Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 00:27:40 Player: Bity Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (237) 1185 Value Destroyed (8124) 8124 Prototype IDs (40) 800 Alien Tech Used (3) 600 Bonus (1690) 1690 TOTAL SCORE: 18399 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 279 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/1150 Matter 197/300 Energy 62/295 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Transmission Jammer Experimental Core Shielding Improved Force Field Advanced System Shield > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (5) ---- Precision Matter Filter Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Target Analyzer Point Defense System Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun Improved Remote Datajack > --- INVENTORY -------- Wheel Impulse Thruster Compact Battery Point Defense System Plasma Rifle Thermic Laser Thermic Laser Thermic Laser Cooled Phase Gun Improved Remote Datajack [Rating: 108] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . 2 2 . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . . 2 2 . . . . Utility 5 | . . . 2 . 1 . . . . 2 . . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . Parts Attached 182 | 1 18 3 18 2 12 15 14 4 7 30 26 17 5 6 4 Power 27 | . 4 2 2 . 2 4 2 . . 4 3 2 1 1 . Engine 12 | . 2 2 2 . 1 1 1 . . 2 1 . . . . Core 12 | . 2 . . . 1 3 1 . . 2 1 1 1 . . Reactor 3 | . . . . . . . . . . . 1 1 . 1 . Propulsion 32 | . 4 . 3 1 2 . 1 . 5 4 8 3 1 . . Treads 3 | . . . . . . . . . 2 1 . . . . . Leg 4 | . 2 . . . . . . . . . 1 1 . . . Wheel 14 | . 2 . 2 1 1 . 1 . 3 3 1 . . . . Hover 7 | . . . . . 1 . . . . . 6 . . . . Flight 4 | . . . 1 . . . . . . . . 2 1 . . Utility 66 | 1 4 . 7 1 3 4 4 3 2 11 9 9 1 4 3 Device 42 | 1 . . 5 1 2 2 3 3 1 9 7 6 . 1 1 Storage 10 | . 3 . 1 . . . . . 1 1 1 1 1 1 . Processor 5 | . 1 . 1 . 1 1 . . . . 1 . . . . Hackware 2 | . . . . . . 1 . . . . . . . . 1 Protection 7 | . . . . . . . 1 . . 1 . 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | . 6 1 6 . 5 7 7 1 . 11 6 3 2 1 1 Energy Gun 32 | . 4 1 2 . 4 6 1 . . 5 6 1 2 . . Energy Cannon 13 | . . . 3 . 1 . 5 1 . 3 . . . . . Ballistic Gun 3 | . . . 1 . . . . . . . . 2 . . . Ballistic Cannon 2 | . 1 . . . . . . . . 1 . . . . . Launcher 3 | . 1 . . . . 1 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 . 2 3 3 . . 5 1 1 1 5 . Parts Lost 86 | . 7 . 2 1 1 3 4 1 . 25 12 15 13 . 2 Power 13 | . 2 . . . 1 . 1 . . 2 2 3 2 . . Propulsion 27 | . 2 . 1 1 . 1 2 . . 8 3 6 3 . . Utility 21 | . 1 . . . . 1 1 . . 5 4 4 3 . 2 Weapon 25 | . 2 . 1 . . 1 . 1 . 10 3 2 5 . . Highest Loss Streak 11 | . 4 . 1 1 1 1 3 1 . 8 11 11 6 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 6 11 18 18 21 23 22 22 23 27 26 7 9 7 . 4 Power 3 | 1 2 2 3 4 3 3 5 4 5 4 . . . . . Propulsion 3 | 4 6 4 3 3 4 2 . 4 4 3 . . . . . Utility 6 | . . 5 4 6 7 10 8 7 10 10 1 4 5 . 3 Weapon 5 | 1 1 6 6 8 7 5 7 6 6 6 5 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 71 | . 16 . 10 . 8 5 10 1 2 17 1 1 . . . Power 13 | . 3 . 4 . . . 3 . . 3 . . . . . Propulsion 13 | . 8 . 1 . 2 . . . 1 1 . . . . . Utility 14 | . 1 . . . 2 1 2 . . 8 . . . . . Weapon 27 | . 4 . 4 . 4 3 5 1 1 3 1 1 . . . Tool/Special 4 | . . . 1 . . 1 . . . 2 . . . . . Average Slot Usage (%) 87 | . 96 100 99 100 99 99 99 97 90 80 59 76 59 34 21 Engine 6 | . 11 14 11 11 8 . 2 7 7 3 4 . . . . Core 4 | . 1 . . . . 14 11 7 7 5 1 1 . . . Leg 2 | . 25 . . . . . . . . . . 3 4 . . Wheel 13 | . 2 28 21 22 18 14 14 15 15 20 3 3 . . . Device 16 | . 3 . 21 22 18 11 22 28 20 20 17 15 10 17 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 4 4 6 11 2 . Processor 6 | . 9 14 11 11 18 16 4 . . . . 5 5 . . Energy Gun 10 | . 12 24 11 . 21 29 11 . . 2 14 14 14 . . Energy Cannon 11 | . . . 10 22 5 . 