Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 00:11:21 Player: Cracklepappy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (340) 1700 Value Destroyed (11375) 11375 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5054) 5054 TOTAL SCORE: 22049 Bonus ------- High Alert Combat Kills 4296 Follower Combat Kills 58 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 99/100 System Corruption 24% Temperature Cool (9) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Gauss Rifle Katana > --- INVENTORY (5) ---- Improved Weapon Shielding Long-range Phase Cannon Smartbomb Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Launcher Guidance Computer Hardlight Generator > --- WEAPON ----------- Gauss Rifle Gauss Cannon Tiamat Missile Launcher Katana > --- INVENTORY -------- Long-range Phase Cannon Smartbomb Launcher Improved Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 2 . . Utility . | . . . . . . . . . . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 157 | 5 13 2 34 4 16 16 10 1 56 Power 24 | . 3 . 3 . 2 5 1 . 10 Engine 9 | . 3 . 2 . . 1 . . 3 Core 15 | . . . 1 . 2 4 1 . 7 Reactor . | . . . . . . . . . . Propulsion 34 | 2 2 . 9 . 1 1 1 1 17 Treads 7 | 2 . . 5 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 27 | . 2 . 4 . 1 1 1 1 17 Utility 39 | 1 3 . 6 3 4 2 4 . 16 Device 20 | 1 1 . 4 1 1 . 4 . 8 Storage 3 | . 2 . . 1 . . . . . Processor 2 | . . . . . . . . . 2 Hackware 3 | . . . . . . . . . 3 Protection 11 | . . . 2 1 3 2 . . 3 Artifact . | . . . . . . . . . . Weapon 60 | 2 5 2 16 1 9 8 4 . 13 Energy Gun 2 | . 2 . . . . . . . . Energy Cannon 7 | . 3 2 1 . . . . . 1 Ballistic Gun 33 | 2 . . 9 1 4 7 4 . 6 Ballistic Cannon 5 | . . . 2 . 1 . . . 2 Launcher 8 | . . . 3 . 3 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 2 | . . . 1 . . 1 . . . Unidentified Prototypes 8 | . . . 2 1 . . . . 5 Corrupted Parts 2 | . . . . 2 . . . . . System Corruption 5 | . . . . 5 . . . . . Parts Lost 31 | . . . 1 . . 2 1 . 27 Power 5 | . . . . . . 1 . . 4 Propulsion 17 | . . . . . . . 1 . 16 Utility 3 | . . . . . . . . . 3 Weapon 6 | . . . 1 . . 1 . . 4 Highest Loss Streak 8 | . . . 1 . . 2 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 2 16 22 10 5 5 5 4 4 3 Power . | . 1 2 . . . . . . . Propulsion 2 | . 3 5 2 1 1 . . . . Utility 3 | . 5 6 2 . 1 1 1 1 . Weapon 4 | . 7 8 3 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 44 | 1 15 4 16 . 1 1 1 1 4 Power 3 | . 1 . 2 . . . . . . Propulsion 8 | . 1 2 5 . . . . . . Utility 19 | . 6 2 7 . . 1 1 . 2 Weapon 13 | 1 7 . 2 . 1 . . 1 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 100 99 99 99 99 84 78 77 Engine 6 | . 13 14 4 . . . . . 1 Core 4 | . . . 6 11 9 8 7 7 4 Treads 11 | . 24 28 8 . . . . . . Flight 20 | . 3 . 23 33 36 36 30 32 34 Device 10 | . 14 14 11 10 9 9 11 7 4 Storage 5 | . 11 14 3 1 . . . . . Protection 4 | . . . 7 9 8 9 2 . 2 Energy Cannon 10 | . 21 28 7 . . . . . . Ballistic Gun 17 | . 3 . 19 32 34 32 28 23 17 Ballistic Cannon 1 | . . . 4 . . . . . . Slashing Weapon 1 | . . . . . . 2 1 7 5 Peak Build Rating 57 | 5 11 13 25 34 34 34 37 42 57 Average Rating 22 | 4 9 11 21 24 31 31 31 36 38 On Entrance 21 | . 4 11 13 24 27 34 27 35 42 Avg Prop Armor Cover (%) 4 | 26 32 . . . . 1 . 2 2 Naked Turns 74 | . . . . . . . . . 74 Heaviest Build 100 | 4 90 96 100 20 24 22 21 20 32 Greatest Support 60 | 40 40 40 60 21 26 26 26 20 38 Greatest Overweight (x) 2 | 1 2 2 1 1 . 1 . . 