Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 19:57:13 Player: Sir Ploof Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (44) 220 Value Destroyed (1464) 1464 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2588) 2588 TOTAL SCORE: 10012 Bonus ------- Pacifist 200 High Alert Combat Kills 88 Follower Combat Kills 521 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -121 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Neutrino Core Medium Treads Advanced Energy Well (500) Experimental Matter Compressor (500) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Zionite Composite Leg I Experimental Myomer Leg Experimental Myomer Leg Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Improved Coolant Injector Experimental Matter Compressor Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Cloaking Device > --- WEAPON ----------- Backup Laser III Vortex Rifle Vortex Rifle Mass Driver > --- INVENTORY -------- Light Fission Core Neutrino Core Advanced Energy Well Antimatter Cannon Antimatter Cannon [Rating: 128] Favorites ----------- Power Fusion Compressor Engine Light Angular Momentum Engine Power Core Fusion Compressor Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Improved Coolant Injector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Disruptor Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Slots Evolved 10 | . . 2 . . . 6 . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . . . Utility 4 | . . . . . . 3 . . . 1 . . . Weapon 2 | . . . . . . 1 . . . 1 . . . Parts Attached 158 | 7 4 4 1 11 8 34 2 . 14 50 . 23 . Power 25 | 1 . . . . . 10 . . 3 8 . 3 . Engine 7 | 1 . . . . . 1 . . 1 3 . 1 . Core 16 | . . . . . . 9 . . 2 5 . . . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 47 | 3 2 2 . 1 4 7 1 . 1 18 . 8 . Treads 5 | 2 . . . . . 1 1 . . 1 . . . Leg 24 | 1 . . . . 1 2 . . 1 14 . 5 . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . 3 2 . . . 3 . 1 . Flight 9 | . 2 2 . 1 . 2 . . . . . 2 . Utility 44 | 1 . 1 . 7 1 13 . . 7 10 . 4 . Device 21 | . . . . . . 9 . . 4 5 . 3 . Storage 5 | 1 . 1 . . 1 . . . 1 . . 1 . Processor 11 | . . . . 6 . 2 . . 1 2 . . . Hackware 2 | . . . . 1 . . . . . 1 . . . Protection 5 | . . . . . . 2 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 2 1 1 3 3 4 1 . 3 14 . 8 . Energy Gun 16 | 1 1 1 . . 1 1 1 . 1 5 . 4 . Energy Cannon 4 | . . . . . . . . . 1 3 . . . Ballistic Gun 7 | 1 1 . . . 2 1 . . . 1 . 1 . Ballistic Cannon 7 | . . . . . . . . . . 5 . 2 . Launcher 2 | . . . 1 . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 4 . . . . 1 5 . 10 . Corrupted Parts 3 | . . . . . . 1 . . . 1 . 1 . System Corruption 16 | . . . . . . 1 . . . 5 . 10 . Parts Lost 50 | . . . . . 5 10 . . 12 8 2 12 1 Power 9 | . . . . . 1 2 . . 3 2 . 1 . Propulsion 17 | . . . . . 3 4 . . 3 2 1 4 . Utility 12 | . . . . . 1 1 . . 3 3 . 4 . Weapon 12 | . . . . . . 3 . . 3 1 1 3 1 Highest Loss Streak 13 | . . . . . 5 9 . . 5 4 2 12 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 71 88 88 96 89 89 17 26 31 70 76 71 11 Engine 2 | . 14 11 11 11 4 . . . 1 1 5 3 . Core 4 | . . . . . . 10 . . . 6 5 3 . Treads 1 | . 5 . . . . 3 2 6 2 2 . . . Leg 8 | . . . . . 6 4 . . . 12 23 20 . Hover 6 | . . . . . 12 21 . . . 1 . . . Flight 7 | . 22 44 44 44 23 . 6 6 2 . . 1 . Device 7 | . . . . . . 14 6 6 8 5 5 7 . Storage 2 | . . 11 11 3 6 5 . . 2 . . . . Processor 9 | . . . . 7 4 3 . . 3 14 17 16 11 Hackware 2 | . . . . 7 11 3 . . . . . . . Protection 1 | . . . . . . . . . 2 4 . . . Energy Gun 5 | . 8 20 11 5 5 5 2 6 3 6 . 6 . Ballistic Gun 4 | . 19 1 . . 5 11 . . . 3 . . . Ballistic Cannon 1 | . . . . . . . . . . 3 17 4 . Slashing Weapon 1 | . . . . 12 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 11 11 14 15 15 14 31 4 4 31 58 58 79 3 Greatest Support 98 | 40 40 16 16 18 20 42 4 4 28 98 89 84 3 Greatest Overweight (x) 17 | 2 1 . . . 