Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 23:31:24 Player: BOBIT Result: Destroyed by as-52958 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (69) 69 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 484 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 65/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Heat Sink Small Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Compact Wheel Small Laser Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 5 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 4 | 1 2 1 Device 2 | . 2 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 76 | . 82 58 Engine 8 | . 11 . Leg 17 | . 23 . Flight 6 | . . 24 Device 8 | . 9 6 Storage 11 | . 11 10 Ballistic Gun 17 | . 23 . Special Weapon 3 | . . 12 Special Melee Weapon 1 | . . 6 Naked Turns 7 | . 1 6 Heaviest Build 13 | 12 13 5 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 5 | 5 5 4 Most Carried 6 | 6 6 4 Average Carried 5 | 4 5 4 Final Capacity 6 | 6 4 4 Final Carried 6 | 6 4 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 290 | 171 87 32 Remotely . | . . . Salvage Created 87 | . 87 . Parts 8 | . 7 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 2 | . 1 1 Worker 1 | . . 1 Grunt 2 | . 2 . Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 409 | . 190 219 Core 255 | . 107 148 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 6 | . 5 1 Largest 2 | . 2 1 Hottest 100 | . 40 100 Shots Fired 11 | . 10 1 Gun 10 | . 10 . Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic 10 | . 10 . Thermal 1 | . . 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 1 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . 6 1 Core Hits 5 | . 4 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 77 | . 53 24 Guns 53 | . 53 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 53 | . 53 . Thermal 24 | . . 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 6 | . . 6 Corruption Purged . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 6 15 Average Temperature 8 | . 6 15 Received Heat Transfer 61 | . 21 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 82 | . 82 51 Average Influence 30 | . 41 32 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 9 20 Peak Tracking Total 20 | . 7 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Sabotage 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 341 | 72 201 68 Spaces Moved 332 | 50 154 128 Core 60 | 9 38 13 Treads . | . . . Legs 154 | 41 113 . Wheels . | . . . Hover . | . . . Flight 118 | . 3 115 Fastest Speed 37 | 50 37 37 Average Speed 80 | 115 101 41 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 35 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 390 | 62 189 139 Wait 24 | . 18 6 Move 328 | 49 153 126 Hop 1 | . . 1 Pick Up 12 | 7 4 1 Fast Attach 12 | 5 5 2 Attach 1 | 1 . . Detach . | . . . Swap . | . . . Drop 6 | . 4 2 Fire 6 | . 5 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 17) 249 | -10/Materials | Released all parts (7) 274 | -10/Materials | Entered Mines 327 | -10/Mines | Assembled infested the area 332 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 336 | -10/Mines | Core integrity fell below 50% 339 | -10/Mines | Core integrity fell below 20% 342 | -10/Mines | Destroyed by as-52958 with Assembled Maul Last Messages --------------- 00329_ ZY-3JO(g): "Everyone knows a good old rocket launcher goes a long way." 00330_ ZY-3JO(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00331_ ZY-3JO(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00332_ ZY-3JO(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00332_ ZY-3JO(g) slips back into the shadows. 00334_ Med. Matter Pod destroyed. 00334_ System corrupted by crushing effect (+1). 00334_ Knocked back. 00334_ Dropped Ion Engine. 00334_ Mining Laser destroyed. 00334_ Acquired Ion Engine. 00336_ Datajack destroyed. 00336_ Flight Unit destroyed. 00336_ System corrupted by crushing effect (+4). 00336_ System corrupted by crushing effect (+3). 00340_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????#???????????????????????????????????? | | ????????# #?#????????????????????????????????? | | ????????# ## ?##????????????????????????????? | | ????????# ## ???????????????????????????? | | ???????## ???????????????????????????? | | ??????## ???????????????????????????? | | ??????# % ######????????????????????? | | ??????# < a @ #????????????????????? | | ???????# aa a #????????????????????? | | ??????????# ! a###a #????????????????????? | | ??????????## aa#### #????????????????????? | | ???????????# = a #????????# ?????????? | | ???????????## # #???????? ????????? | | ????????????## ??# ######???????? #???????? | | ?????????????#???# #????????????? ????? | | ?????????????????# #????????????# ?????? | | ?????????????????# ##??????##### ?????? | | ????????????????## ##?##### ?????? | | ?????# ####### ] ### ??????? | | ????# ## #??????? | | ????# ##### ## #???????? | | ???????????????# ### #???????# # | | ???????????????## ### #???#### #? | | ????????????????## #?# ##?## #? | | ?????????????????# #??# ### #? | | ?????????????????# ##### #?? | | ?????????????????# ##?? | | ?????????????????# ##??? | | ?????????????????## ##### ### #???? | | ??????????????????## #???# #?## #???? | | ???????????????????# #???## ##??# ##???? | | ??????????????????? #????#####???# ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 282 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed KineticBarrageSheargun Manual? 0 Play Time 00:08:05 Cumulative 41.2 hours Start 2020.02.24 @ 23:21:32 End 2020.02.24 @ 23:31:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9df0b18-1866-47d4-b2aa-594af4044633