Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.21 @ 00:24:36 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (5059) 5059 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1927) 1927 TOTAL SCORE: 11876 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 45 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -30 Cogmind --------- Core Integrity 554/700 Matter 173/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Rolling (170) Ox7 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Compact Wheel > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Humpback Improved Targeting Computer System Shield > --- WEAPON (2) ------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY (32) --- Nuclear Core Fission Core Fission Core Fission Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Cooling System Large Battery (300) Long-range Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Weapon Shielding Relay Coupler [NC] (22) Relay Coupler [Swarmer] (35) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (24) Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Axe Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Humpback Improved Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Fission Core Fission Core Fission Core Light Treads Aluminum Leg Aluminum Leg Compact Wheel Improved Cooling System Large Battery Long-range Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Weapon Shielding Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Axe Blade Trap Blade Trap Blade Trap [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 170 | 6 17 8 42 14 2 4 28 20 4 13 6 6 Power 17 | 1 4 . 5 1 . . 3 1 . 1 1 . Engine 14 | 1 4 . 5 1 . . 2 . . 1 . . Core 3 | . . . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 54 | 2 3 1 13 6 . 4 10 5 3 2 1 4 Treads 17 | . . . 6 2 . 2 5 1 1 . . . Leg 8 | . . . . . . . . 3 . 2 . 3 Wheel 29 | 2 3 1 7 4 . 2 5 1 2 . 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 8 . 9 1 2 . 6 3 . 2 3 . Device 7 | . 1 . 1 . . . 2 1 . 1 1 . Storage 17 | 1 7 . 5 . 2 . 1 . . 1 . . Processor 1 | . . . . . . . . 1 . . . . Hackware 3 | . . . . . . . 1 . . . 2 . Protection 7 | . . . 3 1 . . 2 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 2 7 15 6 . . 9 11 1 8 1 2 Energy Gun 15 | . . . 6 4 . . 2 3 . . . . Energy Cannon 4 | . . . 2 . . . 2 . . . . . Ballistic Gun 26 | 2 2 5 6 . . . 4 3 . 4 . . Ballistic Cannon 3 | . . . . . . . . . . 1 1 1 Launcher 12 | . . 2 1 2 . . 1 3 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 . . . . . Parts Lost 28 | . 4 . 6 4 . . 3 7 . 1 . 3 Power 3 | . 1 . 1 . . . . . . . . 1 Propulsion 8 | . 1 . 2 2 . . . 2 . . . 1 Utility 6 | . . . . 1 . . . 3 . 1 . 1 Weapon 11 | . 2 . 3 1 . . 3 2 . . . . Highest Loss Streak 4 | . 4 . 4 3 . . 1 2 . 1 . 3 Average Slot Usage (%) 93 | . 99 100 97 99 91 88 89 88 90 89 91 92 Engine 8 | . 13 14 10 10 11 11 6 2 . 6 1 . Core 1 | . . . . . . . 2 6 9 2 5 7 Treads 8 | . . . 8 13 11 11 14 10 9 8 . . Leg 2 | . . . . . . . . 7 9 9 15 15 Wheel 13 | . 27 28 13 7 11 10 12 8 9 9 7 7 Device 2 | . 2 . . . . . 6 4 9 9 7 7 Storage 24 | . 25 28 32 33 24 22 17 18 18 17 15 15 Processor 1 | . . . . . . . . 6 9 9 7 7 Hackware 1 | . . . . . . . 1 . . . 14 15 Protection 7 | . . . 9 10 11 11 10 6 . . . . Energy Gun 9 | . . . 11 21 22 22 1 2 9 . . . Ballistic Gun 9 | . 27 19 6 . . . 15 12 2 14 13 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 136 | 11 57 57 102 99 128 128 136 131 125 133 129 129 Greatest Support 60 | 20 32 32 26 40 16 40 60 16 20 16 16 16 Greatest Overweight (x) 10 | . 3 2 10 9 7 7 8 8 7 8 8 8 Average Overweight (x) 5 | . 1 1 5 5 6 6 5 7 6 7 7 8 Largest Inventory Capacity 32 | 6 18 18 26 26 32 32 32 32 32 32 32 32 Average Capacity 27 | 5 14 18 25 26 30 32 31 32 32 31 32 32 Most Carried 32 | 6 18 18 26 26 32 31 32 32 32 32 32 32 Average Carried 25 | 3 10 17 23 25 28 31 31 31 31 29 31 31 Final Capacity 32 | 6 18 18 26 26 32 32 32 32 32 32 32 32 Final Carried 32 | 5 18 18 26 26 31 31 32 32 32 32 32 32 Class Distribution -------------------- 84% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 3716 | 266 592 100 691 276 . 