Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.14 @ 08:28:23 Player: Krieg Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (4034) 4034 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 10452 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 122 Met Data Miner 300 Friendly Fire -642 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 98/100 System Corruption 7% Temperature Cool (92) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Carbon-fiber Leg Improved Transmission Jammer Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Phase Shifter Layered Light Armor Plating Focal Shield > --- WEAPON ----------- Power Maul Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Cooling System Medium Matter Pod Advanced Signal Interpreter ECM Suite Makeshift Cloaking Device Hardened Light Armor Plating Layered Light Armor Plating Heavy Battle Rifle Flamer Plasma Flamer Dirty Bomb Trap Dirty Bomb Trap Fire Trap [Rating: 61] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Utility Melee Analysis Suite Device Focal Shield Storage Large Storage Unit Processor Melee Analysis Suite Protection Layered Light Armor Plating Weapon Power Maul Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 4 | . . 2 1 . . . . . . 1 . . Utility 7 | . . . . 2 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 128 | 7 7 28 16 11 15 5 8 . 22 3 2 4 Power 17 | 1 . 4 3 1 2 1 1 . 3 . . 1 Engine 14 | 1 . 4 3 1 1 1 1 . 2 . . . Core 3 | . . . . . 1 . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 2 10 3 4 6 2 3 . 2 . . . Treads 5 | . 2 2 . . . . . . 1 . . . Leg 29 | 2 . 8 3 4 6 2 3 . 1 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 2 3 3 1 5 7 1 4 . 11 2 2 2 Device 17 | 1 2 . . 1 2 1 1 . 6 1 1 1 Storage 4 | 1 1 1 . . . . . . 1 . . . Processor 7 | . . . . 2 . . 1 . 2 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 15 | . . 2 1 2 5 . 2 . 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 11 9 1 . 1 . . 6 1 . 1 Energy Gun 17 | 1 2 9 5 . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . 3 . . . Impact Weapon 4 | . . . 1 1 . . . . 1 1 . . Slashing Weapon 4 | . . . 2 . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . 4 2 . . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . 10 . . . Parts Lost 50 | . . 6 3 4 9 . 6 . 18 1 3 . Power 11 | . . 1 2 1 2 . 1 . 4 . . . Propulsion 17 | . . 2 . 2 4 . 3 . 6 . . . Utility 14 | . . . . 1 2 . 2 . 5 1 3 . Weapon 8 | . . 3 1 . 1 . . . 3 . . . Highest Loss Streak 11 | . . 2 2 2 5 . 2 . 11 1 3 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 94 96 98 94 99 96 100 66 26 23 10 Engine 7 | . 14 10 15 14 5 6 5 6 4 . . . Core 3 | . . . . . 3 6 6 6 4 . . . Treads 5 | . 24 30 . . . . . . 2 . . . Leg 22 | . 3 9 45 36 32 33 31 33 11 . . . Device 6 | . 14 6 . 5 6 13 3 . 7 . . . Storage 6 | . 14 11 9 7 6 6 6 6 5 . . . Processor 10 | . . . . 8 13 13 19 20 10 19 17 10 Protection 6 | . . 4 9 7 11 6 8 13 5 . . . Energy Gun 4 | . 26 19 7 . . . . . . . . . Impact Weapon 5 | . . . 6 7 12 6 6 6 5 5 4 . Slashing Weapon 3 | . . . 3 6 . 5 6 6 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 15 22 39 44 47 55 52 54 52 54 3 3 . Greatest Support 96 | 20 46 92 83 89 96 88 88 86 86 15 3 3 Greatest Overweight (x) 3 | 3 1 3 . . . . 1 . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 9 13 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 2 10 15 15 15 14 15 15 12 15 5 5 5 Average Carried 9 | 1 9 7 14 14 9 13 9 12 6 4 4 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 10 15 15 15 6 15 12 12 4 5 4 5 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Matter Collected 1697 | 275 180 262 264 75 . 229 119 . 288 5 . . Remotely . | . . . . . . . . . . . . . Salvage Created 5443 | 132 276 1719 960 488 389 458 368 . 512 . . 141 Parts 261 | 6 14 101 55 27 13 11 8 . 17 . . 9 Haulers Intercepted 10 | . 1 4 3 1 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . 8 8 . 25 . . . Prevented 18 | . . . . . . . 10 . 8 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 93 | . 2 29 21 7 6 2 6 . 13 . . 7 Melee 32 | . . . 9 5 3 2 6 . 