Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.17 @ 20:28:52 Player: morimori Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (193) 965 Value Destroyed (6015) 6015 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 10245 Bonus ------- High Alert Combat Kills 865 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 150/150 System Corruption 16% Temperature Cool (24) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Particle Gun Heavy Laser > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Small Storage Unit Improved Sensor Array Improved Signal Interpreter System Shield Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Gatling Laser Gauss Rifle Missile Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 178 | 7 15 27 48 81 Power 13 | 1 3 2 3 4 Engine 8 | 1 3 2 . 2 Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 65 | 2 4 5 23 31 Treads 14 | . . . 14 . Leg 35 | . . . 4 31 Wheel 14 | 2 4 5 3 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 37 | 2 4 9 7 15 Device 14 | 1 . 4 2 7 Storage 7 | 1 3 . 3 . Processor 3 | . 1 . 1 1 Hackware 7 | . . . . 7 Protection 6 | . . 5 1 . Artifact . | . . . . . Weapon 63 | 2 4 11 15 31 Energy Gun 14 | 1 2 . 1 10 Energy Cannon 6 | . 2 1 1 2 Ballistic Gun 20 | 1 . 1 2 16 Ballistic Cannon 14 | . . 5 9 . Launcher 5 | . . 2 2 1 Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 68 | . 6 7 15 40 Power 8 | . 2 1 2 3 Propulsion 33 | . 2 3 8 20 Utility 13 | . . 3 2 8 Weapon 14 | . 2 . 3 9 Highest Loss Streak 9 | . 6 3 9 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 98 96 97 97 Engine 5 | . 13 11 . . Core 4 | . . . 8 6 Treads 5 | . . . 25 . Leg 11 | . . . 1 29 Wheel 11 | . 27 21 7 . Device 10 | . 13 12 11 7 Storage 10 | . 14 11 11 7 Processor 4 | . . 11 9 1 Hackware 10 | . . . . 26 Protection 2 | . . 6 3 . Energy Gun 4 | . 12 . . 4 Energy Cannon 5 | . 13 9 3 . Ballistic Gun 4 | . 1 3 1 8 Ballistic Cannon 3 | . . 6 10 . Naked Turns . | . . . . . Heaviest Build 118 | 13 90 103 118 42 Greatest Support 106 | 26 26 20 106 74 Greatest Overweight (x) 10 | . 5 10 5 . Average Overweight (x) 1 | . 3 4 1 . Largest Inventory Capacity 25 | 8 25 25 25 15 Average Capacity 20 | 7 24 25 22 15 Most Carried 25 | 5 25 25 25 15 Average Carried 17 | 3 17 24 20 13 Final Capacity 25 | 8 25 25 15 15 Final Carried 25 | 5 25 25 15 10 Class Distribution -------------------- 42% | Mutant 35% | Hacker-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 4518 | 282 171 512 1245 2308 Remotely . | . . . . . Salvage Created 7310 | 77 607 1449 1561 3616 Parts 442 | 15 53 100 82 192 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 138 | . 12 35 31 60 Guns 65 | . 12 3 5 45 Cannons 55 | . . 25 22 8 AOE 17 | . . 7 4 6 Classes Destroyed 14 | 2 6 2 3 1 Worker 14 | 2 2 4 2 4 Builder 6 | . . 2 1 3 Tunneler 5 | 2 1 . 1 1 Hauler 4 | . 1 . 3 . Recycler 10 | . 1 2 1 6 Mechanic 1 | . . . 1 . Operator 8 | . 3 2 2 1 Watcher 17 | . 3 5 5 4 Swarmer 27 | . 6 10 3 8 Grunt 70 | . 6 15 18 31 Duelist 1 | . . . 1 . Sentry 26 | . . 10 7 9 Hunter 7 | . . . 2 5 Programmer 7 | . . . . 7 Best Kill Streak 12 | 3 5 12 7 6 Combat Bots Only 8 | . 5 8 4 6 Max Kills in Single Turn 4 | 1 1 4 4 4 Gunslinging 1 | . . . . 1 Exploded 4 | . . 3 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 10197 | . 723 955 3191 5328 Core 1590 | . 220 141 526 703 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 153 | . . . . 153 Core Remaining (%) 45 | 100 12 64 4 . Volleys Fired 530 | 12 68 74 122 254 Largest 2 | 2 2 2 2 2 Hottest 134 | 60 120 120 104 134 Shots Fired 1004 | 22 126 148 205 503 Gun 644 | 22 103 19 28 472 Cannon 343 | . 23 121 170 29 Launcher 10 | . . 5 3 2 Special 7 | . . 