Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 12:09:50 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1006) 1006 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2382 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 377/400 Matter 239/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON (3) ------- Assault Rifle Autogun > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink High-capacity Storage Unit Medium Matter Pod (100) Reaction Control System Medium Armor Plating Beam Rifle Assault Rifle Light Assault Rifle Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Reaction Control System Light Armor Plating Beam Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Axe [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 34 | 8 7 7 12 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 3 | 2 1 . . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . . 7 Device 4 | 1 . . 3 Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | 3 6 3 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 13 | 3 4 2 4 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 6 | . 14 1 3 Core 6 | . . 12 7 Treads 14 | . 28 21 . Leg 10 | . . 5 22 Device 13 | . 14 14 11 Storage 12 | . 14 14 11 Protection 4 | . . . 10 Ballistic Gun 29 | . 27 27 32 Peak Build Rating 23 | 7 7 14 23 Average Rating 12 | 5 6 9 21 On Entrance 7 | . 7 7 14 Naked Turns . | . . . . Heaviest Build 46 | 12 14 16 46 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 10 | 7 8 8 13 Most Carried 15 | 1 8 8 15 Average Carried 7 | . 5 7 11 Final Capacity 15 | 8 8 8 15 Final Carried 14 | 1 8 8 14 Class Distribution -------------------- 56% | Mutant 20% | Scavenger-Tank 14% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1413 | 309 109 395 600 Remotely . | . . . . Salvage Created 1376 | 75 345 191 765 Parts 100 | 7 25 13 55 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 8 5 15 Guns 23 | . 4 4 15 AOE 5 | . 4 1 . Classes Destroyed 9 | 1 6 1 1 Worker 5 | . 3 1 1 Builder 2 | . 1 . 1 Tunneler 5 | 3 . 1 1 Hauler 3 | . 1 . 2 Mechanic 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 6 | . 3 . 3 Grunt 20 | . 5 5 10 Sentry 2 | . . . 2 Best Kill Streak 9 | 1 9 6 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 147 | . 37 26 84 Missed 37 | . 2 8 27 Damage Taken 1291 | . 385 203 703 Core 109 | . 79 7 23 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 65 . Volleys Fired 111 | 14 34 9 54 Largest 3 | 2 2 2 3 Hottest 66 | 40 40 50 66 Shots Fired 271 | 28 63 18 162 Gun 260 | 28 58 12 162 Cannon . | . . . . Launcher 11 | . 5 6 . Special . | . . . . Kinetic 260 | 28 58 12 162 Thermal . | . . . . Explosive 11 | . 5 6 . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 8 6 11 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 177 | 17 42 12 106 Core Hits 80 | 5 25 15 35 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2994 | 180 838 497 1479 Guns 2231 | 180 456 116 1479 Cannons . | . . . . Explosions 763 | . 382 381 . Melee . | . . . . Ramming . | . . . . Kinetic 2231 | 180 456 116 1479 Thermal . | . . . . Explosive 763 | . 382 381 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | . 18 22 192 Average Temperature 43 | . 8 10 50 Received Heat Transfer 639 | . 162 111 366 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 263 | 15 205 129 263 Initial 79 | . 9 79 50 Average 92 | 5 29 106 145 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 98 100 69 Level 1 11 | . 1 . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 14 9 36 Peak Tracking Total 6 | . 6 4 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 4 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 . 8 Successful 8 | . 4 . 4 Failed 8 | . 4 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 7 . 4 Terminals 15 | . 7 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 1 | . . . 1 Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 4 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 17 | . . 17 . Total Damage 194 | . . 194 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2539 | 178 721 686 954 Spaces Moved 1305 | 81 378 418 428 Core 2 | 2 . . . Treads 759 | 79 378 302 . Legs 544 | . . 