Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 17:36:16 Player: Lazz Result: Core melted Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (75) 375 Value Destroyed (3296) 3296 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (1117) 1117 TOTAL SCORE: 12468 Bonus ------- High Alert Combat Kills 17 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 77/100 System Corruption 1% Temperature Critical (595) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Enhanced Optical Array Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Q-thruster Faulty Experimental Surge Thruster Long-range Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Antigrav System Antigrav Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Advanced Melee Analysis Suite Core Analyzer Phase Armor Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Nova Cannon Linear Accelerator > --- INVENTORY -------- Q-thruster Long-range Missile Launcher Long-range Missile Launcher Improved Plasma Cutter [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Subdweller Power Source Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Multireflex Exoskeleton Treads Light Treads Leg Multireflex Exoskeleton Wheel Subdweller Monowheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Improved Melee Analysis Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Scrap Shield Artifact Phase Armor Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Slots Evolved 14 | . . . . . . 8 . . . . 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . 1 . . . 1 . . Utility 8 | . . . . . . 5 . . . . 1 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 135 | 7 . . 17 1 10 15 3 . 2 3 11 16 . 26 13 7 4 Power 19 | 1 . . 4 . 2 3 2 . . . . 2 . 3 2 . . Engine 9 | 1 . . 4 . 2 1 . . . . . . . 1 . . . Core 8 | . . . . . . 2 2 . . . . 1 . 2 1 . . Reactor 2 | . . . . . . . . . . . . 1 . . 1 . . Propulsion 51 | 2 . . 4 1 2 4 . . 2 . 5 5 . 17 5 3 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 21 | . . . . 1 1 2 . . 2 . 4 4 . 3 1 3 . Wheel 15 | . . . 4 . 1 2 . . . . . 1 . 7 . . . Hover 6 | . . . . . . . . . . . 1 . . 2 3 . . Flight 7 | . . . . . . . . . . . . . . 5 1 . 1 Utility 42 | 2 . . 4 . 3 8 1 . . 1 5 7 . 3 4 2 2 Device 10 | 1 . . 1 . . 2 . . . . 1 1 . 1 1 1 1 Storage 5 | 1 . . . . 2 . . . . . . . . 1 1 . . Processor 13 | . . . 1 . 1 2 . . . 1 2 5 . . 1 . . Hackware 4 | . . . . . . 1 . . . . 1 . . 1 1 . . Protection 9 | . . . 2 . . 3 1 . . . 1 1 . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 23 | 2 . . 5 . 3 . . . . 2 1 2 . 3 2 2 1 Energy Gun 2 | . . . 1 . . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . . 1 . . . . . . . . 1 1 1 . Ballistic Gun 6 | 2 . . 4 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . 1 . . Launcher 3 | . . . . . . . . . . 1 . . . 1 . . 1 Special Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 11 | . . . . . 1 . 1 . . . 1 . . 1 2 2 3 Parts Lost 74 | . . . 12 . . . . . . 2 19 1 2 27 . 3 8 Power 7 | . . . 2 . . . . . . . 2 . . 3 . . . Propulsion 28 | . . . 4 . . . . . . . 7 . 2 13 . . 2 Utility 26 | . . . 3 . . . . . . 1 8 1 . 7 . 2 4 Weapon 13 | . . . 3 . . . . . . 1 2 . . 4 . 1 2 Highest Loss Streak 13 | . . . 4 . . . . . . 2 13 1 2 7 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 5 5 4 4 5 12 14 15 14 13 8 2 3 4 3 4 3 Power . | . . . . 1 . 1 2 2 . . . . . . . . . Propulsion . | . 1 1 . . . . 1 1 1 1 . . . 1 . 1 1 Utility 3 | . 2 2 1 . 1 2 7 8 8 8 4 1 2 1 . . . Weapon 2 | 1 2 2 1 1 2 4 3 3 3 3 2 . . . 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . 5 1 2 2 2 . 1 . 2 . . 2 . . 3 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 Utility 6 | . . . 1 . 2 . . . . . 2 . . 1 . . . Weapon 9 | . . . 4 1 . 1 1 . . . . . . 1 . . 