Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 22:47:34 Player: Cracklepappy Result: Destroyed by 5Q-TLT(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (295) 1475 Value Destroyed (7996) 7996 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1618) 1618 TOTAL SCORE: 16089 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 330 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 290/290 System Corruption 19% Temperature Cool (12) Movement Rolling (160) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System (fused) Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Cold Fusion Reactor Light Treads High-capacity Storage Unit Lightpack 2.0 Experimental Core Analyzer Army-in-a-Box (30/30) Heavy Ion Cannon YOLO Cannon Enhanced Autogun Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Relay Coupler [Grunt] Improved Field Recycling Unit > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Cold Fusion Reactor Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Lightpack 2.0 Experimental Core Analyzer Army-in-a-Box Gatling Laser Heavy Ion Cannon YOLO Cannon Flak Gun Advanced Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Remote Datajack Power Maul [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 4 | . . . . . . . 2 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 177 | 8 10 4 26 . 17 4 11 28 31 2 11 24 1 Power 16 | 1 . . 2 . 2 . . 3 3 1 1 2 1 Engine 9 | 1 . . 1 . 1 . . 1 1 1 . 2 1 Core 6 | . . . 1 . 1 . . 1 2 . 1 . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 52 | 2 . . 12 . 7 1 5 9 8 . 2 6 . Treads 45 | 2 . . 12 . 6 1 4 8 8 . 1 3 . Leg 2 | . . . . . 1 . . 1 . . . . . Wheel 3 | . . . . . . . 1 . . . 1 1 . Hover 1 | . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . 1 . Utility 49 | 3 3 1 4 . 3 1 4 7 10 . 6 7 . Device 16 | 2 . . 1 . 3 1 2 . 3 . 2 2 . Storage 7 | 1 2 . 1 . . . . . 1 . 1 1 . Processor 6 | . . . . . . . 2 1 3 . . . . Hackware 4 | . . . 1 . . . . . 2 . 1 . . Protection 16 | . 1 1 1 . . . . 6 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 7 3 8 . 5 2 2 9 10 1 2 9 . Energy Gun 3 | . . . 2 . . . 1 . . . . . . Energy Cannon 3 | . . . 1 . . 1 . . 1 . . . . Ballistic Gun 33 | 2 3 . 3 . 4 1 1 8 4 . 1 6 . Ballistic Cannon 10 | . 2 2 1 . . . . . 3 . . 2 . Launcher 5 | . 1 1 . . 1 . . . . . 1 1 . Special Weapon 2 | . . . . . . . . . 1 1 . . . Impact Weapon 4 | . 1 . 1 . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 5 . 4 . 2 . 2 . . 4 . Parts Lost 50 | . . . 1 . 7 4 1 18 10 . 6 3 . Power 4 | . . . 1 . 1 . . . 1 . 1 . . Propulsion 19 | . . . . . 3 2 . 8 3 . 2 1 . Utility 13 | . . . . . 1 1 . 2 4 . 3 2 . Weapon 14 | . . . . . 2 1 1 8 2 . . . . Highest Loss Streak 6 | . . . 1 . 6 3 1 5 3 . 4 1 . To Critical Strikes 6 | . . . . . 5 . . 1 . . . . . Average Backups 16 | 5 18 19 19 19 16 9 11 11 15 17 16 16 17 Power 1 | . 1 1 1 1 1 1 1 . 2 1 1 1 1 Propulsion 2 | 3 4 4 5 6 4 1 1 . 2 2 1 . 1 Utility 5 | . 5 7 7 4 3 3 5 7 6 7 7 4 4 Weapon 5 | 1 8 7 5 8 6 4 4 2 3 5 5 9 10 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 74 | 1 9 6 10 . 16 1 4 2 7 . 5 3 10 Power 9 | . . 1 1 . 3 . . 1 3 . . . . Propulsion 12 | 1 2 . 3 . 1 . 1 . 1 . 2 . 1 Utility 27 | . . 3 5 . 11 . . . 1 . 3 . 4 Weapon 23 | . 7 2 1 . 1 . 3 1 1 . . 3 4 Tool/Special 3 | . . . . . . 1 . . 1 . . . 1 Average Slot Usage (%) 97 | . 99 100 99 100 97 89 98 91 97 100 98 93 92 Engine 6 | . 