Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 22:32:37 Player: Blaj Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (316) 1580 Value Destroyed (9928) 9928 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3790) 3790 TOTAL SCORE: 24418 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 50 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 43/100 System Corruption 10% Temperature Cool (9) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Structural Scanner Advanced Melee Analysis Suite Advanced ECM Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Carbon-fiber Leg Energy Well (350) Improved Utility Shielding Improved System Shield Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Melee Analysis Suite Microactuators Advanced Reaction Control System Phase Shifter > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Carbon-fiber Leg Energy Well Structural Scanner 0b10 Decoder Chip [Scout] Transmission Jammer Advanced ECM Suite Improved Utility Shielding Improved Utility Shielding Hacking Suite Deep Network Scanner Improved System Shield Ghost Barrier Improved Field Recycling Unit Heavy Rocket Launcher Precision Grenade Launcher Datajack Powered Hammer Great Axe [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . . 2 . . . . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . . . . . . Utility 4 | . . 1 . 1 1 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 179 | 1 10 21 13 15 33 3 30 18 4 19 . 7 3 2 Power 20 | . 1 2 . 1 3 1 3 1 2 4 . 2 . . Engine 15 | . 1 2 . 1 3 1 2 1 . 2 . 2 . . Core 2 | . . . . . . . 1 . . 1 . . . . Reactor 3 | . . . . . . . . . 2 1 . . . . Propulsion 58 | . 5 5 7 5 12 2 6 5 1 5 . 2 1 2 Treads 18 | . 5 5 7 1 . . . . . . . . . . Leg 40 | . . . . 4 12 2 6 5 1 5 . 2 1 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | 1 1 5 4 6 16 . 13 9 1 9 . 2 2 . Device 29 | 1 . 1 1 4 4 . 4 6 1 4 . 2 1 . Storage 5 | . 1 . . 1 2 . . 1 . . . . . . Processor 8 | . . . . . 3 . 4 . . 1 . . . . Hackware 3 | . . . . . 1 . 1 . . 1 . . . . Protection 24 | . . 4 3 1 6 . 4 2 . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | . 3 9 2 3 2 . 8 3 . 1 . 1 . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 6 | . . 5 . . . . 1 . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 6 | . . 1 1 1 1 . 1 . . 1 . . . . Special Weapon 2 | . . . 1 . . . . . . . . 1 . . Impact Weapon 6 | . 1 3 . 1 . . 1 . . . . . . . Slashing Weapon 6 | . . . . 1 1 . 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . 1 . 2 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . Parts Lost 57 | . 2 . . . 4 5 7 3 . 15 . 6 9 6 Power 9 | . 1 . . . . 1 . . . 3 . 2 2 . Propulsion 25 | . . . . . 2 4 4 3 . 5 . 2 2 3 Utility 18 | . . . . . 1 . 3 . . 7 . 2 3 2 Weapon 5 | . 1 . . . 1 . . . . . . . 2 1 Highest Loss Streak 7 | . 1 . . . 1 3 4 2 . 5 . 2 7 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 6 11 14 15 14 14 17 19 19 20 17 17 18 19 17 Power 1 | 1 1 1 1 1 1 . 1 1 1 1 . . . . Propulsion 1 | 4 4 2 2 . . . . 1 2 . 1 1 1 1 Utility 9 | . 2 4 6 7 9 14 12 12 13 10 11 11 12 12 Weapon 3 | 1 3 5 4 4 2 1 3 3 3 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 9 7 2 3 3 . 2 1 . 1 . 1 . 9 Power 5 | . 1 2 . . 1 . 1 . . . . . . . Propulsion 6 | . 2 2 . . . . . . . . . 1 . 1 Utility 18 | . 2 2 1 3 . . . 1 . 1 . . . 8 Weapon 9 | . 4 1 1 . 2 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 99 97 67 90 99 100 95 99 98 93 61 Engine 7 | . 13 10 10 9 6 7 5 5 2 4 5 11 9 . Core 1 | . . . . . . . 1 6 1 2 . . . . Treads 9 | . 23 32 33 11 . . . . . . . . . . Leg 23 | . 4 . . 24 36 27 32 32 33 31 33 32 30 20 Device 12 | . 13 11 13 18 10 3 7 13 13 9 20 19 19 13 Storage 8 | . 14 11 11 9 7 7 7 6 6 6 6 6 6 6 Processor 4 | . . . . . 6 2 10 6 6 4 6 6 6 6 Hackware 3 | . . . . . 4 7 8 6 6 4 . . . . Protection 6 | . . 10 8 9 7 1 1 5 6 11 5 6 4 6 Energy Cannon 2 | . . 12 8 . . . . . . . . . . . Ballistic Gun 1 | . 19 . . . . . . . . . . . . . Impact Weapon 4 | . 8 6 10 12 5 5 2 1 . . . . . . Slashing Weapon 3 | . . . . 5 8 1 8 2 . . . . 1 . Piercing Weapon 2 | . . . . . . . . 