Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 19:34:45 Player: teh_pwnerer Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1230) 1230 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4195 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 82/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Utility Shielding System Restoration Module > --- WEAPON ----------- Particle Gun Improved EM Pulse Cannon Minigun > --- INVENTORY -------- Sensor Array Improved Salvage Targeting Computer System Restoration Module [Rating: 17] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Utility Shielding Device Trap Extractor Storage Medium Battery Processor Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 4 | . . 1 . 1 2 Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 42 | 2 1 15 5 9 10 Power 3 | . . 2 . . 1 Engine 2 | . . 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | . . 2 2 2 1 Treads . | . . . . . . Leg 5 | . . 2 2 1 . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . 1 . Utility 12 | . 1 5 . 3 3 Device 4 | . . 1 . 1 2 Storage 1 | . . . . 1 . Processor 6 | . . 4 . 1 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 20 | 2 . 6 3 4 5 Energy Gun 8 | . . 3 1 2 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | 2 . 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 2 | . . 1 1 . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 28 | . . 7 4 7 10 Power 1 | . . . 1 . . Propulsion 7 | . . 2 1 2 2 Utility 3 | . . . . 1 2 Weapon 17 | . . 5 2 4 6 Highest Loss Streak 7 | . . 5 4 7 6 To Critical Strikes . | . . . . . . Average Backups 3 | . . 2 4 4 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 3 3 1 Weapon . | . . . 1 . 1 Tool/Special . | . . . . . . Unused Backups 5 | . . 3 . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 3 . 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 49 | . 37 50 72 66 24 Engine 2 | . . 4 . . . Leg 4 | . . 2 7 15 . Hover 3 | . . 4 11 . 1 Device 3 | . . 4 . . 4 Processor 10 | . . 9 22 15 4 Protection 8 | . 9 9 11 9 3 Energy Gun 5 | . . 5 . 11 4 Ballistic Gun 5 | . 28 9 . 1 . Launcher 2 | . . . 10 6 . Peak Build Rating 17 | 2 3 12 10 16 17 Average Rating 7 | 1 2 6 9 12 8 On Entrance 4 | . 2 3 10 10 4 Avg Prop Armor Cover (%) 8 | . . 5 6 . 12 Naked Turns 17 | . . 4 . . 13 Heaviest Build 13 | 2 3 13 6 11 13 Greatest Support 23 | 3 3 20 20 23 7 Greatest Overweight (x) 4 | . . 3 . 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 1 5 5 5 5 Average Carried 3 | . . 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 5 4 2 1 Class Distribution -------------------- 93% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 741 | 193 . 250 115 53 130 Remotely . | . . . . . . Salvage Created 1395 | . . 891 243 183 78 Parts 90 | . . 57 20 12 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 34 | . . 18 11 4 1 Guns 21 | . . 17 . 4 . AOE 12 | . . 1 11 . . Classes Destroyed 10 | . . 7 2 1 . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Recycler 2 | . . 2 . . . Operator 1 | . . . . 1 . Watcher 2 | . . 2 . . . Swarmer 7 | . . 4 3 . . Grunt 21 | . . 12 6 3 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 4 | . . 2 . 1 1 Best Kill Streak 7 | . . 7 5 2 1 Combat Bots Only 5 | . . 4 5 2 1 Max Kills in Single Turn 4 | . . 4 3 1 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 391 | . . 104 13 85 189 Missed 125 | . . 27 2 25 71 Hits 266 | . . 77 11 60 118 Melee 4 | . . . . . 4 Projectile 262 | . . 77 11 60 114 Critical Strikes 3 | . . . . 2 1 Damage Taken 3545 | . . 979 165 1034 1367 Core 1473 | . . 303 31 435 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . . 15 . Core Remaining (%) 59 | 100 100 . 16 20 . Volleys Fired 106 | . . 54 10 20 22 Largest 3 | . . 2 1 3 3 Hottest 159 | . . 90 100 119 159 Shots Fired 160 | . . 85 10 40 25 Gun 141 | . . 85 . 36 20 Cannon 5 | . . . . . 5 Launcher 11 | . . . 7 4 . Special 3 | . . . 3 . . Kinetic 86 | . . 67 . 9 10 Thermal 40 | . . . 3 27 10 Explosive 11 | . . . 7 4 . Electromagnetic 23 | . . 18 . . 5 Robot Hit Streak 25 | . . 21 25 7 8 Robot Miss Streak 3 | . . 2 1 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 117 | . . 66 4 30 17 Core Hits 79 | . . 44 15 16 4 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . . 2 . 2 . Burn 2 | . . . . 2 . Destroy 2 | . . 2 . . . Melee Attacks 3 | . . . . 3 . Impact 3 | . . . . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2613 | . . 993 609 695 316 Guns 1372 | . . 725 . 388 259 Cannons 51 | . . . . . 51 Explosions 1129 | . . 253 609 267 . Melee 33 | . . . . 33 . Ramming 28 | . . 15 . 7 6 Kinetic 626 | . . 408 . 125 93 Thermal 682 | . . 253 . 263 166 Explosive 876 | . . . 609 267 . Electromagnetic 368 | . . 317 . . 51 Impact 33 | . . . . 33 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . 20 2 . Projectiles . | . . . . . . Explosions 22 | . . . 20 2 . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 120 | . . 52 33 32 3 Shots 4 | . . 1 2 1 . Rammed 4 | . . 2 . 1 1 Targets Rammed 4 | . . 2 . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | . . 305 1 288 84 Average Temperature 76 | . . 49 1 116 37 Received Heat Transfer 1353 | . . 396 66 549 342 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . 1 . Heat Transferred 1301 | . . 200 . 768 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 97 | 100 100 96 91 100 100 Level 1 2 | . . 3 8 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 218 | . . 