Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.19 @ 19:01:51 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44625) 44625 TOTAL SCORE: 51135 Bonus ------- Pacifist 10869 Win 3000 Win Speed 30756 Cogmind --------- Core Integrity 1590/1600 Matter 295/300 Energy 347/350 System Corruption 1% Temperature Cool (6) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (10) -- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (12) ----- Advanced Power Amplifier Improved Cooling System Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Shield Generator Improved Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Chainsword Enhanced Force Lance > --- INVENTORY (5) ---- Micro Nuclear Core Field Propulsion Drive Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Shield Generator System Shield System Shield System Shield System Shield > --- WEAPON ----------- Chainsword Enhanced Force Lance > --- INVENTORY -------- Micro Nuclear Core Field Propulsion Drive Power Sword [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility System Shield Device Trap Scanner Processor Advanced Visual Processing Unit Hackware System Shield Weapon Chainsword Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 8 | . 1 1 1 1 . . 2 . 1 1 Utility 10 | . . 1 1 1 2 1 . 2 1 1 Weapon . | . . . . . . . . . . . Parts Attached 32 | . . 6 4 3 2 2 6 5 2 2 Power 3 | . . . 1 . . 1 1 . . . Engine 2 | . . . 1 . . . 1 . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 15 | . . 3 2 1 . 1 4 2 1 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . 3 2 1 . 1 4 2 1 1 Utility 12 | . . 3 1 1 2 . 1 2 1 1 Device 5 | . . . . 1 1 . 1 2 . . Storage . | . . . . . . . . . . . Processor 2 | . . . 1 . 1 . . . . . Hackware 5 | . . 3 . . . . . . 1 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | . . . . 1 . . . 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 3 | . . . . . . . . 1 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 2 | . . . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 1 2 1 2 5 5 4 4 3 2 Power 1 | . 1 1 1 1 2 1 1 1 1 1 Propulsion 1 | . . . . . 1 1 1 2 1 . Utility . | . . . . 1 2 2 1 . . . Weapon . | . . . . . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . . 1 1 . . 3 Power 2 | . . . . . . 1 . . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 1 | . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 72 | . . 17 72 85 84 83 88 80 81 78 Engine 4 | . . . 8 7 6 5 5 4 4 3 Core 2 | . . . . . . 4 5 4 4 3 Flight 25 | . . 2 33 41 37 28 33 22 25 23 Device 10 | . . . . 3 7 11 14 20 16 15 Processor 7 | . . . 6 7 7 11 10 9 8 7 Hackware 15 | . . 14 25 21 18 16 15 13 14 16 Slashing Weapon 3 | . . . . 4 6 5 5 4 4 3 Peak Build Rating 120 | . . 15 24 36 42 54 79 109 114 120 Average Rating 61 | . . 6 22 32 37 52 73 99 113 116 On Entrance 42 | . . . 15 24 36 42 54 79 106 114 Avg Prop Armor Cover (%) 4 | . . . . 4 4 4 . . . . Naked Turns 76 | . 54 22 . . . . . . . . Heaviest Build 43 | . . . 5 10 11 17 27 43 42 42 Greatest Support 66 | 3 3 12 20 22 22 31 48 52 59 66 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 3 2 5 5 5 5 5 4 3 Average Carried 3 | . 1 2 1 2 5 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 1 5 5 5 5 5 3 3 Class Distribution -------------------- 46% | Hacker-Scout 20% | Hacker-Sprinter 19% | Wizard-Sprinter 13% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 545 | 200 . . 63 . 67 . 60 58 80 17 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 122 | . . 18 . . . 13 17 46 . 28 Missed 66 | . . 5 . . . 8 15 19 . 19 Hits 56 | . . 13 . . . 5 2 27 . 9 Projectile 56 | . . 13 . . . 5 2 27 . 9 Critical Strikes 4 | . . . . . . . . 3 . 1 Damage Taken 647 | . . 103 . . . 66 29 354 . 95 Core 250 | . . 96 . . . . . 144 . 10 Absorbed by Shields 158 | . . . . . . . . 121 . 37 Ignored by Resistances 476 | . . 65 . . . 37 18 275 . 81 Core Remaining (%) 96 | 100 100 76 100 100 100 100 100 88 100 99 Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 21 | . . . . 2 1 13 1 3 . 1 Impact . | . . . . . . . . . . . Slashing 20 | . . . . 2 1 13 1 3 . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 . 1 Average Corruption 1 | . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . Message Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 14 | . . . 10 3 . 14 . . . . Average Temperature 5 | . . . 6 3 . 5 . . . . Received Heat Transfer 135 | . . 57 . . . 27 . 33 . 18 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 100 100 100 94 100 100 Level 1 1 | . . . . . . . . 5 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 230 | . . 7 30 15 19 67 45 230 111 106 Initial 96 | . . . . 9 . 1 19 17 96 50 Average 36 | . . . 