2 2 . . 7 3 . 17 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 7 8 5 6 7 5 5 5 5 5 5 5 Most Carried 8 | 4 5 8 8 8 8 8 5 4 5 5 3 5 5 Average Carried 5 | 2 4 4 7 5 6 7 4 4 3 4 3 4 5 Final Capacity 8 | 8 5 8 8 5 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 5 8 8 5 8 5 4 4 4 3 3 5 5 Class Distribution -------------------- 30% | Mutant 15% | Sprinter 14% | Derelict-Gunner 10% | Scavenger-Mutant 8% | Messiah-Tank 8% | Derelict-Skirmisher 7% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Matter Collected 3076 | 213 . . 26 10 326 598 36 . 292 856 . 719 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1593 | . . . 9 . 129 517 . . 103 835 . . . Parts 98 | . . . 8 . 10 30 . . 7 43 . . . Haulers Intercepted 2 | . . . . . . 1 . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 9 . . . 11 . . . . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Combat Hostiles Destroyed 29 | . . . 3 . 3 9 . . 4 10 . . . Melee 2 | . . . . . 2 . . . . . . . . Guns 13 | . . . . . 1 7 . . 1 4 . . . Cannons 9 | . . . . . . . . . 3 6 . . . AOE 5 | . . . 3 . . 2 . . . . . . . Classes Destroyed 13 | . . . 1 . 2 8 . . . 2 . . . Worker 4 | . . . . . . 2 . . . 2 . . . Builder 7 | . . . . . . 3 . . . 4 . . . Hauler 2 | . . . . . . 1 . . . 1 . . . Recycler 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . Swarmer 9 | . . . 3 . . 3 . . 3 . . . . Cutter 2 | . . . . . . 2 . . . . . . . Grunt 7 | . . . . . . 2 . . 1 4 . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 1 | . . . . . . . . . . 1 . . . Hunter 5 | . . . . . 2 . . . . 3 . . . Programmer 3 | . . . . . . 1 . . . 2 . . . Best Kill Streak 4 | . . . 3 . 2 3 . . 2 4 . . . Combat Bots Only 3 | . . . 3 . 2 3 . . 2 3 . . . Max Kills in Single Turn 3 | . . . 3 . 1 2 . . 1 3 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Hostile Shots Fired 598 | . . 2 3 . 39 107 3 . 127 148 6 144 19 Missed 222 | . . 1 1 . 14 45 2 . 44 49 1 57 8 Damage Taken 7322 | . . 13 40 . 327 1280 12 . 1313 2009 141 2011 176 Core 1721 | . . . 16 . 137 173 . . 380 229 54 580 152 Absorbed by Shields 17 | . . . . . . 17 . . . . . . . Redirected to Shielding 130 | . . . . . . . . . . 130 . . . Regen/Repaired (Parts) 175 | . . . . . . 41 . . . . . 134 . Core Remaining (%) 73 | 100 100 . . . 61 . . . 34 . . . . Volleys Fired 125 | . . . 1 . 4 51 . . 12 51 . 6 . Largest 4 | . . . 2 . 2 3 . . 2 4 . 3 . Hottest 263 | . . . 78 . 114 138 . . 143 263 . 135 . Shots Fired 269 | . . . 2 . 8 88 . . 21 131 . 19 . Gun 184 | . . . 1 . 8 87 . . 11 62 . 15 . Cannon 82 | . . . . . . . . . 9 69 . 4 . Launcher 2 | . . . 1 . . 1 . . . . . . . Special 1 | . . . . . . . . . 1 . . . . Kinetic 106 | . . . . . 4 40 . . . 52 . 10 . Thermal 82 | . . . . . 4 47 . . 12 12 . 7 . Explosive 2 | . . . 1 . . 1 . . . . . . . Electromagnetic 68 | . . . 1 . . . . . 9 58 . . . Entropic 2 | . . . . . . . . . . . . 2 . Phasic 9 | . . . . . . . . . . 9 . . . Robot Hit Streak 12 | . . . 1 . 1 11 . . 12 10 . 2 . Robot Miss Streak 10 | . . . 1 . 5 10 . . 6 5 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 139 | . . . 1 . 5 40 . . 9 78 . 6 . Core Hits 83 | . . . 3 . 3 30 . . 7 39 . 1 . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 3 . . . 5 . . . Burn 4 | . . . . . . 3 . . . 1 . . . Destroy 1 | . . . . . . . . . . 1 . . . Blast 2 | . . . . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . . . 1 . . . Melee Attacks 15 | . . . . . 7 1 . . . . . 7 . Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . 7 1 . . . . . . . Piercing 7 | . . . . . . . . . . . . 7 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4416 | . . . 144 . 215 1272 . . 165 2469 . 151 . Guns 2145 | . . . . . 28 974 . . 99 893 . 