14 14 10 11 10 . . . 1 1 3 4 7 Core 2 | . . . . . . 11 9 6 5 5 3 2 . Treads 24 | . 28 28 32 33 33 24 26 24 20 23 18 9 7 Wheel 1 | . . . . . . . . . . . 3 6 7 Device 4 | . 5 . . . 1 8 9 2 8 7 6 6 7 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 5 | . . . . . . . 15 15 9 7 7 7 7 Hackware 4 | . . . 4 2 . . . . 11 15 15 10 7 Protection 7 | . 8 14 6 8 7 2 . 6 6 7 6 11 15 Ballistic Gun 17 | . 18 1 28 33 32 23 26 22 4 . . 13 22 Ballistic Cannon 7 | . 2 26 4 . . . . . 15 16 17 4 . Impact Weapon 1 | . 6 . . . . 6 . . 2 . 3 2 . Peak Build Rating 65 | 7 10 11 23 23 35 48 41 45 61 58 62 65 61 Average Rating 35 | 5 9 9 21 21 23 35 39 37 52 57 58 59 60 On Entrance 32 | . 7 9 10 23 21 35 33 41 35 58 58 62 61 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 129 | 14 54 54 64 64 73 85 74 76 106 109 123 129 129 Greatest Support 84 | 40 40 40 60 60 60 60 60 60 84 76 76 48 28 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 7 13 3 1 9 9 4 Average Overweight (x) 1 | . . 1 . . . 1 1 . . 1 5 4 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 19 20 20 20 20 20 20 20 23 25 25 25 25 Most Carried 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 20 | 5 18 19 19 19 17 17 19 19 23 24 24 24 25 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 8 20 20 20 19 20 20 20 20 25 25 25 25 25 Class Distribution -------------------- 25% | Mutant 25% | Tank 15% | Gunner 12% | Scavenger-Tank 10% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Gunner | -7/Storage Tank | -7/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Matter Collected 10793 | 324 409 477 1191 55 1634 251 851 1086 1886 5 860 1192 572 Remotely 131 | 131 . . . . . . . . . . . . . Salvage Created 10713 | 145 488 146 1883 87 569 257 812 1063 1628 . 709 1762 1164 Parts 606 | 11 28 20 130 2 60 17 53 68 73 . 25 74 45 Haulers Intercepted 13 | . 2 . 6 . . . 3 . . . . 2 . Recyclers Shooed 11 | . . 1 . . . 1 . . 5 . . 2 2 Parts Field Recycled 4 | . . . . . . . . . . . 4 . . Retrieved Matter 91 | . . . . . . . . . . . 91 . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Combat Hostiles Destroyed 187 | . 14 11 36 2 4 5 18 27 22 . 17 24 7 Melee 8 | . . . . . . . . 3 . . 3 2 . Guns 99 | . 2 . 27 2 1 4 18 22 6 . 1 9 7 Cannons 39 | . 1 3 9 . . . . . 16 . 7 3 . AOE 34 | . 11 8 . . 3 1 . 1 . . 4 6 . Classes Destroyed 21 | 2 6 . 4 . 3 . . 4 1 . . . 1 Worker 15 | . 2 . 1 . . . . . 5 . 4 3 . Builder 12 | . 1 1 . . . 3 . . 1 . 2 4 . Tunneler 6 | 3 . . 1 . . . . . 1 . 1 . . Hauler 13 | . 2 . 6 . . . 3 . . . . 2 . Recycler 37 | 1 2 . 1 . . 2 1 . 11 . 3 6 10 Mechanic 2 | . . . 2 . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 13 | . 2 . 5 . . . 2 . 3 . . 1 . Swarmer 60 | . 9 9 7 . . 4 11 6 7 . 7 . . Saboteur 3 | . . . . . . . . 3 . . . . . Grunt 59 | . 5 2 19 2 . . 2 5 3 . 6 15 . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 3 | . . . 1 . . . . 1 . . . 1 . Sentry 34 | . . . 9 . . . 5 5 3 . 2 6 4 Specialist 3 | . . . . . . . . 3 . . . . . Hunter 4 | . . . . . . . . 1 3 . . . . Programmer 13 | . . . . . . . . 3 5 . 2 2 1 Scrapper 2 | . . . . . . . . . . . . . 2 Zionite 8 | . . . . . 8 . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . Best Kill Streak 10 | 2 6 3 5 2 8 5 8 6 4 . 4 10 4 Combat Bots Only 8 | . 6 3 5 2 3 4 8 6 4 . 4 6 1 Max Kills in Single Turn 4 | 1 2 2 2 2 2 2 3 2 2 . 4 4 1 Gunslinging 2 | . . . 