Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 17:00:12 Player: Anting Result: Destroyed by 1C-MZ4(M) with Enhanced Flamer Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3084) 3084 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 8098 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 60 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 85/100 System Corruption 1% Temperature Cool (20) Movement Core (100) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Improved Utility Shielding Improved Shield Generator Heavy Missile Launcher Field Lobotomy Kit (5) Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon Makeshift Hammer > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Treads Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Gravmag System Improved Cooling System Transmission Jammer Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Component Analysis Suite System Restoration Module Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Field Lobotomy Kit [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 104 | 6 4 4 . 10 36 36 4 2 2 Power 9 | 1 . 1 . . 3 3 1 . . Engine 6 | 1 . 1 . . . 3 1 . . Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 2 . 1 13 14 . . . Treads 17 | 2 . . . . 13 2 . . . Leg 11 | . . 2 . 1 . 8 . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . . 4 . . . Flight . | . . . . . . . . . . Utility 32 | 1 3 . . 3 10 11 2 2 . Device 8 | . . . . . 1 4 2 1 . Storage 4 | 1 2 . . 1 . . . . . Processor 3 | . . . . 1 1 . . 1 . Hackware 3 | . . . . . . 3 . . . Protection 14 | . 1 . . 1 8 4 . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 1 1 . 6 10 8 1 . 2 Energy Gun 5 | 1 . 1 . . 2 1 . . . Energy Cannon 10 | . . . . 2 4 4 . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 2 | . 1 . . 1 . . . . . Launcher 7 | . . . . 1 4 1 1 . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 5 | . . . . 1 . 2 . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 40 | . 1 4 . . 14 16 5 . . Power 4 | . 1 . . . 2 1 . . . Propulsion 15 | . . 1 . . 6 4 4 . . Utility 15 | . . 1 . . 6 7 1 . . Weapon 6 | . . 2 . . . 4 . . . Highest Loss Streak 7 | . 1 2 . . 7 7 2 . . To Critical Strikes 2 | . . . . . 1 . 1 . . Average Slot Usage (%) 86 | . 88 72 71 98 99 91 54 34 43 Engine 8 | . 7 13 14 14 . 6 2 . . Core 1 | . . . . . 8 . . . . Treads 10 | . 28 . . . 35 . . . . Leg 15 | . . 26 28 28 . 27 . . . Device 1 | . . . . . . 4 6 3 7 Storage 10 | . 14 14 14 14 9 6 . . . Processor 5 | . . . . 2 15 7 7 11 15 Hackware 2 | . . . . . . 1 23 18 15 Protection 8 | . 9 . . 10 10 13 . . . Energy Gun 3 | . 1 13 14 . 1 4 . . . Energy Cannon 7 | . . . . 12 14 8 2 . . Ballistic Gun 2 | . 14 1 . . . . . . . Ballistic Cannon 5 | . 12 . . 13 1 . . . . Impact Weapon 1 | . . . . . . 4 2 . 4 Peak Build Rating 50 | 6 8 8 7 17 31 50 46 16 19 Average Rating 19 | 4 7 6 6 13 26 44 23 14 17 On Entrance 13 | . 6 7 6 7 13 26 45 12 16 Naked Turns . | . . . . . . . . . . Heaviest Build 128 | 11 90 28 24 97 110 128 33 1 5 Greatest Support 80 | 40 40 40 20 20 80 72 36 3 3 Greatest Overweight (x) 4 | . 2 1 1 4 2 2 2 . 1 Average Overweight (x) . | . . . 1 3 1 . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 25 25 5 5 5 Average Capacity 18 | 6 13 15 15 22 25 23 5 5 5 Most Carried 25 | 5 12 15 15 22 25 25 5 5 5 Average Carried 16 | 2 9 14 14 19 24 20 4 4 4 Final Capacity 25 | 8 15 15 15 25 25 5 5 5 5 Final Carried 22 | 3 12 15 15 22 18 5 5 4 5 Class Distribution -------------------- 64% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2013 | 216 267 53 . 