Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.28 @ 18:14:17 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (170) 850 Value Destroyed (5469) 5469 Prototype IDs (90) 1800 Alien Tech Used (5) 1000 Bonus (2869) 2869 TOTAL SCORE: 21388 Bonus ------- High Alert Combat Kills 127 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -458 Cogmind --------- Core Integrity 828/1000 Matter 295/300 Energy 373/950 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Terrain Scanner Advanced Melee Analysis Suite Nanoactuators Nanoactuators Experimental Actuator Array Improved Transmission Jammer Experimental ECM Suite Experimental Reaction Control System Zionite Shade Carapace Advanced Force Field > --- WEAPON (3) ------- Dual-blade Saw Dual-blade Saw Enhanced Force Lance > --- INVENTORY (5) ---- Makeshift Trap Scanner Experimental Shock Absorption System Transdimensional Reconstructor Spacefold Activator Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Advanced Melee Analysis Suite Nanoactuators Experimental Actuator Array Improved Transmission Jammer Experimental ECM Suite Experimental Reaction Control System Zionite Shade Carapace Advanced Force Field Spacefold Activator > --- WEAPON ----------- Dual-blade Saw Dual-blade Saw Enhanced Force Lance > --- INVENTORY -------- Makeshift Trap Scanner Nanoactuators Experimental Shock Absorption System Transdimensional Reconstructor Advanced Datajack [Rating: 207] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Antigrav System Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Improved Terrain Scanner Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Light Regenerative Plating Artifact Spacefold Activator Weapon Ripper Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Shock Maul Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Slots Evolved 21 | 3 . . . . 6 2 . 1 . 3 . . 1 . 1 . 1 . . 1 . . . . 1 1 . Power 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 7 | 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Utility 10 | 1 . . . . 3 2 . . . 1 . . 1 . . . 1 . . . . . . . 1 . . Weapon 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 174 | 7 7 3 . . 9 11 . 2 2 12 2 1 4 1 28 . 2 4 . 8 . 13 . 13 17 20 8 Power 23 | 1 . . . . 2 2 . . . 2 1 . . . 4 . . 3 . 1 . 1 . . 1 3 2 Engine 7 | 1 . . . . 1 1 . . . . . . . . 3 . . 1 . . . . . . . . . Core 6 | . . . . . 1 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . 1 3 2 Propulsion 43 | 2 5 . . . 3 3 . . 1 5 . . . 1 8 . . . . 5 . 2 . 2 3 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . 1 . . . 3 3 . . 1 5 . . . 1 8 . . . . 5 . 2 . 2 3 2 1 Flight 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 1 . . . 3 3 . . 1 5 . 1 3 . 13 . 2 1 . 2 . 10 . 9 10 14 5 Device 67 | 2 1 . . . 1 . . . 1 1 . . 3 . 12 . 2 1 . 2 . 7 . 9 7 14 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 2 2 . . . 1 . . . . 1 . . . . . . 2 . . . . . Hackware 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 23 | 2 1 3 . . 1 3 . 2 . . 1 . 1 . 3 . . . . . . . . 2 3 1 . Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 12 | . . 1 . . 1 3 . 1 . . 1 . 1 . 1 . . . . . . . . . 2 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Special Melee Weapon 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 37 | . . . . . . 1 . . . . . . . . 4 . . 2 . 2 . 7 . 2 6 9 4 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 77 79 85 85 77 95 100 100 100 95 94 93 94 92 92 100 100 100 100 100 . 95 95 88 86 88 91 Engine 4 | . 14 14 14 14 8 6 6 6 6 5 3 . . . 4 9 9 5 4 3 . . . . . . . Core 4 | . . . . . 4 6 6 6 6 10 10 10 10 10 4 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 5 5 5 4 4 4 7 9 8 . 8 8 8 8 9 11 Hover 22 | . 12 14 14 14 18 29 26 25 25 23 21 21 20 20 24 28 27 27 27 29 . 30 30 23 20 23 24 Device 26 | . 25 28 28 28 21 22 20 18 22 21 21 20 20 25 30 28 29 31 31 30 . 29 30 30 32 31 32 Processor 8 | . . . . . 5 11 20 18 18 14 10 10 10 10 6 9 9 9 9 8 . 8 8 8 8 8 8 Protection 3 | . . . . . . . 6 6 2 . 5 5 10 10 4 4 4 4 4 4 . 3 4 4 4 4 4 Slashing Weapon 9 | . . 9 14 14 9 14 13 16 18 15 15 15 15 12 9 9 9 9 9 8 . 8 8 3 5 8 8 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 4 4 4 4 . 4 4 5 5 4 4 Special Melee Weapon 1 | . . 8 14 14 7 . . . . . . . . . . . . . . . . . . 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 8 10 12 12 12 19 29 29 32 33 48 49 50 57 57 68 64 69 75 75 75 71 86 86 101 105 103 101 Greatest Support 123 | 25 25 16 16 16 36 39 39 39 41 58 58 58 58 60 76 76 76 76 76 94 93 97 97 104 109 123 123 Greatest Overweight (x) 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 2 3 3 4 4 4 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 2 2 2 2 2 3 3 3 2 3 4 3 3 4 5 4 4 5 4 5 4 4 4 4 4 4 Final Capacity 5 | 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 2 3 3 4 4 3 4 3 4 3 3 5 5 5 4 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 44% | Generator-Ninja 24% | Hacker-Ninja 13% | Derelict-Ninja 7% | Scavenger-Ninja 6% | Hacker-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Scout | -10/Materials Hacker-Ninja | -10/Mines Hacker-Ninja | -10/Exiles Hacker-Ninja | -9/Mines Scavenger-Ninja | -8/Materials Scavenger-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Data Miner Hacker-Ninja | -6/Proximity Caves Generator-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Derelict-Ninja | -6/Zion Derelict-Ninja | -5/Proximity Caves Derelict-Ninja | -5/Factory Generator-Ninja | -5/Upper Caves Generator-Ninja | -5/Upper Caves Generator-Ninja | -5/Zhirov Generator-Ninja | -4/Proximity Caves Generator-Ninja | -4/Factory Generator-Ninja | -4/Upper Caves Generator-Ninja | -4/Warlord Generator-Ninja | -3/Proximity Caves Generator-Ninja | -3/Research Generator-Ninja | -2/Research Generator-Ninja | -2/Testing Generator-Ninja | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Matter Collected 2129 | 314 102 39 . . 