1 Tool/Special 3 | . . . . . . 1 1 . . . . . . . . . 1 Average Slot Usage (%) 83 | . 100 100 80 83 87 91 86 86 86 88 80 84 96 74 48 71 46 Engine 6 | . 14 14 12 14 13 1 . . . . . . . 1 . . . Core 5 | . . . . . . 11 13 13 13 13 9 2 5 5 1 4 2 Treads 2 | . 28 28 9 . . . . . . . . . . . . . . Leg 11 | . . . . 12 14 17 20 20 20 20 17 12 18 . 2 6 5 Wheel 5 | . . . 8 14 13 2 . . . . . 4 5 9 2 . . Device 3 | . 14 14 2 . . 11 6 6 6 8 6 1 . . 1 4 4 Storage 5 | . 14 14 11 . 5 6 6 6 6 6 4 . . 1 . . . Processor 10 | . . . 4 . 3 12 13 13 13 16 13 32 36 29 11 14 13 Hackware 3 | . . . . . . 5 6 6 6 6 10 5 5 6 7 6 3 Protection 5 | . . . 4 14 8 6 6 6 6 3 5 3 5 1 . . . Energy Gun 4 | . . . 11 14 9 . . . . . . . . 2 . . . Energy Cannon 2 | . . . . . 2 6 6 6 6 2 . . . 1 3 7 2 Ballistic Gun 6 | . 28 28 15 14 11 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 6 6 6 6 6 4 9 9 4 . . . Peak Build Rating 145 | 7 7 7 14 17 31 72 76 76 74 77 83 103 101 85 109 145 122 Average Rating 49 | 5 6 7 10 16 19 64 74 73 73 72 69 87 97 68 71 136 81 On Entrance 50 | . 7 7 7 13 17 31 67 76 73 74 72 29 101 76 21 109 122 Avg Prop Armor Cover (%) 4 | . . . . 2 3 6 2 2 3 . . 7 3 8 10 1 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 13 13 30 30 34 68 67 57 56 63 57 45 44 57 70 103 90 Greatest Support 96 | 40 40 40 40 20 31 70 70 51 71 71 96 83 83 80 50 70 70 Greatest Overweight (x) 8 | 1 . . 8 1 2 5 1 1 1 . . 1 2 3 4 2 1 Average Overweight (x) . | . . . . 1 1 1 . 1 . . . . . . . 1 . Largest Inventory Capacity 35 | 8 8 8 8 5 35 15 15 15 15 15 15 5 5 10 20 5 5 Average Capacity 9 | 7 8 8 7 5 8 15 15 15 15 15 14 5 5 6 8 5 5 Most Carried 15 | 5 5 5 8 5 14 15 15 15 15 15 11 4 3 9 5 4 4 Average Carried 8 | 2 5 5 6 4 6 14 14 15 14 13 8 2 3 4 3 4 3 Final Capacity 15 | 8 8 8 5 5 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 5 5 5 2 5 14 15 15 15 15 12 5 3 3 4 4 4 4 Class Distribution -------------------- 60% | Mutant 21% | Subdweller-Mutant 6% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Subdweller-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Gunner | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Matter Collected 2329 | 324 102 . 441 25 38 160 154 40 44 71 233 221 . 264 . 205 7 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3894 | 170 85 . 568 69 . 40 . . . 198 890 458 . 1229 13 174 . Parts 173 | 16 4 . 37 4 . 2 . . . 9 37 15 . 46 . 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . 19 . . . 16 . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Combat Hostiles Destroyed 56 | . 2 . 14 2 . 1 . . . 5 11 4 . 14 . 3 . Melee 27 | . . . . . . 1 . . . 2 6 4 . 14 . . . Guns 18 | . 2 . 14 2 . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . 3 . AOE 8 | . . . . . . . . . . 3 5 . . . . . . Classes Destroyed 14 | 2 1 . 4 . . 1 . . . . 3 1 . 1 1 . . Worker 2 | . . . . . . . . . . . 2 . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . . . . . . . . 3 1 . 3 . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . Swarmer 10 | . . . 4 1 . . . . . . . . . 5 . . . Grunt 26 | . 2 . 3 . . . . . . 4 4 3 . 8 . 2 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . Sentry 4 | . . . 1 1 . . . . . 1 . . . 1 . . . Hunter 6 | . . . . . . . . . . . 5 . . . . 1 . Programmer 3 | . . . . . . 1 . . . . 2 . . . . . . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . Best Kill Streak 7 | 3 2 . 6 1 . 1 . . . 3 7 3 . 5 1 2 . Combat Bots Only 6 | . 2 . 4 1 . 1 . . . 3 6 2 . 5 . 2 . Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 . . . 2 2 1 . 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 2 . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Hostile Shots Fired 873 | . 20 . 139 5 . 10 9 . . 61 202 40 3 198 30 101 55 Missed 318 | . 6 . 