Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 23:53:05 Player: TheSkyeDoctor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (61) 305 Value Destroyed (2410) 2410 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (215) 215 TOTAL SCORE: 9650 Bonus ------- Follower Combat Kills 339 Met Zhirov 300 Friendly Fire -424 Cogmind --------- Core Integrity 0/1300 Matter 31/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Matter Compressor (0) Advanced Weight Redist. System Advanced Transmission Jammer KE Penetrator Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Makeshift Heat Sink High-capacity Storage Unit Improved Trap Scanner Improved Signal Interpreter Improved Terrain Scan Processor Precision Matter Filter Layered Heavy Armor Plating Force Field High-powered Tractor Beam > --- WEAPON ----------- Wave Gun Heavy Beamcaster KE Penetrator Heavy Pick > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Compact Battery Energy Filter Advanced Transmission Jammer V3-11A's Pendant Transdimensional Reconstructor KE Penetrator KE Penetrator KE Penetrator Hypervelocity Mass Driver Heavy Shock Bomb Launcher Rocket Launcher Makeshift Spear [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility Improved Terrain Scan Processor Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 4 2 2 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 . Utility 8 | . . . 1 1 2 1 . . . . 1 2 Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 109 | 8 . 3 14 5 8 11 6 7 7 2 8 30 Power 14 | 2 . . 3 . . 2 1 . 2 . . 4 Engine 7 | 2 . . 3 . . 1 . . . . . 1 Core 2 | . . . . . . 1 1 . . . . . Reactor 5 | . . . . . . . . . 2 . . 3 Propulsion 25 | 2 . . 3 1 3 2 1 1 3 . 2 7 Treads 14 | 2 . . 3 1 3 2 1 . . . . 2 Leg 9 | . . . . . . . . . 3 . 2 4 Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . Utility 36 | 2 . 1 4 2 3 3 3 2 2 2 2 10 Device 21 | 1 . 1 . 1 2 2 2 1 1 2 2 6 Storage 5 | 1 . . 1 . . . 1 . . . . 2 Processor 5 | . . . 1 1 . 1 . 1 . . . 1 Hackware 1 | . . . . . . . . . 1 . . . Protection 4 | . . . 2 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 . 2 4 2 2 4 1 4 . . 4 9 Energy Gun 13 | 2 . . . 2 1 . . 2 . . 3 3 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 9 | . . . 1 . . 4 . . . . 1 3 Ballistic Cannon 4 | . . 1 . . 1 . 1 . . . . 1 Launcher 4 | . . . 2 . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . . . . . 3 . . 1 Parts Lost 90 | . . . 7 . 8 9 6 12 . . 3 45 Power 11 | . . . 1 . 1 1 . 2 . . 1 5 Propulsion 24 | . . . 2 . 3 4 . 3 . . . 12 Utility 27 | . . . 2 . 2 1 5 2 . . 1 14 Weapon 28 | . . . 2 . 2 3 1 5 . . 1 14 Highest Loss Streak 12 | . . . 4 . 3 5 5 8 . . 3 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 1 3 5 9 10 11 9 14 13 14 16 16 10 Power . | . 1 . . . . . . . . . . . Propulsion . | . 1 1 2 1 1 . . . . . 1 3 Utility 3 | . 1 2 6 6 5 3 3 2 3 3 5 3 Weapon 5 | . . 1 . 2 3 6 10 10 11 11 9 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . 1 2 . . 1 . . . . 3 6 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 3 Utility 4 | . . . 1 . . . . . . . . 3 Weapon 4 | . . 1 . . . 1 . . . . 2 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 100 85 92 83 67 86 41 35 75 93 46 Engine 5 | . 14 14 12 7 5 1 5 . . . . . Reactor 1 | . . . . . . . . . 1 11 9 1 Treads 13 | . 28 28 23 30 24 9 11 4 . . . 3 Leg 2 | . . . . . . . . . 2 17 17 7 Flight 1 | . . . . . . . . 2 5 5 3 . Device 8 | . 14 14 4 6 5 15 15 1 1 10 21 5 Storage 7 | . 14 14 8 7 6 5 5 4 5 5 5 3 Processor 8 | . . . 3 8 13 16 16 12 11 11 10 9 Energy Gun 6 | . 28 20 . . 12 3 . . . . 9 2 Ballistic Gun 3 | . . . . 7 4 7 22 3 . . 4 4 Ballistic Cannon 1 | . . 1 7 . 1 . . 1 . . . . Impact Weapon 2 | . . 6 8 7 6 . . . . . . . Piercing Weapon 1 | . . . . . . . . 