18 30 30 16 . . . . . Peak Build Rating 108 | 7 13 16 25 27 37 55 55 56 61 85 103 108 76 59 53 Average Rating 45 | 6 9 14 22 25 34 51 53 54 58 68 68 81 58 41 27 On Entrance 39 | 6 7 12 16 25 27 37 52 55 54 60 33 103 76 2 59 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 2 8 4 5 2 . . Naked Turns 7 | . . . . . . . . . . . 1 . 6 . . Heaviest Build 263 | 12 51 53 101 101 107 116 130 130 250 263 63 68 58 42 29 Greatest Support 55 | 20 24 24 30 30 30 24 28 37 37 48 55 55 20 3 3 Greatest Overweight (x) 13 | . 4 2 6 5 5 8 10 4 11 13 7 6 2 13 9 Average Overweight (x) 3 | . . 2 1 3 3 4 4 3 6 4 2 3 1 7 . Largest Inventory Capacity 35 | 8 20 20 25 25 25 25 25 25 35 35 10 10 10 5 5 Average Capacity 21 | 8 12 20 20 25 25 25 25 25 31 30 9 10 9 5 5 Most Carried 35 | 8 17 20 22 23 25 25 25 25 35 35 10 10 10 4 5 Average Carried 20 | 6 11 19 19 22 24 24 24 24 29 28 8 9 7 . 4 Final Capacity 35 | 8 20 20 25 25 25 25 25 25 35 10 10 10 5 5 5 Final Carried 33 | 8 17 20 22 23 25 25 25 24 33 . 10 10 5 1 1 Scrap Suit Usage (%) 2 | . . . . . . . . . 12 8 11 . . . . Parts Cannibalized 3 | . . . . . . . . . 1 1 1 . . . . Class Distribution -------------------- 34% | Mutant 16% | Gunner 14% | Scavenger-Gunner 7% | Scavenger-Skirmisher 7% | Hauler-Scrapper 6% | Scavenger-Tank 5% | Hauler-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Hauler-Scrapper | -7/Scraptown Hauler-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Matter Collected 3561 | 216 340 183 190 115 160 205 463 36 175 503 515 220 170 . 70 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9627 | 76 506 198 1543 86 1341 488 1540 124 . 1967 633 648 477 . . Parts 456 | 4 41 21 92 3 63 27 53 7 . 88 26 13 18 . . Haulers Intercepted 14 | . 2 . 6 . 2 . 2 . . 1 . 1 . . . Recyclers Shooed 13 | . . . 3 . 1 1 . . . 6 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . 14 35 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 173 | . 11 14 33 2 25 10 19 2 . 32 7 11 7 . . Melee 2 | . . . . . . . . . . 1 1 . . . . Guns 96 | . 2 14 21 . 19 10 6 . . 2 5 10 7 . . Cannons 47 | . 6 . 12 2 2 . 11 2 . 12 . . . . . AOE 18 | . 3 . . . . . . . . 15 . . . . . Classes Destroyed 17 | 2 6 1 2 . 1 1 . . . 3 . 1 . . . Worker 8 | . 2 . 1 . . . 1 . . 3 1 . . . . Builder 8 | . 1 . 2 . . . 1 . . 4 . . . . . Tunneler 3 | 1 . . . . . . . . . 2 . . . . . Hauler 14 | . 2 . 6 . 2 . 2 . . 1 . 1 . . . Recycler 12 | 1 . . . . 2 . 4 . . 4 1 . . . . Operator 4 | . . . 1 . 1 1 . . . . 1 . . . . Watcher 13 | . 3 . 5 . 3 . . . . 2 . . . . . Swarmer 42 | . 3 12 6 . 8 . 3 . . . . 7 3 . . Saboteur 2 | . . . . . . . . . . 2 . . . . . Grunt 78 | . 8 . 19 2 11 4 10 . . 12 4 4 4 . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . Sentry 25 | . . 2 7 . 5 1 6 2 . 2 . . . . . Specialist 5 | . . . . . . . . . . 5 . . . . . Hunter 9 | . . . . . 1 2 . . . 6 . . . . . Programmer 10 | . . . . . . 3 . . . 4 3 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . Samaritan 4 | . . . . . . . . . . . . 2 2 . . Best Kill Streak 12 | 2 4 3 4 1 6 3 3 1 . 12 3 4 3 . . Combat Bots Only 9 | . 4 3 4 1 6 3 3 1 . 9 3 4 3 . . Max Kills in Single Turn 7 | 1 2 2 2 1 3 1 2 1 . 7 1 1 2 . . Gunslinging 2 | . . . . . 2 . 1 . . . . . 1 . . Exploded 6 | . 2 . . . . . . . . 6 . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1134 | . 85 37 76 5 79 58 154 18 . 263 146 108 77 . 28 Missed 339 | . 21 12 20 1 23 22 59 6 . 80 41 35 15 . 4 Hits 795 | . 64 25 56 4 56 36 95 12 . 183 105 73 62 . 24 Melee 20 | . . . 1 . . . 8 . . 1 . . 10 . . Projectile 775 | . 64 25 55 4 56 36 87 12 . 182 105 73 52 . 24 AOE 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 34 | . 1 . 2 . 1 . 3 . . 10 8 3 5 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . 2 . . . . . Damage Taken 13638 | . 754 218 661 64 799 443 1299 85 . 4334 1939 1259 1284 . 499 Core 2549 | . 106 44 227 18 145 101 270 . . 495 541 123 340 . 139 Absorbed by Shields 578 | . . . . . . . . . . 406 . 37 93 . 42 Redirected to Shielding 135 | . . . . . . . 48 . . . . . . . 