Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 22:24:10 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (1928) 1928 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 8386 Bonus ------- Follower Combat Kills 58 Entered DSFs 500 Cogmind --------- Core Integrity 1036/1300 Matter 43/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Dispersion Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Fusion Compressor > --- PROPULSION ------- Biometal Medium Treads Improved Thunder Leg Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON ----------- Dispersion Rifle Nova Cannon Linear Accelerator > --- INVENTORY -------- Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Grenade Launcher Power Maul [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Thunder Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 . 2 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 4 | . . . . 2 . . . . 2 . Utility 7 | . . . 2 . 1 1 2 . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 93 | 7 5 . 10 16 10 13 . 9 7 16 Power 9 | 1 . . 1 2 1 2 . . . 2 Engine 7 | 1 . . 1 2 . 2 . . . 1 Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . 2 4 4 2 . 6 2 4 Treads 5 | . . . . 3 1 . . . . 1 Leg 7 | . . . . . . . . 6 . 1 Wheel 10 | 2 . . 2 1 3 2 . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . 2 2 Utility 28 | 2 1 . 2 6 2 5 . 2 2 6 Device 7 | 1 . . . . . 2 . 1 . 3 Storage 5 | 1 . . . 2 . 1 . 1 . . Processor 11 | . 1 . 2 2 1 1 . . 1 3 Hackware 1 | . . . . . . . . . 1 . Protection 4 | . . . . 2 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 4 . 5 4 3 4 . 1 3 4 Energy Gun 5 | 1 . . . . . . . . 3 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 18 | 1 4 . 4 4 2 2 . 1 . . Ballistic Cannon 4 | . . . . . 1 1 . . . 2 Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . . . . . . Parts Lost 42 | . . . . 5 2 2 . 12 9 12 Power 6 | . . . . 1 . 1 . 2 . 2 Propulsion 16 | . . . . 2 2 . . 2 4 6 Utility 12 | . . . . 2 . . . 3 3 4 Weapon 8 | . . . . . . 1 . 5 2 . Highest Loss Streak 12 | . . . . 2 2 1 . 12 9 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | 3 8 8 7 8 9 9 9 7 7 5 Power . | . . . . . . . . . . . Propulsion 1 | 2 1 1 1 . . . . 2 2 . Utility 2 | . 2 3 1 3 3 5 6 3 3 1 Weapon 3 | . 3 4 4 4 5 4 3 1 1 3 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | 2 7 . 2 4 . 2 . 1 . 5 Power . | . . . . . . . . . . . Propulsion 6 | 1 4 . 1 . . . . . . . Utility 6 | 1 . . . . . . . 1 . 4 Weapon 11 | . 3 . 1 4 . 2 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 99 92 80 87 76 82 66 56 Engine 6 | . 14 14 11 8 3 6 11 7 . 1 Core 1 | . . . . . 3 5 . . . 3 Treads 3 | . . . . 8 10 3 . . . 1 Leg 3 | . . . . . . . . 15 20 . Wheel 13 | . 28 28 22 21 16 17 11 2 1 . Flight 1 | . . . . . . . . . . 8 Device 4 | . 2 . . . . 5 5 15 10 5 Storage 9 | . 14 14 11 9 7 12 11 11 10 3 Processor 18 | . 11 14 32 18 15 19 17 16 12 25 Protection 1 | . . . . 7 7 . . . . . Energy Gun 1 | . 2 . . . . . . . 9 2 Ballistic Gun 9 | . 25 28 21 18 7 6 5 8 . . Ballistic Cannon 2 | . . . . . 6 6 5 2 . . Peak Build Rating 106 | 9 13 13 19 29 38 53 53 72 84 106 Average Rating 38 | 7 12 13 18 24 35 44 53 58 64 67 On Entrance 29 | . 9 13 13 19 29 38 53 53 46 51 Avg Prop Armor Cover (%) 10 | . . . . 12 5 6 7 5 19 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 14 17 16 16 44 51 65 49 56 32 33 Greatest Support 92 | 20 20 20 24 44 30 56 56 92 92 35 Greatest Overweight (x) 4 | . . . . 3 4 2 1 1 1 2 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 8 Most Carried 10 | 8 8 8 8 10 10 10 9 10 10 10 Average Carried 8 | 3 7 8 7 8 9 9 9 9 9 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 8 10 10 9 9 10 6 3 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Gunner 10% | Scout 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/DSF Mutant | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Matter Collected 2463 | 394 20 . 227 821 185 463 . 99 113 141 Remotely . | . . . . . . . . . . . Salvage Created 2397 | 215 60 . 243 1162 194 283 . . 117 123 Parts 134 | 17 10 . 16 56 17 13 . . 2 3 Haulers Intercepted 6 | . . . 1 4 . . . . . 1 Recyclers Shooed 3 | 1 . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 43 | . 5 . 6 16 5 9 . . 2 . Guns 37 | . 5 . 6 16 2 6 . . 