3 4 . Kinetic 615 | 12 29 53 158 363 Thermal 283 | 10 97 90 44 42 Explosive 10 | . . 5 3 2 Electromagnetic 96 | . . . . 96 Robot Hit Streak 24 | 5 19 11 12 24 Robot Miss Streak 7 | 4 3 2 7 7 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 667 | 11 90 103 121 342 Core Hits 333 | 6 36 63 69 159 Critical Kills 5 | . 1 . . 4 Critical Parts Destroyed 7 | . . . . 7 Critical Strikes 26 | . 4 3 3 16 Burn 3 | . 3 . . . Destroy 12 | . 1 . . 11 Blast 9 | . . 3 3 3 Corrupt 2 | . . . . 2 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 14856 | 119 1168 2571 3355 7643 Guns 8265 | 119 874 223 482 6567 Cannons 5067 | . 284 1721 2444 618 Explosions 1450 | . . 627 408 415 Melee . | . . . . . Ramming 53 | . 10 . . 43 Kinetic 8442 | 27 140 805 2328 5142 Thermal 3763 | 92 1018 1139 619 895 Explosive 1407 | . . 627 408 372 Electromagnetic 1191 | . . . . 1191 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . 1 . 5 16 Average Corruption 5 | . 1 . 5 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 175 | . 16 . 29 130 Message Errors 40 | . 5 . 5 30 Matter Fused 33 | . 3 . 6 24 Heat Flow Errors 14 | . . . 3 11 Energy Discharges 19 | . 4 . 6 9 Parts Rejected 5 | . . . 1 4 Parts Fused 3 | . . . . 3 Data Loss (minor) 30 | . 3 . 4 23 Data Loss (major) 8 | . . . 1 7 Misfires 8 | . 1 . 2 5 Alerts 7 | . . . 1 6 Misdirections 1 | . . . . 1 Weapon Failures 7 | . . . . 7 Overload Shots . | . . . . . Overflow Damage 75 | . 5 11 54 5 Projectiles 25 | . 5 2 18 . Explosions 50 | . . 9 36 5 Melee . | . . . . . Knockbacks 34 | . . 4 27 3 Impact . | . . . . . Kinetic 30 | . . 4 23 3 Secondary 4 | . . . 4 . Self-Inflicted Damage 158 | . 4 . 95 59 Shots 3 | . . . 2 1 Rammed 2 | . 2 . . . Targets Rammed 7 | . 2 . . 5 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 252 | 20 246 252 224 248 Average Temperature 50 | 15 59 47 31 61 Received Heat Transfer 3648 | . 321 291 1341 1695 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 3 2 . 2 Heat Transferred 8193 | 200 2696 2405 1036 1856 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 1146 | 20 278 624 644 1146 Initial 271 | . 13 4 174 271 Average 343 | 5 44 321 366 515 Maximum Alert Level 4 | . 1 2 2 4 Low Security (%) 38 | 100 96 34 18 19 Level 1 22 | . 3 18 40 24 Level 2 27 | . . 47 41 26 Level 3 9 | . . . . 24 Level 4 1 | . . . . 4 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 40 | . 3 7 3 27 Investigation 12 | . . 4 . 8 Extermination 8 | . . . . 8 Reinforcement 14 | . 3 3 2 6 Assault 2 | . . . 1 1 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 9 | . 1 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 216 | . 31 48 47 90 Peak Tracking Total 10 | . 8 9 10 6 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 6 | . 2 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 26 | . . 2 7 17 Max in Single Turn 5 | . . 1 1 5 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 47 | . 5 9 10 23 Terminals 29 | . 5 7 6 11 Fabricators 6 | . . . . 6 Repair Stations 1 | . . . . 1 Recycling Units 3 | . . . 2 1 Scanalyzers 5 | . . 2 1 2 Garrison Access 3 | . . . 1 2 Total Hacks 135 | . 13 29 27 66 Successful 53 | . 3 8 13 29 Failed 81 | . 9 21 14 37 Catastrophic 16 | . 3 6 3 4 Database Lockouts 1 | . 1 . . . Manual 40 | . 10 13 6 11 Terminals 79 | . 13 22 12 32 Fabricators 16 | . . . . 16 Repair Stations 5 | . . . . 5 Recycling Units 5 | . . . 3 2 Scanalyzers 25 | . . 7 10 8 Garrison Access 5 | . . . 2 3 Terminal Hacks 16 | . 3 4 2 7 Part Schematic 4 | . 1 2 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 2 | . 1 . 1 . Unreport Threat 3 | . . 1 . 2 Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks 11 | . . . . 