Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:53:34 Player: DeNiCoN Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (20) 100 Value Destroyed (676) 676 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 5466 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 110/150 System Corruption 49% Temperature Cool (61) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Gatling Laser Remote Datajack > --- INVENTORY (5) ---- Faulty Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Targeting Computer Energy Filter > --- WEAPON ----------- Latent Energy Streamer Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Improved Medium Armor Plating System Restoration Module [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 76 | 4 3 7 4 6 5 22 5 13 1 . 6 Power 12 | 1 . 2 . 2 1 2 1 2 . . 1 Engine 6 | 1 . 2 . 1 1 . 1 . . . . Core 6 | . . . . 1 . 2 . 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . 2 . . 1 4 1 4 . . 1 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . 3 . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . 2 . . 1 1 1 4 . . 1 Utility 23 | . 2 1 2 . 2 9 3 2 1 . 1 Device 14 | . 1 1 1 . 1 6 2 1 . . 1 Storage 6 | . 1 . 1 . 1 2 . . 1 . . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 1 1 2 2 4 1 7 . 5 . . 3 Energy Gun 6 | . . . . . . 1 . 3 . . 2 Energy Cannon 7 | . . . 1 2 1 3 . . . . . Ballistic Gun 9 | 1 1 2 1 2 . 2 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . 1 . . 1 1 1 . . . Corrupted Parts 4 | . . . . . . 4 . . . . . System Corruption 32 | . . . . . . 32 . . . . . Parts Lost 25 | . 1 1 . 1 . 11 5 . 2 . 4 Power 5 | . . 1 . 1 . 2 1 . . . . Propulsion 8 | . 1 . . . . 4 1 . 1 . 1 Utility 10 | . . . . . . 4 2 . 1 . 3 Weapon 2 | . . . . . . 1 1 . . . . Highest Loss Streak 8 | . 1 1 . 1 . 8 5 . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 62 | . 74 97 99 90 83 75 50 24 26 23 18 Engine 7 | . 14 13 14 12 18 9 3 . . . . Core 1 | . . . . . . 4 4 . . . . Leg 1 | . . . . . . 4 14 . . . . Wheel 1 | . 17 1 . . . . . . . . . Flight 16 | . . 24 28 28 27 18 . 12 7 7 10 Device 14 | . 3 26 27 28 23 17 7 4 7 . . Storage 2 | . 11 1 . . . 4 4 . 2 7 1 Protection 2 | . . . . . . . 3 4 7 7 4 Energy Gun 1 | . . . . . . 1 4 2 . . 1 Energy Cannon 1 | . . . . 1 5 4 4 . . . . Ballistic Gun 11 | . 27 28 27 19 9 5 . . . . . Naked Turns 74 | . . . . . . . 66 8 . . . Heaviest Build 36 | 5 13 13 7 8 21 31 36 7 3 2 6 Greatest Support 44 | 20 20 10 8 8 21 35 44 5 5 3 4 Greatest Overweight (x) 2 | . 1 1 . . . 2 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 8 8 8 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 6 6 5 5 5 5 Most Carried 8 | 4 6 8 8 5 5 8 5 5 5 5 5 Average Carried 4 | 2 3 5 4 4 4 5 1 4 5 5 3 Final Capacity 8 | 5 8 5 5 5 5 8 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 4 5 5 5 1 Class Distribution -------------------- 46% | Mutant 32% | Scavenger-Mutant 16% | Scavenger-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Matter Collected 1023 | 209 86 185 . 84 71 136 . . 224 . 28 Remotely . | . . . . . . . . . . . . Salvage Created 630 | . 86 71 . 34 111 300 . . . . 28 Parts 42 | . 4 10 . 3 9 15 . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 15 | . 2 3 . 1 1 7 . . . . 1 Guns 7 | . 2 3 . 1 . . . . . . 1 AOE 7 | . . . . . 1 6 . . . . . Classes Destroyed 6 | . 1 2 . 1 2 . . . . . . Builder 2 | . . 1 . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . Swarmer 7 | . . 3 . . . 3 . . . . 1 Grunt 7 | . 2 . . 1 . 4 . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 4 | . 2 4 . 2 3 4 . . . . 1 Combat Bots Only 4 | . 2 3 . 1 1 4 . . . . 1 Max Kills in Single Turn 4 | . 1 2 . 1 3 4 . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 3 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Hostile Shots Fired 220 | . 17 30 . 13 2 74 4 35 . . 45 Missed 102 | . 6 7 . 7 1 43 . 22 . . 16 Damage Taken 2120 | . 146 193 . 176 . 510 173 174 127 . 621 Core 841 | . 11 53 . 74 . 34 95 134 70 . 370 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 38 | . . . . . . . . 2 14 . 