 23 . . 48 Hits 229 | . 6 3 28 . . 192 Projectile 229 | . 6 3 28 . . 192 AOE 3 | . . . . . . 3 Critical Strikes 12 | . . . . . . 12 Damage Taken 4119 | . 59 76 343 40 . 3601 Core 844 | . . 16 90 34 . 704 Absorbed by Shields . | . . . . . . . Ignored by Resistances 272 | . . . . . . 272 Regen/Repaired (Parts) 32 | . . . . . . 32 Core Remaining (%) 53 | 100 . . . . 6 . Volleys Fired 67 | 10 14 7 19 7 . 10 Largest 2 | 2 2 2 2 2 . 1 Hottest 143 | 40 40 40 40 143 . 55 Shots Fired 110 | 20 28 9 29 14 . 10 Gun 93 | 20 28 4 22 10 . 9 Cannon 4 | . . . . 4 . . Launcher 13 | . . 5 7 . . 1 Special . | . . . . . . . Kinetic 74 | 20 28 4 22 . . . Thermal 6 | . . . . 4 . 2 Explosive 1 | . . . . . . 1 Electromagnetic 29 | . . 5 7 10 . 7 Robot Hit Streak 10 | 7 4 1 10 5 . 8 Robot Miss Streak 3 | 1 3 3 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 115 | 16 15 3 19 10 . 52 Core Hits 47 | 3 7 3 10 12 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Corrupt 1 | . . . . 1 . . Melee Attacks 70 | . . . . . . 70 Impact . | . . . . . . . Slashing 70 | . . . . . . 70 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3408 | 117 117 145 294 484 . 2251 Guns 716 | 117 117 18 135 167 . 162 Cannons 101 | . . . . 101 . . Explosions 588 | . . 127 159 198 . 104 Melee 1985 | . . . . . . 1985 Ramming 18 | . . . . 18 . . Kinetic 387 | 117 117 18 135 . . . Thermal 356 | . . . 40 267 . 49 Explosive 63 | . . . . . . 63 Electromagnetic 599 | . . 127 119 199 . 154 Impact . | . . . . . . . Slashing 1985 | . . . . . . 1985 Piercing . | . . . . . . . Highest Corruption 7 | . . 1 2 2 1 7 Average Corruption 2 | . . 1 1 1 1 5 Corruption Purged 1 | . . . . 1 . . Corruption Blocked . | . . . . . . . Effects 53 | . . 1 8 18 . 26 Message Errors 6 | . . . 1 1 . 4 Matter Fused 19 | . . 1 . 7 . 11 Heat Flow Errors 4 | . . . . 2 . 2 Energy Discharges 8 | . . . 2 4 . 2 Data Loss (minor) 11 | . . . 4 2 . 5 Data Loss (major) 4 | . . . 1 1 . 2 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 333 | . . . . 28 . 305 Projectiles . | . . . . . . . Explosions 37 | . . . . 28 . 9 Melee 296 | . . . . . . 296 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . . 10 34 34 . 33 Shots 6 | . . 1 2 1 . 2 Rammed 6 | . . . . 6 . . Targets Rammed 7 | . . . . 7 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 239 | . 9 15 2 239 . 162 Average Temperature 69 | . 9 5 1 92 . 35 Received Heat Transfer 786 | . 9 39 108 . . 630 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 549 | . . . 50 412 . 87 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 3 1 . 1 Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 82 | 100 100 100 . 100 . 52 Level 1 6 | . . . . . . 18 Level 2 10 | . . . . . . 28 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 589 | 5 181 98 . 196 . 589 Initial 196 | . . 46 . 196 . . Average 106 | . 99 30 . 27 . 227 Influence Increases 2421 | 5 217 68 623 89 . 1419 Destroy 0b10 Robot/C 1140 | . 140 40 180 20 . 760 Destroy 0b10 Robot/NC 120 | 5 5 5 . 50 . 55 Destroy Leader 214 | . 30 10 10 . . 164 Allied During Kill 352 | . 42 13 58 16 . 223 Disable Machine 15 | . . . . . . 15 Destroy Structure 115 | . . . . 3 . 112 Lose Combat Pursuer 465 | . . . 375 . . 90 Influence Decreases 1857 | 5 96 189 212 500 . 855 Entered New Map 290 | . . 75 . 215 . . Time Decay 967 | 5 86 114 162 275 . 325 Lost Part 520 | . 10 . 50 10 . 450 Lost Ally 80 | . . . . . . 80 Squads Dispatched 16 | . 1 . . . . 15 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 . . . . 3 Assault 1 | . . . . . . 1 Garrison 7 | . . . . . . 7 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 8 2 37 1 . 46 Peak Tracking Total 6 | . 3 2 6 1 . 4 Tactical Retreats 6 | . . . 2 . . 4 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 4 | . . . 3 . . 1 Max in Single Turn 2 | . . . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 8 | . 1 1 . 1 4 1 Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 1 1 . 2 15 1 Successful 18 | . . 1 . 1 15 1 Failed 2 | . 1 . . 1 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 2 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . . 1 . . 15 . Record 13 | . . . . . 13 . Open Door 2 | . . 