Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 11:06:51 Player: canerib Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3134) 3134 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 9129 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 74 Entered DSFs 500 Cogmind --------- Core Integrity 786/1150 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (18) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Minigun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Huge Storage Unit Large Matter Pod Advanced Weight Redist. System Sensor Array Advanced Sensor Array Advanced Terrain Scan Processor Salvage Targeting Computer Improved Targeting Computer Improved Target Analyzer Matter Filter Utility Shielding Light Armor Plating Heavy Armor Plating Improved Light Armor Plating Reflective Plating Thermal Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] Corruption Screen Shock Bomb Launcher Shock Bomb Launcher Mining Laser [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . 1 Utility 6 | . . 1 . 2 . . . 2 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 108 | 10 7 25 17 7 20 2 7 12 1 Power 11 | 1 1 3 1 1 2 . 2 . . Engine 8 | 1 . 3 1 1 1 . 1 . . Core 3 | . 1 . . . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 40 | 4 2 9 9 1 9 2 1 3 . Treads 31 | . . 8 9 1 9 2 1 1 . Leg 7 | 2 2 1 . . . . . 2 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 2 7 3 3 1 . 2 6 1 Device 14 | 1 1 2 2 1 1 . 1 4 1 Storage 4 | 1 1 1 . . . . . 1 . Processor 3 | . . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . . Protection 6 | . . 3 1 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 30 | 3 2 6 4 2 8 . 2 3 . Energy Gun 4 | 2 . . . . 1 . . 1 . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 18 | 1 . 5 4 2 6 . . . . Ballistic Cannon 4 | . 2 1 . . 1 . . . . Launcher 2 | . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 51 | . 2 8 8 1 3 . 16 8 5 Power 6 | . 1 2 1 . . . 2 . . Propulsion 19 | . 1 3 4 . 2 . 6 2 1 Utility 12 | . . . 1 1 . . 3 6 1 Weapon 14 | . . 3 2 . 1 . 5 . 3 Highest Loss Streak 16 | . 2 2 5 1 1 . 16 4 5 To Critical Strikes 2 | . . . 1 . . . . . 1 Average Slot Usage (%) 89 | . 99 96 93 98 98 100 77 36 31 Engine 5 | . 11 4 9 9 4 . . . . Core 2 | . 2 3 . . 2 6 4 . . Treads 21 | . . 30 30 27 21 33 20 4 3 Leg 4 | . 27 1 . . . . . 4 . Device 9 | . 14 5 8 17 15 13 12 5 6 Storage 9 | . 14 11 11 9 7 6 5 4 5 Processor 7 | . . 11 5 8 7 6 6 6 5 Protection 5 | . . 5 8 8 7 6 5 1 . Energy Gun 1 | . 1 . . . 6 6 1 . 4 Ballistic Gun 12 | . 1 10 20 18 22 13 8 . . Ballistic Cannon 6 | . 25 11 . . . 6 2 . . Peak Build Rating 46 | 7 11 20 19 30 44 45 46 38 37 Average Rating 21 | 5 9 16 15 28 37 44 34 24 26 On Entrance 21 | . 7 11 16 19 30 43 45 8 33 Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 14 34 98 99 109 118 118 118 34 35 Greatest Support 103 | 26 20 69 69 66 66 103 103 35 27 Greatest Overweight (x) 8 | 2 1 2 4 1 4 1 5 1 8 Average Overweight (x) . | . . . 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 10 10 Average Capacity 20 | 7 8 22 25 25 25 25 23 9 10 Most Carried 25 | 2 8 18 17 23 25 23 25 5 3 Average Carried 14 | . 6 14 13 21 23 22 20 3 2 Final Capacity 25 | 8 15 25 25 25 25 25 5 10 10 Final Carried 24 | 2 8 13 17 23 24 23 5 3 2 Class Distribution -------------------- 55% | Mutant 22% | Scavenger-Mutant 17% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Matter Collected 3094 | 213 542 910 468 196 459 . 225 81 . Remotely . | . . . . . . . . . . Salvage Created 4013 | 10 340 1235 852 406 574 . 530 46 20 Parts 242 | 4 37 95 63 14 22 . 4 1 2 Haulers Intercepted 5 | . 