116 428 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 159 | 157 160 149 170 Slowest Speed 190 | 160 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 5 63 93 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 16 | . 14 2 . Melee . | . . . . Projectile . | . . . . AOE 16 | . 14 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1536 | 103 432 461 540 Wait 62 | . 9 22 31 Move 1302 | 80 377 417 428 Hop . | . . . . Pick Up 18 | 1 5 2 10 Fast Attach 12 | 7 1 3 1 Attach 5 | . . 1 4 Detach 1 | . . . 1 Swap 17 | 1 6 3 7 Drop 8 | . . 4 4 Fire 111 | 14 34 9 54 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 5) 718 | -10/Materials | Discovered new exit (range 6) 823 | -10/Materials | Discovered new exit (range 9) 900 | -10/Materials | Entered Mines 947 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1019 | -10/Mines | Learned Materials terminal intel 1164 | -10/Mines | Discovered new exit (range 14) 1368 | -10/Mines | Met a Derelict testing a Signal Generator 1575 | -10/Mines | Discovered new exit (range 6) 1586 | -10/Mines | Entered Materials 1586 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1587 | -9/Materials | Loaded intel: 12 terminal locations 1696 | -9/Materials | Discovered new exit (range 9) 1930 | -9/Materials | Build established: Tank 2320 | -9/Materials | Build established: Scavenger-Tank 2540 | -9/Materials | Self-destructed Last Messages --------------- 02415_ U-05 Engineer builds a Door. 02440_ Dropped Lgt. Armor Plating. 02440_ Acquired Med. Armor Plating. 02454_ Assault Rifle destroyed. 02459_ Critical hit (Burn: +37). 02459_ K-01 Serf collects debris. 02463_ Destroyed Particle Gun. 02506_ S-10 Pest destroyed. 02506_ Switching to secondary target: S-10 Pest. 02509_ S-10 Pest destroyed. 02509_ Switching to secondary target: S-10 Pest. 02512_ S-10 Pest destroyed. 02513_ K-01 Serf collects debris. 02515_ Acquired 20 matter. 02517_ K-01 Serf collects debris. 02519_ Acquired 16 matter. 02521_ Acquired 12 matter. 02521_ K-01 Serf collects debris. 02539_ Hvy. Assault Rifle destroyed. 02539_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? ???????????????? | | ?????????????????????###### #??????????????? | | ?????????????????????# ! # #??????????????? | | ?????????????????????# + +??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????# ## ?????????#####?? | | ?????????????????????# ## ??????????# #?? | | ?????????????????????# ## ???????????# ### | | ?????????????????????# ## #???????????# | | ?????????????????????# ## #???????????# ### | | ????????????????????####+###a #???????????# #?? | | ????????????????????+ #????######## #?? | | ????????????????????### @ k#????# # #?? | | ??????????????????????# [= #????# # #?? | | ??????????????????????# [ [###### """ # #?? | | ??????????????????"???# t == = + """ # #? | | ??????????????????T???# *###### """ / # | | ??????????????????"???# ######????# # # ? | | ??????????????????????# #?????????######## +?? | | ?????????????????????# ?????????# ! # #?? | | ???????????????????? ?????????# # #?? | | ?????????????????? T ?????????# !** # #?? | | ????????????????? ?????????# !** # #?? | | ????????????????###### ?????????# ** + ### | | ?????????????????????## g##????????# ! # | | ??????????????????????# g??????????# # | | ??????????????????????# g??????????# # | | ???????????????????????? ??????????# # ### | | ???????????????????????? ???????????# """ # # | | ????????????????????????????????????# """ # # | | ????????????????????????????????????# """ # # | | ????????????????????????????????????# # # | | ????????????????????????????????????######## # | | ???????????????????????????????????????????# # ] | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# %#?? | | ???????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSignalAxe Manual? 0 Play Time 00:23:50 Cumulative 121.3 hours Start 2024.10.09 @ 07:55:38 End 2025.01.02 @ 12:09:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad6be263-868a-41ae-bd92-a15d7090bf9d