Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 02:34:52 Player: RX86 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (2500) 2500 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 6255 Bonus ------- Follower Combat Kills 83 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 127/550 Matter 176/300 Energy 240/240 System Corruption 32% Temperature Cool (0) Movement Hovering (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (5) ------ Weight Redist. System Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Improved Medium Laser Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Superbattery Weight Redist. System Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Heavy EM Pulse Gun High-powered Shotgun Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 138 | 6 9 54 2 1 10 56 Power 8 | 1 . 4 . . . 3 Engine 4 | 1 . 2 . . . 1 Core 4 | . . 2 . . . 2 Reactor . | . . . . . . . Propulsion 28 | 2 2 12 . . . 12 Treads 18 | . 2 12 . . . 4 Leg 6 | 2 . . . . . 4 Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 24 | 1 3 4 2 . . 14 Device 9 | . . 1 1 . . 7 Storage 8 | 1 2 1 . . . 4 Processor 1 | . 1 . . . . . Hackware 3 | . . 2 . . . 1 Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 78 | 2 4 34 . 1 10 27 Energy Gun 24 | 1 . 8 . . 5 10 Energy Cannon 7 | . . 7 . . . . Ballistic Gun 33 | 1 3 16 . . 2 11 Ballistic Cannon 1 | . . . . . . 1 Launcher 10 | . 1 2 . . 3 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 7 | . . 4 . . . 3 Parts Lost 26 | . . 2 1 . . 23 Power 1 | . . . . . . 1 Propulsion 9 | . . 2 . . . 7 Utility 8 | . . . 1 . . 7 Weapon 8 | . . . . . . 8 Highest Loss Streak 10 | . . 1 1 . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 99 95 100 100 95 Engine 2 | . 14 2 . . . . Core 8 | . . 8 11 11 11 8 Treads 24 | . 15 32 33 33 33 6 Leg 4 | . 12 . . . . 11 Hover 1 | . . . . . . 7 Device 4 | . . . 4 . . 15 Storage 10 | . 14 11 11 11 11 8 Processor 2 | . 12 2 . . . . Hackware 12 | . . 19 12 11 11 12 Protection 3 | . . . . 11 11 5 Energy Gun 11 | . 1 9 22 13 14 12 Ballistic Gun 7 | . 24 8 . . 1 4 Special Melee Weapon 1 | . . . . 8 . . Naked Turns . | . . . . . . . Heaviest Build 58 | 13 31 53 54 54 54 58 Greatest Support 63 | 20 40 63 63 63 63 63 Greatest Overweight (x) 1 | 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 15 | 7 12 19 20 20 20 7 Most Carried 20 | 4 15 20 20 20 20 20 Average Carried 15 | 3 11 18 19 19 19 6 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 4 15 19 19 20 20 5 Class Distribution -------------------- 46% | Scavenger-Mutant 27% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 2787 | 202 437 1138 30 . 122 858 Remotely . | . . . . . . . Salvage Created 3785 | . 396 1437 525 . 264 1163 Parts 267 | . 27 110 22 . 24 84 Haulers Intercepted 10 | . 2 5 . . . 3 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 68 | . 8 28 9 . 4 19 Guns 52 | . 8 24 6 . 3 11 Cannons 1 | . . 1 . . . . AOE 14 | . . 3 2 . 1 8 Classes Destroyed 12 | . 4 5 2 . . 1 Worker 11 | . . 1 1 . 2 7 Builder 7 | . . 1 . . 2 4 Tunneler 3 | . . . 1 . 2 . Hauler 10 | . 2 5 . . . 3 Recycler 4 | . . . 3 . . 1 Mechanic 1 | . . . . . . 1 Operator 4 | . . 3 . . . 1 Watcher 10 | . 3 5 . . . 2 Swarmer 24 | . 4 6 4 . 2 8 Grunt 30 | . 4 12 5 . 2 7 Brawler 2 | . . 1 . . . 1 Sentry 12 | . . 9 . . . 3 Best Kill Streak 6 | . 3 4 4 . 3 6 Combat Bots Only 4 | . 2 4 3 . 2 4 Max Kills in Single Turn 3 | . 1 3 2 . 3 3 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . 3 1 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 4466 | . 220 1526 240 . 94 2386 Core 866 | . 55 334 16 . 38 423 Absorbed by Shields 172 | . . . 48 . . 124 Core Remaining (%) 60 | 100 78 . . . 3 . Volleys Fired 275 | . 34 104 24 . 13 100 Largest 2 | . 2 2 2 . 2 2 Hottest 112 | . 46 112 90 . 90 101 Shots Fired 523 | . 67 207 48 . 26 175 Gun 506 | . 67 198 48 . 26 167 Cannon 8 | . . 8 . . . . Launcher 9 | . . 1 . . . 8 Special . | . . . . . . . Kinetic 289 | . 66 152 . . 8 63 Thermal 3 | . . . . . . 3 Explosive 9 | . . 1 . . . 8 Electromagnetic 222 | . 1 54 48 . 18 101 Robot Hit Streak 13 | . 7 10 12 . 4 13 Robot Miss Streak 8 | . 8 5 5 . 5 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 1 3 . 1 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 320 | . 36 135 32 . 15 102 Core Hits 160 | . 16 61 15 . 13 55 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . 1 . . 1 2 Burn 1 | . . . . . . 1 Destroy 2 | . . 1 . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks 14 | . . 7 . . . 7 Impact . | . . . . . . . Slashing 14 | . . 7 . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6656 | . 536 2593 621 . 418 2488 Guns 5043 | . 536 1996 467 . 263 1781 Cannons 160 | . . 160 . . . . Explosions 1453 | . . 437 154 . 155 707 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3026 | . 536 1607 . . 88 795 Thermal 886 | . . 325 154 . 155 252 Explosive 585 | . . 112 . . . 473 Electromagnetic 2159 | . . 549 467 . 175 968 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 32 | . 5 . . . . 32 Average Corruption 21 | . 2 . . . . 30 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 103 | . 10 . . . . 93 Message Errors 17 | . . . . . . 17 Matter Fused 27 | . 4 . . . . 23 Heat Flow Errors 11 | . 2 . . . . 9 Energy Discharges 14 | . 1 . . . . 13 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 11 | . 2 . . . . 9 Data Loss (major) 5 | . 1 . . . . 4 Misfires 4 | . . . . . . 4 Alerts 1 | . . . . . . 1 Weapon Failures 12 | . . . . . . 12 Overload Shots . | . . . . . . . Overflow Damage 57 | . . 26 . . . 31 Projectiles 26 | . . 26 . . . . Explosions 31 | . . . . . . 31 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 431 | . . 218 75 . . 138 Shots 8 | . . 3 2 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 321 | . 268 216 226 . 114 321 Average Temperature 65 | . 39 50 73 . 45 90 Received Heat Transfer 789 | . 12 468 43 . 36 230 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . . . 3 . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 761 | . . 300 150 . 50 261 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 2 3 . 1 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 395 | . 191 353 180 . 88 395 Initial 33 | . . . 8 . . 33 Average 98 | . 51 139 46 . 42 127 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 87 | 100 100 76 100 . 100 80 Level 1 12 | . . 23 . . . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 5 . . . 2 Investigation 3 | . 1 2 . . . . Extermination . | . . . . . . . Reinforcement 5 | . . 3 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 4 | . . 1 . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 15 37 9 . 6 28 Peak Tracking Total 5 | . 3 5 4 . 3 4 Tactical Retreats 5 | . 1 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 9 | . 2 2 1 . . 4 Max in Single Turn 2 | . 1 2 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 32 | . 8 11 . 5 . 8 Terminals 22 | . 7 9 . . . 6 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 111 | . 17 25 . 50 . 19 Successful 93 | . 8 20 . 50 . 15 Failed 18 | . 9 5 . . . 4 Catastrophic 5 | . 2 2 . . . 1 Database Lockouts . | . . . . . . . Manual 65 | . 17 25 . 4 . 19 Terminals 55 | . 16 23 . . . 16 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 . . . . 2 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 2 7 . 50 . 3 Record 49 | . . . . 49 . . Level Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Unreport Threat 7 | . 2 4 . . . 1 Zone Layout 3 | . . 1 . . . 2 EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 31 | . 6 13 . . . 12 Terminals 25 | . 5 11 . . . 9 Track 7 | . . 5 . . . 2 Assimilate 4 | . . 1 . . . 3 Botnet 10 | . 3 4 . . . 3 Operators 4 | . 2 1 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Mechanics 1 | . . . . . . 1 Recycling Units 3 | . 1 . . . . 2 Monitor 1 | . . . . . . 1 Recyclers 1 | . . . . . . 1 Mask 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Extract 2 | . . 2 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 5 . . . 4 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 4 | . . . 3 . . 1 Largest Group 3 | . . . 3 3 3 3 Highest-Rated Group 41 | . . . 40 40 40 41 Highest-Rated Ally 16 | . . . 16 16 16 16 Total Orders 2 | . . . . . . 2 STAY 2 | . . . . . . 2 Ally Attacks 12 | . . . . . 6 6 Total Damage 134 | . . . . . 41 93 Kills 3 | . . . . . 2 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 8314 | 65 1220 2424 1116 1014 603 1872 Spaces Moved 4784 | 44 706 1173 646 630 331 1254 Core 5 | 5 . . . . . . Treads 3339 | . 391 1173 646 630 331 168 Legs 849 | 39 315 . . . . 495 Wheels . | . . . . . . . Hover 591 | . . . . . . 591 Flight . | . . . . . . . Fastest Speed 42 | 50 120 160 160 160 160 42 Average Speed 141 | 120 155 162 160 160 160 91 Slowest Speed 240 | 190 190 240 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 Exploration Rate (%) 71 | 4 98 94 99 93 60 54 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug 16 | . . 1 . . . 15 Terrain Destroyed 173 | . . 60 19 . 8 86 Melee 5 | . . 1 . . . 4 Projectile . | . . . . . . . AOE 168 | . . 59 19 . 8 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 5779 | 53 774 1484 680 636 374 1778 Wait 446 | . . 