Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 16:29:32 Player: boba Result: Destroyed by Explosive Trap Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1404) 1404 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 4069 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 301 Friendly Fire -30 Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 95/100 System Corruption 2% Temperature Cool (1) Movement Walking (140) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Armored Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Signal Interpreter Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Katana > --- INVENTORY -------- Light Deuterium Engine Light Armored Exoskeleton Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Beam Cannon Minigun [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 58 | 6 10 . 15 21 6 Power 8 | 1 2 . 1 3 1 Engine 7 | 1 2 . 1 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 1 4 . 4 5 1 Treads 1 | 1 . . . . . Leg 14 | . 4 . 4 5 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 . 3 6 3 Device 5 | . 1 . 3 1 . Storage 3 | 1 1 . . 1 . Processor 2 | . . . . 2 . Hackware 4 | . . . . 2 2 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 20 | 3 2 . 7 7 1 Energy Gun 6 | . 1 . 3 2 . Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 6 | 3 1 . 1 1 . Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 24 | . 4 1 6 4 9 Power 4 | . 1 . 1 . 2 Propulsion 7 | . 2 . 3 . 2 Utility 7 | . . 1 1 3 2 Weapon 6 | . 1 . 1 1 3 Highest Loss Streak 5 | . 2 1 3 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 98 96 95 59 Engine 10 | . 13 14 8 6 6 Leg 25 | . 22 28 32 24 12 Device 13 | . 13 12 21 10 . Storage 12 | . 14 14 11 9 9 Processor 3 | . . . . 11 9 Hackware 2 | . . . . 11 7 Energy Gun 7 | . 11 14 2 2 . Ballistic Gun 9 | . 16 14 3 3 . Ballistic Cannon 2 | . . . 11 2 . Launcher 1 | . . . . 6 3 Peak Build Rating 36 | 5 10 10 19 36 33 Average Rating 15 | 4 7 9 16 28 24 On Entrance 12 | . 5 10 9 19 30 Naked Turns . | . . . . . . Heaviest Build 60 | 12 49 48 60 60 30 Greatest Support 47 | 20 20 20 36 47 47 Greatest Overweight (x) 2 | . 2 2 2 1 . Average Overweight (x) 1 | . 1 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 Average Capacity 17 | 6 19 20 20 11 10 Most Carried 19 | 5 15 18 19 16 10 Average Carried 10 | 3 6 16 15 10 7 Final Capacity 20 | 8 20 20 20 10 10 Final Carried 18 | 5 15 18 16 10 3 Class Distribution -------------------- 63% | Mutant 16% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1254 | 250 242 11 335 375 41 Remotely . | . . . . . . Salvage Created 1259 | . 398 31 345 467 18 Parts 94 | . 27 2 26 34 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 43 | . 13 2 13 15 . Guns 18 | . 13 2 2 1 . Cannons 12 | . . . 11 1 . AOE 12 | . . . . 12 . Classes Destroyed 10 | . 3 . 1 4 2 Worker 1 | . . . . . 1 Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 5 | . 2 . 1 2 . Swarmer 19 | . 6 2 7 4 . Grunt 18 | . 7 . 3 8 . Sentry 4 | . . . 3 1 . Hunter 2 | . . . . 2 . Best Kill Streak 5 | . 5 2 4 5 1 Combat Bots Only 5 | . 5 2 4 4 . Max Kills in Single Turn 3 | . 2 1 1 3 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 520 | . 105 16 90 134 175 Missed 186 | . 28 8 25 41 84 Damage Taken 4160 | . 749 81 566 1256 1508 Core 893 | . 184 28 128 268 285 Absorbed by Shields 163 | . . . 88 75 . Core Remaining (%) 61 | 100 . 15 68 . . Volleys Fired 144 | . 49 7 39 48 1 Largest 2 | . 2 2 2 2 1 Hottest 119 | . 85 85 105 119 39 Shots Fired 255 | . 96 14 77 67 1 Gun 165 | . 96 14 20 35 . Cannon 63 | . . . 57 6 . Launcher 27 | . . . . 26 1 Special . | . . . . . . Kinetic 148 | . 58 7 58 25 . Thermal 79 | . 38 7 18 16 . Explosive 27 | . . . . 26 1 Electromagnetic 1 | . . . 1 . . Robot Hit Streak 8 | . 8 3 7 7 . Robot Miss Streak 19 | . 12 5 19 6 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 146 | . 47 6 51 41 1 Core Hits 109 | . 21 3 37 43 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 1 2 . Burn 3 | . 1 . . 2 . Destroy 1 | . . . 1 . . Melee Attacks 6 | . . . . 2 4 Impact . | . . . . . . Slashing 6 | . . . . 2 4 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3908 | . 772 122 705 2151 158 Guns 1396 | . 772 122 136 366 . Cannons 652 | . . . 569 83 . Explosions 1745 | . . . . 1665 80 Melee 75 | . . . . . 75 Ramming 40 | . . . . 37 3 Kinetic 1152 | . 395 32 477 248 . Thermal 858 | . 377 90 190 201 . Explosive 1745 | . . . . 1665 80 Electromagnetic 38 | . . . 38 . . Impact . | . . . . . . Slashing 75 | . . . . . 75 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 8 2 Message Errors 3 | . . . . 3 . Matter Fused 3 | . . . . 2 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 5 19 Projectiles . | . . . . . . Explosions 24 | . . . . 5 19 Melee . | . . . . . . Knockbacks 17 | . . . 16 1 . Impact 1 | . . . . 1 . Kinetic 15 | . . . 15 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 86 | . . . . 46 40 Shots 3 | . . . . 2 1 Rammed . | . . . . . . Targets Rammed 8 | . . . . 6 2 Kicked 8 | . . . . 6 2 Crushed . | . . . . . . Highest Temperature 416 | . 