87 Ignored by Resistances 11 | . . . . . . . . . . . . . 11 . . Regen/Repaired (Parts) 210 | . . . 11 . . 139 40 . 6 10 4 . . . . Core Remaining (%) 58 | 100 . 40 . 38 73 . . . 47 50 . . . . . Volleys Fired 477 | 4 52 17 89 4 61 26 55 4 . 72 27 35 30 1 . Largest 4 | 2 2 2 2 2 3 4 4 4 . 4 4 4 4 1 . Hottest 360 | 40 130 130 138 120 183 280 280 120 . 360 312 265 280 7 . Shots Fired 1211 | 8 98 34 176 8 183 81 211 15 . 197 53 84 62 1 . Gun 776 | 8 70 34 96 . 160 79 82 . . 49 52 84 62 . . Cannon 423 | . 26 . 80 8 23 1 129 15 . 141 . . . . . Launcher 10 | . 2 . . . . 1 . . . 7 . . . . . Special 2 | . . . . . . . . . . . 1 . . 1 . Kinetic 140 | 8 92 . . . . . . . . 8 . 7 25 . . Thermal 1051 | . 4 34 176 8 183 80 211 15 . 174 52 77 37 . . Explosive 10 | . 2 . . . . 1 . . . 7 . . . . . Electromagnetic 8 | . . . . . . . . . . 8 . . . . . Robot Hit Streak 37 | 3 6 21 16 10 18 37 24 10 . 14 10 21 15 2 . Robot Miss Streak 10 | 2 3 10 5 . 3 2 6 1 . 4 2 8 2 . . Penetration Max 2 | . . . . . . . . . . . . . 2 . . Secondary Targets 15 | . 1 1 1 . 5 . 1 . . . . 4 2 . . Max Gunslinging Chain 2 | . 1 1 1 . 2 . 1 . . . . 1 1 . . Shots Hit Robots 792 | 5 53 24 132 7 120 51 118 10 . 124 43 62 41 1 1 Core Hits 508 | 2 34 38 131 3 41 36 45 4 . 113 13 24 24 . . Critical Kills 3 | . . . . . . . 1 . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 43 | . 3 . . . 10 3 4 . . 3 2 11 7 . . Burn 33 | . . . . . 10 3 3 . . 1 . 11 5 . . Meltdown 2 | . . . . . . . 1 . . 1 . . . . . Destroy 2 | . . . . . . . . . . . . . 2 . . Blast 4 | . 3 . . . . . . . . 1 . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 8 | . . . . . . . . . . . 5 . . . 3 Impact 3 | . . . . . . . . . . . . . . . 3 Slashing 5 | . . . . . . . . . . . 5 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23042 | 56 887 312 2528 167 2507 1220 3163 269 . 7314 1783 1764 1023 . 49 Guns 11568 | 56 428 312 1212 . 2170 1220 1111 . . 747 1525 1764 1023 . . Cannons 7485 | . 332 . 1316 167 337 . 2052 269 . 3012 . . . . . Explosions 3682 | . 127 . . . . . . . . 3555 . . . . . Melee 307 | . . . . . . . . . . . 258 . . . 49 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1794 | 56 734 . . . . . . . . 387 . 104 513 . . Thermal 17753 | . 26 312 2528 167 2507 1220 3163 269 . 3866 1525 1660 510 . . Explosive 3159 | . 127 . . . . . . . . 3032 . . . . . Electromagnetic 29 | . . . . . . . . . . 29 . . . . . Impact 49 | . . . . . . . . . . . . . . . 49 Slashing 258 | . . . . . . . . . . . 258 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 3 3 . . . 1 5 5 . 4 12 7 . . . Average Corruption 3 | . 2 3 . . . 1 5 4 . 2 7 5 . . . Corruption Purged 16 | . . . . . . 1 . 2 . . 6 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 108 | . 10 18 . . . . 17 27 . 20 15 1 . . . Message Errors 26 | . . 3 . . . . 8 9 . 1 4 1 . . . Matter Fused 34 | . 4 4 . . . . 2 10 . 7 7 . . . . Heat Flow Errors 7 | . . 2 . . . . 1 1 . 3 . . . . . Energy Discharges 15 | . 2 7 . . . . . 3 . 3 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . 2 1 . . . . 2 2 . 3 1 . . . . Data Loss (major) 6 | . . . . . . . 2 1 . 1 2 . . . . Misfires 2 | . 1 . . . . . 1 . . . . . . . . Alerts 2 | . . 1 . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . 1 . . 1 1 . . . . Overload Shots 60 | . . . . . . . . . . 20 23 12 5 . . Effects 6 | . . . . . . . . . . 3 1 1 1 . . Energy Bleed 3 | . . . . . . . . . . 1 . 1 1 . . Heat Surge 2 | . . . . . . . . . . 1 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Overflow Damage 459 | . 10 . 59 . 11 . 36 . . 324 . . . . 19 Projectiles 287 | . . . 59 . 11 . 36 . . 181 . . . . . Explosions 153 | . 10 . . . . . . . . 143 . . . . . Melee 19 | . . . . . . . . . . . . . . . 19 Knockbacks 10 | . 6 . . . . . . . . 3 . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 9 | . 6 . . . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . . . . . . 24 . . . 