11 Network Status 1 | . . . . 1 Load Schematic 5 | . . . . 5 Build 5 | . . . . 5 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 4 | . . . 3 1 Report Inventory 1 | . . . 1 . Retrieve Components 3 | . . . 2 1 Scanalyzer 17 | . . 4 7 6 Insert Component 10 | . . 3 4 3 Analyze 7 | . . 1 3 3 Garrison Access Hacks 3 | . . . 1 2 Seal Access 3 | . . . 1 2 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 42 | . 5 9 9 19 Full Trace Events 10 | . . 3 . 7 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . 1 3 4 3 Parts Built 6 | . . . . 6 Authchips . | . . . . . Time 253 | . . . . 253 Total Part Build Rating 22 | . . . . 22 Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 24 | . . . 19 5 Parts Scanalyzed 8 | . . 2 3 3 Part Schematics Acquired 7 | . . 1 3 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 13023 | 132 2691 2549 2761 4890 Spaces Moved 7352 | 81 1695 1471 1181 2924 Core 2 | 2 . . . . Treads 754 | . . . 754 . Legs 3034 | . . . 110 2924 Wheels 3562 | 79 1695 1471 317 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 140 115 120 Average Speed 138 | 89 136 144 181 121 Slowest Speed 465 | 100 175 230 465 126 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 4 100 98 82 48 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 119 | . . 41 46 32 Melee . | . . . . . Projectile 33 | . . 2 28 3 AOE 86 | . . 39 18 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 9183 | 117 1953 1746 1600 3767 Wait 841 | 13 147 114 158 409 Move 7348 | 80 1694 1470 1180 2924 Hop . | . . . . . Pick Up 150 | 5 23 30 43 49 Fast Attach 47 | 7 3 8 9 20 Attach 78 | . 4 10 24 40 Detach 20 | . . 4 7 9 Swap 53 | . 8 9 15 21 Drop 105 | . 4 27 42 32 Fire 530 | 12 68 74 122 254 Melee 4 | . . . . 4 Ram 2 | . 2 . . . Kick 5 | . . . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / [*Sto] / [*Low x2]) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 133 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 7) 493 | -10/Materials | Core integrity fell below 50% 505 | -10/Materials | Core integrity fell below 20% 533 | -10/Materials | Lost 6 parts (2p2n2w) 824 | -10/Materials | Build established: Scavenger-Mutant 900 | -10/Materials | Discovered new exit (range 14) 1218 | -10/Materials | Discovered new exit (range 6) 1364 | -10/Materials | Build established: Mutant 1432 | -10/Materials | Discovered new exit (range 14) 2458 | -10/Materials | Central database locked down 2823 | -10/Materials | Identified exit to Materials 2824 | -10/Materials | Entered another Materials area 2824 | -9/Materials | Evolved 2 slots: Utility x2 3046 | -9/Materials | Discovered new exit (range 15) 3331 | -9/Materials | Discovered new exit (range 16) 3396 | -9/Materials | Identified exit to Materials 3833 | -9/Materials | Build established: Scavenger-Mutant 4220 | -9/Materials | Destroyed 8 combat bots 4221 | -9/Materials | Lost 3 parts (1p1n1u) 4315 | -9/Materials | Discovered exit to Materials (range 8) 4621 | -9/Materials | Discovered exit to Materials (range 16) 5373 | -9/Materials | Entered another Materials area 5373 | -8/Materials | Evolved 2 slots: Propulsion x2 5463 | -8/Materials | Build established: Mutant 5532 | -8/Materials | Lost 3 parts (2n1w) 5885 | -8/Materials | Discovered new exit (range 4) 5892 | -8/Materials | Identified exit to Factory 6540 | -8/Materials | Core integrity fell below 50% 6603 | -8/Materials | Lost 9 parts (1p4n2u2w) 6875 | -8/Materials | Core integrity fell below 20% 6949 | -8/Materials | Discovered exit to Factory (range 14) 7373 | -8/Materials | First assault squad dispatched 7472 | -8/Materials | Build established: Scavenger-Mutant 8134 | -8/Materials | Entered Factory 8134 | -7/Factory | Evolved 2 slots: Utility x2 8408 | -7/Factory | Fabricated System Shield? 