Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 18:13:51 Player: Zach Petti Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1082) 1082 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2854 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 85/100 System Corruption 0% Temperature Warm (114) Movement Rolling (130) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (3) ------- Autogun Autogun Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Heat Sink Reactive Plating Mobile Refinery Mk. CCLXVII Heavy Beamcaster Improved Assault Rifle Phasing Sabre Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Beam Rifle Autogun Phasing Sabre > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Heat Sink Reactive Plating Heavy Beamcaster Autogun Improved Assault Rifle Improved Light Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 51 | 6 13 25 1 3 3 Power 8 | 1 2 4 1 . . Engine 5 | 1 1 2 1 . . Core 3 | . 1 2 . . . Reactor . | . . . . . . Propulsion 14 | 2 4 8 . . . Treads 1 | . 1 . . . . Leg 7 | . 1 6 . . . Wheel 6 | 2 2 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 5 . 2 . Device 2 | . . 1 . 1 . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . 2 2 . 1 . Artifact . | . . . . . . Weapon 19 | 2 5 8 . 1 3 Energy Gun 6 | 1 2 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 3 4 . . 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 18 | . 3 10 1 . 4 Power 5 | . 1 2 1 . 1 Propulsion 5 | . 1 3 . . 1 Utility 2 | . . 2 . . . Weapon 6 | . 1 3 . . 2 Highest Loss Streak 4 | . 2 3 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 93 97 97 96 Engine 4 | . 6 1 8 11 9 Core 6 | . 7 9 . . . Treads 1 | . 7 . . . . Leg 7 | . . 15 . . . Wheel 12 | . 18 4 22 22 20 Device 1 | . . 3 . . . Storage 11 | . 14 11 11 11 11 Processor 6 | . . 10 11 4 . Protection 10 | . 11 5 11 15 22 Energy Gun 12 | . 11 14 11 11 10 Ballistic Gun 11 | . 15 7 22 12 11 Ballistic Cannon 4 | . . 9 . . . Slashing Weapon 2 | . . . . 9 10 Naked Turns . | . . . . . . Heaviest Build 43 | 11 18 40 37 43 42 Greatest Support 32 | 20 20 32 32 32 32 Greatest Overweight (x) 2 | 1 1 2 1 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 11 | 6 8 10 15 15 15 Most Carried 13 | 6 8 10 10 13 12 Average Carried 7 | 4 4 6 9 11 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 12 | 5 3 9 9 12 10 Class Distribution -------------------- 43% | Mutant 20% | Tank 20% | Scavenger-Skirmisher 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1084 | 192 229 488 80 94 1 Remotely . | . . . . . . Salvage Created 1154 | . 229 806 119 . . Parts 79 | . 13 61 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 6 21 2 . . Guns 20 | . 6 12 2 . . Cannons 8 | . . 8 . . . Classes Destroyed 8 | . 1 6 1 . . Worker 2 | . . 1 1 . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 5 | . . 5 . . . Swarmer 7 | . . 7 . . . Grunt 16 | . 6 9 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . 5 . . . Best Kill Streak 5 | . 2 5 2 . . Combat Bots Only 4 | . 2 4 2 . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 239 | . 54 133 9 . 43 Missed 62 | . 13 39 4 . 6 Damage Taken 2521 | . 533 1154 97 . 737 Core 522 | . 117 157 21 . 227 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . 11 . . . . Core Remaining (%) 76 | 100 53 . . . . Volleys Fired 129 | . 31 72 15 . 11 Largest 3 | . 2 3 3 . 3 Hottest 169 | . 85 169 102 . 79 Shots Fired 284 | . 58 176 25 . 25 Gun 224 | . 58 119 25 . 22 Cannon 57 | . . 57 . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 161 | . 34 93 20 . 14 Thermal 120 | . 24 83 5 . 8 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 7 10 . 5 Robot Miss Streak 5 | . 3 5 2 . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 162 | . 37 93 17 . 15 Core Hits 61 | . 13 37 7 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 3 . . . Burn 3 | . 1 2 . . . Blast 1 | . . 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2670 | . 418 1733 269 . 250 Guns 1846 | . 418 1000 269 . 159 Cannons 731 | . . 731 . . . Explosions 91 | . . . . . 91 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 1478 | . 218 976 197 . 87 Thermal 1099 | . 200 755 72 . 72 Explosive 91 | . . . . . 91 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . 20 . . . Projectiles 20 | . . 20 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 55 | . . . . . 55 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 358 | . 271 358 254 . 182 Average Temperature 108 | . 89 118 118 . 85 Received Heat Transfer 744 | . 306 420 18 . . Effects 10 | . 4 3 3 . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . 1 1 . . . Interference 6 | . 3 . 3 . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2864 | . 533 1961 185 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 413 | . 143 413 104 . . Initial 59 | . . 8 59 . . Average 151 | . 44 218 79 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 71 | 100 100 51 100 . . Level 1 24 | . . 42 . . . Level 2 3 | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 6 30 2 . 