542 . . . . . Shots 19 | . . . . . . 1 . . . 18 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 526 | . 73 339 329 99 420 478 400 206 . 526 232 426 521 . . Average Temperature 113 | . 34 105 68 45 113 152 162 114 . 140 69 113 196 . . Received Heat Transfer 2904 | . 393 18 231 36 351 93 363 24 . 585 323 234 253 . . Effects 27 | . . . 1 . 2 11 3 . . 3 . 1 6 . . Shutdowns 7 | . . . . . 1 4 1 . . . . 1 . . . Energy Bleed 7 | . . . 1 . . 3 1 . . 1 . . 1 . . Interference 2 | . . . . . . 2 . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . Damage (minor) 3 | . . . . . 1 . 1 . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 12 | . . . . . 4 . 2 . . 2 1 2 1 . . Combat Hostiles 10 | . . . . . 4 . 2 . . 2 1 1 . . . Parts Melted 70 | . . . 2 1 16 5 11 . . 12 3 13 7 . . Heat Transferred 28288 | . 30 380 3688 259 5254 1948 4995 370 . 4826 1653 3185 1700 . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . 1 . 2 1 1 . . 3 2 . . . . Low Security (%) 84 | 100 100 100 95 100 59 96 92 100 . 51 28 . . . . Level 1 9 | . . . 4 . 22 3 7 . . 11 69 . . . . Level 2 3 | . . . . . 18 . . . . 15 1 . . . . Level 3 2 | . . . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1089 | 10 97 159 297 70 486 211 216 134 . 1089 512 . . . . Initial 512 | . . 32 22 48 . 211 27 78 . . 512 . . . . Average 124 | 1 22 63 79 13 189 85 104 46 . 358 252 . . . . Influence Increases 6517 | 10 418 335 1022 80 867 357 936 220 . 1619 213 275 150 . 15 Destroy 0b10 Robot/C 3620 | . 220 280 660 40 540 200 500 40 . 640 140 220 140 . . Destroy 0b10 Robot/NC 310 | 10 40 . 75 . 40 5 40 . . 80 15 5 . . . Destroy Leader 832 | . 60 40 182 10 140 70 144 . . 126 30 20 10 . . Allied During Kill 167 | . . . . . 22 . 145 . . . . . . . . Successful Hack 203 | . 35 . 32 . 28 24 18 56 . 5 5 . . . . Select Force Hacks 120 | . . . . . . . . 120 . . . . . . . Disable Machine 480 | . 15 . 15 . 75 30 45 . . 285 15 . . . . Destroy Structure 455 | . 18 . 13 . 7 13 44 4 . 348 8 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 315 | . 30 15 45 30 . 15 . . . 135 . 30 . . 15 Influence Decreases 6517 | 10 334 360 956 205 402 760 797 421 . 572 1075 418 174 18 15 Entered New Map 1209 | . . 52 37 77 . 254 35 123 . . 535 69 9 18 . Time Decay 3872 | 10 264 308 604 128 372 478 492 288 . 322 270 259 72 . 5 Lost Part 736 | . 70 . 15 . 10 28 40 10 . 250 120 90 93 . 10 Lost Ally 250 | . . . . . 20 . 230 . . . . . . . . Purge Threat 450 | . . . 300 . . . . . . . 150 . . . . Squads Dispatched 33 | . 1 . 5 . 5 6 6 . . 8 1 . 1 . . Investigation 14 | . . . 4 . 3 3 2 . . 1 1 . . . . Extermination 7 | . . . . . . 3 2 . . 2 . . . . . Reinforcement 10 | . 1 . 1 . 2 . 2 . . 4 . . . . . Assault 2 | . . . . . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Distress Signals 11 | . . . 1 . 5 1 3 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 272 | . 20 15 45 4 32 15 43 2 . 51 11 15 15 . 4 Peak Tracking Total 12 | . 4 3 5 3 5 4 6 1 . 12 3 5 7 . 6 Tactical Retreats 15 | . 1 1 2 1 . 1 2 . . 5 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Traps Triggered 16 | . 2 . 8 . . 1 2 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Disabled 33 | . 1 . 1 . 5 2 3 . . 19 1 . 1 . . Max in Single Turn 11 | . 1 . 1 . 1 1 1 . . 11 1 . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Accessed 73 | . 6 . 11 1 7 6 8 10 10 3 1 . 1 9 . Terminals 36 | . 6 . 8 1 4 3 6 6 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . 1 2 1 . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . Total Hacks 267 | . 24 . 37 3 25 20 12 19 67 7 4 . 1 48 . Successful 182 | . 12 . 17 1 9 6 7 9 67 2 3 . 1 48 . Failed 83 | . 12 . 19 2 15 14 5 10 . 5 1 . . . . Catastrophic 17 | . 2 . 3 . 2 5 3 2 . . . . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . Manual 92 | . 19 . 23 3 15 6 6 15 . 3 2 . . . . Terminals 113 | . 24 . 30 3 17 8 9 15 . 3 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 21 | . . . 5 . 