2 . Cannons 6 | . . . . . 3 3 . . . . Classes Destroyed 14 | 3 1 . 3 4 1 2 . . . . Worker 6 | 4 . . . 1 . . . . . 1 Builder 2 | . . . . 1 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 6 | . . . 1 4 . . . . . 1 Recycler 2 | 1 . . . 1 . . . . . . Watcher 5 | . . . 3 1 1 . . . . . Swarmer 13 | . 5 . 4 . . 4 . . . . Grunt 17 | . . . 2 11 2 2 . . . . Brawler 3 | . . . . 1 1 1 . . . . Sentry 4 | . . . . 3 1 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . 1 . . 2 . Heavy 1 | . . . . 1 . . . . . . Behemoth 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 5 3 . 5 9 3 4 . . 1 1 Combat Bots Only 8 | . 3 . 4 8 3 4 . . 1 . Max Kills in Single Turn 2 | 1 1 . 1 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 575 | . 19 . 30 100 64 75 . 97 64 126 Missed 202 | . 3 . 12 26 22 26 . 46 20 47 Hits 373 | . 16 . 18 74 42 49 . 51 44 79 Melee 9 | . . . . 3 6 . . . . . Projectile 364 | . 16 . 18 71 36 49 . 51 44 79 AOE 1 | . . . . . . . . . 1 . Critical Strikes 21 | . . . . 3 5 3 . 2 5 3 Damage Taken 6847 | . 119 . 156 1255 702 788 . 1345 1075 1407 Core 853 | . 30 . 31 161 15 75 . 139 138 264 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 197 | . . . . 144 . 53 . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . . . . . Core Remaining (%) 89 | 100 . 88 92 70 97 91 . 86 88 . Volleys Fired 209 | 24 11 . 29 76 21 24 . 6 3 15 Largest 3 | 2 2 . 2 2 2 3 . 3 3 3 Hottest 264 | 70 46 . 100 48 78 104 . 102 264 256 Shots Fired 418 | 48 22 . 56 152 42 55 . 13 9 21 Gun 358 | 48 22 . 54 152 21 28 . 10 9 14 Cannon 55 | . . . . . 21 24 . 3 . 7 Launcher 3 | . . . . . . 3 . . . . Special 2 | . . . 2 . . . . . . . Kinetic 362 | 24 22 . 54 152 42 52 . 13 . 3 Thermal 53 | 24 . . 2 . . . . . 9 18 Explosive 3 | . . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | 12 4 . 23 22 7 8 . 11 7 11 Robot Miss Streak 6 | 3 2 . 2 2 2 6 . 4 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 308 | 31 14 . 44 120 35 28 . 12 8 16 Core Hits 125 | 12 5 . 13 48 12 21 . 5 4 5 Critical Kills 4 | . . . 1 2 . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 Critical Strikes 15 | 5 . . 2 2 2 1 . . 2 1 Burn 6 | 5 . . . . . . . . 1 . Destroy 6 | . . . 2 2 . . . . 1 1 Blast 3 | . . . . . 2 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6409 | 340 211 . 671 1849 1172 1115 . 328 260 463 Guns 4602 | 340 211 . 671 1849 321 445 . 215 260 290 Cannons 1656 | . . . . . 851 531 . 101 . 173 Explosions 139 | . . . . . . 139 . . . . Melee . | . . . . . . . . . . . Ramming 12 | . . . . . . . . 12 . . Kinetic 5411 | 120 211 . 671 1849 1172 976 . 316 . 96 Thermal 847 | 220 . . . . . . . . 260 367 Explosive 139 | . . . . . . 139 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 4 . . 8 . Average Corruption 3 | . . . . . . 3 . . 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . 2 . . 2 . Matter Fused 2 | . . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 199 | . . . . . 146 53 . . . . Projectiles 199 | . . . . . 146 53 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . 5 4 . . . 1 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . 5 4 . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . 5 . . Kicked 5 | . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . Highest Temperature 541 | 170 . . 8 22 330 152 . . 135 541 Average Temperature 85 | 65 . . 5 3 104 49 . . 62 192 Received Heat Transfer 1706 | . . . 12 459 327 66 . 330 57 455 Effects 11 | . . . . . 2 . . . . 9 Shutdowns 4 | . . . . . 1 . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | 2 . . . . 1 . . . 2 . Heat Transferred 1887 | 1036 . . . . . . . . 370 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 100 80 100 100 100 100 100 100 Level 1 3 | . . . . 19 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 261 | 10 105 28 122 261 184 173 84 51 36 60 Initial 111 | . . 28 6 46 111 70 72 51 2 . Average 48 | 1 40 26 54 136 142 29 76 23 3 4 Influence Increases 1687 | 45 185 . 272 527 183 274 12 15 65 109 Destroy 0b10 Robot/C 900 | . 100 . 160 320 100 180 . . 40 . Destroy 0b10 Robot/NC 125 | 45 . . 20 40 10 . . . . 10 Destroy Leader 232 | . 10 . 38 90 32 40 . . 20 2 Allied During Kill 6 | . . . 6 . . . . . . . Successful Hack 27 | . . . . . 5 . 12 . 5 5 Disable Machine 75 | . . . 15 . 15 30 . . . 