7 13 11 9 11 9 6 Peak Build Rating 77 | 7 8 20 22 30 53 50 52 69 75 75 75 74 77 61 Average Rating 41 | 6 7 16 18 26 43 34 45 64 72 67 72 68 67 47 On Entrance 42 | 6 7 8 18 20 27 50 28 52 68 75 69 74 68 61 Avg Prop Armor Cover (%) 7 | . . . . . 5 . 10 4 . . . . 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 14 30 41 43 47 74 68 79 83 87 94 101 94 82 58 Greatest Support 100 | 20 40 60 69 92 98 98 97 100 90 95 90 95 95 88 Greatest Overweight (x) 3 | . 1 . . . . 1 3 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 16 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 20 19 20 20 20 20 19 20 20 18 Average Carried 16 | 6 11 14 14 14 14 17 19 19 20 16 17 18 19 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 12 15 15 14 19 18 20 20 20 16 19 19 18 5 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Mutant 14% | Machinist-Mutant 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Machinist-Mutant | -7/Factory Machinist-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Matter Collected 6778 | 203 421 750 570 336 1214 . 1277 692 71 452 74 408 123 187 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11493 | 14 718 1359 1090 786 2348 550 1040 1956 . 625 . 445 138 424 Parts 557 | 5 33 83 66 33 121 4 54 88 . 49 . 12 3 6 Haulers Intercepted 22 | . 2 4 3 3 5 . 2 3 . . . . . . Recyclers Shooed 8 | . . 2 . . . . 6 . . . . . . . Parts Field Recycled 16 | . . . . . . . . . . 7 9 . . . Retrieved Matter 321 | . . . . . . . . . . 114 207 . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 10 . 2 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 213 | . 13 30 35 15 35 3 13 24 . 17 . 16 3 9 Melee 88 | . 6 7 1 6 26 . 7 19 . 9 . 4 3 . Guns 4 | . 4 . . . . . . . . . . . . . Cannons 17 | . . 10 4 . . . 3 . . . . . . . AOE 85 | . . 10 25 3 8 3 3 4 . 8 . 12 . 9 Classes Destroyed 18 | 1 5 4 4 1 2 1 . . . . . . . . Worker 21 | . . 4 . 1 6 . 6 1 . 3 . . . . Builder 19 | . 4 3 1 . . . 3 . . 8 . . . . Tunneler 4 | 1 . . . 1 1 . 1 . . . . . . . Hauler 22 | . 2 4 3 3 5 . 2 3 . . . . . . Recycler 15 | . . . 1 . 7 . 3 4 . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . Operator 7 | . 2 1 1 2 . . . 1 . . . . . . Watcher 12 | . 2 5 1 1 1 . 1 1 . . . . . . Swarmer 52 | . . 7 7 4 14 . . 8 . 7 . 5 . . Grunt 86 | . 13 12 17 5 9 . 4 5 . 6 . 10 . 5 Brawler 5 | . . . 2 . 1 . . . . . . . . 2 Duelist 2 | . . 1 . . . . 1 . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 33 | . . 10 7 4 1 . 2 6 . 2 . 1 . . Specialist 4 | . . . . . 4 . . . . . . . . . Hunter 8 | . . . . 2 1 . 1 . . 2 . . . 2 Programmer 15 | . . . . . 5 . 5 5 . . . . . . Compactor 3 | . . . . . . 3 . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . 3 . Best Kill Streak 16 | 1 4 14 16 5 5 2 9 7 . 10 . 4 2 9 Combat Bots Only 14 | . 3 7 14 4 3 2 4 5 . 4 . 4 2 9 Max Kills in Single Turn 5 | 1 2 3 5 4 3 1 1 3 . 5 . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 2 5 3 3 1 1 3 . 2 . 2 . 3 Melee 2 | . 1 1 1 1 1 . 1 2 . 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Hostile Shots Fired 1711 | . 83 89 93 77 345 2 218 340 . 295 . 92 23 54 Missed 593 | . 20 29 32 18 115 . 74 134 . 110 . 34 11 16 Hits 1118 | . 63 60 61 59 230 2 144 206 . 185 . 58 12 38 Melee 20 | . . 2 . . 3 2 12 . . . . . . 1 Projectile 1098 | . 63 58 61 59 227 . 132 206 . 185 . 58 12 37 AOE 2 | . . . . . . . . 1 . 1 . . . . Critical Strikes 37 | . . 2 4 . 11 . 9 3 . 6 . 2 . . Actively Blocked 1 | . . . . . 1 . . . . . . . . . Damage Taken 14175 | . 724 804 848 624 2889 153 1948 1746 . 2214 60 725 609 831 Core 1964 | . 154 64 110 119 381 31 243 154 . 285 . 76 113 234 Absorbed by Shields 1828 | . . . . 171 292 . 259 742 . 24 . 334 6 . Redirected to Shielding 108 | . . . . . 46 . . 18 . 44 . . . . Ignored by Resistances 109 | . . . . . 109 . . . . . . . . . Regen/Repaired (Parts) 1715 | . 133 220 39 12 635 . 149 393 . 134 . . . . Core Remaining (%) 55 | 100 38 . 56 78 . . 6 . . . . . . . Volleys Fired 216 | 4 33 37 30 2 4 13 34 1 . 13 . 17 17 11 Largest 2 | 2 2 2 2 1 1 1 1 1 . 1 . 1 1 1 Hottest 136 | 60 40 136 136 36 39 39 80 39 . 