2 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 8 8 5 5 5 5 Average Capacity 11 | 5 18 23 10 5 5 5 5 5 5 Most Carried 25 | 5 20 25 25 8 7 5 5 5 5 Average Carried 11 | 2 16 22 10 5 5 4 4 4 4 Final Capacity 25 | 5 20 25 5 8 5 5 5 5 5 Final Carried 25 | 5 20 25 5 8 5 5 5 5 5 Class Distribution -------------------- 37% | Mutant 20% | Sprinter 19% | Tank 15% | Scavenger-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Matter Collected 9691 | 314 385 30 2811 155 2224 1502 492 . 1778 Remotely . | . . . . . . . . . . Salvage Created 12140 | 148 823 487 3119 193 2708 1616 516 . 2530 Parts 687 | 14 56 22 180 9 143 89 26 . 148 Haulers Intercepted 25 | . 2 . 6 . 6 . 2 . 9 Recyclers Shooed 14 | . 1 1 5 . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 210 | . 13 11 57 4 56 33 7 . 29 Melee 1 | . . . . . . . . . 1 Guns 134 | . 9 . 25 2 41 31 7 . 19 Cannons 24 | . 4 11 9 . . . . . . AOE 50 | . . . 22 2 15 2 . . 9 Classes Destroyed 19 | 2 6 1 4 . 2 2 . . 2 Worker 29 | . 5 1 8 . 5 . . . 10 Builder 16 | . . 3 6 . 1 . . . 6 Tunneler 11 | 4 1 1 2 . . . . . 3 Hauler 25 | . 2 . 6 . 6 . 2 . 9 Recycler 22 | 1 2 2 9 1 . . . . 7 Carrier 1 | . . . . . . . . . 1 Mechanic 4 | . . . 3 . . . . . 1 Operator 7 | . 1 . 1 . . . 3 . 2 Watcher 15 | . 3 . 5 . 4 . . . 3 Swarmer 39 | . 6 9 9 2 . 6 . . 7 Cutter 2 | . . . . . . 2 . . . Grunt 108 | . 7 2 35 2 38 10 5 . 9 Brawler 6 | . . . 1 . 3 1 . . 1 Duelist 6 | . . . 2 . 4 . . . . Protector 3 | . . . . . 1 . . . 2 Sentry 33 | . . . 10 . 9 12 . . 2 Specialist 4 | . . . . . . . . . 4 Hunter 2 | . . . . . 1 . 1 . . Programmer 7 | . . . . . . 2 1 . 4 Best Kill Streak 12 | 4 3 3 12 2 9 5 4 . 7 Combat Bots Only 8 | . 3 3 8 2 5 5 4 . 5 Max Kills in Single Turn 4 | 1 2 2 4 1 2 2 1 . 4 Gunslinging 1 | . 1 . . . . 1 . . 1 Exploded 4 | . . . 4 1 2 1 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Hostile Shots Fired 890 | . 42 56 132 5 61 87 37 . 470 Missed 430 | . 16 19 57 2 26 35 14 . 261 Hits 460 | . 26 37 75 3 35 52 23 . 209 Melee 1 | . . . . . . 1 . . . Projectile 459 | . 26 37 75 3 35 51 23 . 209 AOE 1 | . . . . . . 1 . . . Critical Strikes 12 | . . . 1 . 2 3 . . 6 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 6345 | . 233 341 925 32 599 815 344 . 3056 Core 1154 | . 52 60 121 . 140 79 15 . 687 Absorbed by Shields 21 | . . . . . . . . . 21 Regen/Repaired (Parts) 400 | . 93 . 121 . 54 . 30 . 102 Core Remaining (%) 71 | 100 . 55 . 69 . 60 . . . Volleys Fired 693 | 16 64 30 258 7 126 83 25 . 84 Largest 4 | 2 2 2 3 3 4 4 4 . 4 Hottest 204 | 40 120 136 204 69 101 101 107 . 112 Shots Fired 1858 | 32 126 60 590 15 437 276 101 . 221 Gun 1525 | 32 66 . 429 12 418 267 101 . 200 Cannon 253 | . 60 60 128 . . . . . 5 Launcher 80 | . . . 33 3 19 9 . . 16 Special . | . . . . . . . . . . Kinetic 1572 | 32 47 . 494 12 418 267 101 . 201 Thermal 187 | . 60 60 63 . . . . . 4 Explosive 80 | . . . 33 3 19 9 . . 16 Electromagnetic 19 | . 19 . . . . . . . . Robot Hit Streak 20 | 6 11 6 15 4 10 20 12 . 15 Robot Miss Streak 12 | 4 7 3 5 2 12 9 4 . 7 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 16 | . 3 . 1 1 3 2 . . 6 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 . . 2 Shots Hit Robots 1054 | 20 74 32 286 6 246 154 59 . 177 Core Hits 606 | 9 33 19 138 4 192 76 25 . 110 Critical Kills 3 | . . . 1 . 2 . . . . Critical Parts Destroyed 4 | 1 . . . . 2 . . . 1 Critical Strikes 12 | 1 . . 1 . 5 1 . . 4 Meltdown 1 | . . . 1 . . . . . . Destroy 7 | 1 . . . . 5 . . . 1 Sever 4 | . . . . . . 1 . . 3 Melee Attacks 144 | . . . . . 2 41 3 . 98 Impact . | . . . . . . . . . . Slashing 141 | . . . . . 2 41 3 . 95 Piercing 3 | . . . . . . . . . 