51 2 . 3 5 . . 23 77 20 1 56 15 31 28 Deflected 3 | . . . . . . . . . . 2 1 . . . . . . Hits 555 | . 14 . 88 3 . 7 4 . . 38 125 20 2 142 15 70 27 Melee 3 | . . . . . . . . . . . . 1 2 . . . . Projectile 552 | . 14 . 88 3 . 7 4 . . 38 125 19 . 142 15 70 27 AOE 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 22 | . . . 1 . . . . . . . 6 2 . 6 . 5 2 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 12098 | . 167 . 1371 40 . 138 115 . . 705 2875 453 99 2870 275 1768 1222 Core 3736 | . 12 . 212 . . 21 14 . . 111 943 103 37 934 125 701 523 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 595 | . . . . . . . . . . . . . . . . 595 . Redirected to Shielding 232 | . . . . . . . . . . . . 17 15 73 . . 127 Regen/Repaired (Parts) 100 | . . . . . . . . . . . . . . . . . 100 Core Remaining (%) 40 | 100 . . . . 10 . . . . 82 5 . . 6 . . . Volleys Fired 137 | 9 12 . 68 3 . . . . . 8 10 1 . 6 6 11 3 Largest 3 | 2 2 . 2 2 . . . . . 1 1 1 . 1 1 3 1 Hottest 280 | 40 40 . 90 88 . . . . . 36 36 . . 105 113 280 43 Shots Fired 240 | 18 24 . 126 6 . . . . . 8 10 1 . 7 6 31 3 Gun 177 | 18 24 . 126 6 . . . . . . . . . 3 . . . Cannon 47 | . . . . . . . . . . 2 5 . . 3 6 31 . Launcher 15 | . . . . . . . . . . 6 5 . . 1 . . 3 Special 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 159 | 18 24 . 97 3 . . . . . 2 5 . . . . 10 . Thermal 65 | . . . 29 3 . . . . . . . . . 6 6 21 . Explosive 15 | . . . . . . . . . . 6 5 . . 1 . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 5 7 . 28 8 . . . . . 4 5 3 . 3 4 7 . Robot Miss Streak 3 | 2 3 . 2 1 . . . . . 1 2 . . 3 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 272 | 10 16 . 98 3 . 5 4 . . 10 30 17 . 62 1 16 . Core Hits 126 | 6 6 . 30 2 . 1 2 . . 17 21 8 . 28 1 4 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . . . . . . . . 4 . 3 . Destroy 1 | . . . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . 3 . Melee Attacks 151 | . . . . . . 12 4 . . 6 32 22 4 71 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . 12 4 . . 6 31 22 4 71 . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . . Sneak Attacks 10 | . . . . . . . . . . . 3 1 . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 3 1 . 1 . . . Martial Strikes 1 | . . . . . . . 1 . . . . . . . . . . Damage Inflicted 10042 | 118 228 . 1447 68 . 199 154 . . 947 2304 743 . 3175 40 619 . Guns 1861 | 118 228 . 1447 68 . . . . . . . . . . . . . Cannons 892 | . . . . . . . . . . 78 119 . . 36 40 619 . Explosions 1617 | . . . . . . . . . . 592 980 . . 45 . . . Melee 5659 | . . . . . . 199 154 . . 277 1205 743 . 3081 . . . Ramming 13 | . . . . . . . . . . . . . . 13 . . . Kinetic 1753 | 118 228 . 969 24 . . . . . 78 119 . . . . 217 . Thermal 1379 | . . . 478 44 . . . . . . 379 . . 36 40 402 . Explosive 1238 | . . . . . . . . . . 592 601 . . 45 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 5624 | . . . . . . 199 154 . . 277 1170 743 . 3081 . . . Piercing 35 | . . . . . . . . . . . 35 . . . . . . Highest Corruption 18 | . 1 1 1 1 1 3 3 3 3 . 4 . 15 18 . . 1 Average Corruption 4 | . 1 1 1 1 1 2 3 3 3 . 1 . 9 15 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 100 | . . 2 17 5 . 7 12 11 3 . 3 . 3 37 . . . Message Errors 21 | . . 1 3 1 . 3 2 1 . . 2 . 1 7 . . . Matter Fused 21 | . . . 1 2 . . 3 5 2 . . . . 8 . . . Heat Flow Errors 14 | . . . 3 1 . 1 1 2 . . . . 1 5 . . . Energy Discharges 19 | . . . 4 1 . 1 4 . . . . . 1 8 . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 1 2 . . 1 2 1 . . 1 . . 3 . . . Data Loss (major) 3 | . . . 1 . . 1 . . . . . . . 1 . . . Misfires 2 | . . . 1 . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . 2 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . 4 . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 621 | . . . . . . . . . . 60 304 58 . 168 . 31 . Projectiles 33 | . . . . . . . . . . . 2 . . . . 31 . Explosions 233 | . . . . . . . . . . . 233 . . . . . . Melee 355 | . . . . . . . . . . 60 69 58 . 168 . . . Knockbacks 4 | . . . . . . . . . . 2 . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 2 . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . . . . . . . . . . 59 501 . . 6 . . . Shots 9 | . . . . . . . . . . 2 7 . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 781 | . 2 . 203 206 . 90 80 279 . 24 51 20 282 259 76 200 781 Average Temperature 81 | . 2 . 60 70 . 50 50 158 . 10 25 12 142 88 35 93 688 Received Heat Transfer 2889 | . 90 . 375 9 . . 24 . . 264 297 172 . 346 39 189 1084 Effects 1 | . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . 1 . . 1 1 . . . . . . Total Turns 83 | . . . . . . . 13 . . 45 25 . . . . . . Longest Duration 45 | . . . . . . . 13 . . 45 25 . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . Heat Transferred 1363 | . . . 575 44 . . . . . . 300 . . 37 37 370 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Maximum Alert Level 2 | . . . . . . . . . . . 2 1 . . . . 1 Low Security (%) 93 | 100 100 100 . 100 . 100 . . . . 76 41 100 100 100 100 97 Level 1 6 | . . . . . . . . . . . 17 58 . . . . 2 Level 2 . | . . . . . . . . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 437 | 10 40 . . 66 . 45 . . . . 437 235 64 80 30 49 232 Initial 210 | . . . . 66 . . . . . . 28 210 64 . 26 . . Average 38 | 1 7 . . 9 . 3 . . . . 110 203 30 32 7 9 34 Influence Increases 2645 | 25 65 . 250 70 . 88 . . . 185 775 145 4 554 45 135 304 Destroy 0b10 Robot/C 1040 | . 40 . 200 40 . 20 . . . 100 220 80 . 280 . 60 . Destroy 0b10 Robot/NC 85 | 25 . . . . . . . . . . 30 5 . 20 5 . . Destroy Leader 150 | . 10 . 20 . . 10 . . . 10 50 10 . 40 . . . Successful Hack 66 | . . . . 30 . 6 . . . . 12 12 . . . 4 2 Disable Machine 240 | . 15 . . . . . . . . . 135 . . . . 15 75 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . Destroy Structure 299 | . . . . . . 7 . . . . 118 8 4 34 10 26 92 Partial Spotted 60 | . . . . . . . . . . . . . . 60 . . . Lose Combat Pursuer 555 | . . . 30 . . 45 . . . 75 60 30 . 120 30 30 135 Influence Decreases 2561 | 25 65 . 112 208 . 88 . . . 140 391 389 189 504 95 135 220 Entered New Map 453 | . . . . 72 . . . . . . 17 219 121 . 24 . . Time Decay 1402 | 25 65 . 82 88 . 88 . . . 130 212 160 60 268 71 103 50 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 Lost Part 546 | . . . 30 . . . . . . 10 162 10 8 236 . 20 70 Purge Threat 60 | . . . . 48 . . . . . . . . . . . 12 . Squads Dispatched 29 | . 2 . . . . 4 . . . . 9 4 . 2 3 2 3 Investigation 11 | . 1 . . . . 1 . . . . 4 3 . . . 1 1 Extermination 7 | . . . . . . 2 . . . . 1 1 . 1 1 1 . Reinforcement 9 | . 1 . . . . 1 . . . . 2 . . 1 2 . 2 Assault 2 | . . . . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Distress Signals 11 | . 2 . . . . . . . . . 1 1 . 3 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 11 . 18 3 . 2 2 . . 9 21 10 5 44 11 5 21 Peak Tracking Total 21 | . 8 . 6 2 . 3 1 . . 6 8 7 5 12 11 4 21 Tactical Retreats 16 | . . . 1 . . 1 . . . 3 1 2 . 3 1 2 2 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Traps Triggered 15 | . 4 . 2 . . 2 . . . . 2 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Machines Disabled 19 | . 1 . 2 . . . . . . . 10 . . . . 1 5 Max in Single Turn 8 | . 1 . 1 . . . . . . . 8 . . . . 1 4 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Machines Accessed 34 | . . . 2 2 3 6 1 . . . 6 5 . 1 . 3 5 Terminals 16 | . . . . 2 . 4 . . . . 2 2 . . . 2 4 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . 1 . . 1 Recycling Units 4 | . . . . . . . . . . . 