1 1 . 1 2 1 . . . . . Exploded 4 | . 2 2 . . 1 1 . 1 . . 4 2 . Melee 1 | . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 7V-RTL (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Hostile Shots Fired 1375 | . 42 28 86 10 75 72 61 244 219 . 198 269 71 Missed 406 | . 12 9 28 . 24 20 16 58 61 . 59 94 25 Damage Taken 12202 | . 333 207 731 141 959 1223 389 2301 2017 . 1839 1661 401 Core 1581 | . 26 28 99 25 166 86 80 368 226 . 215 190 72 Absorbed by Shields 200 | . . . . . . . 106 78 16 . . . . Redirected to Shielding 142 | . . . . . . . . 35 107 . . . . Ignored by Resistances 152 | . . . . . . . . . . . 22 86 44 Regen/Repaired (Parts) 243 | . . . 64 . . . . . . . 179 . . Core Remaining (%) 50 | 100 . 78 . . . 6 . 18 . . . . . Volleys Fired 662 | 11 35 18 89 5 110 31 45 85 92 9 37 58 37 Largest 3 | 2 2 2 3 3 3 3 3 3 3 2 3 3 3 Hottest 128 | 40 60 60 128 69 69 100 69 100 120 80 120 120 75 Shots Fired 1671 | 22 58 27 267 15 260 69 136 224 225 13 89 157 109 Gun 1287 | 22 41 3 198 15 256 58 136 222 92 . 3 132 109 Cannon 342 | . 8 18 69 . . 11 . 2 126 8 79 21 . Launcher 23 | . 9 6 . . 4 . . . . . 1 3 . Special 19 | . . . . . . . . . 7 5 6 1 . Kinetic 1612 | 22 49 21 263 15 256 58 136 222 218 8 82 153 109 Thermal 17 | . . . 4 . . 11 . 2 . . . . . Explosive 23 | . 9 6 . . 4 . . . . . 1 3 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 38 | 7 8 10 23 9 18 8 18 10 15 14 17 38 13 Robot Miss Streak 6 | 3 3 2 3 2 4 3 5 6 6 1 5 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 21 | . . . 4 1 . 2 7 4 1 . . 2 . Max Gunslinging Chain 2 | . . . 2 1 . 1 2 1 1 . . 1 . Shots Hit Robots 1146 | 14 41 11 174 13 176 50 87 149 145 12 70 135 69 Core Hits 436 | 5 23 15 77 3 43 21 36 46 55 . 25 58 29 Critical Kills 11 | . . . . . 1 . . 5 3 . 2 . . Critical Parts Destroyed 19 | 1 1 . . . 1 3 1 3 2 . 4 3 . Critical Strikes 45 | 1 1 2 1 . 3 4 1 8 12 . 8 4 . Destroy 19 | 1 . . . . 3 4 1 7 3 . . . . Blast 13 | . . 2 1 . . . . . 7 . 2 1 . Smash 13 | . 1 . . . . . . 1 2 . 6 3 . Melee Attacks 103 | . 9 . 2 . . 3 . 10 20 . 24 29 6 Impact 103 | . 9 . 2 . . 3 . 10 20 . 24 29 6 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 29 | . 4 . . . . 3 . 1 11 . 5 5 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26686 | 159 1595 650 2800 203 2554 2464 1365 2600 4072 174 2788 4051 1211 Guns 13171 | 159 285 34 2083 203 2410 673 1323 2003 777 . 44 1992 1185 Cannons 5815 | . 105 194 677 . . 756 . 89 2155 174 1261 404 . Explosions 3068 | . 822 421 . . 144 702 . 122 . . 263 594 . Melee 4495 | . 383 . . . . 333 . 384 1140 . 1194 1061 . Ramming 137 | . . 1 40 . . . 42 2 . . 26 . 26 Kinetic 18121 | 159 390 228 2740 203 2410 673 1323 2003 2932 174 1305 2396 1185 Thermal 1689 | . . . 20 . . 1458 . 211 . . . . . Explosive 2244 | . 822 421 . . 144 . . . . . 263 594 . Electromagnetic . | . . . . . . . . . . . . . . Impact 4495 | . 383 . . . . 333 . 384 1140 . 1194 1061 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 1 5 4 14 18 19 19 Average Corruption 9 | . . . . . . . 1 2 2 10 16 18 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 292 | . . . . . . . 12 36 40 8 70 62 64 Message Errors 73 | . . . . . . . 2 7 12 2 18 18 14 Matter Fused 61 | . . . . . . . 3 11 8 1 13 10 15 Heat Flow Errors 45 | . . . . . . . 1 4 7 1 7 11 14 Energy Discharges 41 | . . . . . . . 2 3 7 3 14 8 4 Parts Rejected 3 | . . . . . . . . 