60 602 424 40 364 152 149 Remotely . | . . . . . . . . . . . . . Salvage Created 6122 | 61 735 10 2096 210 . 229 1137 713 84 551 156 140 Parts 325 | 2 52 5 110 10 . 14 58 28 4 31 6 5 Haulers Intercepted 10 | . 2 . 6 . . . 2 . . . . . Recyclers Shooed 6 | . 1 . 4 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 127 | . 16 5 27 22 . 7 14 16 . 15 1 4 Melee 2 | . . . . . . . . 2 . . . . Guns 87 | . 16 . 22 11 . 7 8 9 . 11 1 2 Cannons 4 | . . . 1 . . . 3 . . . . . AOE 33 | . . 5 3 11 . . 3 5 . 4 . 2 Classes Destroyed 17 | 1 7 . 3 3 . . 1 . . 1 1 . Worker 10 | . 1 . 5 . . . 3 . . . 1 . Builder 1 | . 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 10 | . 2 . 6 . . . 2 . . . . . Recycler 12 | 1 2 . 4 . . . 3 . 1 . 1 . Mechanic 1 | . . . 1 . . . . . . . . . Operator 5 | . 1 . 3 . . . 1 . . . . . Watcher 5 | . 1 . 2 . . . 2 . . . . . Swarmer 27 | . 9 5 . 5 . 4 . . . 4 . . Grunt 60 | . 7 . 19 1 . 2 7 12 . 10 . 2 Brawler 2 | . . . . . . . . . . 1 . 1 Duelist 7 | . . . 2 . . 1 2 1 . . . 1 Sentry 11 | . . . 6 . . . 4 1 . . . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 3 | . . . . . . . 1 2 . . . . Programmer 1 | . . . . . . . . . . . 1 . Assembled 14 | . . . . 14 . . . . . . . . Best Kill Streak 12 | 1 5 3 5 12 . 4 4 4 1 5 1 2 Combat Bots Only 12 | . 5 3 4 12 . 4 3 4 . 5 1 2 Max Kills in Single Turn 4 | 1 1 2 2 3 . 2 2 2 1 4 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . 2 2 3 . . 2 2 . 4 . 2 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 6495 | . 572 172 1201 929 . 256 1101 737 . 657 212 658 Core 780 | . 97 10 85 98 . 65 86 88 . 105 72 74 Absorbed by Shields 339 | . . . . . . . 227 50 . 62 . . Core Remaining (%) 61 | 100 . 57 . . . 38 . . . 49 . . Volleys Fired 449 | 1 77 6 128 37 . 12 79 30 1 43 15 20 Largest 2 | 2 2 2 2 2 . 2 2 2 1 2 2 2 Hottest 138 | 40 40 50 138 90 . 90 108 102 63 64 50 73 Shots Fired 869 | 2 154 11 249 72 . 24 150 56 1 82 28 40 Gun 768 | 2 154 6 216 59 . 24 131 48 1 79 28 20 Cannon 61 | . . . 30 . . . 14 . . 1 . 16 Launcher 40 | . . 5 3 13 . . 5 8 . 2 . 4 Special . | . . . . . . . . . . . . . Kinetic 544 | 2 154 6 95 . . . 98 45 . 80 28 36 Thermal 45 | . . . 41 . . . . 3 1 . . . Explosive 40 | . . 5 3 13 . . 5 8 . 2 . 4 Electromagnetic 240 | . . . 110 59 . 24 47 . . . . . Robot Hit Streak 14 | 2 11 1 14 10 . 13 14 9 . 10 8 6 Robot Miss Streak 9 | . 9 4 4 3 . 5 6 2 . 3 3 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 4 . 2 1 . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . 1 . . Shots Hit Robots 562 | 2 81 3 174 50 . 16 93 43 1 59 16 24 Core Hits 308 | 1 37 7 79 43 . 17 51 30 1 28 7 7 Critical Hits 8 | . 1 . 1 2 . . 1 2 . 1 . . Critical Kills 3 | . 1 . 1 . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . 1 . . . 1 . 1 . . Melee Attacks 11 | . . . . . . . . 8 2 1 . . Impact . | . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 8 2 1 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11913 | 25 1032 371 3030 1283 . 299 2007 1315 120 1302 307 822 Guns 7587 | 25 1032 8 2407 525 . 241 1330 521 . 976 293 229 Cannons 782 | . . . 376 . . . 185 . . . . 221 Explosions 3106 | . . 363 247 758 . 58 478 504 . 326 . 372 Melee 410 | . . . . . . . . 290 120 . . . Ramming 28 | . . . . . . . 14 . . . 14 . Kinetic 5090 | 25 1032 8 935 . . . 902 469 . 976 293 450 Thermal 764 | . . . 561 . . 58 93 52 . . . . Explosive 2955 | . . 363 247 758 . . 385 504 . 326 . 372 Electromagnetic 2666 | . . . 1287 525 . 241 613 . . . . . Impact . | . . . . . . . . . . . . . Slashing 410 | . . . . . . . . 290 120 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 1 3 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 1 3 Message Errors 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 158 | . . 19 37 15 . 13 4 70 . . . . Projectiles 37 | . . . 37 . . . . . . . . . Explosions 51 | . . 19 . 15 . 13 4 . . . . . Melee 70 | . . . . . . . . 