1 . . 1 . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scrapoids 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 8 | . 1 2 . . . 5 Largest Group 6 | . 1 3 3 2 1 6 Highest-Rated Group 366 | . 55 95 95 98 65 366 Highest-Rated Ally 139 | . 55 57 58 67 65 139 Total Orders . | . . . . . . . Ally Attacks 184 | . 15 4 35 3 . 127 Total Damage 5046 | . 101 52 573 104 . 4216 Kills 58 | . 3 2 9 4 . 40 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 817 | 17 234 360 206 . . . Seismic 817 | 17 234 360 206 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 7563 | 121 234 361 560 1639 3218 1430 Spaces Moved 4982 | 94 219 377 575 977 1970 770 Core 22 | 16 . . . . . 6 Treads 3049 | . . . . 970 1970 109 Legs . | . . . . . . . Wheels 1292 | 78 219 377 575 7 . 36 Hover 613 | . . . . . . 613 Flight 6 | . . . . . . 6 Fastest Speed 50 | 50 80 80 80 95 160 76 Average Speed 139 | 80 80 80 84 159 161 149 Slowest Speed 800 | 100 95 80 95 160 240 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 34 82 31 90 88 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 29 | . . . 3 3 . 23 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 28 | . . . 3 3 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5398 | 122 253 426 619 1038 2003 937 Wait 120 | . 8 37 14 21 4 36 Move 4976 | 93 218 376 574 976 1969 770 Hop . | . . . . . . . Pick Up 57 | 11 5 3 3 10 11 14 Fast Attach 11 | . . . . 1 2 8 Attach 37 | 7 3 . 4 2 1 20 Detach 1 | . . . . . . 1 Swap 28 | 1 3 3 5 7 4 5 Drop 26 | . 2 . . 7 12 5 Fire 67 | 10 14 7 19 7 . 10 Melee 68 | . . . . . . 68 Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . . . 7 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 483 | -10/Mines | Discovered new exit (range 6) 495 | -10/Mines | Found the Drone Emporium 499 | -10/Mines | Found Prototype Device 500 | -10/Mines | Identified Sensor Drone Bay 600 | -10/Mines | Learned Materials stockpile data 633 | -10/Mines | Discovered new exit (range 12) 714 | -10/Mines | Discovered new exit (range 3) 717 | -10/Mines | Entered Subcaves 717 | -10/Subcaves | Accompanied by 2 allies 722 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 740 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 858 | -10/Subcaves | Learned location of 1 exit from Materials 921 | -10/Subcaves | Discovered new exit (range 11) 928 | -10/Subcaves | Core integrity fell below 50% 994 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1016 | -10/Subcaves | Learned location of Zion (-7) 1016 | -10/Subcaves | Met a Zionite searching for "candidates" 1277 | -10/Subcaves | Entered Recycling 1277 | -7/Recycling | Accompanied by 1 ally 1278 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1914 | -7/Recycling | Core integrity fell below 20% 2876 | -7/Recycling | Scanned before Scraplab entrance 2898 | -7/Recycling | Entered Scraplab 2911 | -7/Recycling | Discovered new exit (range 3) 2916 | -7/Recycling | Entered Scraptown 2920 | -7/Scraptown | System corruption cleaned by C-Scrubber 3288 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3293 | -7/Scraptown | Learned Research non-interactive machine intel 3331 | -7/Scraptown | Visited Scrapoid Research Area 3437 | -7/Scraptown | Visited Cave Peace 3619 | -7/Scraptown | Visited Cyclists 3632 | -7/Scraptown | Visited Red Mages 3651 | -7/Scraptown | Visited Spacefarers 3892 | -7/Scraptown | Visited UFD Registry 3892 | -7/Scraptown | Registered with UFD as "Pipegunner" 3942 | -7/Scraptown | Visited LU-1G1's Boring Crew 3969 | -7/Scraptown | Visited A0-MCA Data Center 4001 | -7/Scraptown | Visited Science Guys 4088 | -7/Scraptown | Visited Junk Cannon Lab 4118 | -7/Scraptown | Visited Scrap Suit Storage 4155 | -7/Scraptown | Visited Curators Association 4204 | -7/Scraptown | Visited Derelict Rescue Squad 4232 | -7/Scraptown | Visited Chapter 10 4300 | -7/Scraptown | Visited Cartography Club 4643 | -7/Scraptown | Found Scrap Suit 4648 | -7/Scraptown | Found Scrap Suit 4703 | -7/Scraptown | Found Prototype Special Weapon 4703 | -7/Scraptown | Identified Junk Cannon 4815 | -7/Scraptown | Visited Sword Containment 4832 | -7/Scraptown | Found Prototype Slashing