Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 21:39:39 Player: Hunter104 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (638) 638 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2333 Bonus ------- None Cogmind --------- Core Integrity 439/550 Matter 148/300 Energy 335/335 System Corruption 2% Temperature Cool (72) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Particle Charger Heavy Laser Assault Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Particle Charger Small Laser Mini Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 7 11 4 13 Power 8 | . 3 1 4 Engine 4 | . 3 . 1 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 12 | 4 3 1 4 Treads 2 | 2 . . . Leg 9 | 1 3 1 4 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device . | . . . . Storage 1 | 1 . . . Processor 3 | . 1 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 4 . 4 Energy Gun 5 | 2 1 . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 7 | 4 7 7 6 Power 1 | 1 1 1 1 Propulsion 2 | 1 2 2 2 Utility . | . . 1 1 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 90 99 96 Engine 4 | . 8 2 1 Core 7 | . . 8 16 Treads 1 | . 3 . . Leg 26 | . 24 33 25 Storage 11 | . 14 11 9 Processor 15 | . 10 21 18 Protection 2 | . . . 8 Energy Gun 14 | . 12 20 12 Launcher 4 | . 7 1 2 Impact Weapon 3 | . 8 . . Peak Build Rating 22 | 5 7 13 22 Average Rating 11 | 3 6 12 18 On Entrance 6 | . 5 7 13 Naked Turns . | . . . . Heaviest Build 30 | 7 13 12 30 Greatest Support 40 | 40 40 30 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 5 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 583 | 163 226 . 194 Remotely . | . . . . Salvage Created 586 | . 153 117 316 Parts 36 | . 17 6 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 9 2 7 Melee 1 | . 1 . . Guns 5 | . 1 1 3 Cannons 2 | . . . 2 AOE 8 | . 6 . 2 Classes Destroyed 5 | . 2 1 2 Tunneler 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 7 | . 3 . 4 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 1 3 Combat Bots Only 4 | . 4 1 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 141 | . 39 21 81 Missed 52 | . 16 9 27 Hits 89 | . 23 12 54 Projectile 89 | . 23 12 54 Critical Strikes 2 | . . . 2 Damage Taken 1330 | . 295 178 857 Core 188 | . 77 . 111 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 69 100 . Volleys Fired 47 | . 9 13 25 Largest 2 | . 2 2 2 Hottest 106 | . 70 80 106 Shots Fired 84 | . 10 26 48 Gun 66 | . 6 26 34 Cannon 7 | . . . 7 Launcher 11 | . 4 . 7 Special . | . . . . Kinetic 7 | . . . 7 Thermal 61 | . 6 26 29 Explosive 11 | . 4 . 7 Electromagnetic 5 | . . . 5 Robot Hit Streak 28 | . 4 24 28 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 11 24 28 Core Hits 37 | . 10 3 24 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Smash 1 | . 1 . . Melee Attacks 5 | . 5 . . Impact 5 | . 5 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1470 | . 461 264 745 Guns 603 | . 56 264 283 Cannons 115 | . . . 115 Explosions 646 | . 305 . 341 Melee 100 | . 100 . . Ramming 6 | . . . 6 Kinetic 115 | . . . 115 Thermal 553 | . 56 264 233 Explosive 646 | . 305 . 341 Electromagnetic 50 | . . . 50 Impact 100 | . 100 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 30 | . 30 . . Projectiles . | . . . . Explosions 14 | . 14 . . Melee 16 | . 16 . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 107 | . 70 . 37 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 315 | . 9 186 315 Average Temperature 97 | . 5 82 104 Received Heat Transfer 390 | . 66 45 279 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . 1 . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . 1 1 . Heat Transferred 1249 | . 125 600 524 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | . 137 40 117 Initial 40 | . . 40 8 Average 37 | . 49 15 50 Influence Increases 589 | . 252 60 277 Destroy 0b10 Robot/C 360 | . 180 40 140 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 90 | . 30 20 40 Disable Machine 45 | . 15 . 30 Destroy Structure 44 | . 12 . 32 Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 512 | . 155 137 220 Entered New Map 69 | . . 57 12 Time Decay 383 | . 145 80 158 Lost Part 60 | . 10 . 50 Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 12 3 25 Peak Tracking Total 9 | . 4 2 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 2 | . . 2 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Alert Level 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1066 | 74 375 276 341 Spaces Moved 658 | 48 247 184 179 Core 8 | 8 . . . Treads 47 | 22 25 . . Legs 588 | 3 222 184 179 Wheels 15 | 15 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 120 124 120 123 Slowest Speed 190 | 160 160 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 54 19 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . 11 . 66 Melee . | . . . . Projectile . | . . . . AOE 77 | . 11 . 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 819 | 61 297 214 247 Wait 20 | . 4 . 16 Move 655 | 47 246 183 179 Hop . | . . . . Pick Up 32 | 7 9 8 8 Fast Attach 6 | 4 2 . . Attach 11 | 1 1 2 7 Detach . | . . . . Swap 26 | 2 12 3 9 Drop 16 | . 9 5 2 Fire 47 | . 9 13 25 Melee 5 | . 5 . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Discovered new exit (range 12) 726 | -9/Materials | Entered another Materials area 726 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 897 | -8/Materials | Lost 3 parts (2n1w) 1045 | -8/Materials | Garrison activated, responded to threat 1067 | -8/Materials | Self-destructed Last Messages --------------- System corrupted (+2). Slug penetrates Wall. Acquired 55 matter. Slug penetrates Wall. Wall collapses. U-05 Engineer lays Concrete. Acquired 2 matter. System corrupted: Component data lost. Acquired Deuterium Engine. Kicked U-05 Engineer. R-06 Scavenger collects Hvy. Assault Rifle. Slug penetrates Wall. H-55 Commando calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Penetrated by Slug. H-55 Commando destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ???????????????????????????????????????????? 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