Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.23 @ 10:48:41 Player: ILikeVoltron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2146) 2146 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5591 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Triangulator Improved Heavy Armor Plating Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Energy Well Triangulator Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Phase Cannon Heavy Flail > --- INVENTORY -------- Advanced ECM Suite Improved Heavy Armor Plating Recalibrator [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Improved Heavy Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . . 1 1 2 Weapon 1 | . . 1 . . . Parts Attached 93 | 1 15 16 25 19 17 Power 12 | . 2 3 4 2 1 Engine 6 | . 1 1 2 2 . Core 6 | . 1 2 2 . 1 Reactor . | . . . . . . Propulsion 29 | . 6 3 14 4 2 Treads 2 | . . . 2 . . Leg 15 | . 2 1 9 3 . Wheel 10 | . 2 2 3 1 2 Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 25 | 1 4 3 1 5 11 Device 10 | . 1 . . 3 6 Storage 8 | 1 3 1 . 1 2 Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 5 | . . 1 . 1 3 Artifact . | . . . . . . Weapon 27 | . 3 7 6 8 3 Energy Gun 11 | . 3 2 2 3 1 Energy Cannon 4 | . . 2 . 1 1 Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 5 | . . 1 3 1 . Launcher 2 | . . . 1 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 5 1 . . Parts Lost 33 | . 4 2 12 14 1 Power 6 | . 1 . 2 3 . Propulsion 13 | . 2 1 7 3 . Utility 2 | . . . . 2 . Weapon 12 | . 1 1 3 6 1 Highest Loss Streak 6 | . 3 1 6 6 1 Average Slot Usage (%) 70 | . 96 96 89 55 55 Engine 2 | . 5 6 3 . . Core 3 | . 7 3 2 1 5 Leg 5 | . 19 . 21 . . Wheel 13 | . 4 30 9 12 12 Device 4 | . . 3 . 7 5 Storage 9 | . 27 11 9 6 3 Processor 6 | . . 1 17 8 . Protection 4 | . . 5 . 2 14 Energy Gun 7 | . 17 12 7 5 2 Ballistic Gun 3 | . 9 11 7 . . Ballistic Cannon 3 | . . 5 11 1 . Slashing Weapon 1 | . . . . 3 . Naked Turns 172 | . . . . 157 15 Heaviest Build 59 | 15 41 52 58 59 59 Greatest Support 56 | 20 32 42 56 56 56 Greatest Overweight (x) 14 | . 6 1 14 11 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 16 | 8 16 12 12 12 4 Average Capacity 10 | 6 11 11 12 10 4 Most Carried 12 | 7 12 12 12 12 4 Average Carried 9 | 6 11 11 11 10 3 Final Capacity 12 | 8 12 12 12 4 4 Final Carried 12 | 7 11 12 12 4 4 Class Distribution -------------------- 72% | Mutant 9% | Scavenger-Skirmisher 8% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1907 | 234 194 421 440 424 194 Remotely . | . . . . . . Salvage Created 2773 | 83 514 591 931 460 194 Parts 137 | 2 29 30 46 26 4 Haulers Intercepted 5 | . 1 2 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 9 8 17 10 3 Melee 5 | . . . . 5 . Guns 16 | . 8 3 4 . 1 Cannons 17 | . . 5 11 . 1 AOE 9 | . 1 . 2 5 1 Classes Destroyed 10 | 1 4 2 2 1 . Worker 3 | . . 1 . 2 . Builder 2 | . . . 1 1 . Tunneler 1 | . 1 . . . . Hauler 5 | . 1 2 2 . . Recycler 7 | 1 2 2 2 . . Swarmer 3 | . 3 . . . . Grunt 38 | . 6 7 15 7 3 Brawler 1 | . . . 1 . . Sentry 3 | . . 1 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 7 | 1 6 4 7 4 2 Combat Bots Only 5 | . 5 3 4 3 2 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 2 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6146 | . 602 262 1483 2338 1461 Core 1870 | . 81 26 244 658 861 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 67 93 55 6 . Volleys Fired 173 | 4 40 37 53 23 16 Largest 3 | 2 2 3 3 3 2 Hottest 165 | 40 90 115 144 165 145 Shots Fired 376 | 8 77 87 140 38 26 Gun 251 | 8 77 57 77 22 10 Cannon 116 | . . 30 62 8 16 Launcher 7 | . . . 1 6 . Special 2 | . . . . 