1 . 1 . . 1 Parts Fused 3 | . . . . . . . . 2 . . . . 1 Data Loss (minor) 26 | . . . . . . . 2 4 3 . 9 4 4 Data Loss (major) 10 | . . . . . . . . 2 1 . . 4 3 Misfires 11 | . . . . . . . 1 1 1 . 3 1 4 Alerts 4 | . . . . . . . 1 1 . . . 1 1 Misdirections 2 | . . . . . . . . . . . 1 1 . Weapon Failures 13 | . . . . . . . . . 1 . 5 4 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2283 | . 305 31 . . 12 109 . 72 628 . 638 488 . Projectiles 129 | . . . . . . . . . 87 . 37 5 . Explosions 80 | . 37 31 . . 12 . . . . . . . . Melee 2074 | . 268 . . . . 109 . 72 541 . 601 483 . Knockbacks 55 | . 3 4 8 . . 3 . 1 18 . 10 8 . Impact 14 | . 1 . . . . 3 . 1 3 . 2 4 . Kinetic 35 | . 2 4 6 . . . . . 13 . 8 2 . Secondary 6 | . . . 2 . . . . . 2 . . 2 . Self-Inflicted Damage 196 | . 56 11 . . 52 . . 42 . . 22 . 13 Shots 7 | . 2 1 . . 1 . . 2 . . 1 . . Rammed 21 | . . 1 9 . . . 6 1 . . 3 . 1 Targets Rammed 21 | . . 1 9 . . . 6 1 . . 3 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 329 | . 42 66 196 92 52 212 126 328 329 145 254 265 228 Average Temperature 53 | . 12 24 35 51 10 101 32 73 60 86 85 54 88 Received Heat Transfer 2634 | . 60 51 279 99 . 159 97 357 100 . 681 570 181 Effects 4 | . . . . . . 3 . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 18 | . 2 . . . . 2 . 1 3 . 3 7 . Combat Hostiles 7 | . . . . . . . . 1 . . 2 4 . Parts Fried 34 | . 6 . . . . 1 . 1 3 . 9 14 . Impact Corruptions 75 | . 8 . . . . 6 . 4 18 . 22 17 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 349 | . . . 37 . . 72 . 240 . . . . . Parts Sabotaged 19 | . . . . . . . . 19 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Maximum Alert Level 3 | . 1 . 2 1 . . 1 3 2 . 1 2 . Low Security (%) 64 | 100 81 100 59 93 . 100 98 18 . 100 97 83 100 Level 1 22 | . 18 . 30 6 . . 1 20 74 . 2 8 . Level 2 10 | . . . 10 . . . . 35 25 . . 8 . Level 3 2 | . . . . . . . . 25 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 980 | 10 285 93 488 201 . 82 230 980 578 198 210 417 171 Initial 514 | . . 46 19 166 . . 30 1 514 198 68 82 156 Average 173 | 1 123 28 168 149 . 5 19 482 364 150 51 136 46 Influence Increases 6806 | 20 554 311 1135 65 . 148 559 1169 879 . 588 1181 197 Destroy 0b10 Robot/C 3800 | . 280 220 720 40 . 80 360 540 440 . 340 680 100 Destroy 0b10 Robot/NC 500 | 20 45 5 85 . . 25 30 . 105 . 55 80 50 Destroy Leader 842 | . 58 40 222 10 . 10 90 20 136 . 70 186 . Allied During Kill 131 | . . . . . . . . . . . . 131 . Successful Hack 127 | . 33 . 9 . . . 18 14 3 . 50 . . Select Force Hacks 150 | . 60 . 60 . . . . . . . . . 30 Disable Machine 210 | . 30 . . . . . 15 15 30 . 45 60 15 Anti-Garrison Action 400 | . . . . . . . . 400 . . . . . Destroy Structure 301 | . 48 46 9 . . 33 1 60 30 . 28 44 2 Partial Spotted 45 | . . . . 15 . . . 15 15 . . . . Lose Combat Pursuer 300 | . . . 30 . . . 45 105 120 . . . . Influence Decreases 5083 | 20 433 306 725 140 . 69 586 190 825 100 474 862 353 Time Decay 3970 | 20 433 306 565 140 . 51 358 . 725 100 417 502 353 Lost Part 405 | . . . 10 . . 18 10 180 100 . 57 30 . Lost Ally 190 | . . . . . . . . 10 . . . 180 . Purge Threat 518 | . . . 150 . . . 218 . . . . 150 . Squads Dispatched 28 | . 2 . 8 . . . . . 9 . 3 6 . Investigation 9 | . 2 . 5 . . . . . 1 . . 1 . Extermination 9 | . . . . . . . . . 4 . 2 3 . Reinforcement 8 | . . . 2 . . . . . 3 . 1 2 . Assault 2 | . . . 