3 Sneak Attacks 32 | . . . . . 2 . 2 . 28 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 28002 | 209 1150 657 6762 265 5555 3276 1121 . 9007 Guns 13771 | 209 407 . 3576 81 3613 2132 964 . 2789 Cannons 2549 | . 734 640 1144 . . . . . 31 Explosions 7542 | . . . 2033 184 1801 120 . . 3404 Melee 4089 | . . . . . 141 1024 157 . 2767 Ramming 51 | . 9 17 9 . . . . . 16 Kinetic 13942 | 209 249 . 3874 81 3613 2132 964 . 2820 Thermal 3010 | . 734 640 846 . . . . . 790 Explosive 6734 | . . . 2015 184 1801 120 . . 2614 Electromagnetic 176 | . 158 . 18 . . . . . . Impact . | . . . . . . . . . . Slashing 4089 | . . . . . 141 1024 157 . 2767 Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . 5 1 1 3 7 24 Average Corruption 2 | . . . . 4 1 1 2 3 5 Corruption Purged 14 | . . . . . . . 1 3 10 Corruption Blocked . | . . . . . . . . . . Effects 71 | . . . . 1 16 7 5 2 40 Message Errors 19 | . . . . . 4 1 1 1 12 Matter Fused 15 | . . . . . 6 . 1 . 8 Heat Flow Errors 11 | . . . . . 1 1 1 1 7 Energy Discharges 6 | . . . . 1 . 1 . . 4 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . 2 . . 4 Data Loss (major) 5 | . . . . . 3 . 1 . 1 Misfires 4 | . . . . . 1 1 1 . 1 Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 779 | . 36 13 4 30 40 30 . . 626 Projectiles 53 | . 36 13 4 . . . . . . Explosions 240 | . . . . 30 13 12 . . 185 Melee 486 | . . . . . 27 18 . . 441 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 150 | . . . 30 . 48 65 . . 7 Shots 5 | . . . 2 . 1 2 . . . Rammed 10 | . 2 4 1 . . . . . 3 Targets Rammed 10 | . 2 4 1 . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 385 | . 252 309 333 51 289 385 259 195 380 Average Temperature 73 | . 39 101 67 17 83 86 76 87 66 Received Heat Transfer 1514 | . 54 63 345 9 306 243 51 . 443 Effects 10 | . . . . . 3 4 . . 3 Energy Bleed 5 | . . . . . 1 2 . . 2 Interference 2 | . . . . . 2 . . . . Short Circuit 3 | . . . . . . 2 . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 12 | . 2 3 6 . . . . . 1 Heat Transferred 4853 | . 1554 1332 1517 . . . . . 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Maximum Alert Level 5 | . . . 5 3 5 5 5 2 5 Low Security (%) 44 | 100 100 100 39 . . . . . . Level 1 3 | . . . 3 . 8 . . . 8 Level 2 11 | . . . 17 . 14 . . 100 35 Level 3 9 | . . . 16 100 15 . . . 9 Level 4 20 | . . . 17 . 53 27 97 . 25 Level 5 10 | . . . 6 . 8 72 2 . 20 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 2 | . . . 1 . 1 . . . . Peak Influence 2715 | 10 113 80 2001 826 1758 2715 1617 563 2169 Initial 1425 | . . 15 . 780 293 1136 1425 563 387 Average 670 | 2 44 17 615 783 1139 1894 1492 559 1029 Influence Increases 10823 | 25 520 317 2639 152 2135 1599 432 . 3004 Destroy 0b10 Robot/C 4240 | . 260 220 1140 100 1140 660 140 . 580 Destroy 0b10 Robot/NC 675 | 25 70 35 200 5 90 15 20 . 215 Destroy Leader 882 | . 70 40 272 20 292 30 34 . 124 Allied During Kill 38 | . . . . 11 27 . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . Successful Hack 465 | . 30 7 85 . 74 28 82 . 159 Select Force Hacks 340 | . 60 . 130 . 80 . 20 . 50 Disable Machine 660 | . . 15 225 . 60 . 30 . 330 Anti-Garrison Action 600 | . . . . . . 600 . . . Destroy Structure 723 | . . . 262 16 87 176 1 . 181 Partial Spotted 405 | . . . 15 . 120 30 45 . 195 Lose Combat Pursuer 1785 | . 30 . 300 . 165 60 60 . 1170 Influence Decreases 8664 | 25 480 357 639 1400 1139 632 1538 1056 1398 Entered New Map 4818 | . . 25 . 1220 459 612 1290 1046 166 Time Decay 3136 | 25 480 332 629 180 620 . 