3 5 5 5 1 Peak Build Rating 120 | 7 7 12 35 31 37 68 75 72 74 84 116 120 Average Rating 36 | 5 7 9 29 26 31 45 72 32 30 78 102 60 On Entrance 40 | . 7 7 12 22 31 32 68 63 22 74 84 109 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 2 2 1 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 15 15 16 55 43 64 54 88 100 72 76 90 107 Greatest Support 140 | 40 40 40 63 83 83 93 116 116 90 90 140 140 Greatest Overweight (x) 19 | 4 . . . . 1 1 . 14 19 . . 2 Average Overweight (x) . | . . . . . . . . 2 3 . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 13 15 15 15 17 19 20 20 20 17 Most Carried 20 | 3 4 8 15 13 15 15 17 17 16 20 20 17 Average Carried 11 | 1 3 6 11 12 13 10 15 14 15 17 17 10 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 3 4 8 13 13 11 15 14 15 16 20 18 5 Class Distribution -------------------- 58% | Mutant 11% | Scavenger-Tank 10% | Tank 8% | Gunner 4% | Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 2424 | 280 . 20 192 28 157 214 513 207 384 46 59 324 Remotely 69 | . . . . . . . . . . 10 59 . Salvage Created 2726 | 225 . . 557 28 321 70 515 132 390 . 48 440 Parts 120 | 15 . . 38 . 15 4 19 6 2 . . 21 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . 10 . . . . 18 5 1 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 48 | . . . 12 . 9 1 11 4 . . 4 7 Melee 9 | . . . . . 2 . . 1 . . 4 2 Guns 18 | . . . 1 . 3 1 11 1 . . . 1 Cannons 10 | . . . 6 . 3 . . . . . . 1 AOE 9 | . . . 4 . . . . 2 . . . 3 Classes Destroyed 19 | 3 . . 9 1 2 . 1 1 . . 1 1 Worker 2 | 1 . . . . . . . . . . . 1 Builder 2 | . . . 2 . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . Swarmer 12 | . . . . . 3 . 7 2 . . . . Grunt 11 | . . . 4 . 3 . 1 . . . . 3 Brawler 2 | . . . . . . . 2 . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 8 | . . . 3 . 2 1 1 1 . . . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 4 | . . . 2 . . . . . . . . 2 Programmer 2 | . . . . . 1 . . . . . . 1 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . Subdweller 1 | . . . 1 . . . . . . . . . Assembled 4 | . . . . . . . . . . . 4 . Best Kill Streak 6 | 3 . . 5 1 6 1 5 3 . . 4 3 Combat Bots Only 6 | . . . 4 . 6 1 5 3 . . 4 3 Max Kills in Single Turn 3 | 2 . . 3 1 1 1 2 1 . . 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 2 | . . . 1 . . . . 1 . . . 2 Melee 1 | . . . . . 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 914 | . . 2 53 5 144 44 76 122 . . 48 420 Missed 238 | . . . 17 1 38 11 18 36 . . 12 105 Hits 676 | . . 2 36 4 106 33 58 86 . . 36 315 Melee 12 | . . . . . . . 3 . . . 6 3 Projectile 664 | . . 2 36 4 106 33 55 86 . . 30 312 AOE 4 | . . . . . . 4 . . . . . . Critical Strikes 33 | . . 1 3 . 4 5 . 4 . . . 16 Part Disruptions 3 | . . . . . . . . . . . 1 2 Damage Taken 13804 | . . 105 1273 63 1454 948 888 1772 . . 578 6723 Core 2783 | . . 39 247 . 257 77 77 751 . . 54 1281 Absorbed by Shields 721 | . . . . . . 159 326 127 . . 85 24 Core Remaining (%) 73 | 100 . 84 55 100 69 . . . . 9 95 . Volleys Fired 151 | 12 1 . 39 . 15 10 20 13 . . . 41 Largest 4 | 2 2 . 3 . 3 3 4 4 . . . 4 Hottest 251 | 100 100 . 91 . 157 96 136 185 . . . 251 Shots Fired 380 | 24 2 . 83 . 39 22 75 30 . . . 105 Gun 253 | 24 2 . 8 . 27 22 73 16 . . . 81 Cannon 105 | . . . 61 . 12 . 2 10 . . . 20 Launcher 22 | . . . 14 . . . . 4 . . . 4 Special . | . . . . . . . . . . . . . Kinetic 242 | . . . 38 . 12 18 75 22 . . . 77 Thermal 103 | 24 2 . 31 . 15 4 . 3 . . . 24 Explosive 18 | . . . 14 . . . . . . . . 4 Electromagnetic 17 | . . . . . 12 . . 5 . . . . Robot Hit Streak 26 | 6 7 . 14 . 20 5 26 7 . . . 7 Robot Miss Streak 5 | 2 1 . 4 . 3 2 4 5 . . . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . . 6 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . Shots Hit Robots 260 | 15 1 . 48 1 41 19 52 27 10 . 7 39 Core Hits 136 | 10 . . 25 . 31 5 21 9 3 . 6 26 Critical Kills 4 | . . . 1 . 1 . . . . . . 2 Critical Parts Destroyed 11 | . . . . 1 2 1 2 1 . . . 4 Critical Strikes 23 | 3 . . 2 1 3 1 2 1 2 . . 8 Burn 3 | 3 . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 10 | . . . . . . 1 2 1 . . . 6 Blast 1 | . . . 1 . . . . . . . . . Smash 4 | . . . . 1 3 . . . . . . . Impale 4 | . . . . . . . . . 2 . . 2 Melee Attacks 104 | . . 12 6 1 22 6 . 16 10 . 14 17 Impact 47 | . . 12 6 1 22 6 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 57 | . . . . . . . . 16 10 . 14 17 Sneak Attacks 2 | . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8568 | 227 13 . 2427 62 958 439 1222 906 651 . 286 1377 Guns 3039 | 227 13 . 92 . 377 330 1192 189 . . . 619 Cannons 1965 | . . . 1319 . 348 . 30 116 . . . 152 Explosions 1545 | . . . 970 . . . . 208 . . . 367 Melee 2012 | . . . 46 62 233 109 . 393 651 . 286 232 Ramming 7 | . . . . . . . . . . . . 7 Kinetic 3479 | . . . 482 . 348 278 1222 401 . . . 748 Thermal 2140 | 227 13 . 1512 . 229 52 . 84 . . . 23 Explosive 754 | . . . 387 . . . . . . . . 367 Electromagnetic 176 | . . . . . 148 . . 28 . . . . Impact 450 | . . . 46 62 233 109 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1562 | . . . . . . . . 393 651 . 286 232 Highest Corruption 19 | . . . 4 . 2 . 12 12 12 12 1 19 Average Corruption 12 | . . . 4 . 1 . 11 12 12 12 1 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 139 | . . . 3 . 2 . 5 56 22 14 . 37 Message Errors 29 | . . . . . . . 2 12 4 2 . 9 Matter Fused 25 | . . . 1 . . . 1 12 2 2 . 7 Heat Flow Errors 14 | . . . . . . . . 7 3 2 . 2 Energy Discharges 18 | . . . . . 1 . . 7 5 2 . 3 Parts Rejected 5 | . . . . . . . . 1 . 1 . 3 Parts Fused 2 | . . . . . 1 . . . 1 . . . Data Loss (minor) 26 | . . . 2 . . . . 12 4 2 . 6 Data Loss (major) 7 | . . . . . . . . 3 2 1 . 1 Alerts 4 | . . . . . . . . 2 1 1 . . Misdirections 5 | . . . . . . . . . . 1 . 4 Weapon Failures 4 | . . . . . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 366 | . . . 82 62 96 . . . 116 . . 10 Projectiles 55 | . . . 55 . . . . . . . . . Explosions 13 | . . . 3 . . . . . . . . 10 Melee 298 | . . . 24 62 96 . . . 116 . . . Knockbacks 13 | . . . 3 1 6 . . . . . . 3 Impact 1 | . . . . 1 . . . . . . . . Kinetic 10 | . . . 3 . 4 . . . . . . 3 Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 162 | . . . 88 . . . . 6 . . . 68 Shots 5 | . . . 2 . . . . 1 . . . 2 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 660 | 156 39 259 141 . 249 4 57 489 264 140 . 660 Average Temperature 96 | 56 20 143 43 . 106 4 14 159 103 79 . 194 Received Heat Transfer 2347 | . . 299 198 36 531 205 72 215 . . 70 721 Effects 10 | . . . . . . . . . . . . 10 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 6 | . . . 3 2 1 . . . . . . . Impact Corruptions 6 | . . . 1 2 3 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 4 | 4 . . . . . . . . . . . . Heat Transferred 2242 | 888 37 . 500 . 481 111 . 175 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . 1 . . . . . . . 2 . Low Security (%) 85 | 100 100 . 79 100 100 100 . . . . 17 100 Level 1 10 | . . . 20 . . . . . . . 51 . Level 2 3 | . . . . . . . . . . . 30 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 450 | 15 3 . 318 136 113 46 . . . . 450 82 Initial 450 | . 3 . . 136 32 46 . . . . 450 71 Average 81 | 1 . . 131 99 18 5 . . . . 324 21 Influence Increases 2371 | 45 . 23 822 20 239 32 230 105 15 . 456 384 Destroy 0b10 Robot/C 1060 | . . 20 400 . 180 20 220 80 . . . 140 Destroy 0b10 Robot/NC 95 | 45 . . 25 5 . . . . 15 . . 5 Destroy Leader 216 | . . . 