Weapon 4832 | -7/Scraptown | Identified Companion Sword 5125 | -7/Scraptown | Discovered new exit (range 5) 5512 | -7/Scraptown | Visited CR-KLE's Repair Center 5541 | -7/Scraptown | Visited Fellowship of the Rings 5600 | -7/Scraptown | Discovered new exit (range 13) 5877 | -7/Scraptown | Entered Cyclist Reading Room 6009 | -7/Scraptown | Given a B rating by A0-MCA 6016 | -7/Scraptown | Found A0-MCA's Component Scanner 6134 | -7/Scraptown | Entered Factory 6134 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 6258 | -5/Factory | Discovered new exit (range 15) 6664 | -5/Factory | Garrison activated, responded to threat 6774 | -5/Factory | Lost 6 parts (3n1u2w) 6855 | -5/Factory | Garrison activated, responded to threat 6926 | -5/Factory | Core integrity fell below 50% 6979 | -5/Factory | Lost 6 parts (1n3u2w) 7181 | -5/Factory | Garrison activated, responded to threat 7248 | -5/Factory | Lost 10 parts (1p3n1u5w) 7331 | -5/Factory | Scrapoid reinforcements arrived 7334 | -5/Factory | First assault squad dispatched 7343 | -5/Factory | Core integrity fell below 20% 7442 | -5/Factory | Lost 5 allies 7564 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 8V. 07494_ Lgt. Nuclear Core destroyed. 07497_ Backup Propulsion I destroyed. 07506_ Ovr. Huge Scrapsphere recovered from malfunction. 07506_ 2EA6A9L|JNGBDDKY5QKMD1< &1B9/3D Q8<5ER9Z Companion Sword: "What did that wall ever do to us?" 07526_ S-27 Virus destroyed. 07529_ Ovr. Huge Scrapsphere repairs itself (+15). 07530_ System corrupted: Heat flow error (+194). 07534_ Ovr. Huge Scrapsphere suddenly begins malfunctioning. 07549_ System corrupted: Matter fused (-5). 07557_ VTOL Module destroyed. 07563_ U-05 Engineer builds a Door. 07564_ System corrupted: Heat flow error (+258). 07564_ Neutrino Core destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | " "" # #??????????????????????????????? | | "S"" # #### ###??????????????????????????????? | | """ # ####/#########????????????????????????? | | # # #????????????????????????? | | ###### # ##???????????????????????? | | ?????# # """ # ???????????????????????? | | ?????# # """"" # #??????????????????????? | | ?????# =!# """"" # #??????????????????????? | | ?????# %%# # #??????????????????????? | | ?????# ==# # #??????????????????????? | | ?????# # # #??????????????????????? | | ?????# # # #??????????????????????? | | ?????# # !!! # #?#####????????????????? | | ?????# + ! * # ### # #?????????? | | ?????# # %[ + %* + #?????????? | | ?????#% ########+##### ### ##???????????????? | | ###### #????### # #%# ## ##????????????????? | | ! ! #?????## "## # #### #?????????????????? | | #?????##=#?### T#?# #?????????????????? | | ######## ##### #?# #?????????????????? | | % [ ####+#####?????????????? | | % !! ##############s#?# #?????????????? | | ####+########???????# #?# """ #?????????????? | | # %!%[ ####?###s#?# """ #?????????????? | | =# """ """ #! # #?# """ #?????????????? | | !%%#! 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"""# * #### | | "%" *%!%*!%! ! #### ! + | | " ##### % #### = # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Collector Deductive Reasoning Challenges ------------ None Player 2 | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 . Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 3 . Utility 2 | . . . . . 2 . Weapon 3 | . . . . . 3 . Parts Attached 49 | . 8 2 4 5 . 30 Parts Lost 19 | . 1 . 1 1 . 16 Damage Taken 2555 | . 126 19 109 71 . 2230 Core 391 | . 43 . 15 36 . 297 Player 2/Cogmind (%) 31 | . 100 . 14 51 . 29 Absorbed by Shields . | . . . . . . . Damage Inflicted 4100 | . 101 52 367 60 . 3520 Player 2/Cogmind (%) 54 | . 46 26 55 11 . 60 Combat Hostiles Destroyed 34 | . 2 1 6 . . 25 Player 2/Cogmind (%) 68 | . 28 50 66 . . 78 Game ------ Seed SingularityResetLaser Manual? 0 Play Time 00:54:08 Cumulative 316.6 hours Start 2025.11.05 @ 11:13:21 End 2025.11.05 @ 12:09:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 66 Rogue 1 Adventurer 15 Explorer 50 Win Type - Total 43 Types 4/6/4/5/4/1/3/1/13/2 Lore% 73 Gallery% 75 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 118ff3ff-0d52-4793-9882-50a2e85ac9e7