238 10 622 Search Patrol Dispatched 300 | . . . . . . . . . 300 Lost Part 310 | . . . 10 . . 20 10 . 270 Lost Ally 100 | . . . . . 60 . . . 40 Squads Dispatched 70 | . 3 . 12 . 19 . 5 . 31 Investigation 30 | . 2 . 7 . 8 . 2 . 11 Extermination 8 | . . . . . . . 1 . 7 Reinforcement 13 | . 1 . 1 . 1 . 1 . 9 Assault 9 | . . . 4 . 3 . 1 . 1 Garrison 10 | . . . . . 7 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Distress Signals 19 | . 1 . 3 . 5 . 2 . 8 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 393 | . 29 11 100 4 73 33 15 4 124 Peak Tracking Total 13 | . 4 3 6 2 7 7 4 4 13 Tactical Retreats 57 | . 1 . 14 . 6 2 4 . 30 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Traps Triggered 12 | . . . 1 . 1 3 1 . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts 17 | . . . 10 2 . 5 . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . Reprogrammed 3 | . . . 2 1 . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Machines Disabled 59 | . . 1 19 . 4 11 2 . 22 Max in Single Turn 14 | . . 1 2 . 1 1 1 . 14 Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 8 | . . . . . . 8 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 3 | . . . 2 . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Machines Accessed 100 | . 10 1 17 2 16 5 13 . 36 Terminals 55 | . 7 1 11 . 10 5 8 . 13 Fabricators 6 | . . . . . . . 1 . 5 Repair Stations 12 | . 1 . 2 . 2 . 1 . 6 Recycling Units 11 | . 2 . 2 . 1 . 1 . 5 Scanalyzers 9 | . . . 2 . 2 . 1 . 4 Garrison Access 5 | . . . . . 1 . 1 . 3 Total Hacks 280 | . 33 2 51 2 56 10 32 . 94 Successful 150 | . 16 1 32 2 35 2 15 . 47 Failed 125 | . 16 1 18 . 20 8 16 . 46 Catastrophic 19 | . 1 1 . . 5 1 6 . 5 Database Lockouts 5 | . 1 . 1 . 1 . 1 . 1 Manual 126 | . 27 2 21 . 40 . 3 . 33 Terminals 160 | . 22 2 30 . 38 10 20 . 38 Fabricators 11 | . . . . . . . 1 . 10 Repair Stations 36 | . 4 . 5 . 5 . 4 . 18 Recycling Units 37 | . 7 . 8 . 5 . 2 . 15 Scanalyzers 25 | . . . 8 . 6 . 4 . 7 Garrison Access 9 | . . . . . 2 . 1 . 6 Terminal Hacks 45 | . 3 1 10 2 9 2 6 . 12 Part Schematic 8 | . 1 1 . . 2 . 2 . 2 Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 5 | . . . 4 . . . 1 . . Prototype ID Bank 9 | . . . 2 . 1 . 3 . 3 Open Door 2 | . . . . 2 . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 Machine Index 1 | . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 1 . . . 1 Transport Status 2 | . . . . . 1 . . . 1 Investigation Status 1 | . . . . . . . . . 1 Hauler Manifests 7 | . . . 3 . 2 . . . 2 Registered Components 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . 4 Network Status 1 | . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . 2 Build 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . 4 . 4 . 2 . 1 . 3 Scan Component 8 | . 2 . 2 . 1 . . . 3 Repair 5 | . 2 . 2 . 1 . . . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . 1 . 3 Retrieve Components 4 | . . . . . . . 1 . 3 Scanalyzer 20 | . . . 6 . 5 . 3 . 6 Insert Component 6 | . . . . . 2 . 1 . 3 Analyze 4 | . . . . . 1 . 1 . 2 Retrieve Study 10 | . . . 6 . 2 . 1 . 1 Garrison Access Hacks 7 | . . . . . 1 . 1 . 5 Unlock Access 4 | . . . . . 1 . . . 3 Seal Access 1 | . . . . . . . 1 . . Coupler Status 2 | . . . . . . . . . 2 Unauthorized Hacks 56 | . 9 . 12 . 18 . 3 . 14 Terminals 33 | . 5 . 7 . 15 . 1 . 5 Track 6 | . 1 . . . 2 . . . 3 Assimilate 1 | . . . . . . . 1 . . Botnet 2 | . . . . . . . . . 2 Operators 3 | . 1 . . . 2 . . . . Skim 15 | . 3 . 5 . 7 . . . . Sabotage 6 | . . . 2 . 4 . . . . Fabricators 3 | . . . . . . . 1 . 2 Overload 1 | . . . . . . . . . 