90 110 . . 40 100 40 6 40 20 296 . . 76 27 60 . . 150 110 166 265 78 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 8993 | 167 408 148 . 60 976 197 12 . 63 943 345 283 . 174 746 . 75 413 266 166 . . 361 684 1062 481 963 Parts 420 | 14 25 6 . 7 64 22 1 . 2 45 10 8 . 4 30 . 8 4 7 6 . . 8 35 65 16 33 Haulers Intercepted 16 | . 1 . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . 3 2 2 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Combat Hostiles Destroyed 82 | . 7 2 . 4 15 2 . . 1 9 5 5 . 1 4 . 2 . 4 . . . 3 5 7 1 5 Melee 74 | . . 1 . 4 15 2 . . 1 9 5 5 . 1 4 . 2 . 4 . . . 3 5 7 1 5 Guns 8 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 3 3 . . 1 4 . . . 1 2 . 1 . . . . . . . . . . . . 1 . 1 Worker 18 | 2 2 . . . 3 3 . . . 3 . . . . . . . . . . . . . 2 3 . . Builder 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 4 . . Tunneler 8 | 3 . 1 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Hauler 16 | . 1 . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . 3 2 2 1 Recycler 10 | 1 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 1 1 Operator 8 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 2 Watcher 21 | . 3 . . . 2 1 . . . 3 . . . . 1 . . . . 2 . . . 3 3 1 2 Swarmer 16 | . . . . 2 3 . . . . 1 2 2 . . . . . . 4 . . . . 2 . . . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Grunt 26 | . 7 2 . 2 5 2 . . . 4 2 1 . . . . . . . . . . . . . 1 . Brawler 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . . . . 5 . . . . 1 1 . . 1 2 . . . . . . . 1 . . . 4 Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . Programmer 10 | . . . . . . . . . 1 2 . . . . 2 . 2 . . . . . . 2 1 . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 4 1 . 4 6 2 . . 1 5 2 4 . 1 2 . 2 . 4 1 . . 2 2 7 2 4 Combat Bots Only 4 | . 3 1 . 4 3 2 . . 1 3 2 4 . 1 1 . 2 . 4 . . . 2 1 4 1 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 . 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Damage Taken 3741 | . 170 32 . 42 523 21 . . 277 732 214 190 . 147 102 22 128 . 123 11 . . 175 185 239 86 322 Core 2779 | . 129 25 . 35 439 13 . . 226 601 159 130 . 97 76 20 94 . 90 8 . . 110 119 164 45 199 Absorbed by Shields 1322 | . . . . . . . . . . . . . . 156 83 9 51 . 53 4 . . 69 181 267 99 350 Redirected to Core 2106 | . 102 18 . 19 258 4 . . 161 418 134 106 . 91 56 7 84 . 84 8 . . 93 113 141 45 164 Redirected to Shielding 16 | . . . . . . 7 . . . . . . . 9 . . . . . . . . . . . . . Regen/Repaired (Parts) 216 | . . . . . . . . . . . 18 29 4 14 25 . 9 . 6 . . . 35 23 2 . 51 Core Remaining (%) 96 | 100 . . . 100 100 . . . 92 . . . . 100 . . . . 94 . . . 95 91 . . . Volleys Fired 83 | 22 53 8 . . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hottest 50 | 40 40 50 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 122 | 44 70 8 . . . . . . . . . . . . . . . . . . . . . . . . . Gun 122 | 44 70 8 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | 44 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 38 | . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 21 26 10 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 492 | 38 61 13 . 5 52 11 1 . 1 61 21 13 . 5 35 . 10 8 10 4 . . 13 40 30 13 47 Core Hits 202 | 12 27 3 . 4 22 6 . . 1 23 8 6 . 2 12 . 3 3 6 3 . . 5 15 18 5 18 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 49 | . 1 1 . 1 4 . . . . 6 5 1 . . 4 . 1 . 1 2 . . 2 5 7 2 6 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 30 | . . . . 1 4 . . . . 6 5 1 . . 4 . 1 . . . . . 1 2 1 1 3 Impale 17 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 3 6 1 3 Melee Attacks 499 | . . 6 . 5 53 12 1 . 3 79 24 15 7 6 41 . 11 8 13 7 . 1 14 57 45 29 62 Impact 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Slashing 310 | . . 2 . 5 53 12 1 . 3 79 24 15 7 6 35 . 2 2 4 2 . . 3 9 12 10 24 Piercing 181 | . . . . . . . . . . . . . . . 2 . 9 6 9 5 . 1 11 48 33 19 38 Sneak Attacks 69 | . . 5 . . 12 6 1 . . 9 . . . . 10 . . . . 1 . . . 5 12 3 5 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 57 | . . . . . . 1 . . . 13 6 2 . 1 3 . 2 2 1 . . . 2 5 3 3 13 Damage Inflicted 21920 | 313 604 229 . 173 2469 620 59 . 41 2647 765 432 . 324 1835 . 423 701 678 255 . . 715 2430 2338 1063 2806 Guns 1041 | 310 604 127 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 20789 | . . 102 . 173 2469 620 59 . 41 2647 765 432 . 237 1835 . 423 701 678 255 . . 715 2430 2338 1063 2806 Ramming 90 | 3 . . . . . . . . . . . . . 87 . . . . . . . . . . . . . Kinetic 526 | 310 216 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 388 | . 388 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 127 | . . 127 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 459 | . . . . . . . . . . . . . . . 459 . . . . . . . . . . . . Slashing 10027 | . . 102 . 173 2469 620 59 . 41 2647 765 432 . 237 1293 . 78 176 41 . . . 94 252 98 84 366 Piercing 10303 | . . . . . . . . . . . . . . . 83 . 345 525 637 255 . . 621 2178 2240 979 2440 Highest Corruption 5 | . 1 1 1 1 . . . . . 2 2 2 2 1 3 3 3 3 4 . . . . . 1 3 5 Average Corruption 1 | . 1 1 1 1 . . . . . 1 2 2 2 1 2 3 3 3 3 . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . 1 3 1 . . . . . . 2 2 2 1 1 6 . 2 2 4 . . . . . 3 9 9 Message Errors 11 | . . 1 . . . . . . . 2 1 . 1 . . . . . 1 . . . . . . 2 3 Matter Fused 15 | . . 1 . . . . . . . . . 1 . . 2 . 2 1 1 . . . . . 1 3 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Energy Discharges 4 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 1 1 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2919 | . . . . . 299 95 53 . . 307 35 20 . 58 291 . 19 199 124 32 . . . 325 710 234 118 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2919 | . . . . . 299 95 53 . . 307 35 20 . 58 291 . 19 199 124 32 . . . 325 710 234 118 Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . . . . . . 87 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 263 | . 10 19 . . 5 . . . . 14 1 . . . 6 11 4 24 193 . . . . . . 263 . Average Temperature 19 | . 10 13 . . 3 . . . . 5 1 . . . 2 3 2 6 93 . . . . . . 125 . Received Heat Transfer 1228 | . 174 18 . 9 432 9 . . 60 189 72 45 . 52 12 9 . . . . . . 18 4 16 28 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Heat Transferred 900 | . 900 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Peak Influence 631 | 30 162 55 . 115 527 319 . . . 262 . . . . 247 . . . . 169 . . . 417 631 562 496 Initial 266 | . 14 . . . 31 162 . . . 81 . . . . 96 . . . . 81 . . . 36 176 266 180 Average 187 | 15 57 28 . 25 249 175 . . . 123 . . . . 124 . . . . 115 . . . 192 307 352 321 Maximum Alert Level 2 | . . . . . 2 1 . . . 1 . . . . 1 . . . . . . . . 2 2 2 2 Low Security (%) 54 | 100 100 100 . 100 37 45 . . . 72 . . . . 78 . . . . 100 . . . 41 33 1 10 Level 1 35 | . . . . . 43 54 . . . 27 . . . . 21 . . . . . . . . 57 39 73 56 Level 2 9 | . . . . . 18 . . . . . . . . . . . . . . . . . . 1 27 25 32 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 . . 3 3 . . . 5 . . . 1 2 . . . . 1 . . . 2 5 3 6 Investigation 11 | . 1 1 . . 1 2 . . . 3 . . . . 1 . . . . 1 . . . . . 1 . Extermination 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 1 1 1 Reinforcement 11 | . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . 4 1 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Miner Redirects 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Distress Signals 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 Communications Jammed 67 | . . . . . 3 2 . . . 11 . 1 . 5 2 . . . . . . . . 21 4 14 4 Distress Signals 63 | . . . . . 3 2 . . . 11 . 1 . 5 2 . . . . . . . . 21 . 14 4 Times Spotted 288 | . 16 8 . 5 34 6 . . 5 27 14 6 . 14 5 1 5 . 11 5 . . 3 33 36 26 28 Peak Tracking Total 7 | . 3 5 . 3 6 2 . . 3 6 4 2 . 5 1 1 3 . 5 2 . . 2 6 6 7 6 Tactical Retreats 66 | . 3 2 . 1 5 1 . . 1 7 5 . . 3 . . 1 . 2 1 . . . 9 11 7 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Traps Triggered 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 . . . . . . . 3 . . 5 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Machines Disabled 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 4 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Machines Accessed 55 | . 5 2 1 . 6 9 . 4 . 11 . . . . 2 . . 4 . 1 . 6 . 1 2 1 . Terminals 21 | . 5 . . . 5 4 . . . 6 . . . . . . . . . . . . . . . 1 . Fabricators 7 | . . . . . . 4 . . . 1 . . . . 1 . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . Total Hacks 193 | . 14 2 23 . 14 21 . 31 . 32 . . . . 5 . . 17 . 3 . 24 . 2 4 1 . Successful 141 | . 4 2 23 . 6 15 . 31 . 13 . . . . 4 . . 17 . . . 24 . . 1 1 . Failed 52 | . 10 . . . 8 6 . . . 19 . . . . 1 . . . . 3 . . . 2 3 . . Catastrophic 5 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 13 . . . 3 4 . . . 10 . . . . 11 . . . . 11 . 1 . 16 23 23 26 Terminals 58 | . 14 . . . 13 8 . . . 22 . . . . . . . . . . . . . . . 1 . Fabricators 16 | . . . . . . 9 . . . 3 . . . . 2 . . . . . . . . 2 . . . Repair Stations 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 4 . . Terminal Hacks 115 | . 4 2 23 . 5 2 . 31 . 6 . . . . . . . 17 . . . 24 . . . 1 . Record 50 | . . . 23 . . . . 11 . . . . . . . . . 5 . . . 11 . . . . . Part Schematic 17 | . . . . . 1 . . 11 . 1 . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 20 | . . . . . 1 . . 3 . . . . . . . . . 4 . . . 12 . . . . . Open Door 4 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . 4 . . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 9 . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . Build 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 5 8 . . . 9 . . . . 1 . . . . 1 . . . 1 1 . . Full Trace Events 10 | . 2 . . . 2 2 . . . 2 . . . . 1 . . . . 1 . . . . . . . Feedback Events 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Corruption 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 27 | . . . . . . . . 6 . . . . 4 . . . . . . . . . . 3 . 10 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 86 | . . . . . 1 2 . 11 . 2 . . 14 . . . . 4 . 11 . . . . . 14 27 Parts Built 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 348 | . . . . . . 272 . . . 76 . . . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . 12 . . . 5 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 28 | . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Total Allies 15 | . . 3 . . . . . . 1 . . . 4 . 2 . . . . 1 . . . . 4 . . Largest Group 4 | . . 3 . . . . . . 1 . . . 4 4 1 . . . . 1 . . . . 3 . . Highest-Rated Group 156 | . . 40 . . . . . . 96 . . . 156 156 30 . . . . 25 . . . . 138 . . Highest-Rated Ally 96 | . . 16 . . . . . . 96 . . . 41 41 30 . . . . 25 . . . . 