5 9 2 . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . Scanalyzers 8 | . . . 2 . 2 . . . . 4 . . . . . Garrison Access 5 | . . . . . 1 3 1 . . . . . . . . Terminal Hacks 137 | . 6 . 6 . 2 . 4 1 67 . 2 . 1 48 . Record 105 | . . . 1 . . . . . 66 . 1 . 1 36 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 6 | . 2 . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 3 . 2 3 . . . . . . . . . Scan Component 6 | . . . 2 . 2 2 . . . . . . . . . Repair 2 | . . . 1 . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . 1 . . . . 1 . . . . . Retrieve Study 3 | . . . 1 . 1 . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 32 | . 6 . 7 1 3 3 2 8 . 1 1 . . . . Terminals 26 | . 6 . 7 1 3 2 1 4 . 1 1 . . . . Botnet 25 | . 5 . 7 1 3 2 1 4 . 1 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . Patch 2 | . . . . . . 1 1 . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . Tunnel 4 | . . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . Used 2 | . . . . . . 1 . . . . 1 . . . . Hacking Detections 44 | . 6 . 9 1 6 6 6 6 . 3 1 . . . . Full Trace Events 13 | . 1 . 4 . 3 2 . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 1 . . . . 1 . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . . . . . Time 168 | . . . 136 . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total Allies 13 | . . . . 3 . . 10 . . . . . . . . Largest Group 10 | . . . . 3 3 . 10 . . . . . . . . Highest-Rated Group 173 | . . . . 40 40 . 173 . . . . . . . . Highest-Rated Ally 29 | . . . . 16 16 . 29 . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 87 | . . . . . 12 . 75 . . . . . . . . Total Damage 1057 | . . . . . 143 . 914 . . . . . . . . Kills 9 | . . . . . 2 . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2209 | 5 271 . 288 . . 297 562 641 . . . 102 27 5 11 Sensors 1502 | . . . 2 . . 297 562 641 . . . . . . . Terrain 336 | . . . 287 . . . . . . . . 22 27 . . Seismic 276 | 5 271 . . . . . . . . . . . . . . Jamming 96 | . . . . . . . . . . . . 80 . 5 11 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . Drone Launches 16 | . . . . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Turns Passed 16636 | 48 1240 1003 1961 600 1066 1233 1409 996 2348 1513 587 882 739 909 102 Spaces Moved 9348 | 28 703 740 1157 411 590 729 718 635 1517 822 273 488 263 199 75 Core 308 | . 7 . 4 . . . . . . . 10 . 13 199 75 Treads 7 | . . . . . . . . . . 7 . . . . . Legs 951 | 28 621 . . . . . . . . . . 52 250 . . Wheels 7832 | . 75 740 1153 411 590 729 718 635 1517 815 174 275 . . . Hover 250 | . . . . . . . . . . . 89 161 . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 120 120 95 125 110 140 140 135 123 90 44 44 50 350 50 Average Speed 145 | 120 143 120 112 125 127 140 151 149 152 136 119 147 242 444 76 Slowest Speed 700 | 120 260 120 350 155 155 200 230 150 245 250 400 330 260 700 500 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 2 81 97 87 60 51 21 92 98 78 19 3 53 40 62 6 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 13 | . . . . 1 . . . 4 5 . . . . 3 . Known Exits Taken 6 | . 1 1 1 . 1 . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 . . . 1 . 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . 1 . . . . 3 . . 2 . . 1 Spaces Dug 13 | . . . . . . 12 . . . 1 . . . . . Terrain Destroyed 317 | . 22 . 9 . 1 12 51 5 . 205 2 2 8 . . Melee . | . . . . . . . . . . . . . . . . Projectile 104 | . . . 9 . 1 . 51 5 . 26 2 2 8 . . AOE 213 | . 22 . . . . 12 . . . 179 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total 11401 | 34 843 822 1650 488 775 879 915 674 1548 1066 468 579 313 226 121 Wait 1029 | . 32 55 332 71 83 76 74 27 4 85 110 30 10 13 27 Move 9333 | 27 702 739 1156 410 589 728 717 634 1516 821 272 487 262 198 75 Hop . | . . . . . . . . . . . . . . . . Pick Up 147 | 2 22 5 20 1 16 9 20 3 10 18 10 5 2 3 1 Fast Attach 96 | 1 5 . 14 . 1 2 3 . 1 20 30 11 2 4 2 Attach 61 | . 2 . 