Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 23:06:36 Player: Maxikiosco Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (222) 1110 Value Destroyed (7020) 7020 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (914) 914 TOTAL SCORE: 14664 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 399 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Makeshift Coolant Network Improved Signal Interpreter 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Improved Proton Missile Launcher Lance > --- INVENTORY -------- Dimensional Node Initializer Shock Rifle Variable Charge Gun Heavy Plasma Cannon Heavy Machine Gun [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Shotgun Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . 2 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 6 | . . 1 . 2 1 . . 1 1 . . . Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 161 | 7 18 8 14 21 31 7 2 27 9 10 . 7 Power 23 | 1 3 2 1 3 3 1 1 5 2 1 . . Engine 10 | 1 2 2 1 1 . . . 3 . . . . Core 13 | . 1 . . 2 3 1 1 2 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 7 3 2 4 6 3 . 10 2 3 . . Treads 9 | . . 3 2 4 . . . . . . . . Leg 6 | . 1 . . . 3 . . . . 2 . . Wheel 27 | 2 6 . . . 3 3 . 10 2 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 2 2 2 4 9 14 1 1 8 2 3 . 2 Device 28 | 1 . 2 1 4 10 1 . 6 1 1 . 1 Storage 6 | 1 1 . . 2 2 . . . . . . . Processor 9 | . . . . 1 2 . . 2 1 2 . 1 Hackware 2 | . . . . 1 . . 1 . . . . . Protection 5 | . 1 . 3 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 6 1 7 5 8 2 . 4 3 3 . 5 Energy Gun 6 | . 1 . . 2 . 1 . . . . . 2 Energy Cannon 2 | . . . . . . . . . . 1 . 1 Ballistic Gun 20 | 2 2 1 1 2 6 . . 4 . 1 . 1 Ballistic Cannon 7 | . 1 . 2 1 2 . . . 1 . . . Launcher 6 | . 2 . 2 . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . 1 Parts Lost 116 | . 8 . 6 16 15 10 2 35 2 8 . 14 Power 20 | . 3 . 1 3 1 2 1 6 . 3 . . Propulsion 31 | . 4 . . 3 3 4 1 11 1 1 . 3 Utility 33 | . . . 3 5 5 2 . 12 1 2 . 3 Weapon 32 | . 1 . 2 5 6 2 . 6 . 2 . 8 Highest Loss Streak 12 | . 4 . 3 7 5 10 2 12 2 6 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 1 9 14 13 13 17 16 14 15 5 4 4 3 Power 1 | . 1 2 1 1 4 2 1 2 . . . . Propulsion 1 | . 2 4 3 1 . 1 . 1 . . . . Utility 4 | . 2 2 4 4 7 7 8 4 . . . . Weapon 5 | . 3 5 3 6 5 5 5 6 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 7 8 5 1 2 . . 7 2 . . 1 Power 7 | . 1 1 1 . 1 . . 3 . . . . Propulsion 4 | . . 3 . . 1 . . . . . . . Utility 9 | . 1 3 2 1 . . . 2 . . . . Weapon 13 | . 5 1 2 . . . . 2 2 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 99 95 94 83 81 90 29 66 52 46 Engine 5 | . 11 11 10 4 . . . 5 . . . . Core 3 | . 1 . . 3 6 6 7 6 1 7 . . Treads 11 | . . 21 22 17 15 . . . . . . . Leg 1 | . 1 . . . 1 . . . . 8 5 3 Wheel 6 | . 23 . . . 2 17 13 16 7 5 11 6 Device 12 | . 13 10 11 6 16 17 15 22 2 3 . 2 Storage 11 | . 14 11 11 19 10 15 15 7 . . . . Processor 5 | . . . . 8 7 2 . 5 5 17 17 18 Hackware 2 | . . . . 6 3 . 6 4 . . . . Protection 3 | . . 10 10 . 2 . . . . . . . Energy Gun 3 | . 1 . . 11 2 8 13 4 . . . . Ballistic Gun 14 | . 23 32 23 7 11 9 . 8 . 3 . . Ballistic Cannon 1 | . 1 . 3 2 2 . . . 1 1 . . Launcher 1 | . 1 . 2 1 . . 1 . 3 5 5 3 Slashing Weapon 2 | . . . 3 3 4 4 7 4 4 . . . Peak Build Rating 76 | 7 11 21 26 34 45 37 31 49 39 76 35 52 Average Rating 30 | 5 7 20 21 29 38 30 30 42 18 58 35 35 On Entrance 23 | . 