2 . Kinetic 201 | 8 30 53 104 6 . Thermal 80 | . 40 18 4 2 16 Explosive 7 | . . . 1 6 . Electromagnetic 88 | . 7 16 31 24 10 Robot Hit Streak 15 | 2 8 8 15 4 2 Robot Miss Streak 6 | 3 4 3 6 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 242 | 3 48 56 91 30 14 Core Hits 124 | 2 23 19 44 29 7 Critical Hits 4 | . . 2 . 2 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . 2 . 1 . Melee Attacks 19 | . . . . 18 1 Impact 1 | . . . . . 1 Slashing 18 | . . . . 18 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5086 | 50 640 814 1872 1212 498 Guns 1921 | 50 557 318 789 62 145 Cannons 1763 | . . 496 887 110 270 Explosions 1003 | . 83 . 196 644 80 Melee 396 | . . . . 396 . Ramming 3 | . . . . . 3 Kinetic 2127 | 50 244 378 1397 58 . Thermal 1029 | . 318 155 98 108 350 Explosive 668 | . . . 132 536 . Electromagnetic 863 | . 78 281 245 114 145 Impact . | . . . . . . Slashing 396 | . . . . 396 . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 3 . Average Corruption 3 | . . . 3 2 . Corruption Purged . | . . . . . . Effects 13 | . . . 10 3 . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 3 | . . . 2 1 . Data Loss (minor) 3 | . . . 2 1 . Targeting Errors 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 96 | . 6 3 17 63 7 Projectiles 27 | . . 3 17 . 7 Explosions 69 | . 6 . . 63 . Melee . | . . . . . . Knockbacks 12 | . . 3 8 1 . Impact . | . . . . . . Kinetic 12 | . . 3 8 1 . Secondary . | . . . . . . Self-Inflicted Damage 389 | . 45 . 28 315 1 Shots 8 | . 1 . 1 6 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1083 | . 236 546 438 186 1083 Average Temperature 192 | . 75 190 138 68 550 Received Heat Transfer 2109 | . 228 153 684 765 279 Effects 59 | . . 4 14 . 41 Shutdowns 10 | . . 1 1 . 8 Energy Bleed 7 | . . 1 2 . 4 Interference 10 | . . . 4 . 6 Matter Decay 8 | . . . 1 . 7 Short Circuit 3 | . . 1 1 . 1 Damage (minor) 3 | . . 1 1 . 1 Damage (major) 13 | . . . 4 . 9 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1736 | . 708 421 174 50 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . 1 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 337 | 5 235 262 337 279 211 Initial 110 | . 3 27 48 110 84 Average 136 | 3 99 105 183 166 83 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 83 | 100 84 80 63 85 96 Level 1 16 | . 15 20 36 14 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 1 4 7 2 Investigation 9 | . . 1 2 4 2 Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . 2 . . Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 79 | . 12 10 21 24 12 Peak Tracking Total 6 | . 6 4 5 4 5 Tactical Retreats 6 | . . 2 . 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 7 | . 1 1 . 4 1 Max in Single Turn 1 | . 1 1 . 1 1 Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 17 | . 3 5 3 5 1 Terminals 8 | . 2 2 1 2 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 . 1 . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 52 | . 10 13 10 17 2 Successful 29 | . 5 11 5 7 1 Failed 23 | . 5 2 5 10 1 Catastrophic 5 | . . 1 . 3 1 Database Lockouts . | . . . . . . Manual 14 | . 3 4 2 3 2 Terminals 24 | . 5 4 4 9 2 Fabricators 3 | . . . . 3 . Repair Stations 4 | . . 2 . 2 . Recycling Units 7 | . 5 2 . . . Scanalyzers 7 | . . 5 2 . . Garrison Access 7 | . . . 4 3 . Terminal Hacks 7 | . 1 2 1 3 . Part Schematic 1 | . . 1 . . . Branch Access Points 3 | . 1 1 . 1 . Repair Station Index 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 3 | . . 1 . 2 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . 4 1 . . Insert Component 3 | . . 2 1 . . Analyze 2 | . . 2 . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 8 | . 