1 Download 1 | . . . . . . . 1 . . Recompile 1 | . . . . . . . . . 1 Repair Stations 5 | . . . 1 . 1 . 1 . 2 Patch 5 | . . . 1 . 1 . 1 . 2 Recycling Units 14 | . 4 . 4 . 2 . . . 4 Reject 8 | . 2 . 2 . 1 . . . 3 Mask 2 | . . . 1 . . . . . 1 Tunnel 4 | . 2 . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . 1 Data Cores Recovered 3 | . . . 1 . . . 1 . 1 Used 2 | . . . . . . . 1 . 1 Hacking Detections 87 | . 10 1 14 . 15 5 10 . 32 Full Trace Events 16 | . . . 5 . 2 3 . . 6 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . 1 1 . . 2 . 4 . 4 Parts Built 1 | . . . . . . . . . 1 Authchips 1 | . . . . . . . . . 1 Time 53 | . . . . . . . . . 53 Total Part Build Rating 6 | . . . . . . . . . 6 Part Studies Acquired 10 | . . . 6 . 2 . 1 . 1 Parts Repaired 5 | . 2 . 2 . 1 . . . . Time 175 | . 79 . 70 . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 26 | . . . . . . . 4 . 22 Parts Scanalyzed 4 | . . . . . 1 . 1 . 2 Part Schematics Acquired 3 | . . . . . . . 1 . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 34 . . . Machine Destruction 34 | . . . . . . 34 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Total Allies 6 | . . . . 3 . . 1 . 2 Largest Group 3 | . . . . 3 3 . . . 2 Highest-Rated Group 40 | . . . . 40 40 . . . 32 Highest-Rated Ally 16 | . . . . 16 16 . . . 16 Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . 9 24 . . . 7 Total Damage 511 | . . . . 116 292 . . . 103 Kills 5 | . . . . 1 3 . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Active Infowar (turns) 1420 | 57 1173 . . . . . . . 190 Optics 186 | . . . . . . . . . 186 Seismic 1230 | 57 1173 . . . . . . . . Jamming 4 | . . . . . . . . . 4 Robot Analysis Total 5 | . . . 4 . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Turns Passed 14801 | 146 2678 2340 3456 372 2097 1055 511 29 2117 Spaces Moved 18536 | 111 1542 731 4098 864 4090 1446 1133 77 4444 Core 496 | 96 136 . . . . . . . 264 Treads 1870 | 15 839 731 285 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16170 | . 567 . 3813 864 4090 1446 1133 77 4180 Fastest Speed 21 | 50 37 240 34 34 31 31 28 31 21 Average Speed 55 | 78 151 288 48 34 31 31 30 31 29 Slowest Speed 320 | 160 320 320 240 104 31 107 31 31 187 Overloaded Moves 29 | . . . . . . . . . 29 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 124 | . 7 . 61 8 32 . 3 . 13 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 77 | 5 99 99 99 97 97 90 25 76 83 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 9 | . 2 . 4 . 3 . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 103 | . . . 19 . . 46 1 . 37 Terrain Destroyed 760 | . . . 310 17 80 157 3 . 193 Melee 35 | . . . . . . . 1 . 34 Projectile 11 | . . . 5 . . 1 2 . 3 AOE 714 | . . . 305 17 80 156 . . 156 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Total 21456 | 139 1764 903 5087 917 4618 1808 1234 82 4904 Wait 1558 | . 89 119 653 30 372 160 39 . 96 Move 18287 | 110 1527 730 3979 847 4027 1445 1127 76 4419 Hop 117 | . 7 . 57 8 30 . 3 . 12 Pick Up 112 | 6 37 11 17 6 8 3 3 2 19 Fast Attach 57 | 4 2 . 6 2 2 2 2 1 36 Attach 32 | 1 2 . 9 1 3 . 1 . 15 Detach 11 | 1 . . . . . . 1 . 9 Swap 191 | . 13 3 44 9 28 42 16 . 36 Drop 172 | 1 21 6 53 5 20 12 14 3 37 Fire 693 | 16 64 30 258 7 126 83 25 . 84 Melee 141 | . . . . . 2 41 3 . 95 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 7 | . 2 4 1 . . . . . . Escape Stasis 58 | . . . . . . 15 . . 43 Rewire . | . . . . . . . . . . Trap 17 | . . . 10 2 . 