Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 23:14:02 Player: Zish Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (600) 600 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1570 Bonus ------- None Cogmind --------- Core Integrity 41/250 Matter 296/300 Energy 125/125 System Corruption 2% Temperature Warm (184) Movement Core (1450) Ox28 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (25) --- Hacking Suite Hacking Suite EM Pulse Gun Shotgun Shotgun Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Weapon Shielding > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Large Storage Unit Hacking Suite Hacking Suite EM Pulse Gun Spread Laser Spread Laser Shotgun Shotgun Grenade Launcher Datajack Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Weapon Shielding Storage Huge Storage Unit Protection Weapon Shielding Weapon Shotgun Energy Gun Spread Laser Ballistic Gun Shotgun Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 7 5 . . 2 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 2 . . 2 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 9 | . 8 11 11 9 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . 1 2 2 2 Weapon 5 | . 4 7 7 5 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 100 100 69 Engine 13 | . 13 14 14 12 Treads 27 | . 28 28 28 11 Storage 14 | . 14 14 14 14 Protection 12 | . 12 14 14 5 Ballistic Gun 27 | . 27 28 28 11 Peak Build Rating 11 | 6 11 10 10 10 Average Rating 9 | 4 9 10 10 7 On Entrance 7 | . 6 10 10 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 92 | 13 92 92 92 92 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 29 | . 2 2 2 29 Average Overweight (x) 1 | . . 2 2 6 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 6 16 25 25 25 Most Carried 12 | 1 12 11 11 11 Average Carried 9 | . 8 11 11 9 Final Capacity 25 | 8 25 25 25 25 Final Carried 11 | 1 11 11 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 779 | 145 615 . . 19 Remotely . | . . . . . Salvage Created 687 | . 670 . . 17 Parts 49 | . 49 . . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 24 | . 20 . . 4 Guns 24 | . 20 . . 4 Classes Destroyed 8 | . 6 . . 2 Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 8 | . 8 . . . Grunt 12 | . 12 . . . Demolisher 1 | . . . . 1 Assembled 3 | . . . . 3 Best Kill Streak 9 | . 9 . . 3 Combat Bots Only 7 | . 7 . . 3 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 104 | . 78 . . 26 Missed 25 | . 23 . . 2 Hits 79 | . 55 . . 24 Melee 1 | . . . . 1 Projectile 78 | . 55 . . 23 AOE 12 | . . . . 12 Part Disruptions 1 | . . . . 1 Damage Taken 1102 | . 534 . . 568 Core 209 | . 66 . . 143 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 34 . . 16 Regen/Repaired (Parts) 50 | . 50 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 66 | . 49 . . 17 Largest 2 | . 2 . . 2 Hottest 130 | . 46 . . 130 Shots Fired 123 | . 98 . 1 24 Gun 123 | . 98 . 1 24 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . 98 . 1 . Thermal 24 | . . . . 24 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . . 7 Robot Miss Streak 11 | . 6 . . 11 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 92 | . 69 . . 23 Core Hits 74 | . 44 . . 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1248 | . 999 . . 249 Guns 1248 | . 999 . . 249 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 999 | . 999 . . . Thermal 249 | . . . . 249 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 12 1 9 1 Message Errors 5 | . 3 . 2 . Matter Fused 3 | . 3 . . . Heat Flow Errors 4 | . 2 . 2 . Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . 1 . . . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . 3 . 2 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 329 | . 218 . 258 329 Average Temperature 101 | . 42 . 111 142 Received Heat Transfer 430 | . 210 . . 220 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 315 | . . . . 315 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 88 | 100 85 100 . 100 Level 1 11 | . 14 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 247 | . 247 6 . 20 Initial 6 | . . 6 . . Average 88 | . 111 . . 1 Influence Increases 591 | . 571 . . 