22 Core Remaining (%) 81 | 100 . . . 44 100 . . . . . . Volleys Fired 48 | . 16 9 . 2 1 14 . . . . 6 Largest 2 | . 2 2 . 1 2 2 . . . . 1 Hottest 129 | . 40 40 . 60 80 129 . . . . 80 Shots Fired 77 | . 32 18 . 2 2 17 . . . . 6 Gun 68 | . 32 18 . 1 1 10 . . . . 6 Cannon 9 | . . . . 1 1 7 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 54 | . 32 18 . 1 1 2 . . . . . Thermal 14 | . . . . . . 8 . . . . 6 Explosive . | . . . . . . . . . . . . Electromagnetic 9 | . . . . 1 1 7 . . . . . Robot Hit Streak 6 | . 6 3 . 3 5 3 . . . . 5 Robot Miss Streak 6 | . 6 3 . . . 4 . . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 42 | . 17 10 . 1 2 6 . . . . 6 Core Hits 36 | . 6 4 . 2 3 17 . . . . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2219 | . 220 146 . 113 466 1147 . . . . 127 Guns 555 | . 220 146 . 7 10 45 . . . . 127 Cannons 22 | . . . . . 5 17 . . . . . Explosions 1627 | . . . . 106 451 1070 . . . . . Melee . | . . . . . . . . . . . . Ramming 15 | . . . . . . 15 . . . . . Kinetic 390 | . 220 146 . 7 10 7 . . . . . Thermal 476 | . . . . . . 349 . . . . 127 Explosive . | . . . . . . . . . . . . Electromagnetic 1338 | . . . . 106 456 776 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 49 | . . . . 6 3 48 48 48 49 49 49 Average Corruption 38 | . . . . 6 3 20 45 46 48 49 49 Corruption Purged 4 | . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 115 | . . . . 5 1 11 19 55 11 3 10 Message Errors 33 | . . . . 2 . 6 4 13 7 1 . Matter Fused 18 | . . . . 1 1 2 4 6 . 1 3 Heat Flow Errors 10 | . . . . 1 . 1 . 7 1 . . Energy Discharges 10 | . . . . . . . 2 7 1 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . 1 . 2 . 6 1 1 2 Data Loss (major) 3 | . . . . . . . 1 2 . . . Alerts 4 | . . . . . . . 1 2 . . 1 Misdirections 23 | . . . . . . . 7 12 . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 59 | . . . . 2 . 57 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 59 | . . . . 2 . 57 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . 103 . 152 . . . . . Shots 3 | . . . . 1 . 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . Kicked 3 | . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 351 | . 6 1 . 196 44 267 . 182 351 . 87 Average Temperature 69 | . 2 1 . 88 23 52 . 85 154 . 39 Received Heat Transfer 441 | . 90 . . 45 . 120 . 21 . . 165 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 4 | . . . . 2 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 624 | . . . . . . 324 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Latent Energy Used 1252 | . . . . 200 200 852 . . . . . LE Corruption 21 | . . . . 3 3 15 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Peak Influence 363 | . 40 80 . 72 153 363 117 150 . . . Initial 117 | . . 15 . . 27 69 117 32 . . . Average 87 | . 28 59 . 50 91 176 83 76 . . . Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 90 | 100 100 100 . 100 100 52 100 100 . . . Level 1 9 | . . . . . . 47 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . 2 . . 1 Investigation 1 | . . . . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement . | . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Distress Signals 3 | . . . . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . 5 3 . 6 1 10 6 18 3 . 21 Peak Tracking Total 14 | . 2 3 . 3 2 5 6 6 . . 14 Tactical Retreats 11 | . . . . 2 . 3 1 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Traps Triggered 2 | . . . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Disabled 11 | . . . . . 1 10 . . . . . Max in Single Turn 4 | . . . . . 1 4 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Accessed 20 | . 1 . 4 . 2 4 . 4 1 4 . Terminals 7 | . . . . . 2 4 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 103 | . 5 . 49 . 4 7 . 9 1 28 . Successful 86 | . 1 . 49 . 3 . . 4 1 28 . Failed 17 | . 4 . . . 1 7 . 5 . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . 4 . 4 . . . . . . Terminals 14 | . . . . . 4 7 . 3 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 84 | . . . 49 . 3 . . 