5 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto / Low) -7/Waste -7/Factory (discovered 9 exits: *Fac x3 / *Sto / *Low x2 / Gar / Gar / Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Discovered new exit (range 6) 384 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Central database locked down 558 | -10/Materials | Discovered new exit (range 13) 2620 | -10/Materials | Repaired Lgt. Treads 2675 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 2825 | -10/Materials | Entered Mines 2878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2927 | -10/Mines | Found a hidden stash of uninstalled traps 3047 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3327 | -10/Mines | Discovered new exit (range 13) 3543 | -10/Mines | Discovered new exit (range 14) 4098 | -10/Mines | Assembled infested the area 4391 | -10/Mines | Learned Materials stockpile data 4404 | -10/Mines | Discovered new exit (range 5) 4702 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 5165 | -10/Mines | Entered Materials 5165 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5833 | -9/Materials | Build established: Scavenger-Gunner 6034 | -9/Materials | Discovered new exit (range 16) 6383 | -9/Materials | Build established: Tank 6765 | -9/Materials | First assault squad dispatched 6780 | -9/Materials | Repaired Med. Armor Plating 6790 | -9/Materials | Discovered new exit (range 16) 6943 | -9/Materials | Loaded intel: 2 recycling unit locations 6964 | -9/Materials | Repaired Lgt. Nuclear Core? 6999 | -9/Materials | Learned Storage terminal intel 7084 | -9/Materials | Learned location of Storage (-7) 7113 | -9/Materials | Learned 2 Storage zone layouts 7133 | -9/Materials | Learned location of 1 exit from Storage 7145 | -9/Materials | Learned Materials stockpile data 7169 | -9/Materials | Identified exit to Materials 7201 | -9/Materials | Learned location of 1 exit from Recycling 7311 | -9/Materials | Central database locked down 8464 | -9/Materials | Sterilization system engaged 8464 | -9/Materials | Non-combat units ordered to evacuate 8494 | -9/Materials | Destroyed 8 combat bots 8564 | -9/Materials | Combat units ordered to evacuate 8621 | -9/Materials | Entered Mines 8624 | -9/Mines | Found the Drone Emporium 8626 | -9/Mines | Found Prototype Device 8630 | -9/Mines | Identified Decoy Drone Bay 8700 | -9/Mines | Learned 4 Materials zone layouts 8730 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8760 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8952 | -9/Mines | Found Corrupted Powered Armor 8993 | -9/Mines | Entered Materials 8993 | -8/Materials | Accompanied by 3 allies 8993 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8994 | -8/Materials | Identified exit to Factory 9102 | -8/Materials | Garrison activated, responded to threat 9189 | -8/Materials | Identified exit to Garrison 9242 | -8/Materials | Garrison activated, responded to threat 9261 | -8/Materials | Build established: Sprinter 9350 | -8/Materials | Central database locked down 9357 | -8/Materials | Learned 2 Lower Caves zone layouts 9437 | -8/Materials | Discovered exit to Factory (range 13) 9448 | -8/Materials | Learned 4 Lower Caves zone layouts 9503 | -8/Materials | Learned location of 1 exit from Extension 9515 | -8/Materials | Learned Storage trap positions 9571 | -8/Materials | Learned Factory trap positions 9607 | -8/Materials | Learned 4 Factory zone layouts 9613 | -8/Materials | Repaired Lgt. Armor Plating 9983 | -8/Materials | Garrison activated, responded to threat 10103 | -8/Materials | Garrison activated, responded to threat 