116 . 40 10 10 10 . . . 30 Allied During Kill 97 | . . 3 94 . . . . . . . . . Disable Machine 90 | . . . 60 15 . . . . . . . 15 Destroy Structure 168 | . . . 112 . 4 2 . . . . 6 44 Advance Influence 450 | . . . . . . . . . . . 450 . Partial Spotted 30 | . . . . . . . . . . . . 30 Lose Combat Pursuer 165 | . . . 15 . 15 . . 15 . . . 120 Influence Decreases 2308 | 40 5 23 522 254 210 127 200 135 15 . 320 457 Entered New Map 320 | . 2 . . 164 34 49 . 6 . . . 65 Time Decay 1364 | 40 3 23 372 90 106 60 150 112 15 . 190 203 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . Lost Part 444 | . . . 70 . 70 18 50 17 . . 30 189 Lost Ally 80 | . . . 80 . . . . . . . . . Squads Dispatched 15 | . 1 . 5 1 3 . . . . . . 5 Investigation 1 | . . . 1 . . . . . . . . . Extermination 3 | . . . . . 1 . . . . . . 2 Reinforcement 7 | . 1 . 2 1 . . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . 2 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 7 | . . . 2 . . . . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . . 8 23 3 13 3 12 5 . 3 10 29 Peak Tracking Total 8 | . 1 2 4 2 8 2 7 3 . 2 6 7 Tactical Retreats 7 | . . . 1 . 1 . 1 1 . . . 3 ECM-based Alert Blocks 1 | . . . . . . . 1 . . . . . Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 3 | . . 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 7 | . . 1 4 1 . . . . . . . 1 Max in Single Turn 2 | . . 1 2 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 14 | . 1 4 1 . . 1 . . 4 . 1 2 Terminals 2 | . 1 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 Total Hacks 30 | . 2 6 1 . . 1 . . 14 . 2 4 Successful 22 | . . 6 1 . . 1 . . 14 . . . Failed 8 | . 2 . . . . . . . . . 2 4 Catastrophic 3 | . 2 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . Terminals 5 | . 2 . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 1 Terminal Hacks 20 | . . 6 . . . . . . 14 . . . Record 9 | . . 4 . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 1 | . . . . . . . . . 1 . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . Open Door 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 1 . . . . 1 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 10 | . . 10 . . . . . . . . . . Largest Group 8 | . . 8 6 . . . . . . . . . Highest-Rated Group 152 | . . 152 112 . . . . . . . . . Highest-Rated Ally 19 | . . 19 19 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 60 | . . 11 49 . . . . . . . . . Total Damage 833 | . . 175 658 . . . . . . . . . Kills 11 | . . 3 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 3129 | 9 193 76 . 182 406 540 523 445 . 317 390 48 Terrain 1642 | . . . . 182 406 540 514 . . . . . Traps 755 | . . . . . . . . . . 317 390 48 Seismic 278 | 9 193 76 . . . . . . . . . . Decoding 445 | . . . . . . . . 445 . . . . ECM 9 | . . . . . . . 9 . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 2 . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 8830 | 227 193 1811 1023 183 487 541 586 1516 752 410 390 711 Spaces Moved 4261 | 106 73 1098 531 104 215 223 314 419 191 335 272 380 Core 255 | 19 . . . . . . . 37 4 . . 195 Treads 2963 | 87 73 1098 531 104 215 223 314 218 . . . 100 Legs 759 | . . . . . . . . . 70 335 272 82 Wheels 3 | . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . Flight 281 | . . . . . . . . 164 117 . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 120 120 120 50 Average Speed 177 | 163 160 160 160 160 162 197 160 322 371 120 120 106 Slowest Speed 1000 | 250 160 160 160 160 200 250 160 750 1000 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 5 20 76 48 2 4 5 46 43 62 56 5 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . . 2 . . . . 1 . 3 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 3 . . . . 