7 10 21 25 33 37 26 30 7 39 35 35 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 13 32 40 43 46 68 68 58 76 32 47 21 27 Greatest Support 62 | 26 32 40 42 44 62 48 26 42 20 40 10 10 Greatest Overweight (x) 20 | . 9 1 1 1 20 3 3 6 3 3 2 8 Average Overweight (x) . | . . . . . . 1 2 1 . 1 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 Average Capacity 15 | 7 13 15 15 15 19 20 20 19 5 5 5 5 Most Carried 20 | 3 15 15 15 15 20 20 16 20 5 5 4 5 Average Carried 13 | 1 9 14 13 13 17 16 14 15 4 4 4 3 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 Final Carried 19 | 3 15 15 14 14 19 15 14 5 5 4 4 . Class Distribution -------------------- 35% | Mutant 19% | Tank 19% | Scavenger-Mutant 9% | Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Derelict-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 6236 | 300 701 858 920 978 1151 394 74 478 59 265 . 58 Remotely . | . . . . . . . . . . . . . Salvage Created 7846 | 118 839 1116 1487 1284 1230 281 45 763 124 392 . 167 Parts 461 | 6 51 95 85 52 57 25 2 52 7 22 . 7 Haulers Intercepted 11 | . 2 4 2 2 . . . . . . . 1 Recyclers Shooed 10 | 1 1 1 1 2 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 22 . . . 6 . . Prevented 6 | . . . . . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 162 | . 18 26 30 28 22 12 . 14 1 9 . 2 Melee 18 | . . . . . 4 3 . 10 . 1 . . Guns 91 | . 14 23 18 15 12 4 . 4 . . . 1 Cannons 22 | . . . 5 7 6 . . . 1 2 . 1 AOE 31 | . 4 3 7 6 . 5 . . . 6 . . Classes Destroyed 15 | 2 5 2 2 3 1 . . . . . . . Worker 10 | . . 2 1 1 3 . . 2 1 . . . Builder 15 | . 4 4 1 . 2 . . 4 . . . . Tunneler 6 | 2 . 1 . . 2 . . . 1 . . . Hauler 11 | . 2 4 2 2 . . . . . . . 1 Recycler 13 | 1 2 . 4 2 3 . . 1 . . . . Drone 4 | . . . . 4 . . . . . . . . Watcher 5 | . 1 3 . 1 . . . . . . . . Swarmer 30 | . 6 7 . . . 9 . 4 . 3 . 1 Grunt 89 | . 12 14 18 19 16 2 . 4 . 4 . . Brawler 5 | . . . 2 2 . 1 . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 20 | . . 5 9 3 1 . . 1 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 7 | . . . . 2 1 . . 2 . 2 . . Programmer 8 | . . . . . 4 . . 3 . . . 1 Decomposer 3 | . . . . . . . 3 . . . . . Best Kill Streak 11 | 3 5 11 6 5 4 3 . 4 2 7 . 1 Combat Bots Only 7 | . 5 5 5 4 3 3 . 4 1 7 . 1 Max Kills in Single Turn 3 | 1 1 3 2 3 2 2 1 1 1 3 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . 1 1 2 2 . 2 . . . 3 . . Melee 1 | . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 1228 | . 93 61 125 160 192 98 15 243 4 42 . 195 Missed 319 | . 28 14 39 40 45 37 6 61 . 13 . 36 Hits 909 | . 65 47 86 120 147 61 9 182 4 29 . 159 Melee 14 | . . . 6 5 . 3 . . . . . . Projectile 895 | . 65 47 80 115 147 58 9 182 4 29 . 159 AOE 12 | . . . . 10 . . . . . . . 2 Critical Strikes 29 | . 2 3 5 9 3 1 . 1 . . . 5 Part Disruptions 2 | . . . . . 2 . . . . . . . Damage Taken 14309 | . 858 600 1312 2282 1972 1022 100 2571 115 1067 . 2410 Core 3069 | . 173 14 73 396 233 204 25 530 37 226 . 1158 Absorbed by Shields 256 | . . . . . 160 . . 96 . . . . Regen/Repaired (Parts) 308 | . 86 147 . 75 . . . . . . . . Core Remaining (%) 54 | 100 30 . 78 28 . . 34 37 . . 73 . Volleys Fired 441 | 5 78 49 70 80 96 15 5 28 1 9 . 5 Largest 3 | 2 2 3 3 3 3 3 2 3 2 2 . 2 Hottest 315 | 40 60 76 89 156 88 93 126 126 97 97 . 315 Shots Fired 1004 | 10 156 147 171 180 199 37 11 65 2 18 . 8 Gun 823 | 10 141 142 136 131 150 31 10 64 . 4 . 4 Cannon 124 | . 7 . 25 33 49 . . . 1 5 . 4 Launcher 57 | . 8 5 10 16 . 6 1 1 1 9 . . Special . | . . . . . . . . . . . . . Kinetic 811 | 10 140 142 161 85 178 27 . 