151 . Cannons 1286 | . . . . . . 16 . . 56 1214 . . . Explosions 727 | . . . 144 . . 241 . . . 342 . . . Melee 228 | . . . . . 187 41 . . . . . . . Ramming 20 | . . . . . . . . . . 20 . . . Kinetic 1629 | . . . . . 28 387 . . . 1198 . 16 . Thermal 1304 | . . . . . . 785 . . 109 380 . 30 . Explosive 187 | . . . 144 . . 43 . . . . . . . Electromagnetic 762 | . . . . . . . . . 56 706 . . . Impact 16 | . . . . . . 16 . . . . . . . Slashing 228 | . . . . . 187 41 . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 105 | . . . . . . . . . . . . 105 . Phasic 165 | . . . . . . . . . . 165 . . . Highest Corruption 19 | . . . . 3 3 1 1 1 1 11 11 19 19 Average Corruption 4 | . . . . 3 3 1 1 1 1 6 11 12 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . 16 . . . Effects 71 | . . . . 8 8 . . . 7 36 1 10 1 Message Errors 15 | . . . . 4 . . . . 3 8 . . . Matter Fused 14 | . . . . . 3 . . . 2 8 . . 1 Heat Flow Errors 6 | . . . . . 1 . . . . 4 . 1 . Energy Discharges 12 | . . . . 1 2 . . . 2 3 . 4 . Parts Rejected 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 10 | . . . . 2 2 . . . . 3 . 3 . Data Loss (major) 2 | . . . . 1 . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . . 2 1 1 . Weapon Failures 3 | . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . 8 24 . . . 51 . . . Projectiles 51 | . . . . . . . . . . 51 . . . Explosions 24 | . . . . . . 24 . . . . . . . Melee 8 | . . . . . 8 . . . . . . . . Knockbacks 15 | . . . . . . . . . . 15 . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 12 . . . Secondary 3 | . . . . . . . . . . 3 . . . Self-Inflicted Damage 283 | . . . 22 . . 189 . . . 72 . . . Shots 7 | . . . 1 . . 4 . . . 2 . . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . Kicked 2 | . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 237 | . . . 21 . 216 237 . . 118 198 . 161 . Average Temperature 84 | . . . 11 . 94 58 . . 40 104 . 56 . Received Heat Transfer 1017 | . . . . . 9 405 . . 174 357 24 48 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . Heat Transferred 2119 | . . . . . . 1297 . . 302 446 . 74 . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Peak Influence 661 | . . 59 103 . . 661 . . . 428 . . . Initial 631 | . . . 22 . . 631 . . . 9 . . . Average 308 | . . 17 98 . . 487 . . . 161 . . . Maximum Alert Level 2 | . . . . . . 2 . . . 2 . . . Low Security (%) 34 | 100 100 100 100 . . . . . . 60 . . . Level 1 24 | . . . . . . 20 . . . 32 . . . Level 2 41 | . . . . . . 79 . . . 6 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . . 5 . . . 4 . . . Investigation 1 | . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . 2 . . . 2 . . . Reinforcement 4 | . . . . . . 2 . . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Distress Signals 3 | . . . . . . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 148 | . . 1 3 . 14 38 2 . 13 34 1 36 6 Peak Tracking Total 19 | . . 3 3 . 5 7 3 . 5 6 1 19 6 Tactical Retreats 17 | . . . . . 5 4 1 . 4 3 . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Traps Triggered 3 | . . . . . . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 2 . . 11 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Machines Disabled 14 | . . . . . . 6 . . . 8 . . . Max in Single Turn 4 | . . . . . . 4 . . . 3 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Machines Accessed 17 | . 2 3 . . . 4 . 4 . . . 4 . Terminals 4 | . . 3 . . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 57 | . 2 8 . . . 7 . 32 . . . 8 . Successful 52 | . 2 4 . . . 6 . 32 . . . 8 . Failed 5 | . . 4 . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . . 2 . 1 . 22 . . . 4 . 6 . Terminals 9 | . . 8 . . . 1 . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 45 | . . 4 . . . 1 . 32 . . . 8 . Record 21 | . . 3 . . . . . 11 . . . 