39 . 39 100 36 Shots Fired 282 | 8 64 58 37 2 4 13 35 1 . 14 1 17 17 11 Gun 72 | 8 64 . . . . . . . . . . . . . Cannon 82 | . . 42 16 . . . 24 . . . . . . . Launcher 111 | . . 16 21 2 4 13 11 1 . 14 1 17 . 11 Special 17 | . . . . . . . . . . . . . 17 . Kinetic 79 | 4 64 . . . . . 11 . . . . . . . Thermal 92 | 4 . 42 16 . . . 13 . . . . . 17 . Explosive 111 | . . 16 21 2 4 13 11 1 . 14 1 17 . 11 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 2 9 14 10 . . 7 5 3 . 4 . 10 11 18 Robot Miss Streak 4 | 3 4 1 1 . 1 3 4 . . 2 . 3 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 581 | 3 74 78 43 42 102 8 55 87 . 22 . 23 28 16 Core Hits 401 | 2 21 43 64 10 49 9 36 39 . 43 . 35 15 35 Critical Kills 7 | . 2 2 2 1 . . . . . . . . . . Critical Parts Destroyed 30 | . 6 5 4 7 4 . 2 2 . . . . . . Critical Strikes 67 | . 8 7 7 11 10 . 5 14 . . . 2 2 1 Burn 2 | . . . . . . . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 38 | . 7 7 7 9 4 . 2 2 . . . . . . Sever 13 | . . . . 2 6 . 3 1 . . . . . 1 Impale 13 | . . . . . . . . 11 . . . 2 . . Melee Attacks 677 | . 52 56 33 78 176 1 55 133 . 37 . 18 26 12 Impact 250 | . 52 56 33 43 45 . 13 8 . . . . . . Slashing 222 | . . . . 35 131 1 42 9 . . . . 1 3 Piercing 199 | . . . . . . . . 113 . 37 . 18 22 9 Sneak Attacks 81 | . 7 6 6 7 21 . 16 14 . . . . 3 1 Combat Hostiles 4 | . . . . 2 . . 1 . . . . . . 1 Follow-up Attacks 45 | . . . 1 6 16 . 3 15 . 1 . 2 1 . Damage Inflicted 32417 | 30 1565 3770 3535 2039 5127 2698 3105 3593 . 2527 . 2129 561 1738 Guns 514 | 30 484 . . . . . . . . . . . . . Cannons 1152 | . . 563 208 . . . 381 . . . . . . . Explosions 13130 | . . 1428 2219 287 541 2698 859 249 . 1878 . 1665 . 1306 Melee 17383 | . 1081 1778 1108 1748 4563 . 1853 3309 . 625 . 464 433 421 Ramming 110 | . . 1 . 4 23 . 12 35 . 24 . . . 11 Kinetic 647 | 10 484 . . . . . 153 . . . . . . . Thermal 1147 | 20 . 563 208 . . . 228 . . . . . 128 . Explosive 13102 | . . 1428 2219 287 541 2698 859 249 . 1850 . 1665 . 1306 Electromagnetic 28 | . . . . . . . . . . 28 . . . . Impact 7274 | . 1081 1778 1108 1151 1291 . 377 488 . . . . . . Slashing 5838 | . . . . 597 3272 . 1476 274 . . . . 46 173 Piercing 4271 | . . . . . . . . 2547 . 625 . 464 387 248 Highest Corruption 19 | . . . 2 . 15 15 19 4 4 10 10 10 10 10 Average Corruption 10 | . . . 2 . 9 15 16 3 4 5 10 10 10 10 Corruption Purged 10 | . . . . . . . 5 . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 350 | . . . 4 . 55 18 126 38 6 12 37 22 13 19 Message Errors 90 | . . . 1 . 13 4 36 9 . 3 11 4 1 8 Matter Fused 88 | . . . . . 19 3 26 9 2 4 8 7 7 3 Heat Flow Errors 48 | . . . 1 . 6 3 17 6 . 1 8 3 . 3 Energy Discharges 42 | . . . 2 . 9 1 15 6 1 . 2 3 1 2 Parts Rejected 11 | . . . . . 3 3 3 1 . . . . 1 . Parts Fused 4 | . . . . . 1 1 1 . . . . 1 . . Data Loss (minor) 36 | . . . . . 3 . 15 5 2 1 4 3 2 1 Data Loss (major) 17 | . . . . . . 1 7 2 1 2 2 . 1 1 Misfires 3 | . . . . . . . 1 . . 1 1 . . . Alerts 5 | . . . . . 1 . 1 . . . 1 1 . 1 Misdirections 6 | . . . . . . 2 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3271 | . 272 445 260 486 613 11 387 517 . 110 . 119 . 51 Projectiles 54 | . . 12 . . . . 42 . . . . . . . Explosions 289 | . . 78 15 33 . 11 20 28 . 89 . 15 . . Melee 2928 | . 272 355 245 453 613 . 325 489 . 21 . 104 . 51 Knockbacks 29 | . 4 8 1 2 9 . 3 . . 2 . . . . Impact 27 | . 4 8 1 2 9 . 2 . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 . . 1 . . . . Self-Inflicted Damage 434 | . . 37 58 . . 68 38 . . . 62 63 . 108 Shots 12 | . . 1 2 . . 2 2 . . . 1 1 . 3 Rammed 3 | . . 1 . 2 . . . . . . . . . . Targets Rammed 21 | . 1 1 . 2 5 . 3 2 . 1 . . . 6 Kicked 17 | . . . . . 5 . 3 2 . 1 . . . 6 Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 355 | . 2 165 275 . 252 208 355 262 . 207 282 203 318 256 Average Temperature 87 | . 1 54 66 . 107 84 101 104 . 54 103 43 151 105 Received Heat Transfer 3741 | . 402 318 378 186 636 . 536 409 . 458 . 244 . 174 Effects 3 | . . . . . . . 1 1 . . 1 . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Robots Corrupted 39 | . 