1 3 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 83 | . . . 3 10 15 13 1 . . . 13 6 . 1 . 8 13 Successful 46 | . . . 3 4 15 2 1 . . . 4 4 . 1 . 5 7 Failed 37 | . . . . 6 . 11 . . . . 9 2 . . . 3 6 Catastrophic 10 | . . . . 1 . 3 . . . . 4 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . . . . 6 . 3 . . . . 4 5 . . . . . Terminals 40 | . . . . 10 . 8 . . . . 3 3 . . . 6 10 Fabricators 8 | . . . . . . 3 . . . . 5 . . . . . . Repair Stations 6 | . . . . . . 2 . . . . . . . 1 . . 3 Recycling Units 6 | . . . . . . . . . . . 3 3 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . Terminal Hacks 34 | . . . 3 4 15 1 1 . . . . 1 . . . 4 5 Record 22 | . . . 1 . 14 . . . . . . . . . . 2 5 Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . 1 . 1 . 1 . . . . . . . . . . Unreport Threat 4 | . . . . 2 . . . . . . . . . . . 2 . Zone Layout 3 | . . . . 1 . 1 . . . . . 1 . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 4 | . . . . . . 1 . . . . . . . 1 . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Refit 2 | . . . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . 3 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . Fedlink 3 | . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . 2 . 6 . . . . 6 2 . 1 . 2 3 Full Trace Events 5 | . . . . . . . . . . . 4 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . 142 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Initial UFD Resources 49 | . . . . . . 24 24 24 24 27 27 30 46 46 49 49 49 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Active Infowar (turns) 5261 | 78 281 175 615 . . 696 25 412 962 374 190 328 154 757 214 . . Optics 1453 | . . . . . . . . . . . . 328 154 757 214 . . Seismic 3411 | 78 281 175 229 . . 696 25 412 962 374 179 . . . . . . Machine Analysis 386 | . . . 386 . . . . . . . . . . . . . . Jamming 190 | . . . . . . . . . . . 190 . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . 3 . 1 2 2 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Turns Passed 11115 | 167 281 175 1283 566 2579 798 562 571 962 412 544 328 154 757 262 452 262 Spaces Moved 7115 | 79 108 110 764 436 1448 462 329 317 807 288 369 185 111 514 264 237 287 Core 204 | 9 . . 2 . . . . . . . 46 . . 87 41 . 19 Treads 599 | 70 108 110 311 . . . . . . . . . . . . . . Legs 3292 | . . . . . 568 316 329 317 807 288 271 160 95 8 . 102 31 Wheels 2161 | . . . 451 436 880 146 . . . . . 19 16 168 45 . . Hover 488 | . . . . . . . . . . . 52 6 . 117 178 135 . Flight 371 | . . . . . . . . . . . . . . 134 . . 237 Fastest Speed 23 | 50 160 160 105 120 90 100 100 180 113 113 50 50 120 23 50 52 25 Average Speed 133 | 149 160 160 133 120 172 157 155 180 117 116 100 115 121 82 81 163 61 Slowest Speed 450 | 160 160 160 450 120 270 180 200 180 180 226 244 170 130 287 170 260 190 Overloaded Moves 17 | . . . . . . . 4 . . 8 5 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 4 . . 2 Potential Cave-ins 3 | . . . . . . . . . . . 1 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 6 30 25 52 88 84 12 49 44 85 45 13 7 85 20 14 26 17 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . 1 . . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 . . . . 1 1 1 . Scrap Searched 15 | . . . 3 . 3 . 3 2 4 . . . . . . . . Spaces Dug 33 | . . . . . . 7 . . . . 2 4 4 7 3 6 . Terrain Destroyed 225 | . . . . . . 7 . . . 57 71 4 4 17 5 12 48 Melee 24 | . . . . . . 7 . . . . 2 4 4 7 . . . Projectile 19 | . . . . . . . . . . . . . . 2 5 12 . AOE 182 | . . . . . . . . . . 57 69 . . 8 . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Frg Total 8250 | 107 190 109 912 473 1525 516 380 317 819 345 486 268 124 734 300 275 370 Wait 520 | 8 67 . 27 28 45 5 33 . 