56 1 9 . 2 Thermal 136 | . 8 . . 79 21 4 10 8 . . . 6 Explosive 47 | . 8 5 10 16 . 6 1 1 . . . . Electromagnetic 10 | . . . . . . . . . 1 9 . . Robot Hit Streak 16 | 5 16 13 10 12 13 6 7 10 4 5 . 8 Robot Miss Streak 10 | 1 6 4 5 5 10 9 1 4 . 3 . 1 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 6 | . . 1 2 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . Shots Hit Robots 688 | 7 100 96 95 108 151 23 7 75 5 10 . 11 Core Hits 434 | 4 46 70 77 81 57 27 2 48 3 16 . 3 Critical Kills 4 | . . 1 2 . . . . . 1 . . . Critical Parts Destroyed 4 | . 2 2 . . . . . . . . . . Critical Strikes 23 | . 2 3 3 3 6 . . 2 1 1 . 2 Destroy 9 | . 2 3 2 . . . . 1 1 . . . Blast 6 | . . . 1 3 2 . . . . . . . Sever 7 | . . . . . 4 . . 1 . . . 2 Impale 1 | . . . . . . . . . . 1 . . Melee Attacks 97 | . . . 2 . 28 5 . 47 5 3 . 7 Impact . | . . . . . . . . . . . . . Slashing 92 | . . . 2 . 28 5 . 47 5 . . 5 Piercing 5 | . . . . . . . . . . 3 . 2 Sneak Attacks 18 | . . . . . 4 . . 9 3 . . 2 Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17445 | 104 1548 1928 2307 3217 3442 730 144 2357 254 816 . 598 Guns 8942 | 104 1185 1431 1374 1483 1751 334 99 996 . 26 . 159 Cannons 2039 | . 48 . 372 504 981 . . . 15 38 . 81 Explosions 3671 | . 315 497 561 1230 . 246 45 64 . 713 . . Melee 2793 | . . . . . 710 150 . 1297 239 39 . 358 Ramming . | . . . . . . . . . . . . . Kinetic 9573 | 104 1209 1431 1746 1225 2446 301 . 979 15 64 . 53 Thermal 1803 | . 24 . . 762 286 33 99 17 . 395 . 187 Explosive 2958 | . 315 497 561 1230 . 246 45 64 . . . . Electromagnetic 318 | . . . . . . . . . . 318 . . Impact . | . . . . . . . . . . . . . Slashing 2649 | . . . . . 710 150 . 1297 239 . . 253 Piercing 144 | . . . . . . . . . . 39 . 105 Highest Corruption 19 | . . . 3 10 10 19 19 6 1 1 1 7 Average Corruption 6 | . . . 3 8 4 15 19 4 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 194 | . . . 7 69 46 45 9 7 1 6 1 3 Message Errors 43 | . . . 2 18 7 10 3 1 . 2 . . Matter Fused 51 | . . . 1 20 13 13 1 . 1 1 . 1 Heat Flow Errors 26 | . . . 2 12 7 3 1 . . . . 1 Energy Discharges 23 | . . . 1 4 6 7 1 4 . . . . Parts Rejected 3 | . . . . . 1 2 . . . . . . Parts Fused 6 | . . . . 1 1 3 1 . . . . . Data Loss (minor) 26 | . . . . 8 7 5 1 2 . 2 1 . Data Loss (major) 3 | . . . . 1 1 1 . . . . . . Misfires 5 | . . . 1 2 1 . 1 . . . . . Alerts 4 | . . . . . 1 1 . . . 1 . 1 Misdirections 1 | . . . . 1 . . . . . . . . Weapon Failures 3 | . . . . 2 1 . . . . . . . Overload Shots 2 | . . . . . . . . . . . . 2 Overflow Damage 484 | . . 32 . 62 92 . 16 134 63 41 . 44 Projectiles 16 | . . . . . 16 . . . . . . . Explosions 151 | . . 32 . 62 . . 16 . . 41 . . Melee 317 | . . . . . 76 . . 134 63 . . 44 Knockbacks 14 | . . . . 4 10 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . 4 10 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 599 | . 61 42 75 153 . 51 40 . 32 145 . . Shots 20 | . 4 2 3 3 . 2 1 . 1 4 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 402 | . 15 16 246 402 256 245 258 15 . 165 . 186 Average Temperature 103 | . 5 11 76 144 59 68 55 3 . 101 . 61 Received Heat Transfer 3160 | . 348 240 453 855 613 252 12 246 27 90 . 24 Effects 9 | . . . . 9 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 . . Heat Transferred 3280 | . 50 . . 1665 592 74 222 37 . 440 . 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Maximum Alert Level 3 | . 1 2 3 2 1 . . . . . . . Low Security (%) 47 | 100 98 23 4 . 