1 4 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 82 | . 14 29 17 6 9 . 3 3 1 Melee 3 | . . . . 1 . . . 2 . Guns 48 | . . 15 17 5 8 . 2 . 1 Cannons 30 | . 14 14 . . 1 . . 1 . Classes Destroyed 11 | 1 5 2 . . 2 . 1 . . Worker 1 | . . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 5 | . 1 4 . . . . . . . Recycler 7 | . 1 2 . 2 2 . . . . Watcher 6 | . 1 3 2 . . . . . . Swarmer 21 | . 9 11 . . . . . . 1 Grunt 37 | . 5 10 9 5 5 . 2 1 . Sentry 19 | . . 8 8 1 2 . . . . Specialist 1 | . . . . . . . 1 . . Programmer 4 | . . . . . 2 . . 2 . Best Kill Streak 5 | 1 4 5 2 4 4 . 2 1 1 Combat Bots Only 5 | . 4 5 2 3 2 . 2 1 1 Max Kills in Single Turn 2 | 1 1 2 1 2 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Hostile Shots Fired 801 | . 64 167 117 40 96 . 137 117 63 Missed 221 | . 11 34 30 9 40 . 51 27 19 Damage Taken 8364 | . 567 1595 1175 490 718 . 1436 1726 657 Core 1720 | . 117 194 148 47 78 . 299 473 364 Absorbed by Shields 29 | . . . . . . . . 29 . Redirected to Shielding 51 | . . . . . . . 28 23 . Regen/Repaired (Parts) 42 | . 42 . . . . . . . . Core Remaining (%) 66 | 100 53 . 14 91 88 . 64 52 . Volleys Fired 301 | 5 38 103 87 22 27 . 13 4 2 Largest 4 | 1 2 2 2 2 4 . 4 2 1 Hottest 196 | 50 78 78 46 46 170 . 170 196 75 Shots Fired 605 | 5 76 191 137 44 106 . 38 6 2 Gun 432 | 5 . 120 137 44 100 . 23 1 2 Cannon 163 | . 76 71 . . 6 . 5 5 . Launcher 10 | . . . . . . . 10 . . Special . | . . . . . . . . . . Kinetic 551 | . 76 191 137 44 79 . 24 . . Thermal 44 | 5 . . . . 27 . 4 6 2 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . . . . . 10 . . Robot Hit Streak 13 | 3 5 13 13 9 9 . 10 6 1 Robot Miss Streak 7 | 1 5 3 3 3 7 . 5 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . Shots Hit Robots 383 | 4 31 121 101 31 64 . 27 3 1 Core Hits 180 | 1 17 57 42 16 30 . 12 3 2 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . Critical Strikes 14 | . 5 5 2 . 1 . 1 . . Burn 1 | . . . . . 1 . . . . Destroy 4 | . . 2 2 . . . . . . Blast 9 | . 5 3 . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6362 | 49 650 1905 1128 570 1254 . 623 152 31 Guns 4166 | 49 . 952 1128 555 1162 . 296 . 24 Cannons 1861 | . 650 907 . . 78 . 108 118 . Explosions 219 | . . . . . . . 219 . . Melee . | . . . . . . . . . . Ramming 116 | . . 46 . 15 14 . . 34 7 Kinetic 5458 | . 650 1859 1128 555 918 . 348 . . Thermal 569 | 49 . . . . 322 . 56 118 24 Explosive . | . . . . . . . . . . Electromagnetic 219 | . . . . . . . 219 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 3 3 . 3 . . 12 . Average Corruption 3 | . . 2 3 . 2 . . 9 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 74 | . . 25 22 . 13 . . 14 . Message Errors 18 | . . 4 6 . 5 . . 3 . Matter Fused 19 | . . 7 5 . 3 . . 4 . Heat Flow Errors 10 | . . 5 1 . 3 . . 1 . Energy Discharges 7 | . . 2 3 . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 10 | . . 5 2 . 1 . . 2 . Data Loss (major) 3 | . . . 3 . . . . . . Misfires 1 | . . . 1 . . . . . . Alerts 2 | . . 1 . . 1 . . . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 2 | . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 25 | . . 25 . . . . . . . Projectiles 25 | . . 25 . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 15 | . 4 9 . . 1 . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 11 | . 4 6 . . 1 . . . . Secondary 3 | . . 3 . . . . . . . Self-Inflicted Damage 12 | . . . . . . . 9 . 3 Shots 2 | . . . . . . . 2 . . Rammed 41 | . . 7 . 3 1 . . 27 3 Targets Rammed 44 | . . 7 . 4 1 . . 29 3 Kicked . | . . . . . . . . . . Crushed 3 | . . . . 1 . . . 2 . Highest Temperature 293 | 32 153 293 217 11 243 . . 