416 112 159 153 38 Average Temperature 77 | . 135 61 42 37 11 Received Heat Transfer 1597 | . 204 18 81 520 774 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . 4 . 2 1 . Heat Transferred 2183 | . 925 222 407 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 523 | . 217 93 147 523 409 Initial 213 | . . 20 27 48 213 Average 125 | . 87 30 75 286 236 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 76 | 100 90 100 100 26 11 Level 1 19 | . 9 . . 53 86 Level 2 4 | . . . . 20 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . 4 4 Investigation 6 | . 1 . . 2 3 Extermination . | . . . . . . Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . 1 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 22 5 20 35 17 Peak Tracking Total 9 | . 6 3 3 9 9 Tactical Retreats 12 | . 2 1 1 6 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . . 3 1 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 4 . 4 2 2 Terminals 12 | . 4 . 4 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 11 . 5 8 5 Successful 16 | . 5 . 4 4 3 Failed 13 | . 6 . 1 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 29 | . 11 . 5 8 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 . 4 4 3 Record 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . . 1 1 . Dispatch Records 2 | . 1 . . 1 . Investigation Status 1 | . . . . 1 . Reinforcement Status 2 | . . . 1 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . 2 2 1 Full Trace Events 6 | . 3 . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 13 | . . 3 . . 10 Largest Group 10 | . . 3 . . 10 Highest-Rated Group 173 | . . 69 . . 173 Highest-Rated Ally 31 | . . 31 . . 29 Total Orders 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 60 | . . 10 . . 50 Total Damage 818 | . . 125 . . 693 Kills 10 | . . 2 . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 5308 | 129 2073 648 1067 1139 252 Spaces Moved 2051 | 73 545 233 452 581 167 Core 1 | 1 . . . . . Treads 169 | 72 97 . . . . Legs 1881 | . 448 233 452 581 167 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 260 190 120 135 Average Speed 197 | 158 267 260 190 134 138 Slowest Speed 320 | 160 320 260 260 190 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 71 59 31 33 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 21 | . . . . 18 3 Terrain Destroyed 216 | . . . . 206 10 Melee 5 | . . . . 2 3 Projectile . | . . . . . . AOE 211 | . . . . 204 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 3066 | 83 1068 264 591 878 182 Wait 707 | 1 439 22 66 179 . Move 2046 | 72 544 232 451 580 167 Hop . | . . . . . . Pick Up 48 | 4 18 3 10 12 1 Fast Attach 20 | 5 4 . 1 10 . Attach 34 | . 6 . 14 8 6 Detach 18 | . 3 . 6 9 . Swap 4 | 1 . . . 3 . Drop 31 | . 5 . 4 21 1 Fire 144 | . 49 7 39 48 1 Melee 6 | . . . . 2 4 Ram . | . . . . . . Kick 8 | . . . . 6 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1034 | -10/Materials | Core integrity fell below 50% 2115 | -10/Materials | Discovered new exit (range 14) 2203 | -10/Materials | Entered Mines 2206 | -10/Mines | Received a Mining Laser from a helpful Derelict 2537 | -10/Mines | Learned Materials security intel 2694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2798 | -10/Mines | Discovered new exit (range 5) 2816 | -10/Mines | Core integrity fell below 20% 2851 | -10/Mines | Entered Materials 2851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3078 | -9/Materials | Lost 3 parts (1p1n1u) 3308 | -9/Materials | Identified exit to Mines 3520 | -9/Materials | Build established: Scavenger-Mutant 3876 | -9/Materials | Discovered new exit (range 15) 3918 | -9/Materials | Entered another Materials area 3918 | -8/Materials | Evolved 2 slots: Utility x2 4263 | -8/Materials | Build established: Hacker-Mutant 5029 | -8/Materials | Discovered new exit (range 9) 5035 | -8/Materials | Build established: Assassin 5055 | -8/Materials | Identified exit to Storage 5057 | -8/Materials | Entered Storage 5144 | -8/Storage | Core integrity fell below 50% 5220 | -8/Storage | Lost 5 parts (1p1n1u2w) 5258 | -8/Storage | Identified exit to Factory 5259 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5274 | -8/Storage | Core integrity fell below 20% 5309 | -8/Storage | Destroyed by Explosive Trap Last Messages --------------- Map updated. 05258_ ALERT: Suspicious activity at Terminal S007. Dispatching Investigation squad. 05259_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" You have a new controllable ally. Review and give out orders from the Allies menu (F5). [Achievement: The More The Merrier] 05268_ G-47 Trooper overheating. 05268_ G-47 Trooper destroyed. 05270_ Trooper 3c suffers critical hit (Burn). 05270_ Trooper 3c destroyed. 05272_ The unstable cave ceiling collapses. 05275_ Lgt. Deuterium Engine destroyed. 05276_ U-05 Engineer builds a Wall. 05284_ Katana destroyed. 05293_ Kicked G-47 Trooper out of the way. 05297_ Lgt. Armored Exoskeleton destroyed. 05298_ Critical hit (Burn: +37). 05309_ Triggered Explosive Trap. 05309_ An explosion rips through the floor. 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