70 . . 100 100 . . 100 Level 1 22 | . 1 56 32 6 29 . . . . . . . Level 2 27 | . . 20 42 93 . . . . . . . . Level 3 3 | . . . 19 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 848 | 10 204 433 848 568 329 . . 84 77 . . 22 Initial 345 | . . 80 162 345 254 . . 9 . . . . Average 255 | 1 68 305 461 471 148 . . 18 19 . . . Influence Increases 5990 | 15 605 852 1529 1009 842 315 15 440 117 200 . 51 Destroy 0b10 Robot/C 3540 | . 360 520 900 560 440 240 . 280 20 180 . 40 Destroy 0b10 Robot/NC 325 | 15 45 70 65 30 50 . . 35 10 . . 5 Destroy Leader 884 | . 86 134 266 166 110 30 . 60 10 20 . 2 Allied During Kill 123 | . . . 123 . . . . . . . . . Successful Hack 106 | . 34 8 4 17 29 . . 14 . . . . Disable Machine 300 | . 30 30 75 75 60 . . 30 . . . . Destroy Structure 277 | . 35 30 66 116 18 . . 6 2 . . 4 Lose Combat Pursuer 435 | . 15 60 30 45 135 45 15 15 75 . . . Influence Decreases 5990 | 15 413 658 1098 1267 1105 565 46 455 80 237 . 51 Entered New Map 1254 | . . 112 224 472 305 110 10 6 . 15 . . Time Decay 3757 | 15 346 546 614 595 650 355 36 309 60 202 . 29 Lost Part 739 | . 67 . 60 160 150 100 . 140 20 20 . 22 Lost Ally 240 | . . . 200 40 . . . . . . . . Squads Dispatched 50 | . 4 4 11 12 10 . . 5 3 . . 1 Investigation 16 | . . 3 6 3 2 . . . 2 . . . Extermination 5 | . . . . . 3 . . 1 1 . . . Reinforcement 19 | . 4 1 2 3 4 . . 4 . . . 1 Assault . | . . . . . . . . . . . . . Garrison 10 | . . . 3 6 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . 2 2 . . 1 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 11 | . 1 3 5 2 . . . . . . . . Communications Jammed 13 | . . . . . 13 . . . . . . . Distress Signals 13 | . . . . . 13 . . . . . . . Times Spotted 255 | . 28 40 47 38 39 15 1 20 9 9 . 9 Peak Tracking Total 8 | . 3 6 5 5 4 7 1 4 8 4 . 7 Tactical Retreats 20 | . 1 3 1 2 8 2 1 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 7 | . 1 2 1 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 25 | . 2 2 5 5 4 . . 2 . 5 . . Max in Single Turn 4 | . 2 2 2 2 1 . . 1 . 4 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 32 | . 5 3 9 5 4 2 . 2 1 1 . . Terminals 21 | . 4 2 7 4 2 . . 1 1 . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 6 | . 1 1 1 1 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 106 | . 15 8 23 25 20 6 . 5 3 1 . . Successful 48 | . 8 6 5 11 9 6 . 2 . 1 . . Failed 58 | . 7 2 18 14 11 . . 3 3 . . . Catastrophic 10 | . . . 4 . 5 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 1 1 7 3 . . . 3 2 . . . Terminals 68 | . 9 4 19 16 14 . . 3 3 . . . Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations 27 | . 6 4 3 9 3 . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 33 | . 6 2 3 6 7 6 . 2 . 1 . . Record 9 | . . 1 1 1 . 5 . . . 1 . . Part Schematic 2 | . . . . . 2 . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . Branch Access Points 4 | . 1 1 . 1 . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 4 | . 2 . . 1 1 . . . . . . . Disarm Traps 2 | . . . . . 2 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . Zone Layout 6 | . 2 . . 2 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Repair Station Hacks 13 | . 2 4 1 5 1 . . . . . . . Scan Component 8 | . 1 2 1 3 1 . . . . . . . Repair 5 | . 1 2 . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 2 8 4 4 . . 2 1 . . . Full Trace Events 16 | . 1 2 6 4 2 . . . 1 . . . Feedback Events 2 | . . . . 1 1 . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 2 . 