1 . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Distress Signals 7 | . . . 1 . . . 1 . 1 . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 282 | . 19 11 49 2 18 5 29 37 42 3 22 37 8 Peak Tracking Total 9 | . 5 3 5 2 9 4 6 8 4 1 5 7 3 Tactical Retreats 19 | . . . 1 . 5 . 2 4 7 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Traps Triggered 13 | . . . . . . . 1 1 7 . 1 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Machines Disabled 28 | . 2 . . . 9 . 1 6 2 . 3 4 1 Max in Single Turn 2 | . 2 . . . 2 . 1 2 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . 1 1 . Garrison Relay 2 | . . . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Machines Accessed 62 | . 8 1 12 . 2 . 9 2 12 . 6 4 6 Terminals 34 | . 6 . 8 . . . 7 2 6 . 2 3 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . . . 1 . 1 . . Recycling Units 13 | . 2 . 2 . . . . . 2 . 1 . 6 Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . Garrison Access 5 | . . . . . . . 1 . 2 . 1 1 . Total Hacks 169 | . 25 1 40 . 3 . 29 3 20 . 18 11 19 Successful 81 | . 9 1 20 . 3 . 15 1 5 . 12 2 13 Failed 87 | . 16 . 20 . . . 13 2 15 . 6 9 6 Catastrophic 19 | . 3 . 5 . . . 3 2 4 . 1 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 63 | . 15 . 14 . 1 . 13 . 1 . . 8 11 Terminals 90 | . 19 . 19 . . . 24 3 11 . 4 10 . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 5 | . . . 2 . . . . . 1 . 2 . . Recycling Units 33 | . 6 . 3 . . . . . 4 . 1 . 19 Scanalyzers 30 | . . . 16 . . . 4 . . . 10 . . Garrison Access 5 | . . . . . . . 1 . 2 . 1 1 . Terminal Hacks 25 | . 6 1 2 . 3 . 9 1 . . 2 1 . Record 2 | . . . . . 2 . . . . . . . . Part Schematic 4 | . 3 . . . . . 1 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . 1 . . . 3 . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . . 2 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . 1 . . Recycling Unit Hacks 7 | . 1 . . . . . . . 1 . . . 5 Retrieve Components 7 | . 1 . . . . . . . 1 . . . 5 Scanalyzer 24 | . . . 14 . . . 3 . . . 7 . . Insert Component 10 | . . . 6 . . . 2 . . . 2 . . Analyze 14 | . . . 8 . . . 1 . . . 5 . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 1 1 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . 1 1 . Unauthorized Hacks 15 | . 2 . 2 . . . 2 . 1 . . . 8 Terminals 2 | . . . . . . . 2 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . . . 1 . . . 8 Reject 5 | . . . . . . . . . . . . . 5 Recyclers 2 | . . . . . . . . . 1 . . . 1 Mask 1 | . . . . . . . . . . . . . 1 Tunnel 5 | . 2 . 2 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 10 . . . 8 2 10 . 5 3 6 Full Trace Events 4 | . . . 3 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 3 . 6 . . . 2 . . . 2 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . Time 67 | . . . 32 . . . . . . . 35 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 25 | . 3 . . . . . . . 3 . . . 19 Parts Scanalyzed 10 | . . . 6 . . . 2 . . . 2 . . Part Schematics Acquired 9 | . . . 6 . . . 1 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked 12 | . . . . . . . . . 3 5 3 1 . Non-combat 3 | . . . . . . . . . 2 . 1 . . Combat 9 | . . . . . . . . . 1 5 2 1 . Robot Hacks Applied 12 | . . . . . . . . . 3 5 3 1 . find_chute 1 | . . . . . . . . . 1 . . . . drop_inventory 2 | . . . . . . . . . 1 . 1 . . ignore_targets 5 | . . . . . . . . . . 5 . . . amplify_resonance 2 | . . . . . . . . . 