Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 05:27:33 Player: Michael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (3689) 3689 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 7753 Bonus ------- High Alert Combat Kills 359 Cogmind --------- Core Integrity 552/850 Matter 149/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Gravmag System Gravmag System Gravmag System Improved Heat Sink Weight Redist. System Precision Energy Filter Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Gravmag System Gravmag System Precision Energy Filter Kinecellerator Layered Light Armor Plating Arc Projector Gauss Rifle [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 2 . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 115 | 7 10 27 35 19 17 Power 17 | 2 1 3 4 4 3 Engine 13 | 2 1 3 4 3 . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 38 | 2 3 9 14 3 7 Treads 5 | . . . 5 . . Leg . | . . . . . . Wheel 8 | 2 3 3 . . . Hover 25 | . . 6 9 3 7 Flight . | . . . . . . Utility 28 | 1 6 6 4 7 4 Device 12 | . 2 1 2 4 3 Storage 8 | 1 4 3 . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 5 | . . 1 1 2 1 Artifact . | . . . . . . Weapon 32 | 2 . 9 13 5 3 Energy Gun 6 | 1 . 1 1 2 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 17 | 1 . 5 9 1 1 Ballistic Cannon 4 | . . 2 . 2 . Launcher 3 | . . . 3 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 2 . Corrupted Parts 2 | . . 2 . . . System Corruption 4 | . . 4 . . . Parts Lost 31 | . 2 6 10 2 11 Power 5 | . . 1 1 1 2 Propulsion 14 | . 2 3 4 . 5 Utility 6 | . . 1 2 1 2 Weapon 6 | . . 1 3 . 2 Highest Loss Streak 9 | . 1 2 7 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 92 88 87 98 94 Engine 6 | . 14 4 8 5 . Core 1 | . . . . . 12 Treads 5 | . . . 26 1 . Wheel 11 | . 21 23 . . . Hover 13 | . . 5 8 36 31 Device 6 | . 6 . 7 12 19 Storage 17 | . 21 27 10 7 6 Processor 2 | . . 3 4 2 1 Protection 3 | . . 1 4 6 4 Energy Gun 3 | . 14 1 . 3 5 Energy Cannon 1 | . . 5 . . . Ballistic Gun 12 | . 14 11 15 15 2 Ballistic Cannon 3 | . . 4 . 2 8 Naked Turns . | . . . . . . Heaviest Build 51 | 12 14 26 28 39 51 Greatest Support 80 | 26 26 30 80 45 51 Greatest Overweight (x) 2 | . 1 2 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 7 9 10 10 10 Most Carried 10 | 5 8 10 10 10 10 Average Carried 7 | 1 3 8 7 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 3 8 10 10 9 10 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Mutant 8% | Tank 6% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2862 | 264 257 697 744 439 461 Remotely . | . . . . . . Salvage Created 3980 | 96 302 1398 1052 623 509 Parts 246 | 3 19 87 70 43 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 85 | . 7 25 26 15 12 Guns 47 | . 7 9 17 12 2 Cannons 27 | . . 16 . 3 8 AOE 11 | . . . 9 . 2 Classes Destroyed 15 | 2 2 7 2 1 1 Worker 11 | 2 . 5 3 . 1 Builder 5 | . . 1 1 2 1 Tunneler 1 | . . 1 . . . Recycler 6 | 1 . 3 2 . . Mechanic 1 | . . 1 . . . Operator 1 | . . . . . 1 Watcher 7 | . 1 4 . 1 1 Swarmer 17 | . . 3 7 7 . Grunt 46 | . 7 15 11 3 10 Brawler 4 | . . 2 1 1 . Duelist 3 | . . 1 1 . 1 Sentry 9 | . . 4 3 2 . Specialist 2 | . . . 2 . . Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 1 1 Best Kill Streak 13 | 3 2 6 13 4 4 Combat Bots Only 12 | . 2 6 12 4 3 Max Kills in Single Turn 7 | 1 1 1 7 1 2 Gunslinging . | . . . . . . Exploded 6 | . . . 6 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 479 | . 40 120 127 88 104 Missed 152 | . 9 34 34 51 24 Damage Taken 4877 | . 398 990 1434 481 1574 Core 914 | . 151 217 216 32 298 Absorbed by Shields 139 | . . . . . 139 Regen/Repaired (Parts) 91 | . . 51 . 