1 37 56 39 9 80 9 14 62 Move 7088 | 78 107 109 763 435 1447 461 328 316 806 287 368 185 110 506 263 236 283 Hop 6 | . . . . . . . . . . . . . . 4 . . 2 Pick Up 68 | 5 . . 13 5 10 8 3 . 4 . 2 4 . 11 2 . 1 Fast Attach 106 | 7 3 . 11 . 11 9 2 . 1 . 5 10 1 20 12 9 5 Attach 38 | . . . 5 1 . 5 1 . . 3 9 7 . 3 3 . 1 Detach 8 | . . . . . 1 1 1 . . . 2 . . 2 1 . . Swap 20 | . . . 3 . . 3 1 1 1 4 3 1 . 3 . . . Drop 88 | . . . 19 1 11 12 7 . 6 . 2 2 . 11 4 5 8 Fire 137 | 9 12 . 68 3 . . . . . 8 10 1 . 6 6 11 3 Melee 143 | . . . . . . 12 3 . . 6 29 19 4 70 . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . 15 . . 5 Rewire 2 | . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 3 . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Mines -10/Subcaves -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 7) 449 | -10/Materials | Entered Mines 616 | -10/Mines | Discovered new exit (range 6) 624 | -10/Mines | Entered Subcaves 625 | -10/Subcaves | Approached by a straggling Scientist 676 | -10/Subcaves | Learned location of Zion (-6) 676 | -10/Subcaves | Met a Zionite searching for "candidates" 848 | -10/Subcaves | Lost 4 parts (1n1u2w) 1043 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1538 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1561 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1649 | -10/Subcaves | Core integrity fell below 50% 1677 | -10/Subcaves | Lost 3 parts (1p1n1u) 1773 | -10/Subcaves | Disturbed a concealed Subdweller 1856 | -10/Subcaves | Core integrity fell below 20% 1868 | -10/Subcaves | Discovered new exit (range 12) 1884 | -10/Subcaves | Learned Materials stockpile data 1907 | -10/Subcaves | Entered Recycling 1970 | -8/Recycling | Build established: Subdweller-Mutant 2444 | -8/Recycling | Scanned before Scraplab entrance 2461 | -8/Recycling | Entered Scraplab 2470 | -8/Recycling | Discovered new exit (range 2) 2473 | -8/Recycling | Entered Scraptown 2476 | -8/Scraptown | System corruption cleaned by C-Scrubber 2638 | -8/Scraptown | Visited Fellowship of the Rings 2647 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2656 | -8/Scraptown | Visited Red Mages 2670 | -8/Scraptown | Visited Cyclists 2739 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2741 | -8/Scraptown | Learned location of Warlord (-4) 2742 | -8/Scraptown | Learned 12 Research zone layouts 2743 | -8/Scraptown | Learned Factory stockpile data 3317 | -8/Scraptown | Visited Awakened 3414 | -8/Scraptown | Visited Cave Peace 3495 | -8/Scraptown | Visited UFD Registry 3511 | -8/Scraptown | Registered with UFD as "Kinetitorch" 3609 | -8/Scraptown | Visited Junk Repository 3655 | -8/Scraptown | Visited LU-1G1's Boring Crew 3711 | -8/Scraptown | Visited Research Penetration Think Tank 3771 | -8/Scraptown | Visited Scrap Suit Storage 3811 | -8/Scraptown | Visited Abandonware Association 3852 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3852 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3911 | -8/Scraptown | Visited Derelict Rescue Squad 3984 | -8/Scraptown | Visited Scrapoid Pod Storage 4073 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4299 | -8/Scraptown | Visited Junk Cannon Lab 4306 | -8/Scraptown | Found Prototype Special Weapon 4306 | -8/Scraptown | Identified Junk Cannon 4359 | -8/Scraptown | Build established: Mutant 4359 | -8/Scraptown | Visited Sword Containment 4394 | -8/Scraptown | Visited A0-MCA Data Center 4401 | -8/Scraptown | Given a B- rating by A0-MCA 4406 | -8/Scraptown | Found A0-MCA's Component Scanner 4441 | -8/Scraptown | Found Companion Sword 4916 | -8/Scraptown | Found DRS Beacon 4977 | -8/Scraptown | Met Optimus 4977 | -8/Scraptown | Accepted into 0bPrime 5043 | -8/Scraptown | Discovered new