75 . Average Temperature 58 | 19 48 67 22 11 81 . . 34 . Received Heat Transfer 2286 | . 165 528 444 306 222 . 363 246 12 Effects 5 | . . 5 . . . . . . . Interference 5 | . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 1112 | 148 . . . . 666 . 111 150 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Peak Influence 507 | 5 261 507 436 284 199 39 105 53 20 Initial 213 | . 3 102 213 183 72 39 27 18 7 Average 161 | 1 123 206 307 190 80 39 45 18 5 Maximum Alert Level 2 | . 1 2 2 1 . . . . . Low Security (%) 63 | 100 83 47 2 77 100 100 100 100 100 Level 1 33 | . 16 49 89 22 . . . . . Level 2 2 | . . 3 8 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 2 3 1 3 . 1 2 . Investigation 4 | . . 1 . 1 1 . . 1 . Extermination 2 | . . . . . 1 . . 1 . Reinforcement 8 | . 2 1 3 . 1 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Distress Signals 9 | . 3 2 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 18 38 24 7 14 . 13 9 6 Peak Tracking Total 6 | . 5 5 5 3 4 . 6 4 5 Tactical Retreats 7 | . . 2 2 . 1 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Traps Triggered 15 | . 2 2 3 1 4 . 1 . 2 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Machines Disabled 4 | . 2 1 . . . . 1 . . Max in Single Turn 1 | . 1 1 . . . . 1 . . Garrison Access 2 | . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Machines Accessed 25 | . 5 3 6 3 3 1 . 4 . Terminals 17 | . 4 2 5 2 1 1 . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . 1 . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 59 | . 20 11 11 5 6 1 . 5 . Successful 23 | . 11 4 2 2 1 1 . 2 . Failed 36 | . 9 7 9 3 5 . . 3 . Catastrophic 6 | . . 1 2 . 1 . . 2 . Database Lockouts . | . . . . . . . . . . Manual 25 | . 11 7 4 . 1 . . 2 . Terminals 42 | . 15 9 9 4 1 1 . 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 8 | . 5 . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 2 . . 4 . . . . Garrison Access 2 | . . . . 1 . . . 1 . Terminal Hacks 9 | . 5 1 1 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Locate Traps 2 | . 1 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . 3 . 1 . . . . . . Scan Component 3 | . 2 . 1 . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 2 . . 1 . . . . Insert Component 2 | . . 1 . . 1 . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Seal Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 4 | . 3 1 . . . . . . . Terminals 4 | . 3 1 . . . . . . . Botnet 4 | . 3 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 5 3 6 2 3 . . 2 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . . . 15 . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 87 | . . . . . . . . 87 . Highest-Rated Ally 29 | . . . . . . . . 29 . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . . . . 26 . Total Damage 446 | . . . . . . . . 446 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Turns Passed 6365 | 80 751 1780 1161 533 998 147 172 627 116 Spaces Moved 2440 | 47 472 630 330 182 341 60 51 285 42 Core 53 | 9 . . . . . . 16 16 12 Treads 1790 | . . 594 330 182 341 60 35 218 30 Legs 588 | 29 472 36 . . . . . 51 . Wheels 9 | 9 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 240 240 240 240 50 50 200 Average Speed 203 | 113 123 216 249 240 244 240 218 181 248 Slowest Speed 560 | 190 190 320 480 240 480 240 560 250 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 76 58 55 20 13 3 42 7 2 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . 5 . . . 1 . . 2 . Melee . | . . . . . . . . . . Projectile 8 | . 5 . . . 1 . . 2 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Total 3250 | 65 567 859 542 228 437 63 86 355 48 Wait 282 | . 