40 . Core Remaining (%) 67 | 100 39 45 60 95 . Volleys Fired 329 | 5 41 129 75 27 52 Largest 3 | 2 2 2 2 3 3 Hottest 176 | 60 60 91 56 153 176 Shots Fired 638 | 10 82 218 137 80 111 Gun 481 | 10 82 144 127 64 54 Cannon 147 | . . 74 . 16 57 Launcher 10 | . . . 10 . . Special . | . . . . . . Kinetic 483 | 5 41 174 127 60 76 Thermal 103 | 5 41 39 . 11 7 Explosive 10 | . . . 10 . . Electromagnetic 42 | . . 5 . 9 28 Robot Hit Streak 13 | 3 8 12 13 7 7 Robot Miss Streak 5 | 1 4 5 4 3 4 Penetration Max 1 | . . . 1 1 1 Secondary Targets 5 | . 1 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 396 | 6 45 139 92 48 66 Core Hits 223 | 4 20 67 67 34 31 Critical Kills 3 | . . . 2 . 1 Critical Parts Destroyed 3 | . . 1 1 1 . Critical Strikes 10 | . . 2 3 3 2 Destroy 6 | . . 1 3 1 1 Blast 4 | . . 1 . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8340 | 66 448 2074 2326 1104 2322 Guns 4294 | 66 448 1128 1170 866 616 Cannons 2155 | . . 944 . 238 973 Explosions 1889 | . . . 1156 . 733 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 4946 | 10 181 1508 1170 741 1336 Thermal 1244 | 56 267 495 . 243 183 Explosive 1815 | . . . 1156 . 659 Electromagnetic 333 | . . 69 . 120 144 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 4 12 . 1 Average Corruption 8 | . . 3 11 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . 10 40 . . Message Errors 9 | . . . 9 . . Matter Fused 14 | . . 3 11 . . Heat Flow Errors 6 | . . 2 4 . . Energy Discharges 7 | . . 1 6 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 4 | . . 1 3 . . Misfires 1 | . . . 1 . . Misdirections 1 | . . . 1 . . Weapon Failures 4 | . . 3 1 . . Overload Shots . | . . . . . . Overflow Damage 123 | . . 4 19 5 95 Projectiles 52 | . . 4 . 5 43 Explosions 71 | . . . 19 . 52 Melee . | . . . . . . Knockbacks 19 | . . 6 . . 13 Impact . | . . . . . . Kinetic 17 | . . 5 . . 12 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage 93 | . . 1 68 . 24 Shots 4 | . . . 3 . 1 Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 612 | 20 124 252 246 243 612 Average Temperature 109 | 15 39 63 39 74 248 Received Heat Transfer 1718 | . 240 441 549 93 395 Effects 25 | . . . . 1 24 Shutdowns 11 | . . . . . 11 Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2513 | 125 600 888 . 550 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 634 | 15 221 447 618 520 634 Initial 273 | . 9 21 157 273 254 Average 295 | 2 78 255 435 314 438 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 26 | 100 98 25 4 7 . Level 1 46 | . 1 74 25 73 29 Level 2 26 | . . . 69 18 70 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 2 5 3 3 Investigation 4 | . . 1 . 2 1 Extermination 2 | . . . . 1 1 Reinforcement 7 | . 1 1 4 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 2 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 2 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 14 38 34 16 17 Peak Tracking Total 10 | . 3 6 10 4 4 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . . 1 4 . 6 Max in Single Turn 2 | . . 1 2 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . . 2 1 2 2 Terminals . | . . . . . . Fabricators 2 | . . . . . 2 Repair Stations 3 | . . 1 . 2 . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . . 7 2 5 5 Successful 12 | . . 6 2 2 2 Failed 7 | . . 1 . 3 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 5 | . . . . . 5 Repair Stations 9 | . . 4 . 5 . Recycling Units 5 | . . 3 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . 4 . 2 . Scan Component 3 | . . 2 . 1 . Repair 3 | . . 2 . 1 . Recycling Unit Hacks 4 | . . 2 2 . . Process 1 | . . 1 . . . Report Inventory 3 | . . 1 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . . 2 . 1 2 Full Trace Events 4 | . . 2 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 3 | . . 