7 . . . Guns 31 | . 2 24 5 . . . . . . . . . Cannons 4 | . . . . . . . . . 4 . . . AOE 15 | . . 2 6 . . . . . . . . 7 Classes Destroyed 18 | 2 5 5 1 1 . 2 . . 2 . . . Worker 5 | . 1 4 . . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . Hauler 10 | . 1 4 3 1 1 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . Minesweeper 4 | . . . . . . 3 . . 1 . . . Operator 3 | . . 1 1 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . Watcher 11 | . 3 3 1 2 2 . . . . . . . Swarmer 31 | . . 6 7 . 3 1 2 . 7 . . 5 Grunt 35 | . 2 12 8 3 . . 4 . 4 . . 2 Brawler 2 | . . 2 . . . . . . . . . . Duelist 2 | . . 1 . . . . . . 1 . . . Sentry 17 | . . 8 4 3 1 1 . . . . . . Hunter 4 | . . . 2 . 2 . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . 3 . . . . . Packrat 1 | . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . 1 1 . . . . . Best Kill Streak 7 | 3 3 4 7 3 2 1 3 . 3 . . 7 Combat Bots Only 7 | . 1 4 7 3 2 1 3 . 3 . . 7 Max Kills in Single Turn 4 | 1 1 2 3 1 1 1 1 . 1 . . 4 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . 2 3 . . . . . . . . 4 Melee 1 | . . . 1 1 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Damage Taken 10377 | . 96 1151 1210 956 1706 141 763 . 2606 75 473 1200 Core 2674 | . . 124 238 119 89 4 82 . 606 41 215 1156 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 292 | . . . . . 109 . . . 183 . . . Core Remaining (%) 70 | 100 100 69 56 83 . . . . 8 . 74 . Volleys Fired 188 | 5 17 104 43 . . . . . 17 . . 2 Largest 2 | 2 2 2 2 . . . . . 1 . . 1 Hottest 112 | 60 90 112 100 . . . . . 100 . . 49 Shots Fired 309 | 10 34 193 53 . . . . . 17 . . 2 Gun 285 | 10 34 193 48 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . 5 . . . . . . . . 2 Special 17 | . . . . . . . . . 17 . . . Kinetic 10 | 5 . 5 . . . . . . . . . . Thermal 42 | . . 25 . . . . . . 17 . . . Explosive 7 | . . . 5 . . . . . . . . 2 Electromagnetic 250 | 5 34 163 48 . . . . . . . . . Robot Hit Streak 13 | 7 9 13 3 . . . . . 2 . . . Robot Miss Streak 7 | 1 7 4 4 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 355 | 7 24 118 57 44 23 19 17 . 46 . . . Core Hits 172 | 4 13 66 35 9 4 6 9 . 18 . . 8 Critical Kills 2 | . . . 1 1 . . . . . . . . Critical Parts Destroyed 10 | . . . . 2 5 . . . 3 . . . Critical Strikes 27 | . . 3 4 6 6 1 1 . 6 . . . Burn 3 | . . 1 . . . . . . 2 . . . Corrupt 3 | . . 2 1 . . . . . . . . . Smash 13 | . . . 1 3 6 . . . 3 . . . Sever 8 | . . . 2 3 . 1 1 . 1 . . . Melee Attacks 240 | . . . 53 54 35 27 23 . 45 3 . . Impact 105 | . . . 22 21 35 5 2 . 17 3 . . Slashing 135 | . . . 31 33 . 22 21 . 28 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 26 | . . . 4 3 1 6 4 . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 24 | . . . 3 7 6 2 2 . 4 . . . Damage Inflicted 13055 | 89 495 2036 2384 1776 1217 1176 886 . 1846 . . 1150 Guns 2770 | 89 418 1865 398 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1994 | . 77 171 596 . . . . . . . . 1150 Melee 8142 | . . . 1390 1776 1217 1176 886 . 1697 . . . Ramming . | . . . . . . . . . . . . . Kinetic 87 | 37 . 50 . . . . . . . . . . Thermal 616 | . 77 390 . . . . . . 149 . . . Explosive 1746 | . . . 596 . . . . . . . . 1150 Electromagnetic 2464 | 52 418 1596 398 . . . . . . . . . Impact 3966 | . . . 658 849 1217 270 113 . 859 . . . Slashing 4176 | . . . 732 927 . 906 773 . 838 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 4 . 2 1 1 2 2 10 1 1 6 Average Corruption 2 | . . 4 . 1 1 1 1 2 3 1 1 5 Corruption Purged 8 | . . . . . . . . . 8 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 119 | . . 16 . 3 . 21 18 4 51 1 . 5 Message Errors 34 | . . 4 . . . 5 5 . 18 1 . 1 Matter Fused 33 | . . 6 . 2 . 5 5 1 13 . . 1 Heat Flow Errors 12 | . . 2 . . . 4 2 . 3 . . 1 Energy Discharges 15 | . . . . . . 4 1 1 9 . . . Parts Rejected 2 | . . 1 . . . . . . 1 . . . Parts Fused 3 | . . 1 . . . . 1 . 1 . . . Data Loss (minor) 13 | . . 2 . 1 . 2 2 . 4 . . 2 Data Loss (major) 5 | . . . . . . 1 . 2 2 . . . Alerts 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2082 | . . . 289 338 401 474 118 . 