1 Peak Tracking Total 5 | . 2 5 2 . 1 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 11 | . 6 5 . . . Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 16 8 . . . Successful 14 | . 11 3 . . . Failed 10 | . 5 5 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 13 6 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 8 2 . . . Record 3 | . 3 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 4 | . 3 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 3 | . 3 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . 3 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2496 | 57 473 1179 284 301 202 Spaces Moved 1499 | 53 299 531 218 255 143 Core 19 | 19 . . . . . Treads 150 | . 150 . . . . Legs 390 | . 5 385 . . . Wheels 940 | 34 144 146 218 255 143 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 115 115 115 115 Average Speed 134 | 73 121 171 115 115 115 Slowest Speed 260 | 100 190 260 115 115 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 47 42 43 13 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . 3 . . 19 Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1735 | 70 354 656 234 263 158 Wait 6 | 3 3 . . . . Move 1494 | 52 298 530 217 254 143 Hop . | . . . . . . Pick Up 46 | 9 9 23 1 4 . Fast Attach 2 | 2 . . . . . Attach 29 | 4 8 12 1 2 2 Detach 1 | . . . . 1 . Swap 20 | . 5 13 . 1 1 Drop 6 | . . 5 . 1 . Fire 129 | . 31 72 15 . 11 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 12) 58 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 6) 239 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 614 | -9/Materials | Lost 3 parts (1p1u1w) 804 | -9/Materials | Discovered new exit (range 8) 872 | -9/Materials | Discovered new exit (range 13) 1190 | -9/Materials | Discovered new exit (range 5) 1191 | -9/Materials | Build established: Scavenger-Tank 1297 | -9/Materials | Discovered new exit (range 9) 1632 | -9/Materials | Lost 3 parts (1p2w) 1710 | -9/Materials | Entered Mines 1764 | -9/Mines | Learned location of Storage (-9) 1821 | -9/Mines | Learned Materials emergency access door positions 1823 | -9/Mines | Discovered new exit (range 13) 1886 | -9/Mines | Build established: Tank 1990 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1994 | -9/Mines | Entered Zion 2104 | -7/Zion | Found Prototype Device 2105 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2115 | -7/Zion | Discovered new exit (range 11) 2295 | -7/Zion | Entered Proximity Caves 2322 | -6/Proximity Caves | Build established: Mutant 2459 | -6/Proximity Caves | Core integrity fell below 50% 2480 | -6/Proximity Caves | Core integrity fell below 20% 2497 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- GOAL=ESCAPE 8C-2QG(k) breaks down the debris. MB-5PY(k) breaks down the debris. KG-6OP(k) breaks down the debris. MB-5PY(k) breaks down the debris. KG-6OP(k) breaks down the debris. Acquired 1 matter. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Com. Wheel destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Beam Rifle destroyed. Penetrated by Slug. Imp. Light Cannon destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ?????????????????###????????????###### ##???#####? | | ????????????????## ##??????????## #???# ## | | ????????????????# ##????????## ##?## # | | ?????????????#### ########## ### #? | | ????????????## ## | | ????????????# ### | | ????????????# ## ########### ##?# | | ????????????## ## ######?????###??## | | ?????????????# ## # ##??????????## | | ?????????????# ### #########???## | | ?????????????# # #????## | | ?????????????# h @ #???### | | ?????????????# ###### ###### | | ?????????????##### ## ### ##???? | | ?????????????????# % #### ## #???? | | ?????????????????## ####??# #???? | | ??????????????????## #????## ### #???? | | ???????????????????# #????# ######???? | | ????????????????#### #????# #???????? | | ?????????????#### ##????# ##???????? | | ?????????????# ####?????# ###??????? | | ?????????????# ##????????# ## ? | | ?????????????# #????????## ? | | ?????????????## #?????#### ? | | ??????????????### ##??#### #### ? | | ????????????????####??## ## ##???? ? | | ??????????????????????# #######??????? ? | | ??????????????????????# #??????????????? | | ??????????????????????### ##??????????????? | | ????????????????????????## ##??????????????? | | ????????????????????????## ##?????????????? | | ????????????????????????# #?????????????? | | ???????????????????????# ## #?????????????? | | ???????????????????????# ### #?????????????? | | ???????????????????????## ##?######?????????????? | | ????????????????????????###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 250 Propulsion Shielding 33 Evasion (%) 51 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Risk Taker Tourist Challenges ------------ None Game ------ Seed PhaseGrapheneWeb Manual? 0 Play Time 00:28:16 Cumulative 1.2 hours Start 2024.04.18 @ 16:14:09 End 2024.04.18 @ 18:13:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 986fc458-b4e4-41aa-abfc-0e8537390b49