151 516 370 362 54 24 Remotely . | . . . . . . . . . . Salvage Created 2913 | . 468 200 . 58 1452 520 215 . . Parts 186 | . 31 15 . 8 104 19 9 . . Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 4 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 77 | . 11 5 . 6 32 12 11 . . Melee 6 | . . 1 . . . 4 1 . . Guns 15 | . 9 4 . . 2 . . . . Cannons 19 | . 2 . . 3 13 1 . . . AOE 30 | . . . . 3 15 3 9 . . Classes Destroyed 14 | . 6 1 . . 4 1 2 . . Worker 7 | . . 1 . . 4 2 . . . Builder 3 | . . . . . 1 2 . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 3 | . 1 1 . . 1 . . . . Operator 5 | . 1 . . . 2 2 . . . Watcher 6 | . 1 . . . 4 1 . . . Swarmer 27 | . 3 3 . 6 9 . 6 . . Grunt 28 | . 8 2 . . 13 5 . . . Brawler 2 | . . . . . 1 1 . . . Sentry 8 | . . . . . 7 1 . . . Hunter 2 | . . . . . 2 . . . . Programmer 5 | . . . . . . 5 . . . Thug 1 | . . . . . . . 1 . . Butcher 3 | . . . . . . . 3 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 2 4 . 3 5 6 5 . . Combat Bots Only 5 | . 2 4 . 3 5 2 5 . . Max Kills in Single Turn 5 | . 1 1 . 2 5 3 2 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 2 4 2 2 . . Melee 1 | . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 623 | . 48 37 . 24 157 259 57 20 21 Missed 185 | . 13 7 . 4 35 80 26 9 11 Damage Taken 6399 | . 490 354 . 154 2107 2446 554 162 132 Core 1060 | . 47 28 . 8 267 284 162 147 117 Absorbed by Shields 243 | . . . . . . 243 . . . Core Remaining (%) 72 | 100 . . . 66 51 . . . . Volleys Fired 184 | . 51 14 . 14 73 22 10 . . Largest 2 | . 2 2 . 2 2 2 2 . . Hottest 140 | . 70 60 . 103 138 140 104 . . Shots Fired 292 | . 102 21 . 26 103 28 12 . . Gun 108 | . 59 21 . . 21 7 . . . Cannon 159 | . 43 . . 24 72 18 2 . . Launcher 25 | . . . . 2 10 3 10 . . Special . | . . . . . . . . . . Kinetic 124 | . 94 9 . 12 9 . . . . Thermal 78 | . 8 12 . 12 32 12 2 . . Explosive 25 | . . . . 2 10 3 10 . . Electromagnetic 65 | . . . . . 52 13 . . . Robot Hit Streak 12 | . 8 7 . 2 12 3 7 . . Robot Miss Streak 5 | . 2 2 . 5 4 4 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 208 | . 70 16 . 9 61 43 9 . . Core Hits 136 | . 33 11 . 6 52 16 18 . . Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 7 | . . . . . . 7 . . . Critical Strikes 13 | . 2 . . 1 2 7 1 . . Burn 1 | . . . . . 1 . . . . Meltdown 1 | . . . . . 1 . . . . Blast 3 | . 2 . . 1 . . . . . Smash 8 | . . . . . . 7 1 . . Melee Attacks 66 | . . . . . . 61 4 . 1 Impact 66 | . . . . . . 61 4 . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8166 | . 836 190 . 348 3125 2480 1187 . . Guns 877 | . 428 166 . . 233 50 . . . Cannons 2014 | . 382 . . 170 1328 106 28 . . Explosions 3593 | . . . . 150 1531 911 1001 . . Melee 1518 | . . . . . . 1360 158 . . Ramming 164 | . 26 24 . 28 33 53 . . . Kinetic 918 | . 707 52 . 57 102 . . . . Thermal 1413 | . 103 114 . 113 536 519 28 . . Explosive 3098 | . . . . 150 1453 494 1001 . . Electromagnetic 1055 | . . . . . 1001 54 . . . Impact 1518 | . . . . . . 1360 158 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 11 12 9 10 10 Average Corruption 8 | . . . . . 11 5 9 9 8 Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . Effects 88 | . . . . . 19 29 29 9 2 Message Errors 16 | . . . . . 3 4 6 2 1 Matter Fused 27 | . . . . . 5 8 11 2 1 Heat Flow Errors 7 | . . . . . 1 1 4 1 . Energy Discharges 7 | . . . . . 2 2 2 1 . Parts Rejected 3 | . . . . . . 2 1 . . Data Loss (minor) 13 | . . . . . 5 4 2 2 . Data Loss (major) 10 | . . . . . 2 5 2 1 . Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . 1 1 . . Weapon Failures 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 937 | . . . . 14 133 737 53 . . Projectiles 25 | . . . . 2 23 . . . . Explosions 355 | . . . . 12 110 223 10 . . Melee 557 | . . . . . . 514 43 . . Knockbacks 17 | . 3 1 . 1 4 8 . . . Impact 9 | . . 1 . 1 . 7 . . . Kinetic 6 | . 3 . . . 3 . . . . Secondary 2 | . . . . . 1 1 . . . Self-Inflicted Damage 202 | . . . . 3 31 142 26 . . Shots 6 | . . . . 1 2 2 1 . . Rammed 19 | . 7 3 . . 6 3 . . . Targets Rammed 30 | . 7 8 . 6 6 3 . . . Kicked 10 | . . 4 . 6 . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 688 | . 82 63 . 357 688 246 251 93 26 Average Temperature 115 | . 20 31 . 142 171 77 88 59 26 Received Heat Transfer 1913 | . 249 177 . . 792 588 27 . 80 Effects 41 | . . . . 1 37 3 . . . Shutdowns 6 | . . . . . 6 . . . . Energy Bleed 4 | . . . . . 4 . . . . Interference 11 | . . . . 1 7 3 . . . Matter Decay 6 | . . . . . 6 . . . . Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 8 | . . . . . 8 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 5 1 . . Combat Hostiles 6 | . . . . . 1 4 1 . . Parts Fried 9 | . . . . . 5 4 . . . Impact Corruptions 22 | . . . . . . 20 2 . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2154 | . 296 250 . 185 988 398 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 535 | . 148 153 . 156 535 341 . . . Initial 220 | . . . . . 28 220 . . . Average 90 | . 48 45 . 35 165 174 . . . Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 86 | 100 100 100 . 100 69 56 . . . Level 1 10 | . . . . . 16 43 . . . Level 2 3 | . . . . . 14 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 7 8 . . . Investigation 3 | . . . . . 2 1 . . . Extermination 5 | . . . . . . 5 . . . Reinforcement 7 | . 1 . . . 4 2 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 7 | . . . . . 7 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 27 7 . 6 41 24 13 4 5 Peak Tracking Total 8 | . 3 5 . 4 8 7 5 3 8 Tactical Retreats 11 | . 3 . . 2 2 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 3 | . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 8 | . . . . . 2 6 . . . Max in Single Turn 3 | . . . . . 1 3 . . . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 18 | . 6 . 1 . 6 5 . . . Terminals 13 | . 5 . . . 4 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 47 | . 20 . 1 . 16 10 . . . Successful 20 | . 9 . 1 . 7 3 . . . Failed 26 | . 10 . . . 9 7 . . . Catastrophic 7 | . 2 . . . 2 3 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 37 | . 15 . 1 . 13 8 . . . Terminals 38 | . 17 . . . 13 8 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 3 | . . . . . 1 2 . . . Terminal Hacks 5 | . 3 . 1 . . 1 . . . Robot Analysis 3 | . 3 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 9 | . 4 . . . 4 1 . . . Terminals 9 | . 4 . . . 4 1 . . . Botnet 9 | . 4 . . . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 6 . . . 4 3 . . . Full Trace Events 3 | . 1 . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . 14 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 4 | . . 2 . 1 . . . 1 . Largest Group 2 | . . 2 1 1 . . . 1 . Highest-Rated Group 138 | . . 38 31 31 . . . 138 . Highest-Rated Ally 138 | . . 31 31 31 . . . 138 . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . Total Damage 107 | . . 107 . . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 11735 | 59 1678 1210 542 3094 2156 1656 788 251 301 Spaces Moved 6095 | 40 844 604 285 770 639 883 1181 480 369 Core 1701 | 17 . . . . . . 835 480 369 Treads 1523 | 23 844 14 . . 639 3 . . . Legs 2318 | . . 590 285 770 . 