15 Destroy Structure 37 | . . . 3 2 6 24 . . . 2 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 270 | . 60 . 30 75 15 . . 15 . 75 Influence Decreases 1686 | 45 110 57 178 394 284 269 87 84 70 108 Entered New Map 436 | . . 47 12 66 134 74 77 23 3 . Time Decay 981 | 45 110 10 126 278 130 175 10 . 39 58 Lost Part 229 | . . . . 50 20 20 . 61 28 50 Lost Ally 40 | . . . 40 . . . . . . . Squads Dispatched 17 | . 2 . 1 4 1 2 . 1 2 4 Investigation 4 | . 1 . . 2 . . . . . 1 Extermination 4 | . . . . . . 2 . . 1 1 Reinforcement 9 | . 1 . 1 2 1 . . 1 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Distress Signals 6 | . 1 . 2 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 9 . 16 31 6 12 . 8 7 12 Peak Tracking Total 8 | . 4 . 3 6 4 4 . 8 4 6 Tactical Retreats 9 | . 2 . 1 2 1 . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Traps Triggered 4 | . 1 . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Machines Disabled 5 | . . . 1 . 1 2 . . . 1 Max in Single Turn 1 | . . . 1 . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Machines Accessed 17 | . . . . 5 2 2 2 . 3 3 Terminals 10 | . . . . 3 2 . 1 . 2 2 Fabricators 3 | . . . . . . 1 . . 1 1 Repair Stations 2 | . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . . . . 17 3 4 5 . 7 7 Successful 13 | . . . . 5 1 2 2 . 1 2 Failed 30 | . . . . 12 2 2 3 . 6 5 Catastrophic 7 | . . . . 3 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . 7 1 . . . . . Terminals 25 | . . . . 11 3 . 2 . 4 5 Fabricators 7 | . . . . . . 2 . . 3 2 Repair Stations 5 | . . . . 2 . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . 4 . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . . 2 1 . 1 . 1 2 Open DSF 3 | . . . . . 1 . 1 . 1 . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 Zone Layout 2 | . . . . 1 . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Scan Component 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . 1 . . . . Insert Component 1 | . . . . 1 . . . . . . Retrieve Study 2 | . . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Patch 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . . . . 5 2 2 1 . 3 3 Full Trace Events 4 | . . . . 3 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 41 | . . 41 41 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 10 | . . . 10 . . . . . . . Total Damage 128 | . . . 128 . . . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Active Infowar (turns) 1990 | 243 63 . . 13 . 645 31 111 456 428 Sensors 1531 | . . . . . . 645 31 111 390 354 Terrain 406 | 243 63 . . . . . . . . 100 T.N.C. 13 | . . . . 13 . . . . . . Machine Analysis 639 | . . . . . . . . . 216 423 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Turns Passed 3803 | 344 324 23 269 613 274 783 31 122 514 506 Spaces Moved 2230 | 67 242 23 148 275 158 440 29 58 226 564 Core 4 | 1 . . . . . . . . . 3 Treads 9 | . . . . 4 . . . . . 5 Legs 236 | . . . . . . . . 46 190 . Wheels 1421 | 66 242 23 148 271 158 440 29 12 32 . Hover . | . . . . . . . . . . . Flight 560 | . . . . . . . . . 4 556 Fastest Speed 37 | 50 80 80 80 85 95 80 100 115 37 37 Average Speed 86 | 79 80 80 87 100 104 96 110 118 138 45 Slowest Speed 330 | 80 80 80 90 330 140 110 115 120 170 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 5 33 7 21 29 5 13 1 81 7 15 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . . Terrain Destroyed 34 | . . . 2 . 6 25 . . . 1 Melee . | . . . . . . . . . . . Projectile 18 | . . . 2 . 6 9 . . . 1 AOE 16 | . . . . . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Total 3702 | 311 355 27 228 475 218 745 28 100 417 798 Wait 1021 | 202 80 5 34 70 14 248 . 7 179 182 Move 2210 | 66 241 22 147 274 157 439 28 57 225 554 Hop 5 | . . . . . . . . . . 5 Pick Up 73 | 10 7 . 2 16 6 8 . 9 2 13 Fast Attach 35 | 7 3 . . 7 3 5 . 2 5 3 Attach 44 | . . . 2 8 2 5 . 9 3 15 Detach 9 | . . . . 1 1 . . . . 7 Swap 29 | . 2 . 8 7 5 6 . 1 . . Drop 62 | 2 11 . 6 16 9 10 . 4 . 4 Fire 209 | 24 11 . 29 76 21 24 . 6 3 15 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . . . . . . . . 5 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 345 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 5) 669 | -10/Materials | Entered Mines 670 | -10/Mines | Learned location of Storage (-9) 678 | -10/Mines | Discovered new exit (range 12) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Accompanied by 2 allies 692 | -9/Materials | Evolved 2 slots: Utility x2 698 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 940 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Propulsion x2 1270 | -8/Materials | Destroyed 8 combat bots 1529 | -8/Materials | Discovered new exit (range 5) 1574 | -8/Materials | Entered Factory 1574 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1839 | -7/Factory | Discovered new exit (range 8) 1848 | -7/Factory | Entered another Factory area 1848 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1902 | -6/Factory | Build established: Scavenger-Gunner 2209 | -6/Factory | Allied Derelicts emerged from ambush trap array 2220 | -6/Factory | Spotted B-75 Beast 2285 | -6/Factory | Lost 3 allies 2304 | -6/Factory | Destroyed B-75 Beast 2619 | -6/Factory | Discovered new exit (range 13) 2630 | -6/Factory | Identified exit to Factory 2631 | -6/Factory | Entered another Factory area 2631 | -5/Factory | Evolved 2 slots: Utility x2 2662 | -5/Factory | Identified exit to DSF 2662 | -5/Factory | Entered DSF 2682 | -5/DSF | Additional patrols routed to DSF 2761 | -5/DSF | Discovered new exit (range 14) 2783 | -5/DSF | Identified exit to Factory 2784 | -5/DSF | Entered Factory 2784 | -4/Factory | Evolved 2 slots: Propulsion x2 2808 | -4/Factory | Lost 12 parts (2p2n3u5w) 3021 | -4/Factory | Build established: Mutant 3284 | -4/Factory | Discovered new exit (range 10) 3297 | -4/Factory | Identified exit to Research 3298 | -4/Factory | Entered Research 3298 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3328 | -3/Research | Lost 9 parts (4n3u2w) 3675 | -3/Research | Spotted B-86 Titan 3719 | -3/Research | Lost 6 parts (1p3n2u) 3800 | -3/Research | Lost 3 parts (1p1n1u) 3804 | -3/Research | Self-destructed Last Messages --------------- 03713_ Slug penetrates Door. 03715_ Penetrated by Slug. 03715_ H-77 Assassin destroyed. 03721_ Machine Analyzer destroyed. 03760_ Slug penetrates Wall. 03760_ Penetrated by Slug. 03763_ Slug penetrates Wall. 03763_ Lrn. Sensor Array destroyed. 03763_ Imp. Fusion Compressor destroyed. 03769_ Biometal Medium Treads destroyed. 03779_ Connecting with Fabricator... 03779_ ALERT: Suspicious activity at Fabricator R004. Dispatching Investigation squad. 03799_ Slug penetrates Wall. 03799_ Slug penetrates Fabricator. 03802_ Fabricator completes Linear Accelerator. 03802_ Q-thruster destroyed. 03802_ Field Propulsion Array destroyed. 03803_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????########???????????????????? | | ???????????????# #???????????????????? | | ???????????????# ###?????????????????? | | ???????????????# ! + #?????????????????? | | ???????????????# # #?####+####???????? | | ???????????????# = # #?# #???????? | | ???????????????# # #?# ##??????? | | ?????????#########+#### #?? ???????? | | ?????????# #^#??# #??? #??????? | | ?????????# # #??# #????# #???????? | | ?????????# """ # #??# #????# #???????? | | ?????????# """ # #??# ###### ######### | | ?????????# ]]"" g#h#### | | ?????????# ]F"" g@ #? | | ?????????# ]"""g # BB #? | | ?????????# ####;; BB #? | | ?????????# #????#########/##### #? | | ?????????# #?????# # #? | | ?????????# #?????# # #? | | ?????????#########?????# """ """ # # | | ???????????????????????# """ """ # # | | ???????????????????????# """ """ # + | | ???????????????????????# # # | | ???????????????????????# ! # # | | ???????????????????????# " #? | | ???????????????????????# # ## | | ???????????????????????# " "" # | | ???????????????????????# ! "R"" # | | ???????????????????????# """ # | | ???????????????????????############## | | ????????????????????????????????????####### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????????????#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 40 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 70 Targeting Accuracy 18 Core Analysis 9 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileMyomerNanoactuators Manual? 0 Play Time 00:50:09 Cumulative 136.3 hours Start 2026.01.25 @ 21:02:22 End 2026.01.28 @ 22:24:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 724c8304-97c7-4abd-8141-bbf458abac15