1 . . 1 . formatsys_high 2 | . . . . . . . . . . . 2 . . Relay Couplers Released 8 | . . . . . . . . 8 . . . . . Machine Destruction 8 | . . . . . . . . 8 . . . . . Attached 2 | . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Total Allies 13 | . . . . . . . 1 . . . 2 10 . Largest Group 10 | . . . . . . . 1 1 . . . 10 . Highest-Rated Group 173 | . . . . . . . 10 10 . . . 173 . Highest-Rated Ally 29 | . . . . . . . 10 10 . . . 29 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . 6 . . . . 1 73 . Total Damage 1305 | . . . . . . 339 . . . . 20 946 . Kills 11 | . . . . . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 1 . Turrets Deployed 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Active Infowar (turns) 4470 | 87 579 . . . . . 1716 1514 574 . . . . Optics 3643 | . . . . . . . 1558 1511 574 . . . . Seismic 666 | 87 579 . . . . . . . . . . . . Machine Analysis 3230 | . . . . . . . 1716 1514 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Turns Passed 22617 | 219 1607 2005 3338 295 2863 530 1890 1824 3491 206 1557 1357 1435 Spaces Moved 9060 | 106 633 733 1473 128 1151 163 691 690 1314 76 537 552 813 Core 3 | 2 . . . . . . . 1 . . . . . Treads 7342 | 104 633 733 1473 128 1151 163 618 689 1314 76 241 19 . Legs . | . . . . . . . . . . . . . . Wheels 1715 | . . . . . . . 73 . . . 296 533 813 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 185 160 160 240 210 145 160 Average Speed 208 | 157 228 240 186 217 212 240 234 208 226 240 229 171 160 Slowest Speed 700 | 160 240 240 240 240 240 240 240 700 400 240 320 570 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 6 90 98 81 44 89 36 57 74 35 73 14 81 89 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 8 | . 2 1 2 1 1 . . . . . . . 1 Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 76 | . 4 24 2 . 10 . . . 5 . 15 16 . Terrain Destroyed 462 | . 51 58 2 . 47 112 . 96 25 . 22 49 . Melee 11 | . 4 . 2 . . . . . 5 . . . . Projectile 70 | . . . . . 18 17 . 4 20 . 7 4 . AOE 377 | . 47 58 . . 27 95 . 90 . . 15 45 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Total 11325 | 136 734 953 1870 135 1379 225 869 874 1620 89 739 807 895 Wait 764 | . 2 173 189 1 12 2 83 13 72 . 93 91 33 Move 9049 | 105 632 732 1472 127 1150 162 691 689 1314 75 536 551 813 Hop . | . . . . . . . . . . . . . . Pick Up 188 | 10 26 9 27 . 40 7 9 10 25 1 14 10 . Fast Attach 105 | 6 1 . 11 . 2 1 8 35 17 1 3 19 1 Attach 47 | 2 . . 3 1 10 8 1 9 7 . 5 1 . Detach 8 | 1 . . . . . 3 . 4 . . . . . Swap 141 | . 11 11 22 . 11 3 7 6 35 2 12 18 3 Drop 228 | 1 18 9 46 1 44 5 19 10 31 1 12 30 1 Fire 662 | 11 35 18 89 5 110 31 45 85 92 9 37 58 37 Melee 103 | . 9 . 2 . . 3 . 10 20 . 24 29 6 Ram 4 | . . . . . . . . . . . 3 . 1 Kick . | . . . . . . . . . . . . . . Crush 17 | . . 1 9 . . . 6 1 . . . . . Escape Stasis 9 | . . . . . . . . 2 7 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low / Gar) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 12) 697 | -10/Materials | Discovered new exit (range 10) 720 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Discovered new exit (range 9) 1594 | -10/Materials | Discovered new exit (range 16) 1827 | -10/Materials | Entered Mines 1923 | -10/Mines | Learned location of Zion (-7) 1972 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2469 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2744 | -10/Mines | Learned Materials stockpile data 2927 | -10/Mines | Discovered new exit (range 9) 2948 | -10/Mines | Discovered new exit (range 15) 3114 | -10/Mines | Discovered new exit (range 5) 3832 | -10/Mines | Entered Materials 3832 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4531 | -9/Materials | Build established: Tank 4717 | -9/Materials | Discovered new exit (range 16) 4906 | -9/Materials | Repaired Med. Armor Plating 5312 | -9/Materials | Discovered new exit (range 8) 5957 | -9/Materials | Discovered new exit (range 6) 6213 | -9/Materials | Build established: Scavenger-Gunner 6627 | -9/Materials | Identified exit to Mines 6785 | -9/Materials | Discovered new exit (range 16) 7032 | -9/Materials | First assault squad dispatched 7170 | -9/Materials | Entered Mines 7234 | -9/Mines | Learned location of Storage (-7) 7234 | -9/Mines | Discovered new exit (range 8) 7453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7456 | -9/Mines | Discovered new exit (range 5) 7465 | -9/Mines | Entered Exiles 7525 | -9/Exiles | Met 8R-AWN 7552 | -9/Exiles | Build established: Tank 7566 | -9/Exiles | Met EX-HEX 7703 | -9/Exiles | Met EX-DEC 7859 | -9/Exiles | Discovered new exit (range 11) 8045 | -9/Exiles | Met EX-BIN 8079 | -9/Exiles | Aligned with FarCom system 8081 | -9/Exiles | Given EX-Vault access code 8137 | -9/Exiles | Opened EX-Vault 8163 | -9/Exiles | Found YOLO Cannon 8185 | -9/Exiles | Found Lightpack 2.0 8194 | -9/Exiles | Found Army-in-a-Box 8241 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9267 | -9/Exiles | Attacked by the Exiles 9381 | -9/Exiles | Core integrity fell below 50% 9448 | -9/Exiles | Destroyed 8R-AWN 9458 | -9/Exiles | Found Prototype Ballistic Gun 9468 | -9/Exiles | Lost 6 parts (1p3n2w) 9505 | -9/Exiles | Identified 8R-AWN's Boregun 9837 | -9/Exiles | Destroyed EX-DEC 9898 | -9/Exiles | Found Deploy-a-Sentry 9930 | -9/Exiles | Destroyed EX-HEX 9960 | -9/Exiles | Destroyed EX-BIN 10001 | -9/Exiles | Found Prototype Device 10003 | -9/Exiles | Identified System Purifier 10065 | -9/Exiles | Found Prototype Processor 10070 | -9/Exiles | Identified Exp. Core Analyzer 10328 | -9/Exiles | Stole four prototypes: Lightpack 2.0, Army-in-a-Box, YOLO Cannon, Deploy-a-Sentry 10328 | -9/Exiles | Entered Mines 10375 | -8/Mines | 7V-RTL came to Exiles' defense 10377 | -8/Mines | DAS Turret deployed 10475 | -8/Mines | Lost 3 parts (2n1u) 10475 | -8/Mines | Core integrity fell below 20% 10494 | -8/Mines | Destroyed 7V-RTL 10769 | -8/Mines | Build established: Scavenger-Mutant 10815 | -8/Mines | Discovered new exit (range 6) 10858 | -8/Mines | Entered Materials 10858 | -8/Materials | Evolved 2 slots: Utility x2 11288 | -8/Materials | Discovered new exit (range 19) 11325 | -8/Materials | Build established: Scavenger-Skirmisher 11660 | -8/Materials | Discovered new exit (range 18) 11971 | -8/Materials | Destroyed 8 combat bots 11992 | -8/Materials | Build established: Scavenger-Tank 12200 | -8/Materials | Central database locked down 12746 | -8/Materials | Identified exit to Garrison 12748 | -8/Materials | Entered Garrison 12748 | -8/Garrison | Accompanied by 1 ally 12799 | -8/Garrison | Installed Relay Interface Framework 12955 | -8/Garrison | Phase Generator disabled 13032 | -8/Garrison | Triggered checkpoint 13089 | -8/Garrison | Garrison