2 . . . . . . . . Time 177 | . 13 58 . 106 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . . . RETURN 2 | . . . 2 . . . . . . . . . Ally Attacks 114 | . . . 114 . . . . . . . . . Total Damage 1062 | . . . 1062 . . . . . . . . . Kills 20 | . . . 20 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Active Infowar (turns) 7524 | 8 1083 . . 1540 1811 1061 210 540 152 719 91 309 Optics 2881 | . . . . 1540 1156 . . . . . . 185 Sensors 724 | . . . . . 561 . . 163 . . . . Terrain 152 | . . . . . . . . . 152 . . . Seismic 1266 | 8 1083 . . . . . . . . . . 175 Decoding 1107 | . . . . . . . . . . 719 91 297 Triangulation 411 | . . . . . . . . 411 . . . . Jamming 1392 | . . . . . 94 1061 210 27 . . . . ECM 103 | . . . . . . . . 103 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . . 2 . . Drone Launches 10 | . . . 10 . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . 17 Items 17 | . . . . . . . . . . . . 17 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 13248 | 80 1168 1560 2039 1886 2382 1110 210 1119 305 989 91 309 Spaces Moved 6007 | 58 590 569 879 504 661 877 152 537 318 600 83 179 Core 135 | 2 2 . . . 5 . . 18 88 . . 20 Treads 2358 | . . 565 879 504 410 . . . . . . . Legs 477 | . 54 . . . 54 . . . . 369 . . Wheels 3037 | 56 534 4 . . 192 877 152 519 230 231 83 159 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 115 157 145 115 101 120 50 50 110 110 100 Average Speed 141 | 88 115 169 169 167 180 118 125 108 77 152 110 128 Slowest Speed 1050 | 90 500 250 237 250 1050 145 145 170 125 190 110 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 87 42 95 36 15 94 13 10 10 94 12 8 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 7 | . . 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . . . . Scrap Searched 7 | . . . . . . 2 1 . . 4 . . Spaces Dug 12 | . . 2 2 . 2 . . 6 . . . . Terrain Destroyed 362 | . 34 33 58 156 12 28 7 6 . 26 . 2 Melee 10 | . . . 2 . 2 . . 6 . . . . Projectile 14 | . . . 1 . 10 . . . . 1 . 2 AOE 338 | . 34 33 55 156 . 28 7 . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Total 9733 | 73 922 1057 1286 1381 1663 913 161 945 365 648 82 237 Wait 2747 | 1 190 400 283 736 794 . 1 263 24 24 . 31 Move 5995 | 57 589 568 878 503 660 876 151 536 317 599 82 179 Hop . | . . . . . . . . . . . . . Pick Up 134 | 3 27 11 15 17 23 5 . 25 4 1 . 3 Fast Attach 66 | 7 7 4 1 8 12 . 1 5 9 9 . 3 Attach 95 | . 6 2 7 16 18 9 2 27 . 2 . 6 Detach 15 | . . . 1 4 7 . 1 2 . . . . Swap 62 | . 9 8 11 12 12 3 . 7 . . . . Drop 77 | . 16 15 14 5 13 . . 5 5 1 . 3 Fire 441 | 5 78 49 70 80 96 15 5 28 1 9 . 5 Melee 97 | . . . 2 . 28 5 . 47 5 3 . 7 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Lost 4 parts (1p3n) 642 | -10/Materials | Identified exit to Mines 757 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Core integrity fell below 50% 890 | -10/Materials | Repaired Assault Rifle 901 | -10/Materials | Discovered new exit (range 14) 1100 | -10/Materials | Discovered new exit (range 8) 1249 | -10/Materials | Entered another Materials area 1249 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1434 | -9/Materials | Discovered new exit (range 15) 1559 | -9/Materials | Build established: Tank 1678 | -9/Materials | Discovered new exit (range 12) 2080 | -9/Materials | Repaired Shotgun 2107 | -9/Materials | Repaired Lgt. Armor Plating 2625 | -9/Materials | Identified exit to Mines 2625 | -9/Materials | Identified exit to Storage 2809 | -9/Materials | Entered