20 Destroy 0b10 Robot/C 420 | . 400 . . 20 Destroy 0b10 Robot/NC 25 | . 25 . . . Destroy Leader 72 | . 72 . . . Successful Hack 29 | . 29 . . . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 591 | . 555 16 . 20 Entered New Map 10 | . . 10 . . Time Decay 496 | . 470 6 . 20 Purge Threat 85 | . 85 . . . Squads Dispatched 7 | . 6 . . 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 31 . . 7 Peak Tracking Total 4 | . 4 . . 2 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 10 | . 6 . 4 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 15 . 4 . Successful 13 | . 9 . 4 . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 12 . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 4 . Record 4 | . . . 4 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3131 | 80 1541 180 1191 139 Spaces Moved 1172 | 49 675 57 373 18 Core 12 | 9 . . . 3 Treads 1160 | 40 675 57 373 15 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 320 Average Speed 245 | 139 197 320 320 516 Slowest Speed 1500 | 160 320 320 320 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 38 | 3 89 16 72 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1309 | 58 783 56 372 40 Wait 39 | . 37 . . 2 Move 1168 | 48 674 56 372 18 Hop . | . . . . . Pick Up 10 | 1 9 . . . Fast Attach 13 | 7 6 . . . Attach 3 | . . . . 3 Detach 3 | 1 2 . . . Swap 2 | . 2 . . . Drop 5 | 1 4 . . . Fire 66 | . 49 . . 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Destroyed 7 combat bots 277 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 427 | -10/Materials | Identified exit to Mines 508 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Repaired Ion Engine 1007 | -10/Materials | Discovered new exit (range 8) 1277 | -10/Materials | Discovered new exit (range 12) 1622 | -10/Materials | Entered Mines 1786 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -10/Mines | Discovered new exit (range 5) 1802 | -10/Mines | Entered Exiles 1802 | -10/Exiles | Found Exiles lab abandoned 2967 | -10/Exiles | Discovered new exit (range 10) 2993 | -10/Exiles | Entered Mines 2994 | -9/Mines | Assembled infested the area 3047 | -9/Mines | Core integrity fell below 50% 3075 | -9/Mines | Lost 6 parts (1p2n1u2w) 3108 | -9/Mines | Crushed by falling debris 3125 | -9/Mines | Core integrity fell below 20% 3132 | -9/Mines | Self-destructed Last Messages --------------- 03059_ U-05 Engineer lays Concrete. 03064_ Acquired 6 matter. 03065_ U-05 Engineer lays Concrete. 03067_ The unstable cave ceiling collapses. 03067_ U-05 Engineer lays Concrete. 03069_ The unstable cave ceiling collapses. 03070_ U-05 Engineer lays Concrete. 03072_ The unstable cave ceiling collapses. 03072_ U-05 Engineer lays Concrete. 03073_ The unstable cave ceiling collapses. 03073_ U-05 Engineer lays Concrete. 03076_ U-05 Engineer builds a Wall. 03080_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03087_ as-48920 destroyed. 03090_ The unstable cave ceiling collapses. 03108_ Crushed by falling debris. 03108_ Spread Laser destroyed. 03108_ System corrupted by crushing effect (+1). 03126_ Destroyed Asb. F-torch. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????########???? | | ???????????????????????###### ##??? | | ??????????????????????## ## ##?? | | ??????????????????????# ##? | | ??????????????????????# #? | | ??????????????????????# a #? | | ???????????????????#### #? | | ??????????????????## #?? | | ?????????????????## # #?? | | ?????????????????# #?? | | ????????????????## # #?? | | ???????????????## ## %* #?? | | ???????????????# %# ! #?? | | ????????????# # ## #### #?? | | ????????????# #@# #??? #?? | | ????????????# ## % #???? ##?? | | ????????????## ??## #####???? #??? | | ?????????????# ????######????????? #??? | | ?????????????# ???????????????????? #??? | | ?????????????#??????????????????????#??? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 16% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightPartitionInterrupter Manual? 0 Play Time 00:11:32 Cumulative 35.1 hours Start 2026.07.07 @ 23:03:42 End 2026.07.07 @ 23:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa42d11-9527-4677-bdf4-949e098a0829