Relay disabled 13188 | -8/Garrison | Triggered checkpoint 13347 | -8/Garrison | Lost 5 parts (3n2w) 13709 | -8/Garrison | Lost 3 parts (1u2w) 13766 | -8/Garrison | Discovered new exit (range 8) 14019 | -8/Garrison | Discovered new exit (range 5) 14105 | -8/Garrison | Discovered new exit (range 32) 14105 | -8/Garrison | Discovered new exit (range 92) 14105 | -8/Garrison | Discovered new exit (range 50) 14106 | -8/Garrison | Triggered checkpoint 14106 | -8/Garrison | Garrison Relay disabled 14132 | -8/Garrison | Core integrity fell below 50% 14186 | -8/Garrison | Lost 5 parts (2n3w) 14392 | -8/Garrison | Build established: Scavenger-Mutant 14429 | -8/Garrison | Core integrity fell below 20% 14572 | -8/Garrison | Entered Factory 14572 | -7/Factory | Evolved 2 slots: Utility x2 14638 | -7/Factory | Lost 3 parts (1p1n1w) 14972 | -7/Factory | First assault squad dispatched 14972 | -7/Factory | Lost 3 parts (2u1w) 15000 | -7/Factory | Build established: Scavenger-Tank 15361 | -7/Factory | Discovered new exit (range 10) 15399 | -7/Factory | Discovered new exit (range 5) 15742 | -7/Factory | Identified exit to Garrison 15907 | -7/Factory | Build established: Gunner 16567 | -7/Factory | Build established: Mutant 16963 | -7/Factory | Build established: Gunner 17749 | -7/Factory | Discovered new exit (range 3) 18063 | -7/Factory | Sucked down chute 18063 | -7/Factory | Entered Waste 18078 | -7/Waste | EMP discharged 18095 | -7/Waste | Spotted C-40 Crusher 18115 | -7/Waste | Spotted C-40 Crusher 18130 | -7/Waste | Spotted C-40 Crusher 18162 | -7/Waste | Spotted C-40 Crusher 18178 | -7/Waste | EMP discharged 18178 | -7/Waste | System corruption reached 10% 18185 | -7/Waste | Spotted C-40 Crusher 18233 | -7/Waste | Discovered new exit (range 16) 18269 | -7/Waste | Entered Factory 18611 | -7/Factory | Build established: Mutant 18985 | -7/Factory | Core integrity fell below 50% 19023 | -7/Factory | Lost 4 parts (1p2n1u) 19410 | -7/Factory | Discovered new exit (range 15) 19563 | -7/Factory | Repaired Mni. Assault Cannon 19677 | -7/Factory | Identified exit to Storage 19677 | -7/Factory | Identified exit to Lower Caves 19826 | -7/Factory | Entered Storage 19868 | -7/Storage | Build established: Gunner 20460 | -7/Storage | Core integrity fell below 20% 20612 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 20775 | -7/Storage | Lost 5 allies 20786 | -7/Storage | Discovered new exit (range 15) 21090 | -7/Storage | Lost 5 allies 21175 | -7/Storage | Used back door to open Recycling access 21175 | -7/Storage | Discovered new exit (range 5) 21183 | -7/Storage | Entered Recycling 21384 | -7/Recycling | Discovered new exit (range 8) 21473 | -7/Recycling | Build established: Tank 22535 | -7/Recycling | Scanned before Scraplab entrance 22568 | -7/Recycling | Angered Scraplab inhabitants 22618 | -7/Recycling | Destroyed by 5Q-TLT(j) with Overtuned Pulse Rifle Last Messages --------------- 22515_ System corrupted: Matter fused (-10). 22535_ LOCAL NARROWCAST: You may approach the wall. 22539_ The wall retracts into the floor. NO-93S(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 22542_ The floor rises up to form a wall. 22546_ System corrupted: Substantial component data lost. 22554_ V3-PGU(c) is busy at their terminal. 22568_ Critical hit (Burn: +50). 22569_ NO-93S(j) destroyed. 22570_ N 4WYMYG>9I0B4