3 1 . 4 . . Spaces Dug 14 | . . . 2 . 4 . . . . . 3 5 Terrain Destroyed 189 | . . . 122 . 4 1 10 28 . . 3 21 Melee 12 | . . . 2 . 4 . . . . . 3 3 Projectile 31 | . . . 12 . . 1 10 7 . . . 1 AOE 142 | . . . 108 . . . . 21 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 5020 | 132 147 1132 624 118 280 294 348 532 208 341 310 554 Wait 297 | 5 73 9 16 6 17 33 5 59 . . 2 72 Move 4249 | 105 72 1097 530 103 214 222 313 418 190 334 271 380 Hop . | . . . . . . . . . . . . . Pick Up 71 | 2 1 5 13 3 3 11 3 12 1 4 9 4 Fast Attach 65 | 7 . 1 8 . 4 5 1 4 7 3 2 23 Attach 43 | . . . 5 3 4 6 4 3 . . 6 12 Detach 3 | . . 1 . . . . . 1 . . 1 . Swap 12 | 1 . 2 2 2 . . 1 2 . . . 2 Drop 22 | . . 5 5 . 1 1 1 3 . . 5 1 Fire 151 | 12 1 . 39 . 15 10 20 13 . . . 41 Melee 104 | . . 12 6 1 22 6 . 16 10 . 14 17 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 6) 421 | -10/Materials | Entered Subcaves 422 | -10/Subcaves | Approached by a straggling Scientist 489 | -10/Subcaves | Visited triangular shrine 499 | -10/Subcaves | Found Prototype Device 499 | -10/Subcaves | Identified V3-11A's Pendant 504 | -10/Subcaves | Befriended Subdweller 669 | -10/Subcaves | Learned Materials interactive machine intel 678 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 884 | -10/Subcaves | Befriended Subdweller 904 | -10/Subcaves | Befriended Subdweller 909 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 939 | -10/Subcaves | Befriended Subdweller 1025 | -10/Subcaves | Discovered new exit (range 9) 1094 | -10/Subcaves | Visited Clippyterm 1099 | -10/Subcaves | Learned location of Section 7 (-2) 1187 | -10/Subcaves | Discovered new exit (range 11) 1220 | -10/Subcaves | Identified exit to Recycling 1294 | -10/Subcaves | Befriended Subdweller 1294 | -10/Subcaves | Befriended Subdweller 1459 | -10/Subcaves | Befriended Subdweller 1459 | -10/Subcaves | Befriended Subdweller 1509 | -10/Subcaves | Befriended Subdweller 1574 | -10/Subcaves | Learned location of Zion (-7) 1574 | -10/Subcaves | Met a Zionite searching for "candidates" 1849 | -10/Subcaves | Befriended Subdweller 1870 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1876 | -10/Subcaves | Lost 3 allies 1879 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2080 | -10/Subcaves | Visited 4L-MR0's lab 2100 | -10/Subcaves | Found Powered Cannon 2232 | -10/Subcaves | Entered Materials 2232 | -8/Materials | Accompanied by 6 allies 2232 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2233 | -8/Materials | Loaded intel: 19 interactive machine locations 2233 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 2653 | -8/Materials | Build established: Tank 2889 | -8/Materials | Lost 4 allies 3036 | -8/Materials | Crushed by falling debris 3096 | -8/Materials | Garrison activated, responded to threat 3121 | -8/Materials | Build established: Gunner 3135 | -8/Materials | Discovered new exit (range 16) 3179 | -8/Materials | Lost 4 parts (1n1u2w) 3255 | -8/Materials | Entered Factory 3255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -7/Factory | Discovered new exit (range 15) 3438 | -7/Factory | Entered another Factory area 3438 | -6/Factory | Evolved 2 slots: Utility x2 3700 | -6/Factory | Build established: Skirmisher 3742 | -6/Factory | Discovered new exit (range 9) 3796 | -6/Factory | Garrison activated, responded to threat 3835 | -6/Factory | Lost 3 parts (2n1w) 3898 | -6/Factory | Lost 3 parts (1n2u) 3925 | -6/Factory | Entered another Factory area 3925 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4033 | -5/Factory | Lost 5 parts (2n1u2w) 4203 | -5/Factory | Build established: Mutant 4325 | -5/Factory | Lost 3 parts (1p1n1w) 4362 | -5/Factory | Discovered new exit (range 