86 7 5 19 329 Move 4777 | 43 705 1172 645 629 330 1253 Hop . | . . . . . . . Pick Up 66 | 4 18 25 2 1 1 15 Fast Attach 23 | 6 1 4 . . . 12 Attach 26 | . . 8 1 . . 17 Detach 4 | . . 3 . . . 1 Swap 89 | . 8 42 1 1 10 27 Drop 58 | . 8 33 . . 1 16 Fire 275 | . 34 104 24 . 13 100 Melee 14 | . . 7 . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 3) 618 | -10/Materials | Discovered new exit (range 11) 1286 | -10/Materials | Entered another Materials area 1286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Discovered new exit (range 15) 2023 | -9/Materials | Build established: Hacker-Mutant 2059 | -9/Materials | Core integrity fell below 50% 2156 | -9/Materials | Discovered new exit (range 11) 2375 | -9/Materials | Discovered new exit (range 16) 2538 | -9/Materials | Discovered new exit (range 8) 3261 | -9/Materials | Discovered new exit (range 16) 3267 | -9/Materials | Core integrity fell below 20% 3403 | -9/Materials | Identified exit to Materials 3710 | -9/Materials | Entered Mines 3899 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3899 | -9/Mines | Discovered new exit (range 5) 3941 | -9/Mines | Learned location of 1 exit from Materials 3955 | -9/Mines | Discovered exit to Materials (range 12) 3997 | -9/Mines | Discovered exit to Materials (range 15) 4116 | -9/Mines | Found a hidden stash of uninstalled traps 4181 | -9/Mines | Build established: Scavenger-Mutant 4422 | -9/Mines | Learned Materials terminal intel 4441 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4472 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4826 | -9/Mines | Entered Exiles 4826 | -9/Exiles | Accompanied by 3 allies 4854 | -9/Exiles | Discovered new exit (range 14) 4884 | -9/Exiles | Met 8R-AWN 4918 | -9/Exiles | Met EX-HEX 5023 | -9/Exiles | Met EX-DEC 5050 | -9/Exiles | Visited The Gauntlet 5260 | -9/Exiles | Learned location of Zion (-7) 5321 | -9/Exiles | Discovered new exit (range 12) 5415 | -9/Exiles | Met EX-BIN 5570 | -9/Exiles | Aligned with FarCom system 5572 | -9/Exiles | Given EX-Vault access code 5612 | -9/Exiles | Opened EX-Vault 5622 | -9/Exiles | Found Superbattery 5655 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5678 | -9/Exiles | Exiles lab attacked by MAIN.C 5840 | -9/Exiles | Left Exiles lab with Superbattery 5840 | -9/Exiles | Entered Mines 5840 | -8/Mines | Accompanied by 3 allies 6393 | -8/Mines | Discovered exit to Materials (range 3) 6443 | -8/Mines | Entered Materials 6443 | -8/Materials | Accompanied by 2 allies 6443 | -8/Materials | Evolved 2 slots: Utility x2 6444 | -8/Materials | Identified exit to Factory 6445 | -8/Materials | Loaded intel: 12 terminal locations 6654 | -8/Materials | Crushed by falling debris 6663 | -8/Materials | Crushed by falling debris 6664 | -8/Materials | System corruption reached 10% 6691 | -8/Materials | Crushed by falling debris 6691 | -8/Materials | System corruption reached 30% 6722 | -8/Materials | Lost 10 parts (1p4n3u2w) 7369 | -8/Materials | Discovered new exit (range 11) 7567 | -8/Materials | Lost 4 parts (1n1u2w) 8106 | -8/Materials | Build established: Mutant 8255 | -8/Materials | Discovered exit to Factory (range 9) 8282 | -8/Materials | Core integrity fell below 50% 8315 | -8/Materials | Self-destructed Last Messages --------------- 08292_ Knocked back. 08292_ U-05 Engineer lays Concrete. 08296_ >> MONITOR: Recycling Unit M002 accepting Wheel (75%). 08297_ Aerolev Unit destroyed. 08299_ >> MONITOR: Recycling Unit M002 accepting Welding Torch (100%). 08302_ Penetrated by Slug. 08302_ Aerolev Unit destroyed. 08302_ Hrd. Light Armor Plating destroyed. 08302_ Knocked back. 08302_ >> MONITOR: Recycling Unit M002 accepting Corrupted Imp. Ion Engine (64%). 08305_ >> MONITOR: Recycling Unit M002 accepting Lgt. Armor Plating (88%). 08307_ Knocked back. 08308_ U-05 Engineer builds a Wall. 08310_ System corrupted: Matter fused (-10). 08312_ Penetrated by Slug. 08312_ Hpw. Shotgun destroyed. 08312_ Knocked back. 08314_ >> MONITOR: Recycling Unit M001 accepting Corrupted Terrain Scan Processor (86%). 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"""???# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 1780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Extracted Hammer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterIntegrityCleaver Manual? 0 Play Time 02:05:02 Cumulative 53.3 hours Start 2022.05.19 @ 00:28:03 End 2022.05.19 @ 02:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 34 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b38d9bb-66a8-43a6-bf02-8bb593f91204