8 6 8 8 6 . 1 2 . . . . . . Combat Hostiles 19 | . 3 3 5 6 1 . . 1 . . . . . . Parts Fried 52 | . 12 15 7 10 4 . 3 1 . . . . . . Impact Corruptions 85 | . 14 13 12 16 20 . 4 6 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . Heat Transferred 3389 | 50 . 999 370 . . . 450 . . . . . 1520 . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Maximum Alert Level 3 | . . 2 3 1 2 1 . 1 . 1 . . . . Low Security (%) 57 | 100 100 44 1 . 47 80 100 71 100 61 . . . . Level 1 27 | . . 40 18 100 22 19 . 28 . 38 . . . . Level 2 12 | . . 14 57 . 30 . . . . . . . . . Level 3 1 | . . . 21 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 910 | 5 191 464 910 396 677 236 124 365 127 307 . . . . Initial 367 | . . 72 189 367 164 236 46 46 127 . . . . . Average 193 | . 33 199 546 321 258 145 28 113 49 158 . . . . Influence Increases 7654 | 5 460 1146 1276 612 1223 78 568 938 . 743 . 365 20 220 Destroy 0b10 Robot/C 4160 | . 260 600 700 300 700 . 260 480 . 340 . 320 20 180 Destroy 0b10 Robot/NC 525 | 5 50 85 50 40 105 . 80 50 . 55 . . . 5 Destroy Leader 998 | . 68 168 138 78 172 . 96 158 . 70 . 30 . 20 Allied During Kill 9 | . . . 8 1 . . . . . . . . . . Successful Hack 304 | . 17 23 17 35 88 . 28 73 . 23 . . . . Disable Machine 360 | . . 60 105 45 15 . 60 15 . 60 . . . . Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . Destroy Structure 533 | . 5 90 78 38 68 78 44 27 . 105 . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . Lose Combat Pursuer 600 | . 60 105 30 75 75 . . 135 . 90 . 15 . 15 Influence Decreases 7654 | 5 288 868 854 1122 909 688 537 670 365 468 275 264 121 220 Entered New Map 2017 | . . 100 261 505 198 440 20 51 238 . 103 . 101 . Time Decay 4952 | 5 268 618 553 577 671 198 477 484 127 348 172 234 20 200 Lost Part 340 | . 20 . . . 40 50 40 20 . 120 . 30 . 20 Lost Ally 80 | . . . 40 40 . . . . . . . . . . Purge Threat 265 | . . 150 . . . . . 115 . . . . . . Squads Dispatched 59 | . 4 2 7 4 15 . 12 7 . 7 . . . 1 Investigation 16 | . 2 . . 2 5 . 4 2 . 1 . . . . Extermination 18 | . . . . . 5 . 6 5 . 2 . . . . Reinforcement 19 | . 2 2 3 2 4 . 2 . . 4 . . . . Assault 6 | . . . 4 . 1 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 1 . . . 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Distress Signals 21 | . 3 3 3 5 4 . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 375 | . 26 53 48 36 62 7 24 42 . 39 . 18 5 15 Peak Tracking Total 8 | . 6 6 7 6 6 5 4 4 . 8 . 4 3 7 Tactical Retreats 51 | . 3 6 2 8 10 1 2 12 . 5 . 1 . 1 ECM-based Alert Blocks 38 | . . . . 9 12 . 4 7 . 6 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Traps Triggered 17 | . 1 . 1 . 6 . 7 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Machines Disabled 26 | . . 4 8 3 1 . 4 1 . 4 1 . . . Max in Single Turn 4 | . . 2 1 2 1 . 1 1 . 4 1 . . . Garrison Access 4 | . . . 1 1 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . 6 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Machines Accessed 98 | . 6 12 8 13 20 . 12 19 . 4 1 . 3 . Terminals 58 | . 5 9 7 9 10 . 6 10 . 2 . . . . Fabricators 8 | . . . . . 1 . 4 3 . . . . . . Repair Stations 17 | . 1 2 1 1 5 . 2 4 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . 2 2 . . 2 . 1 . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . . . Total Hacks 307 | . 21 50 17 45 62 . 31 43 . 15 1 . 22 . Successful 183 | . 13 31 9 27 33 . 15 26 . 6 1 . 22 . Failed 122 | . 7 19 8 17 29 . 16 17 . 9 . . . . Catastrophic 19 | . . 3 2 1 6 . 4 3 . . . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . Manual 47 | . 3 16 . 9 3 . 1 12 . 3 . . . . Terminals 168 | . 15 35 13 29 32 . 13 23 . 8 . . . . Fabricators 23 | . . . . . 2 . 14 7 . . . . . . Repair Stations 60 | . 6 11 4 4 18 . 4 10 . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 29 | . . 4 . 10 8 . . 3 . 4 . . . . Garrison Access 4 | . . . . 2 2 . . . . . . . . . Terminal Hacks 85 | . 8 13 6 12 8 . 5 8 . 2 1 . 22 . Record 6 | . . . . . . . . . . . . . 6 . Part Schematic 14 | . . . . 1 4 . . 1 . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Robot Analysis 3 | . 1 1 . 1 . . . . . . . . . . Prototype ID Bank 10 | . 2 3 . 2 . . . . . . . . 3 . Open Door 2 | . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 5 | . . 1 1 1 1 . . 1 . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . Unreport Threat 2 | . . 1 . . . . . 1 . . . . . . Locate Traps 4 | . . 1 . 2 . . . 1 . . . . . . Dispatch Records 6 | . 1 . 1 2 . . 1 1 . . . . . . Patrol Status 2 | . . 1 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . . . . . . . Registered Components 4 | . . 1 . 1 1 . 1 . . . . . . . Zone Layout 7 | . 2 1 1 1 2 . . . . . . . . . Fabricator Hacks 15 | . . . . . 2 . 8 5 . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . Load Schematic 7 | . . . . . 1 . 4 2 . . . . . . Build 6 | . . . . . 1 . 3 2 . . . . . . Repair Station Hacks 43 | . 5 8 3 3 12 . 2 8 . 2 . . . . Scan Component 24 | . 3 4 2 2 7 . 1 4 . 1 . . . . Repair 19 | . 2 4 1 1 5 . 1 4 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 24 | . . 4 . 8 8 . . 2 . 2 . . . . Insert Component 11 | . . 1 . 4 4 . . 1 . 1 . . . . Analyze 9 | . . 1 . 4 3 . . 1 . . . . . . Retrieve Study 4 | . . 2 . . 1 . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 2 . . . . . . . . . Seal Access 3 | . . . . 1 2 . . . . . . . . . Unauthorized Hacks 13 | . . 6 . 3 1 . . 3 . . . . . . Terminals 13 | . . 6 . 3 1 . . 3 . . . . . . Track 4 | . . 3 . 1 . . . . . . . . . . Botnet 5 | . . 2 . 1 1 . . 1 . . . . . . Operators 4 | . . 1 . 1 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 83 | . 6 8 7 11 17 . 12 18 . 4 . . . . Full Trace Events 15 | . . 1 . 2 5 . 4 2 . 1 . . . . Feedback Events 2 | . . . . . . . . . . 2 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . 5 7 . . 2 . . . . 8 . Parts Built 12 | . . . . . 2 . 6 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 453 | . . . . . 84 . 168 201 . . . . . . Total Part Build Rating 54 | . . . . . 8 . 24 22 . . . . . . Part Studies Acquired 4 | . . 2 . . 1 . . . . 1 . . . . Parts Repaired 19 | . 2 4 1 1 5 . 1 4 . 1 . . . . Time 716 | . 52 129 64 53 220 . 22 154 . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 . 4 3 . . 1 . 1 . . . . Part Schematics Acquired 9 | . . 1 . 4 3 . . 1 . . . . . . Parts Damaged 2 | . . . . 1 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . find_fabricator 2 | . . . . . . . . 2 . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Total Allies 6 | . . . 5 . . . . . . . . . 1 . Largest Group 5 | . . . 5 3 . . . . . . . . 1 . Highest-Rated Group 96 | . . . 40 24 . . . . . . . . 96 . Highest-Rated Ally 96 | . . . 8 8 . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 52 | . . . 22 15 . . . . . . . . 15 . Total Damage 745 | . . . 152 102 . . . . . . . . 491 . Kills 3 | . . . 2 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Active Infowar (turns) 16591 | 4 1486 2107 1207 1726 2603 185 2160 1866 343 612 1126 811 189 166 Sensors 5364 | . . . . . . . 1445 1734 343 451 1126 265 . . Structural 7614 | . . 797 1207 1310 1349 . 708 63 . 46 1002 811 189 132 Seismic 7391 | 4 1486 1740 708 963 2096 185 209 . . . . . . . Jamming 173 | . . . . . 105 . . 13 . 55 . . . . ECM 1118 | . . . . 216 539 . 45 139 . 145 . . . 34 Robot Analysis Total 153 | . 1 1 . 1 . . . . . . . . 150 . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Turns Passed 20842 | 34 1490 2500 1606 1769 3420 403 2986 2373 352 1026 1126 811 417 529 Spaces Moved 11006 | 18 664 1131 696 909 2040 241 1455 1303 274 572 872 527 175 129 Core . | . . . . . . . . . . . . . . . Treads 2620 | . 566 1131 696 227 . . . . . . . . . . Legs 8386 | 18 98 . . 682 2040 241 1455 1303 274 572 872 527 175 129 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 112 | 120 120 160 160 115 112 123 125 124 124 122 122 122 123 122 Average Speed 135 | 120 154 160 160 126 118 129 144 128 124 131 127 127 123 123 Slowest Speed 340 | 120 240 160 160 160 124 196 340 200 195 197 192 192 125 195 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 91 95 92 82 49 83 41 38 92 16 89 66 80 14 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 34 | . . . . . . . . . . . . . 