46 . . Zionite Dispatches 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . DROP 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 51 | . . 11 . . . . . . 14 . . . . 9 . . . . . . . . . . 17 . . Total Damage 1008 | . . 111 . . . . . . 376 . . . . 124 . . . . . . . . . . 397 . . Kills 9 | . . 2 . . . . . . 6 . . . . . . . . . . . . . . . 1 . . Allies Corrupted 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 . 1 1 2 2 . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . 4 5 7 8 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Turns Passed 9425 | 275 602 239 104 76 635 539 40 42 205 868 346 228 766 384 598 59 136 108 205 155 5 245 155 624 730 554 502 Spaces Moved 14479 | 173 703 343 173 92 810 595 71 83 359 1202 376 405 1221 493 809 156 281 195 476 381 11 690 380 1022 1255 1114 610 Core 8 | 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 195 | 168 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14227 | . 625 343 173 92 810 595 71 83 359 1202 376 405 1221 493 809 156 281 195 476 381 11 690 380 1022 1255 1114 609 Flight 49 | . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 37 60 60 60 48 48 48 48 48 44 48 48 48 48 35 38 38 38 38 31 31 31 31 31 40 36 36 Average Speed 44 | 117 60 60 60 60 54 48 48 48 48 46 48 48 48 48 41 38 38 38 38 31 31 31 31 36 40 36 36 Slowest Speed 300 | 120 120 60 60 60 60 48 48 48 48 48 48 48 48 48 105 38 38 38 38 38 31 31 31 40 94 40 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 7 91 61 56 31 41 17 16 74 62 38 57 64 90 72 24 31 45 60 68 18 4 90 51 36 40 91 43 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 17 | . . . 1 . . . . 1 . 1 . 1 . . 5 . . 3 . . . . . 3 2 . . Known Exits Taken 27 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . . . 2 . . 2 5 2 . 1 3 . 1 . . . 3 . . . . Spaces Dug 34 | . . . . . . . . . 1 5 1 . . . 2 . 1 . . 1 . 1 . 12 4 6 . Terrain Destroyed 35 | . . . . . . . . . 1 5 1 . . 1 2 . 1 . . 1 . 1 . 12 4 6 . Melee 34 | . . . . . . . . . 1 5 1 . . . 2 . 1 . . 1 . 1 . 12 4 6 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Total 16881 | 206 819 362 172 104 926 835 75 84 389 1424 514 419 1394 634 1032 155 300 222 488 408 11 720 404 1218 1453 1251 862 Wait 1347 | . 26 1 . 2 9 201 . . 7 118 109 . 159 109 124 . . 5 1 2 1 . 8 94 123 70 178 Move 14452 | 172 702 342 172 91 809 594 70 82 358 1201 375 404 1220 492 808 155 280 194 475 380 10 689 379 1021 1254 1113 610 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 41 | 1 3 . . 1 7 4 1 . 2 3 . 1 2 2 3 . . 3 . 1 . 1 . 3 2 . 1 Fast Attach 145 | 7 6 2 . . 9 8 . . 2 6 2 . 2 1 23 . . 4 . 8 . 13 . 11 14 20 7 Attach 20 | . 1 1 . . . 1 . 1 . 3 . 1 2 . 2 . 1 1 . . . . . . 3 1 2 Detach 49 | 1 5 2 . . 3 4 . . 2 7 1 . 2 2 6 . . 1 . . . 3 . 1 4 2 3 Swap 14 | . . . . . . 2 . 1 . 3 . . . . 3 . 1 . . . . . . 2 . . 2 Drop 151 | 1 10 . . . 9 10 1 . 3 8 . 1 2 2 22 . 1 5 . 8 . 13 1 16 14 17 7 Fire 83 | 22 53 8 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 379 | . . 6 . 5 52 10 1 . 2 56 16 12 5 4 34 . 9 6 9 5 . 1 11 47 31 19 38 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Miscellaneous 179 | . 13 . . 5 28 1 2 . 13 19 11 . . 21 7 . 8 3 3 4 . . 5 7 8 9 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 276 | -11/Scrapyard | Entered Materials 455 | -10/Materials | Identified exit to Materials 455 | -10/Materials | Discovered exit to Materials (range 13) 517 | -10/Materials | Discovered exit to Materials (range 15) 616 | -10/Materials | Build established: Hacker-Scout 714 | -10/Materials | Discovered exit to Materials (range 8) 849 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered exit to Mines (range 16) 878 | -10/Materials | Entered Mines 881 | -10/Mines | Met a Derelict shopkeep closing up shop 882 | -10/Mines | Learned 2 Materials zone layouts 934 | -10/Mines | Reached level 2 958 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 977 | -10/Mines | Discovered exit to Materials (range 16) 1004 | -10/Mines | Discovered exit to Materials (range 13) 1027 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1056 | -10/Mines | Assembled infested the area 1061 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1082 | -10/Mines | Found the Drone Emporium 1114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1114 | -10/Mines | Identified exit to Exiles 1114 | -10/Mines | Discovered exit to Exiles (range 5) 1117 | -10/Mines | Entered Exiles 1125 | -10/Exiles | Identified exit to Mines 1125 | -10/Exiles | Discovered exit to Mines (range 16) 1132 | -10/Exiles | Met 8R-AWN 1142 | -10/Exiles | Met EX-HEX 1163 | -10/Exiles | Met EX-DEC 1197 | -10/Exiles | Learned location of Zion (-6) 1215 | -10/Exiles | Discovered exit to Mines (range 10) 1221 | -10/Exiles | Entered Mines 1262 | -9/Mines | Build established: Hacker-Ninja 1266 | -9/Mines | Identified exit to Materials 1266 | -9/Mines | Discovered exit to Materials (range 15) 1271 | -9/Mines | Reached level 3 1297 | -9/Mines | Entered Materials 1299 | -8/Materials | Reached level 4 1299 | -8/Materials | Reached level 5 1299 | -8/Materials | Reached level 6 1306 | -8/Materials | Upgraded with Power slot (x1) 1306 | -8/Materials | Upgraded with Propulsion slot (x1) 1306 | -8/Materials | Upgraded with Utility slot (x1) 1585 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Discovered exit to Factory (range 11) 1588 | -8/Materials | Reached level 7 1591 | -8/Materials | Upgraded with Propulsion slot (x1) 1591 | -8/Materials | Upgraded with Utility slot (x2) 1862 | -8/Materials | Build established: Scavenger-Ninja 1932 | -8/Materials | Entered Factory 1934 | -7/Factory | Reached level 8 1934 | -7/Factory | Reached level 9 2024 | -7/Factory | Fabricated Imp. Hover Unit (x2) 2146 | -7/Factory | Reached level 10 2188 | -7/Factory | Fabricated Ripper (x1) 2267 | -7/Factory | Identified exit to Factory 2267 | -7/Factory | Discovered exit to Factory (range 18) 2360 | -7/Factory | Fabricated Ripper (x1) 2399 | -7/Factory | Upgraded with Utility slot (x2) 2416 | -7/Factory | Identified exit to Lower Caves 2416 | -7/Factory | Discovered exit to Lower Caves (range 7) 2471 | -7/Factory | Entered Lower Caves 2485 | -7/Lower Caves | Encountered a Warlord checkpoint 2506 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2509 | -7/Lower Caves | Identified exit to Data Miner 2511 | -7/Lower Caves | Entered Data Miner 2511 | -7/Data Miner | Identified exit to Proximity Caves 2511 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 2512 | -7/Data Miner | Build established: Hacker-Ninja 2518 | -7/Data Miner | Met Data Miner 2527 | -7/Data Miner | Upgraded with Weapon slot (x1) 2531 | -7/Data Miner | Learned location of Section 7 (-2) 2531 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2541 | -7/Data Miner | Received God Mode back door access code from Data Miner 2553 | -7/Data Miner | Entered Proximity Caves 2555 | -6/Proximity Caves | Reached level 11 2555 | -6/Proximity Caves | Reached level 12 2648 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2658 | -6/Proximity Caves | Spotted B-75 Beast 2688 | -6/Proximity Caves | Reached level 13 2719 | -6/Proximity Caves | Discovered exit to Factory (range 20) 2758 | -6/Proximity Caves | Entered Factory 2760 | -6/Factory | Reached level 14 2765 | -6/Factory | Upgraded with Power slot (x1) 2765 | -6/Factory | Upgraded with Propulsion slot (x1) 2844 | -6/Factory | Identified exit to Lower Caves 3084 | -6/Factory | Core integrity fell below 50% 3100 | -6/Factory | Build established: Generator-Ninja 3116 | -6/Factory | Identified exit to Factory 3116 | -6/Factory | Discovered exit to Factory (range 16) 3178 | -6/Factory | Crushed by falling debris 3178 | -6/Factory | Core integrity fell below 20% 3235 | -6/Factory | Reached level 15 3299 | -6/Factory | Discovered exit to Factory (range 17) 3317 | -6/Factory | Upgraded with Utility slot (x1) 3442 | -6/Factory | Incoming investigation squad redirected 3555 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 3626 | -6/Factory | Entered Lower Caves 3634 | -6/Lower Caves | Build established: Hacker-Ninja 3684 | -6/Lower Caves | Learned Factory non-interactive machine intel 3771 | -6/Lower Caves | Encountered a Warlord checkpoint 3892 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3902 | -6/Lower Caves | Identified exit to Lower Caves 3902 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 3972 | -6/Lower Caves | Entered another Lower Caves area 3973 | -6/Lower Caves | Discovered exit to Factory (range 17) 3974 | -6/Lower Caves | Reached level 16 4018 | -6/Lower Caves | Encountered a Warlord checkpoint 4159 | -6/Lower Caves | Identified exit to Zion 4159 | -6/Lower Caves | Discovered exit to Zion (range 11) 4200 | -6/Lower Caves | Entered Zion 4225 | -6/Zion | Identified exit to Proximity Caves 4225 | -6/Zion | Discovered exit to Proximity Caves (range 15) 4246 | -6/Zion | Learned 4 Factory zone layouts 4250 | -6/Zion | Received a visual enhancement algorithm 4300 | -6/Zion | System corruption cleaned by Quarantine Array 4456 | -6/Zion | Learned Factory emergency access door positions 4500 | -6/Zion | Learned Factory emergency access door positions 4695 | -6/Zion | Reached level 17 4704 | -6/Zion | Imprinted 4706 | -6/Zion | Declared Zion's savior 4723 | -6/Zion | Build established: Derelict-Ninja 4759 | -6/Zion | Given the Hacking Drone Bay 4807 | -6/Zion | Upgraded with Utility slot (x1) 4966 | -6/Zion | Entered Proximity Caves 4966 | -5/Proximity Caves | Accompanied by 4 allies 4992 | -5/Proximity Caves | Learned Factory security intel 5104 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5277 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5296 | -5/Proximity Caves | Learned Factory trap positions 5330 | -5/Proximity Caves | Discovered exit to Factory (range 18) 5350 | -5/Proximity Caves | Entered Factory 5351 | -5/Factory | Identified exit to Upper Caves 5352 | -5/Factory | Reached level 18 5353 | -5/Factory | Loaded intel: 91 trap records 5356 | -5/Factory | Loaded intel: 178 non-interactive machine locations 5357 | -5/Factory | Upgraded with Propulsion slot (x1) 5396 | -5/Factory | Zion Infowar Resupply teleported in 5456 | -5/Factory | Zion Recon squad teleported in 5597 | -5/Factory | Repaired Antigrav System 5603 | -5/Factory | Reached level 19 5705 | -5/Factory | Identified exit to Factory 5705 | -5/Factory | Discovered exit to Factory (range 14) 5765 | -5/Factory | Zion Hover Resupply teleported in 5907 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5948 | -5/Factory | Entered Upper Caves 5989 | -5/Upper Caves | Spotted B-75 Beast 5999 | -5/Upper Caves | Identified exit to Upper Caves 5999 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 6007 | -5/Upper Caves | Entered another Upper Caves area 6043 | -5/Upper Caves | Reached level 20 6051 | -5/Upper Caves | Upgraded with Utility slot (x1) 6110 | -5/Upper Caves | Build established: Generator-Ninja 6124 | -5/Upper Caves | Encountered a Warlord checkpoint 6125 | -5/Upper Caves | Identified exit