35 71 101 6 38 . 6 25 . Move 2432 | 46 471 629 329 181 340 60 50 284 42 Hop . | . . . . . . . . . . Pick Up 43 | 1 9 13 1 6 5 1 6 1 . Fast Attach 53 | 10 5 7 5 3 13 . 1 9 . Attach 29 | . . 8 4 1 4 2 6 3 1 Detach 1 | 1 . . . . . . . . . Swap 26 | . 2 10 8 3 3 . . . . Drop 33 | 2 7 11 1 2 6 . 4 . . Fire 301 | 5 38 103 87 22 27 . 13 4 2 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 41 | . . 7 . 4 1 . . 29 . Escape Stasis 6 | . . . 6 . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 514 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Repaired Aluminum Leg 630 | -10/Materials | Discovered new exit (range 8) 729 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Discovered new exit (range 6) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -9/Materials | Discovered new exit (range 15) 1896 | -9/Materials | Identified exit to Materials 2379 | -9/Materials | Discovered exit to Materials (range 3) 2568 | -9/Materials | Discovered new exit (range 10) 2609 | -9/Materials | Identified exit to Storage 2612 | -9/Materials | Entered Storage 2747 | -9/Storage | Core integrity fell below 50% 2975 | -9/Storage | Lost 3 parts (2n1w) 3154 | -9/Storage | Lost 5 parts (1p2n1u1w) 3387 | -9/Storage | Core integrity fell below 20% 3403 | -9/Storage | Build established: Scavenger-Mutant 3658 | -9/Storage | Discovered exit to Materials (range 16) 3773 | -9/Storage | Entered Materials 3773 | -8/Materials | Evolved 2 slots: Utility x2 4128 | -8/Materials | Discovered new exit (range 9) 4306 | -8/Materials | Entered Factory 4306 | -7/Factory | Evolved 2 slots: Weapon x2 5192 | -7/Factory | Build established: Scavenger-Gunner 5224 | -7/Factory | Discovered new exit (range 14) 5304 | -7/Factory | Entered another Factory area 5304 | -6/Factory | Evolved 2 slots: Propulsion x2 5451 | -6/Factory | Identified exit to DSF 5451 | -6/Factory | Entered DSF 5514 | -6/DSF | Discovered new exit (range 13) 5527 | -6/DSF | Additional patrols routed to DSF 5623 | -6/DSF | Entered Factory 5623 | -5/Factory | Evolved 2 slots: Utility x2 5641 | -5/Factory | Lost 16 parts (2p6n3u5w) 5807 | -5/Factory | Fabricated G-50 Soldier (x3) 5822 | -5/Factory | Lost 3 parts (3u) 5889 | -5/Factory | Build established: Mutant 6002 | -5/Factory | System corruption reached 10% 6020 | -5/Factory | Lost 4 parts (1n3u) 6205 | -5/Factory | Discovered new exit (range 9) 6250 | -5/Factory | Entered another Factory area 6250 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6366 | -4/Factory | Self-destructed Last Messages --------------- 06323_ C-30 ARC bursts open, deploying its payload. 06323_ S-27 Virus unfolds itself. 06323_ ALERT: All DSF locations entering lockdown mode. 06325_ Critical hit (Destroy). 06325_ Arm. Medium Treads destroyed. 06327_ Adv. Plasma Cannon destroyed. 06328_ S-27 Virus destroyed. 06329_ Adv. Sensor Array destroyed. 06334_ Adv. Plasma Cannon destroyed. 06343_ Variable Charge Gun destroyed. 06358_ Slammed into S-27 Virus. 06360_ Imp. Targeting Computer broken. 06360_ Destabilizing: Short circuit. 06362_ Slammed into S-27 Virus. 06362_ Triggered Segregator Trap. 06362_ Arcs of energy rise from the floor. 06362_ Broken Imp. Targeting Computer blown off. 06362_ Thermal Shield blown off. 06364_ Triggered Segregator Trap. 06364_ Arcs of energy rise from the floor. 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionBattleRegenerator Manual? 0 Play Time 00:42:20 Cumulative 103.9 hours Start 2025.04.07 @ 12:52:12 End 2025.04.08 @ 11:06:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae6a98cc-9d26-45e0-8124-7d3413559807