338 . . 124 Projectiles . | . . . . . . . . . . . . . Explosions 124 | . . . . . . . . . . . . 124 Melee 1958 | . . . 289 338 401 474 118 . 338 . . . Knockbacks 12 | . . . 5 2 4 . . . 1 . . . Impact 12 | . . . 5 2 4 . . . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . 87 4 . . . . . . . . . Shots 4 | . . 3 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 451 | . 178 451 419 9 9 255 127 . 248 . . 285 Average Temperature 93 | . 54 86 130 5 5 99 60 . 74 . . 149 Received Heat Transfer 2265 | . 33 297 414 309 222 30 261 . 438 21 99 141 Effects 6 | . . 4 2 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 3 | . . 2 1 . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . 1 2 . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . Parts Fried 28 | . 2 8 4 1 4 . 1 . 8 . . . Impact Corruptions 42 | . . . 7 8 15 4 1 . 7 . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 6 | . . . . 1 . 3 . . 2 . . . Heat Transferred 1955 | . 50 705 . . . . . . 1200 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Peak Influence 641 | 15 62 641 637 264 418 . . . . 559 333 613 Initial 518 | . 9 17 222 254 58 . . . . 518 273 151 Average 270 | 3 28 290 440 180 169 . . . . 524 283 445 Maximum Alert Level 2 | . . 2 2 1 2 . . . . 2 1 2 Low Security (%) 39 | 100 100 24 . 59 62 . . . . . . 17 Level 1 33 | . . 58 38 40 29 . . . . . 100 10 Level 2 26 | . . 16 61 . 8 . . . . 100 . 71 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . 3 2 2 1 . 1 . 1 1 1 3 Investigation 4 | . . 1 . . . . 1 . 1 . 1 . Extermination 4 | . . . . 2 . . . . . 1 . 1 Reinforcement 5 | . . 1 2 . . . . . . . . 2 Assault 2 | . . 1 . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Distress Signals 8 | . 1 2 . . 1 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | . 6 43 28 14 13 5 20 . 41 8 9 35 Peak Tracking Total 13 | . 2 6 5 3 4 1 13 . 7 7 9 10 Tactical Retreats 24 | . . 1 3 . 2 . 3 . 7 1 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 3 | . 1 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 18 | . . . . . . 4 6 . 8 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 21 | . . . . . . 4 8 . 9 . . . Triggered 17 | . . . . . . 2 7 . 8 . . . Most Traps Carried 10 | . . . . . . 9 7 . 10 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 10 | . . 1 2 . 1 2 1 . 1 . . 2 Max in Single Turn 2 | . . 1 1 . 1 1 1 . 1 . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 34 | . 5 6 3 4 4 1 4 4 1 1 1 . Terminals 20 | . 4 5 2 2 3 1 1 . 1 . 1 . Fabricators 2 | . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 1 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 104 | . 15 13 14 7 6 1 11 30 4 1 2 . Successful 75 | . 6 7 9 3 2 1 11 30 4 1 1 . Failed 29 | . 9 6 5 4 4 . . . . . 1 . Catastrophic 6 | . . 2 . 1 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 4 7 10 2 . . . . . . . . Terminals 50 | . 13 10 9 3 5 1 3 . 4 . 2 . Fabricators 3 | . . . . 2 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . 2 3 5 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 62 | . 4 3 3 3 2 1 11 30 4 . 1 . Record 26 | . . . 1 . . 1 9 11 4 . . . Part Schematic 12 | . . . . . . . . 12 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 3 | . . . . . . . 2 . . . 1 . Open DSF 2 | . . . . 1 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 3 | . 1 1 . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 3 | . . 1 . 1 1 . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 4 5 . . . . . . . . . Terminals 3 | . . 1 2 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 2 | . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 2 3 3 . . . . . . . . . Monitor 3 | . 1 1 1 . . . . . . . . . Reject 3 | . 1 1 1 . . . . . . . . . Mask 2 | . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 5 5 3 3 2 . 1 . 1 . 1 . Full Trace Events 3 | . . . . . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 4 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Total Allies 8 | . . . 1 . . 4 . . 3 . . . Largest Group 4 | . . . 1 . . 4 1 . 1 . . . Highest-Rated Group 131 | . . . 10 . . 131 31 . 