17) 4438 | -5/Factory | Identified exit to Upper Caves 4466 | -5/Factory | Entered Upper Caves 4524 | -5/Upper Caves | Encountered a Warlord checkpoint 4658 | -5/Upper Caves | Build established: Scavenger-Tank 4714 | -5/Upper Caves | Identified exit to Upper Caves 4746 | -5/Upper Caves | Learned location of Armory (-4) 4961 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4994 | -5/Upper Caves | System corruption reached 10% 5024 | -5/Upper Caves | Lost 5 parts (4u1w) 5052 | -5/Upper Caves | Entered another Upper Caves area 5120 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5318 | -5/Upper Caves | Spotted B-75 Beast 5420 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5520 | -5/Upper Caves | Core integrity fell below 50% 5550 | -5/Upper Caves | Lost 8 parts (3n1u4w) 5553 | -5/Upper Caves | Core integrity fell below 20% 5561 | -5/Upper Caves | Destroyed B-75 Beast 5783 | -5/Upper Caves | Build established: Mutant 6235 | -5/Upper Caves | Encountered a Warlord checkpoint 6477 | -5/Upper Caves | Learned Factory emergency access door positions 6502 | -5/Upper Caves | Discovered new exit (range 10) 6543 | -5/Upper Caves | Identified exit to Zhirov 6568 | -5/Upper Caves | Entered Zhirov 6568 | -5/Zhirov | Discovered new exit (range 3) 6659 | -5/Zhirov | Met Zhirov 6826 | -5/Zhirov | Learned location of Quarantine (-2) 6826 | -5/Zhirov | Learned location of Testing (-3) 6826 | -5/Zhirov | Learned location of Command (-1) 6871 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6962 | -5/Zhirov | Found Alien Artifact 7319 | -5/Zhirov | Identified exit to Proximity Caves 7320 | -5/Zhirov | Entered Proximity Caves 7323 | -4/Proximity Caves | Spotter reported a threat 7325 | -4/Proximity Caves | Spotter reported a threat 7386 | -4/Proximity Caves | Learned Research interactive machine intel 7527 | -4/Proximity Caves | Spotter reported a threat 7712 | -4/Proximity Caves | Discovered new exit (range 16) 7729 | -4/Proximity Caves | Identified exit to Factory 7730 | -4/Proximity Caves | Entered Factory 7730 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7980 | -4/Factory | Search patrols dispatched 8077 | -4/Factory | Discovered new exit (range 8) 8078 | -4/Factory | Build established: Derelict-Skirmisher 8087 | -4/Factory | Identified exit to Research 8091 | -4/Factory | Assembled infested ambush trap array 8120 | -4/Factory | Entered Research 8120 | -3/Research | Evolved 2 slots: Utility x2 8121 | -3/Research | Identified exit to Testing 8122 | -3/Research | Loaded intel: 43 interactive machine locations 8138 | -3/Research | Lost 3 parts (1p1u1w) 8193 | -3/Research | System corruption reached 10% 8266 | -3/Research | Lost 11 parts (1p2n5u3w) 8309 | -3/Research | Core integrity fell below 50% 8338 | -3/Research | Lost 12 parts (1p3n4u4w) 8444 | -3/Research | Lost 9 parts (2p3n2u2w) 8568 | -3/Research | Identified Transdimensional Reconstructor 8568 | -3/Research | Warped through subspace 8721 | -3/Research | Core integrity fell below 20% 8757 | -3/Research | Lost 10 parts (3n3u4w) 8831 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- detected, Programmers report to Research Zone 6G. 08801_ Acquired Unknown Processor. 08801_ Identified Adv. Corruption Screen. 08803_ Triggered Gamma Bomb Trap. 08803_ A bubble of electromagnetic force engulfs the area. 08803_ H-71 Marshal calls for reinforcements. 08803_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08803_ U-05 Engineer lays Concrete. 08804_ U8=QO7Y9HC>%JGM4QR085V 08804_ Com. Wheel destroyed. 08805_ Slammed into K-01 Serf. 08807_ U-05 Engineer lays Concrete. 08808_ U-05 Engineer repairs door. 08809_ U-05 Engineer lays Concrete. 08823_ 7%SMF:CXIFA I