70 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 424 | . . 51 30 151 . 55 7 104 . 19 7 . Shots 15 | . . 3 1 5 . 1 . 4 . 1 . . Rammed 2 | . . . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 414 | . . 20 414 330 . 216 365 27 . 7 . . Average Temperature 96 | . . 11 96 95 . 88 131 9 . 6 . . Received Heat Transfer 1997 | . 156 . 426 260 . 36 327 276 . 342 21 153 Effects 8 | . . . 3 4 . . 1 . . . . . Shutdowns 3 | . . . 2 1 . . . . . . . . Energy Bleed 3 | . . . . 2 . . 1 . . . . . Interference 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 12 | . . . 8 . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . 1 . . Heat Transferred 1334 | . . . 1073 . . 50 100 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 1 . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 805 | 5 392 222 478 285 . 90 236 805 397 643 401 313 Initial 391 | . 3 97 8 165 . . . 110 391 258 337 280 Average 205 | 1 218 94 269 94 . 34 61 528 393 486 312 280 Maximum Alert Level 3 | . 1 1 2 1 . . 1 3 1 2 2 1 Low Security (%) 53 | 100 34 93 31 76 . 100 95 . . . 12 . Level 1 32 | . 65 6 46 23 . . 4 30 100 20 84 100 Level 2 12 | . . . 22 . . . . 45 . 79 3 . Level 3 1 | . . . . . . . . 23 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 4 . 5 . . . 4 . . . 4 . Investigation 5 | . 3 . 1 . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 8 | . 1 . 4 . . . 1 . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 9 | . 2 . 3 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | . 31 6 52 24 . 7 39 16 . 14 7 7 Peak Tracking Total 8 | . 5 3 8 5 . 4 7 3 . 4 3 4 Tactical Retreats 9 | . 2 1 . 2 . . 4 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 8 | . 1 1 . . . . . 2 . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 15 | . 1 . 3 2 . . 1 3 . 1 4 . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . 1 . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 30 | . 7 2 11 . 1 . 5 . 1 . 3 . Terminals 15 | . 6 . 6 . . . 3 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . . . 2 . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 125 | . 25 2 42 . 23 . 18 . 1 . 14 . Successful 91 | . 13 2 32 . 23 . 10 . 1 . 10 . Failed 34 | . 12 . 10 . . . 8 . . . 4 . Catastrophic 3 | . 1 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 17 . 11 . . . 8 . . . 4 . Terminals 51 | . 24 . 16 . . . 11 . . . . . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 12 | . . . 7 . . . 5 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 24 | . . . 18 . . . . . . . 6 . Garrison Access 9 | . . . . . . . 2 . 1 . 6 . Terminal Hacks 41 | . 9 2 4 . 23 . 3 . . . . . Record 23 | . . . . . 23 . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 5 | . 3 . 2 . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 7 . . . 4 . . . . . Scan Component 6 | . . . 4 . . . 2 . . . . . Repair 5 | . . . 3 . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 22 | . . . 16 . . . . . . . 6 . Insert Component 11 | . . . 8 . . . . . . . 3 . Analyze 11 | . . . 8 . . . . . . . 3 . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 4 . 5 . . . 2 . . . 2 . Terminals 9 | . 3 . 4 . . . 2 . . . . . Track 4 | . 1 . 3 . . . . . . . . . Botnet 5 | . 2 . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Broadcast 1 | . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 6 . 9 . . . 5 . 1 . 2 . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . 6 . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 . . . 2 . . . . . Time 173 | . . . 103 . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 6 . . . . . . . 3 . Part Schematics Acquired 9 | . . . 6 . . . . . . . 3 . Parts Damaged 2 | . . . 2 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 4 . 5 3 . Machine Destruction 9 | . . . . . . . . 4 . 5 . . Programmers 3 | . . . . . . . . . . . 3 . Robots Rewired 3 | . . . . . . . . 2 . . 1 . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 6 | . . 2 . . . . . . . . 4 . Largest Group 4 | . . 2 . . . . . . . . 4 4 Highest-Rated Group 62 | . . 