3 1 28 . Record 61 | . . . 49 . 1 . . . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 3 4 . 4 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total Allies 2 | . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . 1 . . . 1 Highest-Rated Group 96 | . . . . . . . 31 . . . 96 Highest-Rated Ally 96 | . . . . . . . 31 . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . 3 . . . 13 Total Damage 444 | . . . . . . . 64 . . . 380 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Turns Passed 3423 | 42 179 499 394 245 82 527 207 826 274 48 100 Spaces Moved 5762 | 47 135 610 931 420 178 1117 239 1421 384 95 185 Core 675 | 20 . . . . . . 134 13 322 95 91 Treads . | . . . . . . . . . . . . Legs 178 | . . . . . . 73 105 . . . . Wheels 186 | 27 135 24 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4723 | . . 586 931 420 178 1044 . 1408 62 . 94 Fastest Speed 31 | 50 80 37 37 37 34 31 50 35 35 50 35 Average Speed 41 | 67 91 39 37 37 34 40 82 35 47 50 42 Slowest Speed 260 | 80 95 95 37 37 34 260 190 115 50 50 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 31 | . . 5 . 2 1 11 . 10 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 27 65 93 73 23 20 85 19 49 74 30 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . 2 . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 248 | . . . . 31 49 168 . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 248 | . . . . 31 49 168 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total 6671 | 57 158 848 983 504 197 1173 247 1738 474 94 198 Wait 723 | . . 216 36 76 8 2 . 295 90 . . Move 5694 | 46 134 600 930 415 175 1095 238 1402 383 94 182 Hop 27 | . . 4 . 2 1 11 . 8 . . 1 Pick Up 48 | 7 5 4 5 1 5 10 3 7 . . 1 Fast Attach 15 | . . 2 . . . 7 . 5 1 . . Attach 51 | 4 3 1 3 2 5 14 5 8 . . 6 Detach 21 | . . 1 3 1 1 7 1 6 . . 1 Swap 10 | . . 4 1 4 . 1 . . . . . Drop 31 | . . 7 5 1 1 9 . 7 . . 1 Fire 48 | . 16 9 . 2 1 14 . . . . 6 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 7) 222 | -10/Materials | Entered Mines 241 | -10/Mines | Met a Derelict bent on vengeance 250 | -10/Mines | Discovered new exit (range 4) 298 | -10/Mines | Assembled infested the area 575 | -10/Mines | Build established: Scavenger-Mutant 586 | -10/Mines | Learned 8 Materials zone layouts 711 | -10/Mines | Discovered new exit (range 5) 721 | -10/Mines | Entered Exiles 727 | -10/Exiles | Discovered new exit (range 15) 742 | -10/Exiles | Met 8R-AWN 750 | -10/Exiles | Met EX-HEX 770 | -10/Exiles | Met EX-DEC 791 | -10/Exiles | Met EX-BIN 815 | -10/Exiles | Aligned with FarCom system 815 | -10/Exiles | Given EX-Vault access code 847 | -10/Exiles | Learned location of Zion (-6) 860 | -10/Exiles | Discovered new exit (range 15) 899 | -10/Exiles | Visited The Gauntlet 963 | -10/Exiles | Opened EX-Vault 968 | -10/Exiles | Found Prototype Energy Cannon 969 | -10/Exiles | Identified Latent Energy Streamer 977 | -10/Exiles | Found Prototype Device 1030 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1115 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1115 | -10/Exiles | Entered Mines 1238 | -9/Mines | Core integrity fell below 50% 1308 | -9/Mines | Discovered new exit (range 7) 1337 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1341 | -9/Mines | Discovered new exit (range 12) 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1361 | -8/Materials | Identified exit to Storage 1362 | -8/Materials | Identified exit to Factory 1416 | -8/Materials | Build established: Scavenger-Scout 1442 | -8/Materials | Entered Factory 1442 | -7/Factory | Evolved 2 slots: Utility x2 1834 | -7/Factory | System corruption reached 10% 1847 | -7/Factory | System corruption reached 30% 1914 | -7/Factory | Lost 8 parts (1p3n3u1w) 1969 | -7/Factory | Sucked down chute 1969 | -7/Factory | Entered Waste 1970 | -7/Waste | Met a frightened Derelict 2000 | -7/Waste | Spotted C-40 Crusher 2040 | -7/Waste | Spotted C-40 Crusher 2061 | -7/Waste | Spotted C-40 Crusher 2062 | -7/Waste | Spotted C-40 Crusher 2090 | -7/Waste | Spotted C-40 Crusher 2096 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2103 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2105 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2109 | -7/Waste | Crushed by Compactor (1 part destroyed) 2115 | -7/Waste | Spotted C-40 Crusher 2140 | -7/Waste | Lost 5 parts (1p1n2u1w) 2164 | -7/Waste | Discovered new exit (range 13) 2176 | -7/Waste | Entered Factory 2230 | -7/Factory | Fabricated Gatling Laser (x2) 2392 | -7/Factory | Build established: Mutant 2995 | -7/Factory | Discovered new exit (range 15) 3002 | -7/Factory | Entered Lower Caves 3018 | -7/Lower Caves | Learned location of 1 exit from Factory 3064 | -7/Lower Caves | Encountered a Warlord checkpoint 3248 | -7/Lower Caves | Learned Factory emergency access door positions 3269 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3276 | -7/Lower Caves | Entered Data Miner 3276 | -7/Data Miner | Discovered new exit (range 6) 3286 | -7/Data Miner | Met Data Miner 3299 | -7/Data Miner | Learned location of Section 7 (-2) 3299 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3309 | -7/Data Miner | Received God Mode back door access code from Data Miner 3324 | -7/Data Miner | Entered Proximity Caves 3326 | -6/Proximity Caves | Core integrity fell below 50% 3335 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3362 | -6/Proximity Caves | Learned Factory interactive machine intel 3366 | -6/Proximity Caves | Spotted B-75 Beast 3379 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3407 | -6/Proximity Caves | Core integrity fell below 20% 3424 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired VTOL Module. Dropped Gatling Laser. Slug penetrates Wall. System corrupted: Matter fused (-5). Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. System corrupted: Matter fused (-7). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Propulsion Shielding destroyed. VTOL Module destroyed. System corrupted: Component data lost. Penetrated by Slug. G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." System corrupted: Matter fused (-8). Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Energy Filter destroyed. Map ----- +----------------------------------------------------+ | ###### #????????????????????????# #??# | | #?????????????????????????# #### | | #??????????????????????????# ## | | ### ##?????????????????????????## | | #####? #? #####??????????????????????# | | ## #?# ???????????????????## # | | #?? #?????????????????### ## | | # # ### ? #????????????????## #### | | ### ### ### #? #???????????????## ##??# | | #" "# ## ## ##?????????????## #??## | | #" "# ## #????????????## #??# | | #" "# #????????????????# ##?## | | #"" ""# #?????????????????# #??# | | ######## #????????????????## #??# | | ##????????????##### #??# | | ##????????????## ##?# | | #### #????????????## ##? | | #??# ##??????????## ## ## | | #??# #### #?????###### ### ## | | ## ???## ##???## #?## ## # | | ???## ##??# ### ### # | | ??## #??# #?# ## | | ??# ##?# #?## ###? | | ??# b### #??####??? | | ??# lY gg## #????????? | | #??# @; #????????? | | #???## ######### ##????????? | | ??? #?????# #??????# % C ##?????????? | | ????????????## ??????# ## #??????????? | | ?????????????## ??????# ### ##??????????? | | ??????????????# ??????# ##?## #???????????? | | ??????????????# ?????# ##???## #???????????? | | ??????????????# ?????## ##?????## #???????????? | | ??????????????## ??????##????????# ??????????? | | ????????????????###???????????????? ?????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????? # ???????? | | ???????????????????????????????????#? ???????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Power Corrupts Remodeling Shopping List System Compromised The Oracle Challenges ------------ None Game ------ Seed ActiveTacticalBroadsword Manual? 0 Play Time 01:42:22 Cumulative 7.1 hours Start 2024.04.01 @ 17:47:18 End 2024.04.02 @ 18:53:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe2fb9fa-0caa-4d32-9693-de09431ad53c