34 . Known Exits Taken 3 | . . 1 . . . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 . . . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . . 5 2 . . Spaces Dug 112 | . 4 10 3 21 26 1 13 15 . 13 . . . 6 Terrain Destroyed 873 | . 4 85 93 38 69 133 47 29 . 116 25 165 . 69 Melee 112 | . 4 10 3 21 26 1 13 15 . 13 . . . 6 Projectile 1 | . . . . . . . 1 . . . . . . . AOE 760 | . . 75 90 17 43 132 33 14 . 103 25 165 . 63 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Total 15393 | 22 979 1655 998 1403 2740 317 2199 1772 285 753 886 613 305 466 Wait 2731 | . 187 332 135 365 379 53 546 266 . 82 5 24 70 287 Move 10994 | 17 663 1130 695 908 2040 240 1454 1303 273 571 871 526 174 129 Hop . | . . . . . . . . . . . . . . . Pick Up 146 | . 19 17 8 12 24 2 26 12 . 7 4 4 4 7 Fast Attach 77 | 1 3 7 1 2 10 2 23 10 3 7 . 3 3 2 Attach 69 | . 5 2 . 6 10 4 13 5 . 12 1 5 4 2 Detach 15 | . 1 . . . 2 2 4 2 . 2 . 2 . . Swap 326 | . 4 50 36 22 87 . 30 44 3 22 5 16 6 1 Drop 136 | . 11 23 15 15 26 . 15 15 5 2 . 1 1 7 Fire 216 | 4 33 37 30 2 4 13 34 1 . 13 . 17 17 11 Melee 609 | . 52 56 31 69 153 1 49 112 . 34 . 15 25 12 Ram . | . . . . . . . . . . . . . . . Kick 17 | . . . . . 5 . 3 2 . 1 . . . 6 Crush 4 | . 1 1 . 2 . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . Rewire 4 | . . . . . . . . . 1 . . . 1 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous 47 | . . . 47 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: [*Fac x2] / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 11) 773 | -10/Materials | Discovered new exit (range 6) 907 | -10/Materials | Repaired Assault Rifle 934 | -10/Materials | Repaired Lgt. Treads 1085 | -10/Materials | Discovered new exit (range 16) 1369 | -10/Materials | Core integrity fell below 50% 1465 | -10/Materials | Discovered new exit (range 10) 1511 | -10/Materials | Central database locked down 1525 | -10/Materials | Entered another Materials area 1525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2107 | -9/Materials | Identified exit to Mines 2107 | -9/Materials | Identified exit to Storage 2213 | -9/Materials | Discovered new exit (range 6) 2287 | -9/Materials | Repaired Lgt. Armor Plating 2599 | -9/Materials | Destroyed 7 combat bots 2616 | -9/Materials | Build established: Scavenger-Mutant 3094 | -9/Materials | Build established: Mutant 3130 | -9/Materials | Repaired Lgt. Treads 3183 | -9/Materials | Repaired Hvy. Ion Engine 3210 | -9/Materials | Repaired Lgt. Treads 3231 | -9/Materials | Discovered new exit (range 10) 3847 | -9/Materials | Discovered new exit (range 4) 4025 | -9/Materials | Entered Storage 4391 | -9/Storage | Destroyed 9 combat bots 4479 | -9/Storage | Discovered new exit (range 15) 4735 | -9/Storage | Identified exit to Recycling 4954 | -9/Storage | Repaired Broken Cld. Ion Engine 5225 | -9/Storage | First assault squad dispatched 5311 | -9/Storage | Destroyed 14 combat bots 5314 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5631 | -9/Storage | Entered Materials 5631 | -8/Materials | Accompanied by 3 allies 5631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5818 | -8/Materials | Lost 3 allies 6383 | -8/Materials | Repaired Broken Titanium Leg 6605 | -8/Materials | Discovered new exit (range 11) 6914 | -8/Materials | Central database locked down 6916 | -8/Materials | Discovered new exit (range 8) 7400 | -8/Materials | Entered Factory 7400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7807 | -7/Factory | Discovered new exit (range 15) 7980 | -7/Factory | Watched by a mysterious "MATRIX" hacker 8340 | -7/Factory | Repaired Hrd. Medium Armor Plating 8798 | -7/Factory | Discovered new exit (range 8) 8865 | -7/Factory | Build established: Scavenger-Mutant 9183 | -7/Factory | Repaired Hrd. Medium Armor Plating 9552 | -7/Factory | Repaired Broken Imp. Titanium Leg 9574 | -7/Factory | Discovered new exit (range 16) 9738 | -7/Factory | Repaired Broken Flexi-carbon Leg? 9791 | -7/Factory | Repaired Imp. Carbon-fiber