Storage 3267 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3691 | -9/Storage | Discovered new exit (range 5) 3748 | -9/Storage | Lost 3 allies 4171 | -9/Storage | Identified exit to Garrison 4173 | -9/Storage | Garrison activated, responded to threat 4319 | -9/Storage | Build established: Mutant 4475 | -9/Storage | Lost 3 parts (1p1u1w) 4848 | -9/Storage | Entered Materials 4848 | -8/Materials | Accompanied by 8 allies 4848 | -8/Materials | Evolved 2 slots: Utility x2 4977 | -8/Materials | Garrison activated, responded to threat 4981 | -8/Materials | Lost 6 allies 5042 | -8/Materials | Lost 3 parts (1p1u1w) 5126 | -8/Materials | System corruption reached 10% 5316 | -8/Materials | Lost 7 parts (1p2n2u2w) 5483 | -8/Materials | Garrison activated, responded to threat 5546 | -8/Materials | Build established: Skirmisher 5616 | -8/Materials | Core integrity fell below 50% 5907 | -8/Materials | Repaired Broken Adv. Treads 5961 | -8/Materials | Repaired Broken Arm. Treads 6221 | -8/Materials | Discovered new exit (range 15) 6523 | -8/Materials | Build established: Mutant 6734 | -8/Materials | Entered Factory 6734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8257 | -7/Factory | Build established: Skirmisher 8449 | -7/Factory | Lost 3 parts (1u2w) 8521 | -7/Factory | Lost 5 parts (1p2n1u1w) 9019 | -7/Factory | Garrison activated, responded to threat 9029 | -7/Factory | System corruption reached 10% 9102 | -7/Factory | Discovered new exit (range 12) 9115 | -7/Factory | Identified exit to Lower Caves 9116 | -7/Factory | Entered Lower Caves 9144 | -7/Lower Caves | Build established: Scavenger-Gunner 9222 | -7/Lower Caves | Entered an active Warlord outpost 9235 | -7/Lower Caves | Learned Extension garrison access intel 9235 | -7/Lower Caves | Learned Extension stockpile data 9235 | -7/Lower Caves | Learned Armory garrison access intel 9516 | -7/Lower Caves | Core integrity fell below 50% 9596 | -7/Lower Caves | Lost 10 parts (2p4n2u2w) 9644 | -7/Lower Caves | Encountered a Warlord checkpoint 9831 | -7/Lower Caves | Build established: Scavenger-Mutant 10188 | -7/Lower Caves | Identified exit to Lower Caves 10219 | -7/Lower Caves | Learned 4 Factory zone layouts 10226 | -7/Lower Caves | Entered another Lower Caves area 10250 | -7/Lower Caves | Discovered new exit (range 8) 10362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10436 | -7/Lower Caves | Entered Factory 10436 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10490 | -6/Factory | Identified exit to Lower Caves 10705 | -6/Factory | Lost 4 parts (2n2u) 11162 | -6/Factory | Lost 11 parts (3p3n3u2w) 11299 | -6/Factory | Discovered new exit (range 16) 11386 | -6/Factory | Lost 7 parts (1p3n2u1w) 11542 | -6/Factory | Core integrity fell below 50% 11555 | -6/Factory | Identified exit to Factory 11555 | -6/Factory | Entered another Factory area 11555 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11584 | -5/Factory | Lost 12 parts (2p3n5u2w) 11769 | -5/Factory | Discovered new exit (range 14) 11859 | -5/Factory | Identified exit to Upper Caves 11860 | -5/Factory | Entered Upper Caves 11875 | -5/Upper Caves | Attracted the attention of an 0b10 base 11908 | -5/Upper Caves | Destroyed 7 combat bots 12095 | -5/Upper Caves | Found DCF Scrap (12 items) 12181 | -5/Upper Caves | Learned Factory stockpile data 12303 | -5/Upper Caves | Build established: Scavenger-Gunner 12610 | -5/Upper Caves | Build established: Derelict-Gunner 12624 | -5/Upper Caves | Found Alien Artifact 12626 | -5/Upper Caves | Identified Dimensional Node Initializer 12626 | -5/Upper Caves | Initialized slip node 12681 | -5/Upper Caves | Lost 6 parts (2p1n2u1w) 12689 | -5/Upper Caves | Learned location of Warlord (-4) 12833 | -5/Upper Caves | Discovered new exit (range 5) 12836 | -5/Upper Caves | Identified exit to Upper Caves 12849 | -5/Upper Caves | Entered another Upper Caves area 12886 | -5/Upper Caves | Discovered new exit (range 10) 12939 | -5/Upper Caves | Identified exit to Factory 12940 | -5/Upper Caves | Entered Factory 12940 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12947 | -4/Factory | Build established: Mutant 13193 | -4/Factory | Lost 6 parts (3n1u2w) 13239 | -4/Factory | Core integrity fell below 50% 13246 | -4/Factory | Core integrity fell below 20% 13249 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. 0b10 Decoder Chip [Looter] destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates S-27 Virus. Penetrated by Slug. Slug penetrates Manufacturing Mainframe. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????######?????? | | ???????????????????????????????????### ###???? | | ???????????????????????????????????#"#""""####???? | | ??????????????????????????????????## ##???? | | ??????????!?????????????????????###" "##??? | | ?????????????????????????????####"## " #??? | | ?????????????????????????????# # " #??? | | ??????????????????????????#### # #??? | | ??????????????????????????+ # #??? | | ?????????????????????????????# u #???? | | ?????????????????????????????# # #???? | | ?????????????????????????????# pu # "#???? | | ????????####+######+########## u ############### | | ??????? u | | ??????? %! | | ?????? | | ?????? h k """"""""" | | ?????? %%h%u | | ?????????????############!k########## " """"""""" | | ??????????????????????# s@s ;#???#"" | | ??????????????????????# s ##???#"T """"""""" | | ??????????????????????# "" #????#"" | | ??????????????????????# "" #????#"" """"""""" | | ???????!??????????????# "" /#????# | | ??????????????????????# #????# | | ??????????????????????# !! #????# ##### | | ??????????????????????# ] !! #????# #???? | | ???????!??????????????# ! #????# T???? | | ??????????????????????##########????# !! #??? | | ????????????????????????????????????# !! ##??? | | ????????????????????????????????????# ] #???? | | ????????????????????????????????????# ????? | | ????????????????????????????????????# ????? | | ????????????????????????????????????? ????? | | ????????????????????????????????????# ##?????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????=?=???????????????? | | ???????????????????????????????=?????????????????? | | ???????????????????!?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 31 Energy Capacity 365 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 14% | -10/Materials Shotgun | 23% | -9/Materials Lgt. Armor Plating | 34% | -9/Materials Adv. Treads | 91% | -8/Materials | Broken Arm. Treads | 79% | -8/Materials | Broken Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club Alien Tech I Spy More Dakka Please Part-time Excavator Release The Drones! Total Silence Challenges ------------ None Game ------ Seed WeldingShrapnelFrame Manual? 0 Play Time 02:32:40 Cumulative 11.0 hours Start 2025.10.11 @ 10:20:07 End 2025.10.12 @ 23:06:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3480fbde-8c42-4f36-bb29-eb7dc1bb9adf