96 . . . Highest-Rated Ally 96 | . . . 10 . . 38 31 . 96 . . . Total Orders 10 | . . . 6 . . 2 . . 2 . . . STAY 3 | . . . 3 . . . . . . . . . ROAM 2 | . . . . . . 1 . . 1 . . . FOLLOW 5 | . . . 3 . . 1 . . 1 . . . Ally Attacks 28 | . . . . . . 8 3 . 17 . . . Total Damage 583 | . . . . . . 106 22 . 455 . . . Kills 6 | . . . . . . 2 . . 4 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Turns Passed 12661 | 92 690 1245 1059 1007 503 1960 1752 334 3361 280 58 320 Spaces Moved 8123 | 48 390 552 596 671 320 1395 1328 150 1508 471 111 583 Core 1284 | 10 . . . . . . . . 144 436 111 583 Treads 1238 | . 323 470 . . . . . . 445 . . . Legs 5601 | 38 67 82 596 671 320 1395 1328 150 919 35 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 122 126 115 124 124 124 50 50 50 50 Average Speed 127 | 133 153 154 125 127 120 124 124 124 177 55 50 50 Slowest Speed 330 | 200 190 330 128 130 124 124 200 124 330 120 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 66 58 41 19 11 99 99 74 95 17 24 25 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 1 1 . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched 21 | . . . . . . 12 4 . 5 . . . Spaces Dug 8 | . . . 1 . 2 2 . . . 3 . . Terrain Destroyed 76 | . 7 9 46 . 2 2 . . . 3 . 7 Melee 8 | . . . 1 . 2 2 . . . 3 . . Projectile . | . . . . . . . . . . . . . AOE 68 | . 7 9 45 . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Total 9790 | 62 448 748 779 750 380 1609 1409 298 2097 487 113 610 Wait 811 | . 16 35 59 13 9 38 29 149 448 . . 15 Move 8111 | 47 389 551 595 670 319 1394 1327 149 1507 470 110 583 Hop . | . . . . . . . . . . . . . Pick Up 95 | 3 10 11 7 4 2 31 6 . 16 4 . 1 Fast Attach 65 | 6 5 15 5 2 6 2 7 . 10 3 . 4 Attach 42 | 1 . 7 6 4 8 1 1 . 12 . 2 . Detach 10 | . . 1 2 . . . . . 4 1 1 1 Swap 21 | . 2 6 5 5 1 2 . . . . . . Drop 111 | . 9 18 9 7 7 24 10 . 17 6 . 4 Fire 188 | 5 17 104 43 . . . . . 17 . . 2 Melee 208 | . . . 48 45 28 23 21 . 40 3 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 107 | . . . . . . 90 . . 17 . . . Trap 21 | . . . . . . 4 8 . 9 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / *Ext) -5/Extension -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x2 1418 | -9/Materials | Discovered new exit (range 15) 1910 | -9/Materials | Discovered new exit (range 3) 1979 | -9/Materials | Discovered new exit (range 15) 1983 | -9/Materials | First assault squad dispatched 2028 | -9/Materials | Entered another Materials area 2028 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2549 | -8/Materials | Destroyed 7 combat bots 2845 | -8/Materials | Discovered new exit (range 16) 3087 | -8/Materials | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Utility x2 4067 | -7/Factory | Discovered new exit (range 15) 4094 | -7/Factory | Entered another Factory area 4094 | -6/Factory | Evolved 2 slots: Utility x2 4287 | -6/Factory | Lost 3 parts (1p1n1u) 4559 | -6/Factory | Discovered new exit (range 11) 4597 | -6/Factory | Entered Lower Caves 4602 | -6/Lower Caves | Identified exit to Lower Caves 4617 | -6/Lower Caves | Lost 5 parts (3n1u1w) 5119 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5662 | -6/Lower Caves | Build established: Scavenger-Mutant 5716 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6557 | -6/Lower Caves | Entered another Lower Caves area 6557 | -6/Lower Caves | Accompanied by 1 ally 6557 | -6/Lower Caves | Discovered new exit (range 6) 7235 | -6/Lower Caves | Attracted the attention of an 0b10 base 7412 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7412 | -6/Lower Caves | Learned Armory security intel 7621 | -6/Lower Caves | Learned 8 Factory zone layouts 7621 | -6/Lower Caves | Learned Research trap positions 7621 | -6/Lower Caves | Learned Extension terminal intel 7621 | -6/Lower Caves | Learned Research garrison access intel 7814 | -6/Lower Caves | Discovered new exit (range 5) 8309 | -6/Lower Caves | Entered Data Miner 8309 | -6/Data Miner | Discovered new exit (range 6) 8336 | -6/Data Miner | Met Data Miner 8377 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8377 | -6/Data Miner | Learned location of Section 7 (-2) 8393 | -6/Data Miner | Received God Mode back door access code from Data Miner 8643 | -6/Data Miner | Entered Proximity Caves 8644 | -5/Proximity Caves | Identified exit to Factory 8684 | -5/Proximity Caves | Spotted B-75 Beast 8724 | -5/Proximity Caves | Escorted by Enhanced Grunt 8789 | -5/Proximity Caves | Spotter reported a threat 8807 | -5/Proximity Caves | Rewired B-75 Beast 8980 | -5/Proximity Caves | Spotter reported a threat 9022 | -5/Proximity Caves | Spotter reported a threat 9087 | -5/Proximity Caves | Build established: Derelict-Mutant 9197 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9398 | -5/Proximity Caves | Lost 11 parts (2p4n3u2w) 9581 | -5/Proximity Caves | Destroyed Beast 6a 9635 | -5/Proximity Caves | Build established: Mutant 9978 | -5/Proximity Caves | Learned Factory terminal intel 10166 | -5/Proximity Caves | System corruption reached 10% 10811 | -5/Proximity Caves | Core integrity fell below 50% 11333 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 11449 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11502 | -5/Proximity Caves | Core integrity fell below 20% 11531 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 11667 | -5/Proximity Caves | Learned 8 Factory zone layouts 11667 | -5/Proximity Caves | Learned 8 Research zone layouts 11667 | -5/Proximity Caves | Learned Factory trap positions 12004 | -5/Proximity Caves | Entered Factory 12004 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12005 | -5/Factory | Identified exit to Upper Caves 12006 | -5/Factory | Loaded intel: 70 trap records 12007 | -5/Factory | Loaded intel: 28 terminal locations 12213 | -5/Factory | Spotted B-75 Beast 12269 | -5/Factory | Discovered new exit (range 5) 12271 | -5/Factory | Identified exit to Factory 12274 | -5/Factory | Discovered new exit (range 22) 12284 | -5/Factory | Identified exit to Extension 12284 | -5/Factory | Entered Extension 12285 | -5/Extension | Loaded intel: 16 terminal locations 12327 | -5/Extension | Spotted B-75 Beast 12333 | -5/Extension | Spotted B-75 Beast 12340 | -5/Extension | Discovered exit to Factory (range 3) 12342 | -5/Extension | Entered Factory 12342 | -4/Factory | Evolved 2 slots: Utility x2 12373 | -4/Factory | Lost 3 parts (3u) 12411 | -4/Factory | Core integrity fell below 50% 12421 | -4/Factory | Destroyed 7 combat bots 12599 | -4/Factory | Spotted B-86 Titan 12622 | -4/Factory | Search patrols dispatched 12649 | -4/Factory | Core integrity fell below 20% 12660 | -4/Factory | Discovered new exit (range 14) 12662 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12586_ Critical hit (Burn: +37). 12592_ ALERT: Rogue bot located, Programmers report to Factory Zone 6S. 12595_ K-01 Serf cleans the Terminal. 12601_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 12614_ System corrupted: Component data lost. 12622_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12624_ W-44 Eye sends out distress signal. 12630_ System corrupted: Component data lost. 12642_ Penetrated by Slug. 12642_ Slug penetrates Wall. 12642_ Penetrated by Slug. 12642_ Slug penetrates Wall. 12646_ Slug penetrates R-10 Processor. 12646_ Slug penetrates Wall. 12649_ Penetrated by Slug. 12651_ Slug penetrates Wall. 12659_ System corrupted: Heat flow error (+221). 12660_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????H?????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | 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""?????????# [ #???# | | ???????????????"""??????????# * #???# | | ???????????????##???????????###########???# | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 375 Resistance: KI 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Nova Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed PrecisionSensorSpoofer Manual? 0 Play Time 01:37:20 Cumulative 34.9 hours Start 2024.02.14 @ 06:50:47 End 2024.02.14 @ 08:28:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f9acf30d-7ebc-410c-a338-a999c7c9cbbe