2 . 1 . Time 84 | . . 52 . 32 . Parts Recycled . | . . . . . . Recycled Matter 253 | . . 253 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5356 | 134 705 1962 1121 741 693 Spaces Moved 4964 | 69 633 1704 649 1032 877 Core 8 | 8 . . . . . Treads 400 | . . . 400 . . Legs . | . . . . . . Wheels 2206 | 61 633 1512 . . . Hover 2350 | . . 192 249 1032 877 Flight . | . . . . . . Fastest Speed 34 | 50 80 80 38 34 34 Average Speed 75 | 85 85 88 120 41 45 Slowest Speed 190 | 90 95 190 170 118 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 84 74 41 24 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . . . 82 1 44 Melee . | . . . . . . Projectile 11 | . . . . 1 10 AOE 116 | . . . 82 . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6052 | 133 720 1952 860 1289 1098 Wait 450 | 45 19 50 50 157 129 Move 4959 | 68 632 1703 648 1031 877 Hop . | . . . . . . Pick Up 103 | 8 12 21 32 18 12 Fast Attach 16 | 1 . 8 . 6 1 Attach 46 | 5 5 8 21 4 3 Detach 5 | . 2 1 1 1 . Swap 54 | 1 5 11 14 10 13 Drop 75 | . 4 19 19 22 11 Fire 329 | 5 41 129 75 27 52 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Core integrity fell below 50% 530 | -10/Materials | Discovered new exit (range 4) 829 | -10/Materials | Discovered new exit (range 12) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1047 | -9/Materials | Discovered new exit (range 15) 1173 | -9/Materials | Discovered new exit (range 3) 1436 | -9/Materials | Discovered new exit (range 8) 1838 | -9/Materials | Core integrity fell below 50% 2092 | -9/Materials | Discovered new exit (range 13) 2738 | -9/Materials | Repaired Hover Unit 2765 | -9/Materials | Repaired Lgt. Assault Rifle 2802 | -9/Materials | Entered another Materials area 2802 | -8/Materials | Evolved 2 slots: Propulsion x2 2840 | -8/Materials | Build established: Scavenger-Mutant 2937 | -8/Materials | Destroyed 12 combat bots 2946 | -8/Materials | System corruption reached 10% 2984 | -8/Materials | Lost 7 parts (3n2u2w) 3423 | -8/Materials | Garrison activated, responded to threat 3819 | -8/Materials | Discovered new exit (range 15) 3923 | -8/Materials | Entered Factory 3923 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4322 | -7/Factory | Repaired Imp. Ion Engine 4584 | -7/Factory | Discovered new exit (range 14) 4630 | -7/Factory | Discovered new exit (range 9) 4664 | -7/Factory | Entered another Factory area 4664 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4766 | -6/Factory | Fabricated Prc. Energy Filter (x1) 5357 | -6/Factory | Self-destructed Last Messages --------------- 05316_ Gravmag System destroyed. 05316_ Lgt. Fission Core destroyed. 05316_ Imp. Airjet destroyed. 05316_ Slug penetrates Power Conduit. 05319_ The unstable cave ceiling collapses. 05324_ Slug penetrates Power Conduit. 05330_ The unstable cave ceiling collapses. 05335_ Slug penetrates Earth. 05335_ Penetrated by Slug. 05335_ Arc Projector destroyed. 05339_ Penetrated by Slug. 05339_ Force Field destroyed. 05340_ The unstable cave ceiling collapses. 05349_ Gravmag System destroyed. 05349_ Penetrated by Slug. 05355_ Slug penetrates H-66 Slayer. 05356_ Penetrated by Slug. 05356_ Gauss Rifle destroyed. 05356_ Penetrated by Slug. 05356_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# * ! 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Energy Filter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Quick And Dirty Challenges ------------ None Game ------ Seed SpikedSuperchargedSabre Manual? 0 Play Time 01:35:05 Cumulative 8.0 hours Start 2024.04.14 @ 03:44:46 End 2024.04.14 @ 05:27:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abf38e8d-f94e-4be4-9fea-1a913e31a21b