10216 | -8/Materials | Garrison activated, responded to threat 10593 | -8/Materials | First assault squad dispatched 10913 | -8/Materials | Sterilization system engaged 10913 | -8/Materials | Non-combat units ordered to evacuate 11013 | -8/Materials | Combat units ordered to evacuate 11090 | -8/Materials | Entered Garrison 11115 | -8/Garrison | Triggered checkpoint 11145 | -8/Garrison | Garrison Relay disabled 11250 | -8/Garrison | Triggered checkpoint 11459 | -8/Garrison | Triggered checkpoint 11495 | -8/Garrison | Garrison Relay disabled 11507 | -8/Garrison | Installed Relay Interface Framework 11525 | -8/Garrison | Discovered exit to Factory (range 13) 11555 | -8/Garrison | Triggered checkpoint 11564 | -8/Garrison | Discovered exit to Factory (range 77) 11564 | -8/Garrison | Discovered exit to Factory (range 18) 11564 | -8/Garrison | Discovered exit to Factory (range 66) 11568 | -8/Garrison | Garrison Relay disabled 11613 | -8/Garrison | Triggered checkpoint 11713 | -8/Garrison | Build established: Scavenger-Sprinter 11745 | -8/Garrison | Triggered checkpoint 11829 | -8/Garrison | Garrison Relay disabled 11990 | -8/Garrison | Garrison Relay disabled 11994 | -8/Garrison | Garrison Relay disabled 12004 | -8/Garrison | Garrison Relay disabled 12009 | -8/Garrison | Garrison Relay disabled 12106 | -8/Garrison | Phase Generator disabled 12145 | -8/Garrison | Entered Factory 12145 | -7/Factory | Evolved 2 slots: Propulsion x2 12146 | -7/Factory | Identified exit to Storage 12147 | -7/Factory | Identified exit to Lower Caves 12147 | -7/Factory | Identified exit to Factory 12148 | -7/Factory | Loaded intel: 83 trap records 12302 | -7/Factory | Central database locked down 12352 | -7/Factory | Discovered exit to Factory (range 5) 12545 | -7/Factory | First assault squad dispatched 12656 | -7/Factory | Manually triggered Chute Trap 12656 | -7/Factory | Sucked down chute 12656 | -7/Factory | Entered Waste 12664 | -7/Waste | Spotted C-40 Crusher 12664 | -7/Waste | Spotted C-40 Crusher 12671 | -7/Waste | EMP discharged 12675 | -7/Waste | Spotted C-40 Crusher 12676 | -7/Waste | Spotted C-40 Crusher 12677 | -7/Waste | Spotted C-40 Crusher 12678 | -7/Waste | Discovered new exit (range 10) 12685 | -7/Waste | Entered Factory 12859 | -7/Factory | Discovered exit to Factory (range 9) 12931 | -7/Factory | Identified exit to Garrison 13106 | -7/Factory | Discovered exit to Factory (range 14) 13142 | -7/Factory | Discovered exit to Lower Caves (range 15) 13184 | -7/Factory | Identified exit to Garrison 13253 | -7/Factory | Discovered exit to Factory (range 16) 13423 | -7/Factory | Fabricated Smartbomb Launcher (x1) 13485 | -7/Factory | Search patrols dispatched 13510 | -7/Factory | Build established: Sprinter 13562 | -7/Factory | Lost 3 parts (3n) 13686 | -7/Factory | Cargo convoy interrupted 13770 | -7/Factory | Identified exit to Garrison 13811 | -7/Factory | Discovered exit to Storage (range 3) 13885 | -7/Factory | First assault squad dispatched 14029 | -7/Factory | Lost 8 parts (1p4n1u2w) 14031 | -7/Factory | Central database locked down 14070 | -7/Factory | Core integrity fell below 50% 14211 | -7/Factory | Core integrity fell below 20% 14285 | -7/Factory | Search patrols dispatched 14438 | -7/Factory | Garrison activated, responded to threat 14685 | -7/Factory | Search patrols dispatched 14687 | -7/Factory | Crushed by falling debris 14687 | -7/Factory | System corruption reached 10% 14718 | -7/Factory | Lost 5 parts (3n1u1w) 14802 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14773_ U-05 Engineer lays Concrete. 