to Zhirov 6125 | -5/Upper Caves | Discovered exit to Zhirov (range 10) 6143 | -5/Upper Caves | Entered Zhirov 6143 | -5/Zhirov | Identified exit to Proximity Caves 6143 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 6150 | -5/Zhirov | Met Zhirov 6159 | -5/Zhirov | Learned location of Quarantine (-3) 6159 | -5/Zhirov | Learned location of Testing (-2) 6159 | -5/Zhirov | Learned location of Command (-1) 6161 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6168 | -5/Zhirov | Found Alien Artifact 6168 | -5/Zhirov | Identified Integrated Reactor 6168 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6175 | -5/Zhirov | Found Alien Artifact 6251 | -5/Zhirov | Entered Proximity Caves 6253 | -4/Proximity Caves | Reached level 21 6456 | -4/Proximity Caves | Entered Factory 6458 | -4/Factory | Reached level 22 6465 | -4/Factory | Upgraded with Propulsion slot (x1) 6467 | -4/Factory | Zion Hover Resupply teleported in 6523 | -4/Factory | Retrieved Zion intel report: Emergency Access 6549 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 6571 | -4/Factory | Identified exit to Upper Caves 6571 | -4/Factory | Discovered exit to Upper Caves (range 15) 6577 | -4/Factory | Incoming investigation squad redirected 6596 | -4/Factory | Spotted B-86 Titan 6611 | -4/Factory | Entered Upper Caves 6614 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6615 | -4/Upper Caves | Identified exit to Warlord 6616 | -4/Upper Caves | Entered Warlord 6618 | -4/Warlord | Reached level 23 6653 | -4/Warlord | Rebuked by Warlord 6656 | -4/Warlord | Opened Warlord's prototype stash 6659 | -4/Warlord | Found Prototype Reactor 6659 | -4/Warlord | Identified Vortex Chain Reactor 6672 | -4/Warlord | Found Prototype Device 6672 | -4/Warlord | Identified Exp. Focal Shield 6675 | -4/Warlord | Found Prototype Processor 6675 | -4/Warlord | Identified Exp. Core Analyzer 6678 | -4/Warlord | Warlord's base attacked by MAIN.C 6680 | -4/Warlord | Found Prototype Processor 6680 | -4/Warlord | Identified Exp. Targeting Computer 6733 | -4/Warlord | Learned Testing trap positions 6733 | -4/Warlord | Learned Armory emergency access door positions 6733 | -4/Warlord | Learned Research stockpile data 6733 | -4/Warlord | Learned Quarantine stockpile data 6733 | -4/Warlord | Learned 4 Research zone layouts 6733 | -4/Warlord | Learned 4 Testing zone layouts 6733 | -4/Warlord | Learned 4 Command zone layouts 6733 | -4/Warlord | Learned Quarantine security intel 6733 | -4/Warlord | Learned Armory terminal intel 6733 | -4/Warlord | Learned Armory recycling unit intel 6733 | -4/Warlord | Learned Research garrison access intel 6757 | -4/Warlord | Found Signal Generator 6778 | -4/Warlord | Found Prototype Device 6778 | -4/Warlord | Identified Minesniffer Drone Bay 6842 | -4/Warlord | Opened side exit 6858 | -4/Warlord | Identified exit to Proximity Caves 6858 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 6861 | -4/Warlord | Entered Proximity Caves 6863 | -3/Proximity Caves | Reached level 24 6944 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7010 | -3/Proximity Caves | Identified exit to Research 7010 | -3/Proximity Caves | Discovered exit to Research (range 14) 7016 | -3/Proximity Caves | Entered Research 7018 | -3/Research | Reached level 25 7019 | -3/Research | Loaded intel: 3 garrison access locations 7282 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 7405 | -3/Research | Retrieved Zion intel report: Unaware Schematics 7419 | -3/Research | Retrieved Zion intel report: Guard Positions 7439 | -3/Research | Retrieved Zion intel report: Unaware Analyses 7453 | -3/Research | Reached level 26 7475 | -3/Research | Found Unknown Piercing Weapon 7475 | -3/Research | Identified Enh. Force Lance 7634 | -3/Research | Identified exit to Research 7634 | -3/Research | Discovered exit to Research (range 10) 7640 | -3/Research | Entered another Research area 7642 | -2/Research | Reached level 27 7657 | -2/Research | Upgraded with Utility slot (x1) 7681 | -2/Research | Zion Zionite Resupply teleported in 7689 | -2/Research | Found Prototype Protection 7689 | -2/Research | Identified Zio. Shade Carapace 7691 | -2/Research | Found Prototype Protection 7691 | -2/Research | Identified Zio. Weapon Casing 8026 | -2/Research | Retrieved Zion intel report: Emergency Access 8044 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 8063 | -2/Research | Retrieved Zion intel report: Active Garrisons 8091 | -2/Research | Allied Derelicts emerged from ambush trap array 8114 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 8143 | -2/Research | Identified exit to Access 8143 | -2/Research | Discovered exit to Access (range 6) 8199 | -2/Research | Discovered exit to Access (range 16) 8278 | -2/Research | Reached level 28 8289 | -2/Research | Retrieved Zion intel report: Unaware Analyses 8338 | -2/Research | Identified exit to Testing 8338 | -2/Research | Discovered exit to Testing (range 15) 8347 | -2/Research | Found Prototype Device 8347 | -2/Research | Identified Exp. Shock Absorption System 8370 | -2/Research | Entered Testing 8372 | -2/Testing | Loaded intel: 22 trap records 8372 | -2/Testing | Reached level 29 8389 | -2/Testing | Upgraded with Propulsion slot (x1) 8468 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 8530 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 8554 | -2/Testing | Found Prototype Device 8554 | -2/Testing | Identified Exp. ECM Suite 8570 | -2/Testing | Retrieved Zion intel