218 211 78 85 Initial 78 | . . . 17 78 9 Average 77 | . . 107 101 40 34 Influence Increases 1298 | . . 563 318 147 270 Destroy 0b10 Robot/C 680 | . . 360 220 80 20 Destroy 0b10 Robot/NC 35 | . . 30 . 5 . Destroy Leader 154 | . . 84 40 20 10 Successful Hack 1 | . . 1 . . . Disable Machine 45 | . . 30 . . 15 Destroy Structure 113 | . . 13 58 42 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 255 | . . 45 . . 210 Influence Decreases 1237 | . . 518 162 328 229 Entered New Map 162 | . . . 28 123 11 Time Decay 859 | . . 448 100 158 153 Lost Part 216 | . . 70 34 47 65 Squads Dispatched 7 | . . 3 . 1 3 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . . 3 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 3 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . . 32 11 12 16 Peak Tracking Total 7 | . . 5 5 6 7 Tactical Retreats 9 | . . 2 . . 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . . 3 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . 8 . . . Successful 5 | . . 5 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 6 | . . 6 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 3 | . . 3 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . . 3 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 255 | . . . . 3 252 Sensors 252 | . . . . . 252 ECM 3 | . . . . 3 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2289 | 31 52 1158 213 378 457 Spaces Moved 1691 | 55 100 727 143 219 447 Core 850 | 55 100 465 . 23 207 Treads . | . . . . . . Legs 280 | . . 37 47 196 . Wheels . | . . . . . . Hover 325 | . . 225 96 . 4 Flight 236 | . . . . . 236 Fastest Speed 35 | 50 50 50 80 50 35 Average Speed 85 | 50 50 100 94 116 55 Slowest Speed 250 | 50 50 240 120 200 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 28 43 25 29 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 128 | . . 12 77 39 . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 125 | . . 12 74 39 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2390 | 58 101 1086 204 302 639 Wait 459 | . . 253 41 34 131 Move 1686 | 54 99 726 142 218 447 Hop . | . . . . . . Pick Up 47 | 2 1 23 4 7 10 Fast Attach 1 | . . . . 1 . Attach 44 | 2 1 14 4 6 17 Detach 10 | . . 3 . . 7 Swap 13 | . . 5 2 5 1 Drop 17 | . . 6 1 7 3 Fire 106 | . . 54 10 20 22 Melee 3 | . . . . 3 . Ram 4 | . . 2 . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 10) 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 315 | -9/Materials | Build established: Mutant 655 | -9/Materials | Core integrity fell below 50% 712 | -9/Materials | Lost 5 parts (2n3w) 778 | -9/Materials | Discovered new exit (range 16) 1208 | -9/Materials | Discovered new exit (range 13) 1242 | -9/Materials | Entered Mines 1277 | -9/Mines | Lost 4 parts (1p1n2w) 1429 | -9/Mines | Discovered new exit (range 7) 1430 | -9/Mines | Core integrity fell below 20% 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1680 | -8/Materials | Met 7R-MNS 1806 | -8/Materials | Core integrity fell below 50% 1808 | -8/Materials | Discovered new exit (range 16) 1833 | -8/Materials | Entered Factory 1833 | -7/Factory | Evolved 2 slots: Power x2 1834 | -7/Factory | Caught up to 7R-MNS 1834 | -7/Factory | Lost 7 parts (2n1u4w) 2074 | -7/Factory | Discovered new exit (range 11) 2142 | -7/Factory | Lost 6 parts (2n1u3w) 2222 | -7/Factory | Core integrity fell below 50% 2249 | -7/Factory | Lost 3 parts (1u2w) 2274 | -7/Factory | Core integrity fell below 20% 2290 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Cesium-ion Thruster destroyed. Imp. Hover Unit destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Heavy Suspicion] Minigun destroyed. Particle Gun destroyed. K-01 Serf collects debris. Imp. EM Pulse Cannon destroyed. Acquired Imp. EM Pulse Cannon. Sensor Array destroyed. Imp. EM Pulse Cannon destroyed. Dropped Lgt. Nuclear Core. Slammed into K-01 Serf. Acquired Hvy. Laser. [Achievement: Hydra] Discarded Imp. Salvage Targeting Computer. Y-54 Guardian heat damages Gatling Laser. Y-54 Guardian critical meltdown. Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????? ??????? | | ?????????????????????# ?????? | | ?????????????????????# ?????? | | ?????????????????????+ ?????? | | ?##########??????????# ?????? | | ?# @#??????????# #?????? | | ?# #?????????## ##????? | | ?# ** #######???# #????? | | ?# ** *# ##### ?????? | | ?# Y# #????? | | ?# =+% " #????? | | ?# # ! #????? | | ?# # ##### #????? | | ?# ### ###??????* ???????? | | ?##########?# #????????# #???????? | | ????????????# #???######+#######?? | | ????????????# #???# #?? | | ????????????# #???# #?? | | ????????????# ##### """ """ #?? | | ????????????# # """ """ ##? | | ????????????# # """ """ #? | | ????????????+ # ##? | | ????????????# + """ """ #?? | | ????????????# # """ """ #?? | | ????????????# # """ """ #?? | | ????????????# # * #?? | | ????????????# # #?? | | ????????????# # ! #?? | | ????????????# ############+### | | ????????????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 16 Salvage Targeting 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Ghost 'Em Heavy Suspicion Hydra Made in Tau Ceti IV Challenges ------------ None Game ------ Seed DirectedHypercooledShotgun Manual? 0 Play Time 01:16:08 Cumulative 3.2 hours Start 2025.12.26 @ 18:11:32 End 2025.12.26 @ 19:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 223ac24b-fdff-4ad2-bc8c-9dbad7d5a5ba