4 1 4 4 5 2 1 15 1 4 6 7 5 Detach 16 | . . . . . . . 2 . 2 2 4 2 . . 4 Swap 100 | . 11 3 15 1 7 16 15 2 8 16 2 3 1 . . Drop 119 | . 17 3 20 . 14 10 17 2 6 17 7 2 . . 4 Fire 477 | 4 52 17 89 4 61 26 55 4 . 72 27 35 30 1 . Melee 8 | . . . . . . . . . . . 5 . . . 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 6 exits: Res x4 / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 4) 555 | -10/Materials | Identified exit to Materials 602 | -10/Materials | Lost 4 parts (1p2n1w) 707 | -10/Materials | Discovered exit to Materials (range 9) 1287 | -10/Materials | Identified exit to Mines 1289 | -10/Materials | Entered Mines 1294 | -10/Mines | Met a Derelict bent on vengeance 1315 | -10/Mines | Discovered exit to Materials (range 8) 1360 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1362 | -10/Mines | Found Prototype Device 1407 | -10/Mines | Discovered exit to Materials (range 6) 1667 | -10/Mines | Core integrity fell below 50% 1744 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1748 | -10/Mines | Found Scrap Suit 1834 | -10/Mines | Discovered new exit (range 6) 1839 | -10/Mines | Identified exit to Subcaves 2161 | -10/Mines | Learned 2 Materials zone layouts 2292 | -10/Mines | Entered Materials 2292 | -9/Materials | Evolved 2 slots: Utility x2 2292 | -9/Materials | Identified Exp. Sensor Array 2293 | -9/Materials | Identified exit to Mines 3305 | -9/Materials | Discovered new exit (range 14) 3477 | -9/Materials | Repaired Broken Exp. Sensor Array 3827 | -9/Materials | Core integrity fell below 50% 3899 | -9/Materials | Discovered new exit (range 13) 3920 | -9/Materials | Central database locked down 4253 | -9/Materials | Entered Mines 4318 | -9/Mines | Discovered new exit (range 16) 4330 | -9/Mines | Learned location of 1 exit from Materials 4370 | -9/Mines | Learned 2 Materials zone layouts 4561 | -9/Mines | Discovered new exit (range 8) 4601 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4853 | -9/Mines | Entered Materials 4853 | -8/Materials | Accompanied by 3 allies 4853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4854 | -8/Materials | Identified exit to Factory 5137 | -8/Materials | Build established: Gunner 5320 | -8/Materials | Discovered exit to Factory (range 3) 5341 | -8/Materials | Central database locked down 5674 | -8/Materials | Discovered exit to Factory (range 3) 5919 | -8/Materials | Entered Factory 5919 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6443 | -7/Factory | Discovered new exit (range 11) 6584 | -7/Factory | Identified exit to Factory 6774 | -7/Factory | Repaired Arm. Wheel+ 7024 | -7/Factory | Discovered new exit (range 3) 7152 | -7/Factory | Entered Storage 7162 | -7/Storage | Met 01-MTF 7450 | -7/Storage | Found Prototype Launcher 7450 | -7/Storage | Identified Rocket Array 7548 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7575 | -7/Storage | Discovered exit to Factory (range 15) 7601 | -7/Storage | Destroyed 01-MTF 7847 | -7/Storage | Lost 3 parts (1p1n1u) 7855 | -7/Storage | Lost 3 allies 8042 | -7/Storage | Lost 5 allies 8204 | -7/Storage | Core integrity fell below 50% 8298 | -7/Storage | Build established: Scavenger-Skirmisher 8530 | -7/Storage | Used back door to open Recycling access 8530 | -7/Storage | Discovered new exit (range 5) 8561 | -7/Storage | Entered Recycling 8562 | -7/Recycling | Met a Zionite searching for Scraptown 8985 | -7/Recycling | Discovered new exit (range 16) 9508 | -7/Recycling | Build established: Scavenger-Gunner 9516 | -7/Recycling | Scanned before Scraplab entrance 9543 | -7/Recycling | Entered Scraplab 9554 | -7/Recycling | Discovered new exit (range 3) 9557 | -7/Recycling | Entered Scraptown 9557 | -7/Scraptown | System corruption cleaned by C-Scrubber 9811 | -7/Scraptown | Discovered new exit (range 13) 9887 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9900 | -7/Scraptown | Visited IN-MT5's