673 . . . Wheels . | . . . . . . . . . . Hover 553 | . . . . . . 207 346 . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 160 160 190 190 240 48 48 50 50 Average Speed 163 | 113 172 189 190 353 240 157 52 50 79 Slowest Speed 400 | 160 320 240 190 400 320 312 180 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 67 | 5 94 99 62 99 60 26 97 71 60 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 8 | . . 1 . 2 . . 3 1 1 Spaces Dug 9 | . . . . . . 9 . . . Terrain Destroyed 342 | . . . . 20 156 64 102 . . Melee 9 | . . . . . . 9 . . . Projectile 1 | . . . . . . 1 . . . AOE 332 | . . . . 20 156 54 102 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 7450 | 53 972 642 286 1099 1145 1058 1330 490 375 Wait 838 | . 54 6 . 279 352 15 125 7 . Move 6087 | 39 843 603 284 769 639 882 1180 479 369 Hop . | . . . . . . . . . . Pick Up 86 | 8 10 6 1 13 24 20 1 1 2 Fast Attach 14 | 1 2 . . 2 1 6 1 . 1 Attach 57 | 5 . 4 . 1 19 24 1 2 1 Detach 6 | . . 1 . 1 . 2 2 . . Swap 33 | . 2 . . 7 16 6 2 . . Drop 49 | . 3 . 1 6 16 17 4 1 1 Fire 184 | . 51 14 . 14 73 22 10 . . Melee 66 | . . . . . . 61 4 . 1 Ram 3 | . . . . . . 3 . . . Kick 10 | . . 4 . 6 . . . . . Crush 16 | . 7 4 . . 5 . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 13) 445 | -10/Materials | Central database locked down 488 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Discovered new exit (range 15) 735 | -10/Materials | Discovered new exit (range 5) 1277 | -10/Materials | Discovered new exit (range 11) 1738 | -10/Materials | Entered Mines 1740 | -10/Mines | Discovered new exit (range 8) 1758 | -10/Mines | Learned Materials security intel 1893 | -10/Mines | Discovered new exit (range 9) 1992 | -10/Mines | Found a hidden stash of uninstalled traps 2182 | -10/Mines | Learned 8 Materials zone layouts 2362 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2362 | -10/Mines | Discovered new exit (range 5) 2948 | -10/Mines | Entered Exiles 2948 | -10/Exiles | Accompanied by 1 ally 2978 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2992 | -10/Exiles | Met 8R-AWN 3028 | -10/Exiles | Met EX-HEX 3080 | -10/Exiles | Met EX-BIN 3102 | -10/Exiles | Aligned with FarCom system 3104 | -10/Exiles | Given EX-Vault access code 3148 | -10/Exiles | Opened EX-Vault 3158 | -10/Exiles | Found Field Lobotomy Kit 3197 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3252 | -10/Exiles | Met EX-DEC 3440 | -10/Exiles | Discovered new exit (range 14) 3490 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3490 | -10/Exiles | Entered Mines 3571 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3712 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4359 | -9/Mines | Discovered new exit (range 4) 5197 | -9/Mines | Learned location of Zion (-7) 5741 | -9/Mines | Discovered new exit (range 15) 5904 | -9/Mines | Received a Mining Laser from a helpful Derelict 6123 | -9/Mines | Identified exit to Materials 6584 | -9/Mines | Entered Materials 6584 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6585 | -8/Materials | Identified exit to Factory 7132 | -8/Materials | Build established: Scavenger-Mutant 8212 | -8/Materials | Crushed by falling debris 8212 | -8/Materials | System corruption reached 10% 8243 | -8/Materials | Lost 4 parts (1p2n1u) 8470 | -8/Materials | Garrison activated, responded to threat 8610 | -8/Materials | Discovered exit to Factory (range 13) 8740 | -8/Materials | Entered Factory 8740 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8770 | -7/Factory | Lost 7 parts (1p4n2u) 8997 | -7/Factory | Build