44 . . . . . . . . 62 62 Highest-Rated Ally 31 | . . 31 . . . . . . . . 16 16 Total Orders 2 | . . . 2 . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . 17 12 Total Damage 636 | . . . . . . . . . . . 479 157 Kills 3 | . . . . . . . . . . . 2 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 11564 | 86 1045 646 2040 1590 793 1064 1729 808 108 590 738 327 Spaces Moved 6115 | 70 737 536 895 820 470 599 805 367 48 237 385 146 Core 1 | 1 . . . . . . . . . . . . Treads 232 | . . . 47 168 . 4 2 . 11 . . . Legs . | . . . . . . . . . . . . . Wheels 5882 | 69 737 536 848 652 470 595 803 367 37 237 385 146 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 150 120 170 130 170 170 170 170 180 Average Speed 151 | 79 99 110 152 165 163 170 159 170 195 177 173 180 Slowest Speed 280 | 80 130 110 240 240 170 220 200 180 280 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 91 94 65 98 59 98 49 63 5 47 9 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 1 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 2 . 3 . 1 . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . Terrain Destroyed 397 | . . 45 15 93 . 8 29 182 1 13 . 11 Melee 1 | . . . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . . . AOE 396 | . . 45 15 93 . 8 29 182 . 13 . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 7651 | 96 897 590 1339 980 498 617 1116 482 62 352 442 180 Wait 505 | 9 28 16 204 96 . 3 125 2 . . 21 1 Move 6104 | 69 736 535 894 819 469 598 805 366 47 236 384 146 Hop . | . . . . . . . . . . . . . Pick Up 190 | 8 24 11 38 6 21 . 40 5 3 26 6 2 Fast Attach 47 | 6 3 . 15 4 1 . 10 5 . 1 2 . Attach 36 | . 4 . 8 4 . . 10 5 1 1 2 1 Detach 10 | . . . 3 1 . . 3 3 . . . . Swap 87 | . 10 8 19 6 1 4 8 10 3 11 2 5 Drop 138 | 3 15 14 30 7 6 . 35 4 5 6 8 5 Fire 449 | 1 77 6 128 37 . 12 79 30 1 43 15 20 Melee 11 | . . . . . . . . 8 2 1 . . Ram 2 | . . . . . . . 1 . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . 14 . 27 . . Rewire 31 | . . . . . . . . 30 . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Lost 4 parts (1p1n2w) 943 | -10/Materials | Discovered new exit (range 13) 970 | -10/Materials | Discovered new exit (range 15) 1132 | -10/Materials | Entered Mines 1138 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1192 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1287 | -10/Mines | Discovered new exit (range 8) 1341 | -10/Mines | Found the Drone Emporium 1350 | -10/Mines | Found Prototype Device 1427 | -10/Mines | Learned location of 1 exit from Materials 1434 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1437 | -10/Mines | Found Prototype Device 1464 | -10/Mines | Learned location of Zion (-7) 1519 | -10/Mines | Discovered new exit (range 10) 1778 | -10/Mines | Entered Materials 1778 | -9/Materials | Evolved 2 slots: Utility x2 1779 | -9/Materials | Identified exit to Materials 1790 | -9/Materials | Identified Decoy Drone Bay 1816 | -9/Materials | Identified Exp. Sensor Array 1973 | -9/Materials | Lost 4 parts (1p1n2w) 2083 | -9/Materials | Build established: Hauler-Mutant 2398 | -9/Materials | Repaired Hcp. Storage Unit 2420 | -9/Materials | Discovered new exit (range 16) 3433 | -9/Materials | Repaired Hcp. Storage Unit 3514 | -9/Materials | Repaired Imp. EM Shotgun 3818 | -9/Materials | Entered Mines 3945 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3957 | -9/Mines | Assembled infested the area 3962 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4062 | -9/Mines | Destroyed 12 combat bots 4067 | -9/Mines | Lost 3 parts (1n1u1w) 4433 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4454 | -9/Mines | Discovered new exit (range 5) 4646 | -9/Mines | Discovered exit to Materials (range 16) 4871 | -9/Mines | Discovered exit to Materials (range 14) 5012 | -9/Mines | Learned location of Storage (-7) 5165 | -9/Mines | Found a hidden stash of uninstalled traps 5408 | -9/Mines | Entered Exiles 5450 | -9/Exiles | Met 8R-AWN 5473 | -9/Exiles | Met EX-HEX 5555 | -9/Exiles | Met EX-DEC 6188 | -9/Exiles | Discovered new exit (range 10) 6201 | -9/Exiles | Entered Mines 6403 | -8/Mines | Discovered exit to Materials (range 8) 6762 | -8/Mines | Discovered exit to Materials (range 5) 6763 | -8/Mines | Core integrity fell below 50% 7265 | -8/Mines | Entered Materials 7265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8224 | -8/Materials | Repaired Imp. Shield Generator 8252 | -8/Materials | Repaired Hcp. Storage Unit 8766 | -8/Materials | Discovered new exit (range 14) 8894 | -8/Materials | Garrison activated, responded to threat 8994 | -8/Materials | Identified exit to Garrison 8994 | -8/Materials | Entered Garrison 9120 | -8/Garrison | Triggered checkpoint 9169 | -8/Garrison | Garrison Relay disabled 9222 | -8/Garrison | Triggered checkpoint 9302 | -8/Garrison | Discovered new exit (range 8) 9348 | -8/Garrison | Triggered checkpoint 9431 | -8/Garrison | Phase Generator disabled 9602 | -8/Garrison | Triggered checkpoint 9743 | -8/Garrison | Discovered new exit (range 14) 9794 | -8/Garrison | Installed Relay Interface Framework 9802 | -8/Garrison | Entered Materials 9855 | -8/Materials | Identified exit to Garrison 9910 | -8/Materials | Entered Garrison 10020 | -8/Garrison | Triggered checkpoint 10124 | -8/Garrison | Triggered checkpoint 10148 | -8/Garrison | Triggered checkpoint 10322 | -8/Garrison | Discovered new exit (range 8) 10344 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10378 | -8/Garrison | Triggered checkpoint 10394 | -8/Garrison | Core integrity fell below 50% 10439 | -8/Garrison | Garrison Relay disabled 10500 | -8/Garrison | Entered Factory 10500 | -7/Factory | Evolved 2 slots: Utility x2 10528 | -7/Factory | Identified exit to Garrison 10786 | -7/Factory | Garrison activated, responded to threat 10896 | -7/Factory | Discovered new exit (range 14) 11238 | -7/Factory | Entered Garrison 11238 | -7/Garrison | Accompanied by 4 allies 11276 | -7/Garrison | Triggered checkpoint 11531 | -7/Garrison | Triggered checkpoint 11542 | -7/Garrison | Triggered checkpoint 11565 | -7/Garrison | Self-destructed Last Messages --------------- 11326_ Field strength at 10. 11327_ Stasis field depleted. 11332_ Acquired 54 matter. 11336_ Dropped Aluminum Leg. 11349_ Acquired 45 matter. 11353_ Dropped Com. Wheel. 11356_ Acquired 27 matter. 11360_ Acquired Aluminum Leg. 11362_ Dropped Aluminum Leg. 11362_ Acquired Aluminum Leg. 11371_ System corrupted: Component data lost. 11531_ Beams of light sweep through the air. An alarm sounds. 11542_ G-47 Trooper destroyed. 11545_ Destroyed Gravmag System. 11560_ System corrupted: Enh. Autogun targeting data glitched. 11560_ Destroyed Lgt. Angular Momentum Engine. 11562_ Carbon-fiber Leg destroyed. 11562_ System corrupted: Enh. Autogun targeting data glitched. 11565_ Hacking Suite destroyed. 11565_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####?????####???????????????????????????? | | ????????# #????""""#???????????????????????????? | | ????##### ##### ##???????????????????????????? | | ????#%= * #???????????????????????????? | | ????# %!== #???????????????????????????? | | ????#[[###############???????????????????????????? | | ????# =#?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ##### =#####################?????????????????????? | | ! ! #?????????????????????? | | * ^ #?????????????????????? | | ^ #?????????????????????? | | ######################## #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ??????????????????????? g # ???????????????????? | | ???????????????????????# ??????????????????? | | ??????????????????????? ? ??????????????????? | | ??????????????????????? p ? ?????????????????? | | ?????????????????????? Y?? ?????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalRiotMicrothruster Manual? 0 Play Time 01:51:30 Cumulative 70.3 hours Start 2021.01.18 @ 18:22:39 End 2021.01.21 @ 00:24:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fd8dc83-1712-439c-a543-879801a6ca54