Study 9916 | -7/Scraptown | Visited Fellowship of the Rings 9935 | -7/Scraptown | Visited UFD Registry 9935 | -7/Scraptown | Registered with UFD as "Spikeroller" 9946 | -7/Scraptown | Visited Artisan Demo Area 10017 | -7/Scraptown | Visited Cartography Club 10042 | -7/Scraptown | Found Surveybot 17 Chip 10128 | -7/Scraptown | Visited Supply Room 10179 | -7/Scraptown | Visited Scrap Suit Storage 10210 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10223 | -7/Scraptown | Found DCF Scrap (29 items) 10366 | -7/Scraptown | Learned location of Lower Caves (-6) 10366 | -7/Scraptown | Learned location of Upper Caves (-5) 10366 | -7/Scraptown | Learned location of Zion (-6) 10366 | -7/Scraptown | Learned location of Hub_04(d) (-4) 10366 | -7/Scraptown | Learned 8 Materials zone layouts 10366 | -7/Scraptown | Learned 12 Materials zone layouts 10366 | -7/Scraptown | Learned 12 Factory zone layouts 10366 | -7/Scraptown | Learned 16 Research zone layouts 10366 | -7/Scraptown | Learned 4 Recycling zone layouts 10366 | -7/Scraptown | Learned 8 Upper Caves zone layouts 10366 | -7/Scraptown | Learned 12 Upper Caves zone layouts 10366 | -7/Scraptown | Learned 20 Upper Caves zone layouts 10366 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 10366 | -7/Scraptown | Learned 4 Armory zone layouts 10366 | -7/Scraptown | Learned Materials emergency access door positions 10366 | -7/Scraptown | Learned location of 2 exits from Upper Caves 10366 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 10481 | -7/Scraptown | Found Scrap Suit 10561 | -7/Scraptown | Found Scrap Suit 10584 | -7/Scraptown | Found Scrap Suit 10788 | -7/Scraptown | Visited Science Testing Area 10810 | -7/Scraptown | Visited Scrapoid Pod Storage 10838 | -7/Scraptown | Visited Science Guys 10908 | -7/Scraptown | Visited Botcube Research 10930 | -7/Scraptown | Visited Junk Repository 10997 | -7/Scraptown | Build established: Hauler-Scrapper 11102 | -7/Scraptown | Visited Cyclists 11113 | -7/Scraptown | Entered Cyclist Reading Room 11359 | -7/Scraptown | Visited SPCMW 11396 | -7/Scraptown | Visited CPS Storage 11791 | -7/Scraptown | Met Optimus 11791 | -7/Scraptown | Accepted into 0bPrime 11897 | -7/Scraptown | Discovered new exit (range 5) 11905 | -7/Scraptown | Entered Factory 11905 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12487 | -5/Factory | Build established: Hauler-Tank 12699 | -5/Factory | Destroyed 7 combat bots 12820 | -5/Factory | Discovered new exit (range 11) 13086 | -5/Factory | Cargo convoy interrupted 13105 | -5/Factory | First assault squad dispatched 13129 | -5/Factory | Lost 5 parts (1n1u3w) 13130 | -5/Factory | Found Prototype Device 13131 | -5/Factory | Identified Exp. Thermal Shield 13133 | -5/Factory | Destroyed 9 combat bots 13139 | -5/Factory | Found Exp. Thermal Shield 13196 | -5/Factory | Lost 8 parts (2p3n2u1w) 13313 | -5/Factory | Lost 3 parts (1n2w) 13418 | -5/Factory | Entered another Factory area 13418 | -4/Factory | Evolved 2 slots: Propulsion x2 13419 | -4/Factory | Identified exit to Research 13419 | -4/Factory | Identified exit to Extension 13446 | -4/Factory | Lost 3 parts (2n1w) 13807 | -4/Factory | System corruption reached 10% 13826 | -4/Factory | Lost 11 parts (2p3n3u3w) 13890 | -4/Factory | Build established: Scavenger-Tank 14000 | -4/Factory | Discovered new exit (range 11) 14005 | -4/Factory | Entered Upper Caves 14006 | -4/Upper Caves | Identified exit to Upper Caves 14204 | -4/Upper Caves | Core integrity fell below 50% 14230 | -4/Upper Caves | Build established: Scavenger-Gunner 14279 | -4/Upper Caves | Lost 11 parts (2p5n3u1w) 14657 | -4/Upper Caves | Build established: Scavenger-Tank 14697 | -4/Upper Caves | Encountered a Warlord checkpoint 14801 | -4/Upper Caves | Lost 3 parts (1p1n1u) 14883 | -4/Upper Caves | Spotted B-86 Titan 14887 | -4/Upper Caves | Entered another Upper Caves