report: Active Terminals 8599 | -2/Testing | Spotted Striker 8604 | -2/Testing | Found Prototype Slashing Weapon 8604 | -2/Testing | Identified Nanosword 8632 | -2/Testing | Found Prototype Device 8632 | -2/Testing | Identified Exp. Actuator Array 8639 | -2/Testing | Retrieved Zion intel report: Active Garrisons 8684 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 8698 | -2/Testing | Found Prototype Device 8698 | -2/Testing | Identified Beam Splitter 8788 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 8792 | -2/Testing | Discovered exit to Access (range 8) 8879 | -2/Testing | Retrieved Zion intel report: Component Schematics 8896 | -2/Testing | Spotted Fortress 8908 | -2/Testing | Search patrols dispatched 8923 | -2/Testing | Identified exit to Section 7 8923 | -2/Testing | Discovered exit to Section 7 (range 6) 8924 | -2/Testing | Entered Section 7 8926 | -2/Section 7 | Reached level 30 8965 | -2/Section 7 | Found Alien Artifact 8965 | -2/Section 7 | Identified Integrated Mediator 8965 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 8988 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 9110 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 9142 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 9152 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 9157 | -2/Section 7 | Spotted S7 Guard 9163 | -2/Section 7 | Found Alien Artifact 9163 | -2/Section 7 | Identified Integrated Thermoelectric Network 9163 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9174 | -2/Section 7 | Search patrols dispatched 9177 | -2/Section 7 | Found Alien Artifact 9177 | -2/Section 7 | Identified Integrity Redistributor 9177 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-9) 9188 | -2/Section 7 | Scanned by Researcher 9217 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 9230 | -2/Section 7 | Retrieved Zion intel report: Main Access 9336 | -2/Section 7 | Found Alien Artifact 9336 | -2/Section 7 | Identified Spacefold Activator 9344 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 9359 | -2/Section 7 | Found Vortex Chain Reactor 9397 | -2/Section 7 | Spotted B-90 Cyclops 9411 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 9413 | -2/Section 7 | Intercept squad dispatched 9415 | -2/Section 7 | Spotted Tracker 9417 | -2/Section 7 | Spotted Tracker 9420 | -2/Section 7 | Spotted Combat Programmer 9421 | -2/Section 7 | Spotted Combat Programmer 9421 | -2/Section 7 | Destroyed Tracker 9426 | -2/Section 7 | Self-destructed Last Messages --------------- [ Targeting Prototype Schematics... ] 09413_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 09416_ Dual-blade Saw follow-up attack on Tracker. 09417_ Antigrav Array temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 09417_ Antigrav Array temporarily disabled. 09417_ Dual-blade Saw follow-up attack on Tracker. 09419_ Cld. Antigrav System temporarily disabled. 09419_ Exp. Gyrokinetic Inverter temporarily disabled. 09419_ Dual-blade Saw follow-up attack on Tracker. 09421_ Cld. Antigrav System temporarily disabled. 09421_ Penetrated by EMDS Slug. 09421_ Terminal disabled. 09421_ Exp. Gyrokinetic Inverter temporarily disabled. 09421_ Tracker destroyed. 09423_ Penetrated by EMDS Slug. 09423_ Quantum Generator explodes. 09424_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 5G. 09424_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ###+### ### ? ??#?#???????????????????? | | ### ? ?"???????????????????????? | | ##? ??"??#???????????????????? | | " !!= """ ##?? ????#?????????????????????? | | " !== """ ###?????""???????????????????????? | | " != """ ###? ???""??????#????????????????? | | ###?? ?????#?????????????????????? | | " """ """ """ ###? ???????????##?#?????????????? | | " """ """ """ ##? ?? ?? ??#?#?????#???????????? | | " """ """ """ ##?#+?#????? ?##?##?##???????????? | | #? ?##?##? ?#??#????#?#????????? | | " """ """ """ #? + ?? ? ##?#????????????????? | | " """ """ """ u# ? ? #???##?#???#????????? | | " """ """ ""? # ?? # ? #?#####?#?##????????? | | ? ? ?#? # ? ? ??##?????#?????#?????? | | " """ """ """ ? # ##########?##?#??????#????? | | " """ """ """ # #c# ######???????????? | | " """ """ """ # ? # # ########????#????? | | # # # "#?#????#???#???? | | " """ """ """ ###### ""#####??????#???? | | " """ """ """ B ### #?###?##???#???? | | " """ """ """ BB ### ""######?#???????? | | #;;;# "#?##???????????? | | ##; "#?##?###??"????? | | ######" "## ""########?#""???? | | # ### % @ ""#??####????????? | | " " ### s! ""#####?#?#??????? | | "" # ### p ""######??#??????? | | "" # ### "######?#???????? | | "" # "" u### #####?##?##??????? | | "" + """ p # ! ###?#??##????????? | | "" # """ # "" #####?##?##??????? | | "" ! !# # S"" ########?????????? | | " # # "" ######???????????? | | # #######################?##?#??????????? | | ! # ##########################????????????? | | # #########?##############?#?#??????????? | | ##?#?# ##########??##??###?#####?????????????? | | ##?##?# #?####?########?????##?##?????????????? | | ###?### ##???#?###?#?#??###?##????????????????? | | ##?#?## < ##?#??########??####?#????????????????? | | #?????# ##?????####?##?#?##???????????????????? | | ?#????# ##????#?######????????????????????????? | | #??#??#######????????#??#?#??????????????????????? | | ?#?##????????#??##???#??##?#?????????????????????? | | #??#####???????##?#??#???????????????????????????? | | ?##?#???????????#????#???????????????????????????? | | ##???????????#???