Leg 10098 | -7/Factory | Discovered new exit (range 15) 10123 | -7/Factory | Identified exit to Factory 10219 | -7/Factory | System corruption reached 10% 10355 | -7/Factory | Identified exit to Lower Caves 10373 | -7/Factory | Core integrity fell below 50% 10447 | -7/Factory | Fabricated Imp. Titanium Leg? 10600 | -7/Factory | First assault squad dispatched 10820 | -7/Factory | Sucked down chute 10820 | -7/Factory | Entered Waste 10907 | -7/Waste | Spotted C-40 Crusher 10911 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10923 | -7/Waste | Spotted C-40 Crusher 10923 | -7/Waste | Spotted C-40 Crusher 10935 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10937 | -7/Waste | Spotted C-40 Crusher 10939 | -7/Waste | Spotted C-40 Crusher 10966 | -7/Waste | Lost 3 parts (3n) 10979 | -7/Waste | Destroyed C-40 Crusher 11040 | -7/Waste | Destroyed C-40 Crusher 11057 | -7/Waste | Destroyed C-40 Crusher 11067 | -7/Waste | Spotted C-40 Crusher 11201 | -7/Waste | Build established: Mutant 11203 | -7/Waste | Discovered new exit (range 12) 11223 | -7/Waste | Entered Factory 11524 | -7/Factory | Fabricated Imp. Titanium Leg? 11712 | -7/Factory | Lost 4 parts (3n1u) 12037 | -7/Factory | Core integrity fell below 20% 12328 | -7/Factory | Discovered exit to Lower Caves (range 12) 12424 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 12721 | -7/Factory | Build established: Machinist-Mutant 12873 | -7/Factory | Fabricated Imp. Titanium Leg? 13695 | -7/Factory | Build established: Hacker-Mutant 13717 | -7/Factory | Repaired Imp. Titanium Leg 14178 | -7/Factory | Build established: Machinist-Mutant 14209 | -7/Factory | Entered another Factory area 14209 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14474 | -6/Factory | Discovered new exit (range 11) 14499 | -6/Factory | Discovered new exit (range 14) 14572 | -6/Factory | Identified exit to Lower Caves 14893 | -6/Factory | Repaired Imp. Titanium Leg 15084 | -6/Factory | Fabricated Microactuators? 15308 | -6/Factory | Spotted B-75 Beast 15337 | -6/Factory | Repaired Imp. Titanium Leg 15383 | -6/Factory | Repaired Imp. Medium Armor Plating 15800 | -6/Factory | Repaired Imp. Medium Armor Plating 16165 | -6/Factory | Fabricated Adv. Reaction Control System? 16582 | -6/Factory | Sucked down chute 16582 | -6/Factory | Entered Waste 16582 | -6/Waste | The area was eerily silent 16722 | -6/Waste | Discovered new exit (range 16) 16900 | -6/Waste | Build established: Scavenger-Mutant 16934 | -6/Waste | Entered Factory 16955 | -6/Factory | Hacking Suite fried by hacking feedback 16977 | -6/Factory | Repaired Imp. Titanium Leg 17090 | -6/Factory | Discovered exit to Lower Caves (range 4) 17123 | -6/Factory | Discovered new exit (range 15) 17226 | -6/Factory | Lost 5 parts (2p2n1u) 17630 | -6/Factory | Discovered new exit (range 16) 17683 | -6/Factory | Spotted B-75 Beast 17726 | -6/Factory | Core integrity fell below 50% 17811 | -6/Factory | Lost 5 parts (2n3u) 17847 | -6/Factory | System corruption reached 10% 17960 | -6/Factory | Entered Lower Caves 18507 | -6/Lower Caves | Discovered new exit (range 7) 18509 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18667 | -6/Lower Caves | Encountered a Warlord checkpoint 18819 | -6/Lower Caves | Learned 4 Factory zone layouts 18826 | -6/Lower Caves | Build established: Scavenger-Gladiator 19086 | -6/Lower Caves | Entered another Lower Caves area 19086 | -6/Lower Caves | Discovered new exit (range 7) 19095 | -6/Lower Caves | Encountered a Warlord checkpoint 19196 | -6/Lower Caves | Lost 3 allies 19552 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19643 | -6/Lower Caves | Learned location of 1 exit from Factory 19797 | -6/Lower Caves | Discovered new exit (range 5) 19897 | -6/Lower Caves | Entered Data Miner 19897 | -6/Data Miner | Discovered new exit (range 7) 19938 | -6/Data Miner | Met Data Miner 19957 | -6/Data Miner | Learned location of Section 7 (-3) 19957 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19992 | -6/Data Miner | Received God Mode