area 14889 | -4/Upper Caves | Identified exit to Zhirov 14939 | -4/Upper Caves | Lost 6 parts (1p2n1u2w) 15051 | -4/Upper Caves | Found Alien Artifact 15055 | -4/Upper Caves | Identified Dimensional Node Initializer 15055 | -4/Upper Caves | Initialized slip node 15276 | -4/Upper Caves | Encountered a Warlord checkpoint 15361 | -4/Upper Caves | Build established: Scavenger-Gunner 15574 | -4/Upper Caves | Lost 3 parts (1p1u1w) 15605 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15609 | -4/Upper Caves | Core integrity fell below 20% 15620 | -4/Upper Caves | Released all parts (8) 15626 | -4/Upper Caves | Entered Zhirov 15644 | -4/Zhirov | Discovered new exit (range 3) 15649 | -4/Zhirov | Lost 4 parts (1n1u2w) 15707 | -4/Zhirov | Met Zhirov 15826 | -4/Zhirov | Learned location of Quarantine (-3) 15826 | -4/Zhirov | Learned location of Command (-1) 15858 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15910 | -4/Zhirov | Found Alien Artifact 15930 | -4/Zhirov | Build established: Mutant 15950 | -4/Zhirov | Found Alien Artifact 15989 | -4/Zhirov | Identified Integrated Reactor 15989 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15990 | -4/Zhirov | Identified Transdimensional Reconstructor 15990 | -4/Zhirov | Warped through subspace 16535 | -4/Zhirov | Entered Proximity Caves 16622 | -3/Proximity Caves | Spotter reported a threat 16637 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16560_ Found Unknown Impact Weapon. 16560_ Found Adv. Shield Generator. 16560_ Found Lyr. Heavy Armor Plating. 16560_ Found 70 Matter. 16561_ Acquired 70 matter. 16561_ Acquired Unknown Impact Weapon. 16561_ Identified Mak. Hammer. 16565_ Acquired Lyr. Heavy Armor Plating. 16567_ Dropped Lyr. Heavy Armor Plating. 16572_ Acquired Adv. Shield Generator. 16622_ ALERT: Unidentified potential threat approaching Complex 0b10. 16625_ Point Defense System destroyed. 16629_ Destroyed Xenon Bombardment Thruster. 16629_ S-43 Plague system corrupted by crushing effect. 16629_ S-43 Plague knocked back. 16631_ Adv. Shield Generator destroyed. 16632_ S-43 Plague IFF system glitched. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###???????????####??????????????????????? | | ?######### ############ ##?????????????????????? | | ## ! #?????????????????????? | | # # # # s s##????????????????##### | | # #???# ! # ########@s #????????????????# # | | ? #??# #! #??????# #???????????????## # | | ? ??## # |# ##?????? s#??????????????## | | ## ????# ######??????? #??????????????# | | # ##### #??????????? #??????????????# ## | | # # ##???????? #??????????????# #? | | # ### ##### ## ##??????????????# #? | | # #?## ### #### ### ##?????????? | | # #??# ##?# ## ##?# ?????????? | | # ##??# ###########?## ###??# ?????????? | | # ##???#######??????## ##???#####?????????? | | ####??????## #?????## ##????????????????? | | #########?# #?????# #????????????????? | | ### ##????# ####??####??????????? | | ## ##??## ##?????# ##?????????? | | ###### ### #### #?????## #?????????? | | #?#### ## ## ####### ?????????? | | ??# ## ## ?????????? | | ??# ### ## ?????????? | | ??## ### ### ### ?????????? | | #### ##?## ?????????? | | # ##???## ?????????? | | # "#### #####??## ?????????? | | # ""### ### ######?????????? | | """ "" ### ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 33 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 56 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 1 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Arm. Wheel | 31% | -7/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Gunslinger I Think I Know What's Going On Ooh, Shiny! Overkill Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed GatlingChromionBasin Manual? 0 Play Time 02:18:26 Cumulative 73.1 hours Start 2026.01.11 @ 22:04:10 End 2026.01.12 @ 00:27:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff1b50d4-a134-414c-8652-c47249d6d05a