Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 19:38:22 Player: LameThyst Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (662) 662 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1222 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 239/250 System Corruption 1% Temperature Warm (153) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter ECM Suite Light Armor Plating Beam Cannon Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Heat Sink Large Storage Unit Medium Battery ECM Suite Small Laser Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 16 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 6 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 2 9 9 Power . | . 1 1 Propulsion 1 | . 1 2 Utility 2 | . 3 3 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 13 | . 6 7 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 7 | . 3 4 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 99 Engine 14 | . 14 14 Leg 27 | . 27 28 Device 11 | . 11 14 Storage 14 | . 14 14 Energy Gun 11 | . 11 14 Ballistic Gun 14 | . 14 13 Special Weapon 1 | . 2 . Peak Build Rating 9 | 7 9 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 21 | 14 21 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 9 | 2 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 823 | 304 386 133 Remotely . | . . . Salvage Created 917 | 150 574 193 Parts 70 | 16 38 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 15 8 Guns 20 | . 12 8 AOE 3 | . 3 . Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 12 | . 6 6 Grunt 11 | . 9 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 89 | . 42 47 Missed 23 | . 10 13 Hits 66 | . 32 34 Projectile 66 | . 32 34 Critical Strikes 2 | . . 2 Part Disruptions 2 | . 2 . Damage Taken 923 | . 520 403 Core 257 | . 146 111 Absorbed by Shields . | . . . Regen/Repaired (Parts) 68 | . 68 . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 8 78 23 Largest 2 | 2 2 2 Hottest 100 | 60 100 70 Shots Fired 187 | 16 125 46 Gun 156 | 16 94 46 Cannon . | . . . Launcher . | . . . Special 31 | . 31 . Kinetic 80 | 8 49 23 Thermal 99 | 8 68 23 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 12 | 4 12 9 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 106 | 10 63 33 Core Hits 52 | 6 33 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1514 | 120 980 414 Guns 1325 | 120 791 414 Cannons . | . . . Explosions 189 | . 189 . Melee . | . . . Ramming . | . . . Kinetic 677 | 88 389 200 Thermal 634 | 32 388 214 Explosive . | . . . Electromagnetic 203 | . 203 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 2 4 Message Errors 4 | . 2 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 119 | . 119 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 151 | . 120 151 Average Temperature 38 | . 31 59 Received Heat Transfer 336 | . 129 207 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 3 2 Heat Transferred 1871 | 75 1093 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 206 | 10 206 134 Initial 49 | . . 49 Average 93 | 1 102 84 Influence Increases 873 | 25 573 275 Destroy 0b10 Robot/C 460 | . 300 160 Destroy 0b10 Robot/NC 45 | 25 20 . Destroy Leader 106 | . 66 40 Successful Hack 5 | . 5 . Disable Machine 90 | . 75 15 Destroy Structure 32 | . 32 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 120 | . 60 60 Influence Decreases 805 | 25 446 334 Entered New Map 78 | . . 78 Time Decay 707 | 25 436 246 Lost Part 20 | . 10 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 29 13 Peak Tracking Total 5 | . 5 3 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 8 | . 7 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 18 | . 18 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 12 . Terminals 11 | . 11 . Botnet 5 | . 5 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2051 | 17 1510 524 Sensors 1599 | . 1075 524 Seismic 452 | 17 435 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2534 | 142 1868 524 Spaces Moved 1394 | 88 948 358 Core 4 | 4 . . Treads . | . . . Legs 1390 | 84 948 358 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 116 125 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 5 99 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 27 | . 27 . Terrain Destroyed 35 | . 35 . Melee . | . . . Projectile 29 | . 29 . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1958 | 107 1442 409 Wait 368 | . 348 20 Move 1392 | 87 947 358 Hop . | . . . Pick Up 24 | 4 17 3 Fast Attach 9 | 7 2 . Attach 2 | . 1 1 Detach 1 | . 1 . Swap 30 | 1 28 1 Drop 22 | . 20 2 Fire 109 | 8 78 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / Sub) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 918 | -10/Materials | Discovered new exit (range 7) 963 | -10/Materials | Repaired Aluminum Leg 1004 | -10/Materials | Repaired EM Shotgun 1030 | -10/Materials | Discovered new exit (range 14) 1295 | -10/Materials | Discovered new exit (range 16) 1458 | -10/Materials | Discovered new exit (range 4) 1513 | -10/Materials | Core integrity fell below 50% 1708 | -10/Materials | Learned location of 2 exits from Subcaves 1743 | -10/Materials | Derelicts attacked the area 1749 | -10/Materials | Learned location of Mines (-9) 1864 | -10/Materials | Learned location of 1 exit from Recycling 2011 | -10/Materials | Entered Mines 2012 | -10/Mines | Identified exit to Subcaves 2054 | -10/Mines | Learned location of Zion (-7) 2115 | -10/Mines | Assembled infested the area 2237 | -10/Mines | Found a hidden stash of uninstalled traps 2512 | -10/Mines | Discovered new exit (range 3) 2521 | -10/Mines | Core integrity fell below 20% 2535 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02181_ G-47 Trooper destroyed. 02182_ Acquired 3 matter. 02229_ AA6NA6GYA MJ#RVDOU3L 02237_ A stash of uninstalled traps is collected here! 02244_ Installed Stasis Trap. 02347_ S-10 Pest destroyed. 02361_ Dropped Ion Engine. 02362_ Acquired Lgt. Ion Engine. 02365_ Acquired Lgt. Assault Rifle. 02366_ Acquired 12 matter. 02368_ Acquired 11 matter. 02372_ Acquired 2 matter. 02452_ T-07 Excavator is excavating. 02501_ UB&IJ& PNL5Z1APE:TP X 02512_ EXIT=FOUND 02520_ Critical hit (Burn: +37). 02532_ G-47 Trooper destroyed. 02532_ Switching to secondary target: G-34 Mercenary. Map ----- +----------------------------------------------------+ | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ??????????###### #?????????????????? | | ??????????# #?????????????????? | | ??????????# ######?????????????????? | | #??######## ######?????????????????? | | #### #????????????###??? | | #??????????## ##?? | | ######## #?####?????# #?? | | ##??????# ### ##???## #?? | | ##??????## ##### #?? | | ##??????## #?? | | #####???????# #?? | | #???????????# ## ##?? | | ????????????## ? ##?###??? | | ?????????????## ##???????? | | ??????????????## ####? #????????? | | ???????????????####??## #????????? | | ??????????????????????## #????????? | | ???????????????????????# #????????? | | ???????????????????????#t #????????? | | ???????????????????????# #????????? | | ???????????????????????#t #?#####??? | | ???????????????????????# #? #??? | | ???????????????????????# @# < #??? | | ??????????????????######g%# #??? | | ??????????????????# #??? | | ??????????????????# # #??? | | ??????????????????# ###### #??? | | ??????????????????# ????????#####??? | | ????????????????? ????????????????? | | ????????????????##?????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 58% | -10/Materials EM Shotgun | 38% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdNanofilamentsMegatreads Manual? 0 Play Time 00:24:55 Cumulative 66.4 hours Start 2025.07.09 @ 19:14:08 End 2025.07.09 @ 19:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 89730d25-966f-4fde-b3d5-bde8b77581cf