8469 | -7/Factory | Build established: Hacker-Mutant 9034 | -7/Factory | Fabricated System Shield? 9174 | -7/Factory | Discovered new exit (range 3) 9419 | -7/Factory | Discovered new exit (range 12) 9420 | -7/Factory | Garrison activated, responded to threat 9437 | -7/Factory | Fabricated Lgt. Angular Momentum Engine? 9712 | -7/Factory | Lost 4 parts (2n1u1w) 9982 | -7/Factory | Lost 3 parts (1p2u) 10228 | -7/Factory | Lost 3 parts (3n) 10308 | -7/Factory | Discovered new exit (range 4) 10367 | -7/Factory | Identified exit to Factory 10466 | -7/Factory | Lost 3 parts (3n) 10721 | -7/Factory | System corruption reached 10% 11127 | -7/Factory | Repaired Imp. Titanium Leg 11206 | -7/Factory | Core integrity fell below 50% 11334 | -7/Factory | Fabricated Hacking Suite (x1) 12527 | -7/Factory | Core integrity fell below 20% 12883 | -7/Factory | Lost 6 parts (1p2n3w) 12972 | -7/Factory | Fabricated System Shield (x1) 12977 | -7/Factory | First assault squad dispatched 13024 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System Shield Rating: 3 Time: 24 Initiate build sequence. >>Build Building System Shield... ETC: 24 12948_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 12956_ System corrupted: FCS attempts to trigger Hvy. Laser. 12956_ System corrupted: Hvy. Laser misfires. 12971_ System corrupted: IFF burst signal emitted. 12972_ Fabricator completes System Shield. 12977_ ALERT: Significant disruption in Zone 1C, assault force dispatched. 12978_ Acquired System Shield. 12986_ System corrupted: Component data lost. 13005_ System corrupted: Energy discharge (-49). 13014_ Imp. Heat Sink destroyed. 13019_ Destroyed Shock Rifle. 13024_ P-60 Hacker heat damages Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????????# ##+######### | | ??????????????????????????? ???????????# | | ???????????????????????????# #???????????# | | ???????????????????????????# #???????????# | | ???????????????????????????# #???????????# "" | | ???????????????????????????# #???????????# "" | | ???????????????????????????# #???????????# " | | ???????????????????????????# #???????????# | | ####?????###########?????### ###?????????# ! | | ########## #?????# ########### | | %= ####### | | | % % | | % "" | | ! T" | | | | | | ####### | | ########## #?????# ############# | | ?????????### ###################??????# | | ???????????# # #??????????# | | ############ # #??????????# | | # # # #??????????# | | # = # # #???######## ] | | # # # #???# ## | | # # # ##### ## | | # # # @ p ## | | # # ###+########### ## | | # # ## | | # + ##### ## | | # # #???# ^ """" ## | | # # #???# """""" ## ! | | # # #???# ""F "" ######### | | # ##############???# ^""" # T | | # #?????############^ ^ ^ # | | # =####### # """ | | # !+ | + """ ! | | ################## # """ | | ?????????????????# # "" | | ?????????????????# ################# # "" | | ?????????????????# #?? #?# # | | ?????????????????# # #?# ######### | | ?????????????????# + """"""""" #?# #???????? | | ?????????????????# # #?# #???????? | | ?????????????????# #??"""""""" #?# #???????? | | ?????????????????# #???? #?# #???????? | | ?????????????????# #??????########?# %######### | | ?????????????????# ################# | | """""????????????# # ##+########### | | ?????????# # # |??# ! | | """"""""" ???????# # #/ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed MappingVariableCharge Manual? 0 Play Time 02:13:11 Cumulative 71.4 hours Start 2023.08.17 @ 17:46:59 End 2023.08.17 @ 20:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fb926e3-bcd6-41d0-bffb-64b46f9b0aa4