2 3 2 . 1 Terminals 7 | . 2 2 2 . 1 Track 3 | . . 2 1 . . Botnet 3 | . 2 . . . 1 Search 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Recyclers 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 3 1 5 1 Full Trace Events 5 | . . 1 . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3699 | 57 457 500 508 1579 598 Spaces Moved 2291 | 36 203 314 179 1178 381 Core 381 | . 2 . 1 348 30 Treads 1 | . . . 1 . . Legs 318 | 36 140 . 142 . . Wheels 1587 | . 57 314 35 830 351 Hover . | . . . . . . Flight 4 | . 4 . . . . Fastest Speed 50 | 120 100 93 100 50 50 Average Speed 103 | 120 139 97 157 90 99 Slowest Speed 750 | 120 360 103 750 600 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 27 24 17 35 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . 3 8 . Terrain Destroyed 126 | . 2 1 16 104 3 Melee . | . . . . . . Projectile 15 | . . 1 10 1 3 AOE 111 | . 2 . 6 103 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3273 | 41 302 447 296 1618 569 Wait 589 | . 18 50 13 362 146 Move 2286 | 35 202 313 178 1177 381 Hop . | . . . . . . Pick Up 53 | 1 12 18 7 12 3 Fast Attach 52 | 1 6 7 16 12 10 Attach 19 | . 3 5 4 4 3 Detach 7 | . 1 1 3 1 1 Swap 22 | . 6 4 5 3 4 Drop 52 | . 14 12 17 6 3 Fire 173 | 4 40 37 53 23 16 Melee 19 | . . . . 18 1 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 424 | -10/Materials | Lost 3 parts (1p2n) 508 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 527 | -9/Materials | Identified exit to Mines 527 | -9/Materials | Identified exit to Storage 979 | -9/Materials | Discovered new exit (range 16) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -8/Materials | Lost 4 parts (1p3n) 1412 | -8/Materials | Discovered new exit (range 10) 1484 | -8/Materials | Lost 6 parts (1p3n2w) 1523 | -8/Materials | Entered Factory 1523 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1718 | -7/Factory | Repaired Hcp. Storage Unit 1781 | -7/Factory | Identified exit to Lower Caves 2832 | -7/Factory | Core integrity fell below 50% 2889 | -7/Factory | Lost 6 parts (2n2u2w) 2911 | -7/Factory | Released all parts (5) 2924 | -7/Factory | Core integrity fell below 20% 3100 | -7/Factory | Discovered new exit (range 5) 3102 | -7/Factory | Entered another Factory area 3102 | -6/Factory | Evolved 2 slots: Utility x2 3498 | -6/Factory | Core integrity fell below 50% 3504 | -6/Factory | Core integrity fell below 20% 3693 | -6/Factory | Released all parts (9) 3700 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03510_ Overheating: Matter decay (-11). 03513_ R-10 Processor collects Carbon-fiber Leg. 03525_ K-01 Serf collects debris. 03556_ Arm. Huge Wheel functionality restored. 03558_ K-01 Serf collects debris. 03606_ Dropped Energy Well. 03610_ Acquired 66 matter. 03612_ Acquired 58 matter. 03626_ K-01 Serf cleans the Matter Pump. 03652_ Triggered Alarm Trap. 03652_ An alarm sounds. 03652_ ALERT: Alarm triggered, dispatching investigation squad. 03691_ Phase Cannon destroyed. 03693_ Released Arm. Huge Wheel. 03693_ Released Lgt. Nuclear Core. 03693_ Released Imp. Heavy Armor Plating. 03693_ Released Hvy. Flail. 03693_ Released Adv. ECM Suite. 03693_ Released Lightning Gun. 03693_ Released Energy Well. 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Matter Pod | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyCombatChip Manual? 0 Play Time 01:00:20 Cumulative 43.4 hours Start 2021.07.23 @ 09:34:34 End 2021.07.23 @ 10:48:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 51 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d6c1ae-8270-40e8-89ee-80d8dfbc53d6