established: Scavenger-Tank 9658 | -7/Factory | Build established: Mutant 10101 | -7/Factory | System corruption reached 10% 10136 | -7/Factory | Lost 7 parts (1p2n3u1w) 10300 | -7/Factory | Lost 4 parts (2n2u) 10393 | -7/Factory | Identified exit to Storage 10393 | -7/Factory | Identified exit to Lower Caves 10396 | -7/Factory | Entered Lower Caves 10486 | -7/Lower Caves | Attacked by a faux Warlord 10587 | -7/Lower Caves | Build established: Hacker-Mutant 10599 | -7/Lower Caves | Core integrity fell below 50% 10640 | -7/Lower Caves | Discovered new exit (range 16) 10652 | -7/Lower Caves | Identified exit to Lower Caves 10680 | -7/Lower Caves | Encountered a Warlord checkpoint 11017 | -7/Lower Caves | Learned Factory terminal intel 11124 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11184 | -7/Lower Caves | Entered another Lower Caves area 11243 | -7/Lower Caves | Learned Factory emergency access door positions 11253 | -7/Lower Caves | Spotted B-75 Beast 11259 | -7/Lower Caves | Encountered a Warlord checkpoint 11307 | -7/Lower Caves | Discovered new exit (range 12) 11415 | -7/Lower Caves | Core integrity fell below 20% 11434 | -7/Lower Caves | Identified exit to Zion 11435 | -7/Lower Caves | Entered Zion 11465 | -7/Zion | Given A8's code to call for help 11468 | -7/Zion | System corruption cleaned by Quarantine Array 11566 | -7/Zion | Learned Factory garrison access intel 11577 | -7/Zion | Learned Factory interactive machine intel 11699 | -7/Zion | Rebuked by Imprinter 11717 | -7/Zion | Attempted to imprint without authorization 11717 | -7/Zion | Attacked by Zionites 11736 | -7/Zion | Destroyed by 1C-MZ4(M) with Enhanced Flamer Last Messages --------------- work one day? Think of all the applications! Of course valuable tech like this we'll need to keep hidden... and only dare use in the most serious emergencies... Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. 11717_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 11723_ NE-LZP(c) calibrates the Memory Banks. 11724_ NC-GSA(c) calibrates the Memory Banks. 11728_ NE-LZP(c) calibrates the Memory Banks. 11729_ Dropped Great Maul. 11730_ Critical hit (Burn: +80). 11731_ NC-GSA(c) calibrates the Memory Banks. 11731_ Acquired Great Maul. 11734_ NC-GSA(c) calibrates the Memory Banks. 11734_ NE-LZP(c) calibrates the Memory Banks. Map ----- +----------------------------------------------------+ | ???????#????##?##?#???#"?? 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""""""?"###""" """""" | | ?????######" "######"#""""" | | #?#??# " " " " #?#"#"" | | ?#???# " c """ #???#"" """"""" | | ????"#"""" " " #"??#"" """"""" | | ##???#""""" """""#"??#""" """ | | ???"?#""""" """" #"""#""" """ | | #????#" "" "" ""#?""##""" """"" | | ???""#"" """" "" " #"""##"""""#"""" | | ??"""#""""""" """""" #??"#""#""#""""" | | ##???#"""" """"""""""#??"#"#####"" | | "????# " """"" #???????###"" | | ???"?? """""""""""" #""??"#?##""" | | ?#???#""""""""" """""#??"#??#?#"#" | | ?????#??? """"" ""??????"?"?####"" | | "#???? ??"??""" "??????#????#??##"" """ | | ?????#??????"?? ?????????#???####"""""" | | ??????????????#?#?###??????#?????#"""##" | | ??????????"??????????????#???##??#"""?## | | ?????????"?????"???#????"???#??????#?#?# | | ?????"#???????????????#??????#?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed DamperBehemothAccelerator Manual? 0 Play Time 01:16:10 Cumulative 18.0 hours Start 2025.01.20 @ 15:41:04 End 2025.01.20 @ 17:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f46f015b-4349-4e4b-8e08-1d887e4aded3