exit (range 3) 5052 | -8/Scraptown | Entered Factory 5052 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5369 | -6/Factory | Discovered new exit (range 7) 5850 | -6/Factory | Entered Lower Caves 5852 | -6/Lower Caves | UFD Scientist delivered a prototype 5859 | -6/Lower Caves | Found Prototype Protection 5870 | -6/Lower Caves | Spotted B-75 Beast 5873 | -6/Lower Caves | Activated DRS Beacon 5875 | -6/Lower Caves | Identified Enh. Scrap Shield 5887 | -6/Lower Caves | Encountered a Warlord checkpoint 6146 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6216 | -6/Lower Caves | Identified exit to Lower Caves 6412 | -6/Lower Caves | Entered another Lower Caves area 6675 | -6/Lower Caves | Learned Factory stockpile data 6907 | -6/Lower Caves | Discovered new exit (range 14) 6961 | -6/Lower Caves | Learned Factory security intel 6983 | -6/Lower Caves | Entered Zion 7057 | -6/Zion | Discovered new exit (range 15) 7148 | -6/Zion | System corruption cleaned by Quarantine Array 7315 | -6/Zion | Learned 4 Factory zone layouts 7355 | -6/Zion | Learned location of Armory (-4) 7381 | -6/Zion | Turned away by Imprinter 7626 | -6/Zion | Found Unknown Piercing Weapon 7820 | -6/Zion | Received a hallucinogenic algorithm 7945 | -6/Zion | Entered Proximity Caves 7962 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7984 | -5/Proximity Caves | Learned Factory terminal intel 8060 | -5/Proximity Caves | Spotted B-75 Beast 8260 | -5/Proximity Caves | Identified exit to Factory 8298 | -5/Proximity Caves | Learned 4 Factory zone layouts 8357 | -5/Proximity Caves | Entered Factory 8357 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8358 | -5/Factory | Identified exit to Upper Caves 8359 | -5/Factory | Identified exit to Factory 8362 | -5/Factory | Loaded intel: 26 terminal locations 8591 | -5/Factory | Lost 5 parts (2n3u) 8650 | -5/Factory | Fabricated Adv. Melee Analysis Suite? 8689 | -5/Factory | Build established: Hacker-Mutant 8804 | -5/Factory | Identified CR-A16's Pointy Stick 8841 | -5/Factory | Core integrity fell below 50% 8841 | -5/Factory | Core integrity fell below 20% 8890 | -5/Factory | Lost 13 parts (2p5n5u1w) 8901 | -5/Factory | Entered another Factory area 8901 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9029 | -4/Factory | Attached CPS modules to B-60 Warrior 9143 | -4/Factory | Loaded intel: 8 recycling unit locations 9155 | -4/Factory | Learned location of Protoforge (-3) 9229 | -4/Factory | Sucked down chute 9229 | -4/Factory | Entered Waste 9229 | -4/Waste | Spotted C-40 Crusher 9238 | -4/Waste | Spotted C-40 Crusher 9244 | -4/Waste | EMP discharged 9263 | -4/Waste | Spotted C-40 Crusher 9306 | -4/Waste | Spotted C-40 Crusher 9331 | -4/Waste | Build established: Scavenger-Gladiator 9342 | -4/Waste | Spotted C-40 Crusher 9343 | -4/Waste | Spotted C-40 Crusher 9344 | -4/Waste | EMP discharged 9344 | -4/Waste | System corruption reached 10% 9361 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9364 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9372 | -4/Waste | Discovered new exit (range 10) 9383 | -4/Waste | Entered Factory 9620 | -4/Factory | Lost 5 parts (4n1u) 9780 | -4/Factory | Lost 4 parts (2n1u1w) 9903 | -4/Factory | Build established: Scavenger-Mutant 10005 | -4/Factory | Core integrity fell below 50% 10069 | -4/Factory | Lost 6 parts (2p3n1w) 10107 | -4/Factory | Core integrity fell below 20% 10132 | -4/Factory | Discovered new exit (range 16) 10140 | -4/Factory | Entered Research 10140 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10170 | -3/Research | Lost 7 parts (2n4u1w) 10258 | -3/Research | Spotted B-86 Titan 10397 | -3/Research | Discovered new exit (range 11) 10402 | -3/Research | Entered Quarantine 10408 | -3/Quarantine | Found Alien Artifact 10408 | -3/Quarantine | Identified Phase Armor 10471 | -3/Quarantine | Found Alien Artifact 10471 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 10471 | -3/Quarantine | Warped through subspace 10700 | -3/Quarantine | Spotted Fortress 10721 | -3/Quarantine | Core integrity fell below 50% 10844 | -3/Quarantine | Discovered new exit (range 6) 10844 | -3/Quarantine | Discovered new exit (range 6) 10854 | -3/Quarantine | Entered Protoforge 10971 | -3/Protoforge | Repaired Myomer Leg 10974 | -3/Protoforge | Spotted Hotshot 10978 | -3/Protoforge | Spotted Hotshot 10979 | -3/Protoforge | Superfortress began startup sequence 10980 | -3/Protoforge | Spotted Hotshot 11040 | -3/Protoforge | Spotted Hotshot 11042 | -3/Protoforge | Build established: Mutant 11055 | -3/Protoforge | Spotted B-86 Titan 11059 | -3/Protoforge | Spotted Hotshot 11059 | -3/Protoforge | Spotted Hotshot 11059 | -3/Protoforge | Spotted Hotshot 11082 | -3/Protoforge | Core integrity fell below 20% 11093 | -3/Protoforge | Found Prototype Device 11093 | -3/Protoforge | Identified Cep. Antimissile System 11097 | -3/Protoforge | Found Prototype Protection 11097 | -3/Protoforge | Identified Cep. Core Shell 11104 | -3/Protoforge | Search patrols dispatched 11117 | -3/Protoforge | Core melted Last Messages --------------- undergoing additional upgrades and testing. Superfortress will not normally stray from its assigned location, preferring to let assembled units handle stragglers and retreating hostiles should any actually reach the area. However unlikely, in the event that more numerous persistent invaders do attack, aside from assembling more defenders SF-1's own armament may be adjusted to include a powerful launcher. In rare cases this may include the deadly Gamma Driveblaster, though collateral damage in and around [Protoforge] facilities is best avoided when possible. 11115_ Cep. Antimissile System destroyed. 11115_ Critical hit (Meltdown: +940). 11115_ Cep. Core Shell destroyed. 11115_ Impulse Thruster Array destroyed. 11115_ Knocked back. 11116_ Acquired 7 matter. 11117_ Overheating: Core damaged (-260). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????? u#?????????????? | | ???????????????????????????? #?????????????? | | ???????????????????######### ##????????????? | | ???????????????????#"""""""" """"??????????? | | ???????????????????# """" ""??????????? | | ?######???######???# "" ""?????????? | | ?#""""#???#""""#??## T"@ ""?????????? | | ## #####!!!!####; c ????????? | | ????????? | | FFFu ?????????? | | FFF ?????????? | | FFF ??????????? | | ??????????? | | ??????????? | | ##!!!!##### !!##### ???????????? | | ?#""""#???#""""#???#""""""""""""""""""???????????? | | ?######???######???#""""""""""""""""?????????????? | | ???????????????????#""""""""""""?????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1025 Core Shielding 90 Utility Shielding 66 Point Defense Rating 480 Evasion (%) 70 Melee Accuracy 40 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Fission Core | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Adv. Melee Analysis Suite | x2 | -5/Factory Repaired ---------- Myomer Leg | 37% | -3/Protoforge Studied --------- Q-thruster | -3/Quarantine | Hacked Alien Tech Used ----------------- Phase Armor High-powered Transdimensional Reconstructor Achievements -------------- Loot Taster Super-what Now? Challenges ------------ None Game ------ Seed TitaniumDirtySuperbattery Manual? 0 Play Time 01:17:03 Cumulative 285.4 hours Start 2026.08.26 @ 16:17:22 End 2026.08.26 @ 17:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 981495a2-2699-415e-a2f4-398ece507b92