####????????????????????????????? | | ???????#???????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 99 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 710 ECM Strength 3 Jamming Range 14 Cloak Strength 3 Armor Coverage 550 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 55 Resistance: I 55 Resistance: S 55 Resistance: P 55 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 71 Melee Accuracy 8 Armor Integrity Analysis 30 Energy Filtering 50 Particle Charging 30 Force Boost 20 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Ripper | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Gravmag System | -6/Factory | Scanalyzed Imp. Antigrav System | -6/Factory | Hacked 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Force Rifle | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Fusion Bomb Launcher | -2/Testing | Z-intel Adv. System Restoration Module | -2/Testing | Z-intel Adv. Thermal Shield | -2/Testing | Z-intel Centrium Leg | -2/Testing | Z-intel Imp. Melee Analysis Suite | -2/Testing | Z-intel Adv. Focal Shield | -2/Testing | Z-intel Adv. Weapon Cycler | -2/Testing | Z-intel Cloaking Device | -2/Testing | Z-intel Adv. Power Amplifier | -2/Testing | Z-intel Adv. Signal Interpreter | -2/Testing | Z-intel Hardcell Cannon | -2/Testing | Z-intel Enh. Force Lance | -2/Testing | Z-intel Lgt. Antimatter Reactor | -2/Testing | Z-intel Hvy. Gatling Laser | -2/Section 7 | Z-intel Imp. Energy Mantle | -2/Section 7 | Z-intel Exp. Field Recycling Unit | -2/Section 7 | Z-intel Hdn. Centrium Leg | -2/Section 7 | Z-intel Hvy. Tesla Rifle | -2/Section 7 | Z-intel Centrium Medium Armor Plating | -2/Section 7 | Z-intel Exp. Power Amplifier | -2/Section 7 | Z-intel Imp. Matter Neutralizer | -2/Section 7 | Z-intel Exp. Targeting Computer | -2/Section 7 | Z-intel Hellfire Missile Launcher | -2/Section 7 | Z-intel Centrium Heavy Treads | -2/Section 7 | Z-intel Exp. Shield Generator | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Exp. Energy Well | -2/Section 7 | Archive Recoil Nullifier | -2/Section 7 | Z-intel Launcher Loader | -2/Section 7 | Z-intel Lrn. Sensor Array | -2/Section 7 | Z-intel Imp. Force Field | -2/Section 7 | Z-intel Q-thruster | -2/Section 7 | Z-intel Gyrokinetic Inverter | -2/Section 7 | Z-intel Imp. Arc Projector | -2/Section 7 | Z-intel Imp. Remote Force Field | -2/Section 7 | Z-intel Lrn. Proton Cannon | -2/Section 7 | Z-intel Remote Datajack | -2/Section 7 | Z-intel Impulse Thruster | -2/Section 7 | Z-intel Imp. Force Booster | -2/Section 7 | Z-intel Mic. Antimatter Reactor | -2/Section 7 | Z-intel Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive R-06 Scavenger | -3/Research | Z-intel L-61 Swordsman | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel G-73 Enforcer | -2/Testing | Z-intel M-30 Cleanser | -2/Testing | Z-intel T-07 Excavator | -2/Testing | Z-intel M-36 Artificer | -2/Testing | Z-intel A-02 Transporter | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel G-67 Veteran | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel K-01 Serf | -2/Section 7 | Z-intel W-44 Eye | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Ripper | x1 | -7/Factory Ripper | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Integrated Mediator Integrated Thermoelectric Network Integrity Redistributor Spacefold Activator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Tes Sec Levels Raised 29 | . . 1 . 1 4 3 . . 3 2 . 1 1 . 2 . 1 . 1 1 . 1 1 2 2 1 1 XP Earned 50588 | 6000 940 750 200 1585 6670 3651 500 650 3227 3160 1100 1000 754 1100 2160 500 704 453 1450 1605 500 848 1350 2779 3203 1647 2102 XP Spent 47030 | 5380 . 600 . 500 6120 5950 . 800 . 6150 390 480 3150 . 2000 . 2900 . 360 2000 . . 2600 . 4300 3350 . Upgrades 79 | 24 . 1 . 2 8 4 . 1 . 8 3 8 2 . 3 . 1 . 2 1 . . 4 . 2 5 . Power Slot 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 7 | 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Utility Slot 10 | 1 . . . . 3 2 . . . 1 . . 1 . . . 1 . . . . . . . 1 . . Weapon Slot 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Heat Dissipation 8 | 3 . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . Energy Generation 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mass Support 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Inventory Capacity 5 | 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 9 | 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 7 | 3 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Hack Defense % 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . TH Resistance % 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protomatter Created 1501 | . 157 . . 71 234 58 . . . 188 22 . . 82 112 . 57 72 87 . . . . 135 139 . 87 Integrity Restored 3454 | . 201 . . 70 565 6 21 . 228 428 237 . . 463 140 . 165 28 44 73 . . 89 121 140 185 250 Core 2616 | . 129 . . 60 439 . 13 . 178 420 237 . . 378 43 . 142 5 31 59 . . 68 87 85 161 81 Parts 838 | . 72 . . 10 126 6 8 . 50 8 . . . 85 97 . 23 23 13 14 . . 21 34 55 24 169 Protomatter Decayed 663 | . 44 . . . 25 . . . 130 66 . . . . 62 . . . 38 . . 183 . 26 89 . . Game ------ Seed HelicalThermicMachine Manual? 0 Play Time 02:33:05 Cumulative 274.1 hours Start 2022.06.27 @ 21:38:12 End 2022.06.28 @ 18:14:17 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 92 Rogue 0 Adventurer 1 Explorer 91 Win Type - Total 18 Types 9/0/4/3/0/0/1/0/1 Lore% 88 Gallery% 87 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 7a347854-6dfe-4dd3-a846-bcdea2e6b516