7 . Part Schematic 12 | . . . . . . . . 12 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . 2 . . . 2 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 13 . 12 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 44 | . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Total Allies 15 | . . . . 6 . 4 . . 1 4 . . . Largest Group 6 | . . . . 6 . 4 . . 1 4 . . . Highest-Rated Group 390 | . . . . 194 . 390 . . 96 272 . . . Highest-Rated Ally 180 | . . . . 39 . 180 . . 96 85 . . . Zionite Dispatches 5 | . . . . . . 3 . . . 2 . . . Heavy 1 | . . . . . . . . . . 1 . . . Light 1 | . . . . . . 1 . . . . . . . Recon 1 | . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . 1 . . . Hero 1 | . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . 53 . . 4 19 . . . Total Damage 1882 | . . . . . . 784 . . . 1098 . . . Kills 18 | . . . . . . 9 . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . 2 . . . . . . . Component Stockpiles 1 | . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Turns Passed 6256 | 90 56 58 33 574 442 1539 35 46 689 1410 8 1261 15 Spaces Moved 6845 | 51 110 181 90 1520 847 1393 94 91 786 752 7 893 30 Core 678 | 9 1 . . . . 49 . . 459 112 . 18 30 Treads 398 | 34 5 . . . . 160 . . 10 189 . . . Legs 1372 | 8 . . . . 9 54 . . 52 369 7 873 . Wheels . | . . . . . . . . . . . . . . Hover 1405 | . . . . . 323 1000 . . . 82 . . . Flight 2992 | . 104 181 90 1520 515 130 94 91 265 . . 2 . Fastest Speed 26 | 50 32 26 26 26 27 30 30 50 50 50 117 50 50 Average Speed 72 | 150 39 26 26 26 43 87 34 50 80 131 117 116 50 Slowest Speed 900 | 190 160 26 26 27 195 240 50 50 400 210 118 900 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 5 25 21 21 89 88 33 12 75 84 15 3 86 7 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . 2 . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . . 1 1 4 . 1 . 3 . . . . Spaces Dug 9 | . . . . . . . . . . . . 9 . Terrain Destroyed 68 | . . . 11 . . 24 . . . 24 . 9 . Melee 5 | . . . . . . . . . . . . 5 . Projectile 22 | . . . . . . . . . . 18 . 4 . AOE 41 | . . . 11 . . 24 . . . 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp War Pro Total 7907 | 61 125 188 97 1690 902 1645 95 91 818 1068 6 1091 30 Wait 581 | . . . . 130 31 99 . 1 2 179 . 139 . Move 6828 | 50 109 176 89 1519 846 1392 93 90 785 751 6 892 30 Hop 2 | . . 2 . . . . . . . . . . . Pick Up 52 | 3 3 6 3 7 3 14 . . . 10 . 3 . Fast Attach 109 | 7 3 . . 10 6 19 1 . 11 31 . 21 . Attach 33 | . . 3 . 1 1 10 1 . 3 12 . 2 . Detach 26 | 1 3 . . 7 1 3 . . 3 4 . 4 . Swap 19 | . 1 1 1 3 1 5 . . . 7 . . . Drop 91 | . 6 . 3 13 2 28 . . 2 20 . 17 . Fire 125 | . . . 1 . 4 51 . . 12 51 . 6 . Melee 15 | . . . . . 7 1 . . . . . 7 . Ram 1 | . . . . . . . . . . 1 . . . Kick 2 | . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 23 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 10) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Propulsion x2 194 | -9/Materials | Discovered new exit (range 16) 205 | -9/Materials | Entered Mines 222 | -9/Mines | Met a Derelict bent on vengeance 234 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 238 | -9/Mines | Entered Zion 339 | -7/Zion | Learned Factory stockpile data 393 | -7/Zion | Learned location of Armory (-4) 410 | -7/Zion | Found Prototype Processor 410 | -7/Zion | Identified Exp. Terrain Scan Processor 412 | -7/Zion | Found Prototype Processor 412 | -7/Zion | Identified Spectral Analyzer 419 | -7/Zion | Found Prototype Processor 420 | -7/Zion | Identified Exp. Target Analyzer 430 | -7/Zion | Found Prototype Hackware 430 | -7/Zion | Identified Exp. Hacking Suite 440 | -7/Zion | Learned location of Data Miner (-6) 454 | -7/Zion | Learned Factory terminal intel 475 | -7/Zion | Build established: Sprinter 561 | -7/Zion | Gained Derelict followers 608 | -7/Zion | Imprinted 610 | -7/Zion | Declared Zion's savior 734 | -7/Zion | Discovered new exit (range 15) 812 | -7/Zion | Entered Proximity Caves 849 | -6/Proximity Caves | Spotted B-75 Beast 959 | -6/Proximity Caves | Spotter reported a threat 970 | -6/Proximity Caves | Learned 4 Factory zone layouts 1003 | -6/Proximity Caves | Learned 4 Factory zone layouts 1029 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 1170 | -6/Proximity Caves | Spotter reported a threat 1211 | -6/Proximity Caves | Spotter reported a threat 1223 | -6/Proximity Caves | Spotter reported a threat 1236 | -6/Proximity Caves | Discovered new exit (range 7) 1254 | -6/Proximity Caves | Entered Factory 1254 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 1257 | -6/Factory | Loaded intel: 28 terminal locations 1526 | -6/Factory | Discovered new exit (range 5) 1566 | -6/Factory | Build established: Derelict-Gunner 1604 | -6/Factory | Search patrols dispatched 1704 | -6/Factory | Zion hero teleported in (7V-RTL) 1741 | -6/Factory | Zion Light squad teleported in 1954 | -6/Factory | Search patrols dispatched 1967 | -6/Factory | Fabricated Myomer Leg? 1967 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 2033 | -6/Factory | Repaired Gravmag System 2060 | -6/Factory | Retrieved Zion intel report: Component Schematics 2256 | -6/Factory | Zion Recon squad teleported in 2448 | -6/Factory | Build established: Derelict-Skirmisher 2456 | -6/Factory | Terminal network hard line cut 2734 | -6/Factory | Lost 9 parts (2p4n3w) 2765 | -6/Factory | Discovered new exit (range 15) 2793 | -6/Factory | Entered Lower Caves 2825 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2828 | -6/Lower Caves | Entered Data Miner 2828 | -6/Data Miner | Discovered new exit (range 6) 2838 | -6/Data Miner | Met Data Miner 2852 | -6/Data Miner | Learned location of Section 7 (-2) 2852 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2863 | -6/Data Miner | Received God Mode back door access code from Data Miner 2874 | -6/Data Miner | Entered Proximity Caves 3069 | -5/Proximity Caves | Escorted by Enhanced Grunt 3122 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 3131 | -5/Proximity Caves | Build established: Mutant 3185 | -5/Proximity Caves | Spotted B-75 Beast 3204 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 3372 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 3375 | -5/Proximity Caves | Core integrity fell below 50% 3557 | -5/Proximity Caves | Discovered new exit (range 9) 3563 | -5/Proximity Caves | Entered Factory 3563 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3564 | -5/Factory | Identified exit to Upper Caves 3597 | -5/Factory | Zion Hacker squad teleported in 3942 | -5/Factory | Zion Heavy squad teleported in 4465 | -5/Factory | Build established: Messiah-Tank 4560 | -5/Factory | Found Prototype Protection 4561 | -5/Factory | Identified Zio. Weapon Casing 4620 | -5/Factory | Spotted B-75 Beast 4712 | -5/Factory | System corruption reached 10% 4823 | -5/Factory | Lost 4 parts (1p2n1w) 4890 | -5/Factory | Terminal network hard line cut 4973 | -5/Factory | Entered Upper Caves 4973 | -5/Upper Caves | Spotted B-75 Beast 4981 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4981 | -5/Upper Caves | Entered Warlord 4989 | -5/Warlord | Build established: Scavenger-Skirmisher 5036 | -5/Warlord | Discovered new exit (range 16) 5080 | -5/Warlord | System corruption cleaned by Quarantine Array 5282 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5299 | -5/Warlord | Build established: Scavenger-Mutant 5661 | -5/Warlord | Visited the Vortex Lab 5674 | -5/Warlord | Found Prototype Energy Gun 5674 | -5/Warlord | Identified Vortex Rifle 5676 | -5/Warlord | Warlord's base attacked by MAIN.C 5677 | -5/Warlord | Found Vortex Rifle 5748 | -5/Warlord | Rebuked by Warlord 5794 | -5/Warlord | Opened Warlord's prototype stash 5802 | -5/Warlord | Found Prototype Reactor 5802 | -5/Warlord | Identified Vortex Chain Reactor 5810 | -5/Warlord | Found Prototype Device 5810 | -5/Warlord | Identified Exp. Cloaking Device 6026 | -5/Warlord | Warlord forces counterattacked 6035 | -5/Warlord | Spotted Striker 6093 | -5/Warlord | Spotted Striker 6127 | -5/Warlord | P-70 Sage assimilated allied XO-QQP(M) 6129 | -5/Warlord | P-70 Sage assimilated allied I8-8MP(M) 6139 | -5/Warlord | Spotted Striker 6147 | -5/Warlord | P-70 Sage assimilated allied 1D-RI9(g) 6175 | -5/Warlord | P-80 Master assimilated allied UD-WT1(b) 6183 | -5/Warlord | Lost 24 allies 6195 | -5/Warlord | Crushed by falling debris 6207 | -5/Warlord | Core integrity fell below 50% 6232 | -5/Warlord | Spotted Executioner 6240 | -5/Warlord | Core integrity fell below 20% 6242 | -5/Warlord | Entered Proximity Caves 6244 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6257 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06232_ Slug penetrates Earth. 06233_ Exp. Myomer Leg destroyed. 06233_ Vortex Chain Reactor destroyed. 06233_ G-50 Soldier knocked back. 06236_ Executioner knocked back. 06236_ Penetrated by Slug. 06236_ Slug penetrates Wall. 06237_ System corrupted: Component data lost. 06239_ Penetrated by Slug. 06239_ Slug penetrates Wall. [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE 06243_ Penetrated by Slug. 06243_ Plasma Lance destroyed. 06244_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06248_ Slug penetrates Wall. 06252_ System corrupted: Matter fused (-8). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????###?# #?????????????????????? | | ??????????????????# ### #?????????????????????? | | ?????????????????## ## @ #?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# #####????????????????? | | ?????????????????# ?????????????? | | ?????????????????# s ????????????? | | ???????????????### s ????????????? | | ???????????????# s s### ?????????????? | | ???????????????## ##??# ????????????? | | ????????????????## s ###?? ????????????? | | ????????????????## ## #??? ????????????? | | ????????????????# ### ##???? #????????????? | | ????????????????# ### ##?????? #????????????? | | ????????????????# ###??????? ??????????????? | | ????????????????## #????????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????# ##?????????????????????????? | | ?????????????????# ##??????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ???????????????### #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????## ##???????????????????????????? | | ????????????????# ##????????????????????????????? | | ????????????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 410 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 64 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Kinecellerator | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel Lightning Gun | -6/Factory | Z-intel Assault Cannon | -6/Factory | Z-intel Axe | -6/Factory | Z-intel Med. Insulated Plating | -6/Factory | Z-intel Adv. Terrain Scan Processor | -6/Factory | Z-intel Actuator Array | -6/Factory | Z-intel Remote Shield | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! Heroic Deeds I'm Back, Baby! Just Browsing Just What I Needed Leap Before You Look Ooh, Shiny! Oops Reappropriation Robot Respite Slippery One The One The Oracle Challenges ------------ None Game ------ Seed ThrusterCentriumScreen Manual? 0 Play Time 02:49:52 Cumulative 13.8 hours Start 2024.08.01 @ 19:38:03 End 2024.08.02 @ 19:57:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 5 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80eab5a5-6f9b-4fa8-b681-16624ca4ac7e