14776_ K-01 Serf collects debris. 14776_ U-05 Engineer lays Concrete. 14779_ K-01 Serf collects debris. 14780_ U-05 Engineer lays Concrete. 14781_ R-06 Scavenger collects Carbon-fiber Leg. 14782_ U-05 Engineer lays Concrete. 14783_ K-01 Serf collects debris. 14784_ U-05 Engineer lays Concrete. 14786_ K-01 Serf collects debris. 14786_ U-05 Engineer lays Concrete. 14786_ R-06 Scavenger collects Hcp. Storage Unit. 14788_ U-05 Engineer lays Concrete. 14789_ System corrupted: Component data lost. 14789_ U-05 Engineer lays Concrete. 14790_ K-01 Serf collects debris. 14790_ U-05 Engineer lays Concrete. 14793_ K-01 Serf collects debris. 14800_ Lgt. Nuclear Core+ destroyed. 14800_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????# ! # # | | ??????????????????????????# # # | | ??????????????????????????# ?# # | | ??????????????????????????# ?# # | | ??????????????????????????# ??# # | | ??????????????????????????# ??# # | | ??????????????????????????# [ ???# # | | ??????????????????????????? ???# # | | ???????????????????????????########????# # | | ?????????????????????????############### #! | | ?????????????????????????# # | | ?????????????????????????# # ! | | ????? ?????????????????# /! """ [ # | | ????+ ????????????????# /! """ ! + | | ????# ???????????????# /! """ [ # ! | | ????# ???????????????# # | | ???## ###+####??#+#### """## | | ??? #??# #""" | | ??? #??# #"F" | | ??# < #??# #" | | ????? #??# #""" | | ??#????? #??# #""" | | ??# ???????# #??# #### | | ??# ???????# #### ####g u | | ??# ???????# g k % r | | ??# ???????# @ | | ??# ???????# " | | ??# ???????# | | ??# ??????## | | ### #######################+#;;;; | | # # """ # #### | | # # ""R" # ? ???# | | # # "" " # ??? ???# | | + + # """" ???? ???# | | # # + """" "????#### " | | # # # """" "????+ " | | # # ]!# """" "????######+########### " | | # # ]!# "????# |!! #???# | | # ########### ""???#"""!! #???# " | | #^^ #?????????# ???#"Y=^= #???# " | | #^^ #?????????# ?#"""= #???# " | | # #?????????# # != // #???# | | # ######################## / #???# | | # ## ??????# # // #???# | | # ! """""?????# """ # #???# | | # """""?????# """ # """ """ #???# | | T # """"""???## """ # """ """ #???# | | "" " """"""" ## # """ """ #???# | | # ## # #???# | | # """"""" ## ![#+############???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Core Shielding 20 Weapon Cycling 15 Evasion (%) 73 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Ion Engine | -10/Mines | Hacked Thermal Generator | -8/Materials | Hacked Reaction Control System | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Scanalyzed Mass Driver | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Quantum Capacitor | -7/Factory | Downloaded Smartbomb Launcher | -7/Factory | Scanalyzed Lgt. Assault Rifle | -7/Factory | Hacked Surge Thruster | -7/Factory | Hacked Tiamat Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 47% | -10/Materials Lgt. Nuclear Core | 60% | -10/Materials | Corrupted Med. Armor Plating | 23% | -9/Materials Lgt. Nuclear Core | 42% | -9/Materials Lgt. Armor Plating | 40% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Autogun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyTransportBarrier Manual? 0 Play Time 03:04:28 Cumulative 1410.6 hours Start 2025.12.08 @ 01:55:33 End 2025.12.09 @ 00:11:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 641 Rogue 641 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 4878fed9-8c51-437e-b71a-ab75a6b22a21