back door access code from Data Miner 20004 | -6/Data Miner | Destroyed Data Miner 20008 | -6/Data Miner | Found Prototype Hackware 20011 | -6/Data Miner | Found Prototype Hackware 20012 | -6/Data Miner | Interfaced with the Data Conduit 20246 | -6/Data Miner | Lost 7 parts (2p2n1u2w) 20314 | -6/Data Miner | Entered Proximity Caves 20325 | -5/Proximity Caves | Core integrity fell below 20% 20339 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20383 | -5/Proximity Caves | Destroyed 9 combat bots 20398 | -5/Proximity Caves | Lost 6 parts (3n2u1w) 20622 | -5/Proximity Caves | Build established: Scavenger-Mutant 20843 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20701_ Acquired Microactuators. 20711_ System corrupted: Matter fused (-5). 20736_ System corrupted: Heat flow error (+287). 20752_ I/#HU2K8HDK1S&7#8LKGNI1YC9CL9YTNP2I 20783_ GE>SPF 6J8WLF/1>BX&>IDR|JLVYVR7#NK32T 20806_ System corrupted: Component data lost. 20826_ System corrupted: IFF burst signal emitted. 20835_ C-45 Heavy ARC bursts open, deploying its payload. 20835_ G-67 Veteran unfolds itself. 20835_ G-50 Soldier unfolds itself. 20836_ Kicked G-50 Soldier. 20838_ Kicked G-50 Soldier out of the way. 20840_ Imp. Titanium Leg blown off. 20840_ Lyr. Medium Armor Plating blown off. 20840_ Flexi-carbon Leg blown off. 20840_ E-15 Imp destroyed. 20840_ Dropped Hcp. Storage Unit. 20840_ Kicked G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?### ###????????????????????????????????????????? | | ?## ##????????????????????????????????????????? | | ?## ###???????????????????????????????????????? | | #### ####??????????????????????????????????????? | | ##### ###??#### ####???????????????????????????? | | #"### ##############??????????#???????????????? | | "## ###### #### ??????? #???????????????? | | ## ### #####???? ???????????????? | | ## ### ##### ###??????????????? | | "## ### ]g%####!! ###??????????????? | | ### ## ##!@g=!/ ## ?????????????? | | ## ## #####!!/ ##?????????????? | | # ##" ????????? | | # ##### # # ### ###????????? | | ##### % # "#????????? | | ## ## # #### # # ??????????????? | | ######## ### # ????????????? | | ####### ## #????????????? | | ###??# % % # # ?????????????? | | ##??###### # #???????????????? | | #####???# ###? #???????????????? | | ######???# # ###???? ???????????????? | | #### ###??????### ##????????#???????????????? | | ########?????????### ###????????????????????????? | | ???#####???????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Energy Well | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Adv. Melee Analysis Suite | -7/Factory | Hacked IFF Parser | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Microactuators | x2 | -6/Factory Adv. Reaction Control System | x2 | -6/Factory Repaired ---------- Assault Rifle | 28% | -10/Materials Lgt. Treads | 56% | -10/Materials Lgt. Armor Plating | 76% | -9/Materials Lgt. Treads | 41% | -9/Materials Hvy. Ion Engine | 35% | -9/Materials Lgt. Treads | 67% | -9/Materials Cld. Ion Engine | 64% | -9/Storage | Broken Titanium Leg | 91% | -8/Materials | Broken Hrd. Medium Armor Plating | 14% | -7/Factory Hrd. Medium Armor Plating | 51% | -7/Factory Imp. Titanium Leg | 50% | -7/Factory | Broken Flexi-carbon Leg | 19% | -7/Factory | Broken Imp. Carbon-fiber Leg | 1% | -7/Factory Imp. Titanium Leg | 9% | -7/Factory Imp. Titanium Leg | 30% | -6/Factory Imp. Titanium Leg | 33% | -6/Factory Imp. Medium Armor Plating | 62% | -6/Factory Imp. Medium Armor Plating | 66% | -6/Factory Imp. Titanium Leg | 18% | -6/Factory Studied --------- Hammer | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Axe | -7/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Professional Mechanic Challenges ------------ None Game ------ Seed NuclearMassFlightbrick Manual? 0 Play Time 04:22:35 Cumulative 271.3 hours Start 2026.08.13 @ 17:53:20 End 2026.08.13 @ 22:32:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/2/0/1/1/0/1/0/0 Lore% 65 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f086414-a78b-42b8-a945-0007c37075f6