6 4 3 31 19 82 96 68 Influence Increases 753 | . . 7 37 32 19 131 77 306 15 129 Successful Hack 50 | . . 7 7 . . . . . . 36 Disable Machine 4 | . . . . . 4 . . . . . Destroy Structure 39 | . . . . 2 . 26 2 6 . 3 Partial Spotted 180 | . . . 30 30 15 . . 60 15 30 Lose Combat Pursuer 480 | . . . . . . 105 75 240 . 60 Influence Decreases 654 | . . 7 7 62 15 81 86 121 134 141 Entered New Map 282 | . . . . 21 . 3 35 28 134 61 Time Decay 342 | . . 7 7 41 15 78 51 83 . 60 Lost Part 30 | . . . . . . . . 10 . 20 Squads Dispatched 10 | . . 1 . . . 1 2 2 . 4 Investigation 1 | . . . . . . . . . . 1 Extermination 5 | . . . . . . 1 1 2 . 1 Reinforcement 4 | . . 1 . . . . 1 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . 2 . . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 1 7 . 2 . 11 15 22 1 18 Peak Tracking Total 14 | . 1 6 . 2 . 6 10 14 1 12 Tactical Retreats 12 | . . . . . . 4 2 4 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 14 | . 1 1 1 3 . 1 2 1 . 4 Terminals 14 | . 1 1 1 3 . 1 2 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 2 3 4 7 . 4 5 2 . 16 Successful 6 | . 1 1 1 . . . 1 . . 2 Failed 37 | . 1 2 3 7 . 4 4 2 . 14 Catastrophic 13 | . . . 1 5 . 1 2 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 39 | . 2 3 4 7 . 4 5 2 . 12 Terminals 43 | . 2 3 4 7 . 4 5 2 . 16 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 1 1 1 . . . 1 . . 2 Open Door 1 | . . . . . . . . . . 1 Level Access Points 5 | . 1 1 1 . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 1 . 3 . 1 2 1 . 4 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 710 | . . . 24 123 27 152 93 179 18 94 Optics 710 | . . . 24 123 27 152 93 179 18 94 Sensors 416 | . . . . . 6 152 93 165 . . Traps 635 | . . . . 72 27 152 93 179 18 94 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 838 | 12 54 61 25 123 27 152 93 179 18 94 Spaces Moved 2584 | 21 108 110 80 435 84 442 370 536 62 336 Core 213 | 21 108 84 . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2371 | . . 26 80 435 84 442 370 536 62 336 Fastest Speed 19 | 50 50 29 24 24 25 25 19 21 25 23 Average Speed 27 | 50 50 45 25 24 25 25 21 27 25 25 Slowest Speed 50 | 50 50 50 29 25 25 26 22 31 25 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 28 | . . 2 . 2 . 6 10 3 1 4 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 17 | 3 38 21 14 22 3 24 17 26 4 16 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . . . . 2 . 13 1 3 . 1 Terrain Destroyed 20 | . . . . 2 . 13 1 3 . 1 Melee 20 | . . . . 2 . 13 1 3 . 1 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 2637 | 21 107 115 83 442 86 454 374 557 62 336 Wait 5 | . . . . 1 . . 1 2 . 1 Move 2521 | 20 107 105 79 431 83 429 351 530 59 327 Hop 24 | . . 2 . 1 . 6 8 2 1 4 Pick Up 13 | 1 . 2 . 4 . 1 3 1 . 1 Fast Attach 25 | . . 6 2 3 2 2 1 8 . 1 Attach 8 | . . . 2 . . . 2 1 2 1 Detach 1 | . . . . . . . . 1 . . Swap 3 | . . . . . . . 3 . . . Drop 12 | . . . . . . 3 4 5 . . Fire . | . . . . . . . . . . . Melee 21 | . . . . 2 1 13 1 3 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 12) 13 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Evolved 1 slot: Propulsion x1 25 | -10/Materials | Identified exit to Materials 46 | -10/Materials | Identified exit to Mines 46 | -10/Materials | Discovered exit to Mines (range 13) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 81 | -9/Materials | Identified exit to Materials 128 | -9/Materials | Entered another Materials area 128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 134 | -8/Materials | Identified exit to Factory 153 | -8/Materials | Entered Factory 153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 271 | -7/Factory | Identified exit to Factory 271 | -7/Factory | Discovered exit to Factory (range 19) 276 | -7/Factory | Entered another Factory area 276 | -6/Factory | Evolved 2 slots: Utility x2 289 | -6/Factory | Identified exit to Factory 289 | -6/Factory | Discovered exit to Factory (range 9) 303 | -6/Factory | Entered another Factory area 303 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 333 | -5/Factory | Identified exit to Upper Caves 333 | -5/Factory | Discovered exit to Upper Caves (range 10) 446 | -5/Factory | Identified exit to Factory 446 | -5/Factory | Discovered exit to Factory (range 19) 455 | -5/Factory | Entered another Factory area 455 | -4/Factory | Evolved 2 slots: Propulsion x2 520 | -4/Factory | Identified exit to Research 548 | -4/Factory | Entered Research 548 | -3/Research | Evolved 2 slots: Utility x2 600 | -3/Research | Build established: Hacker-Scout 603 | -3/Research | Spotted B-86 Titan 724 | -3/Research | Identified exit to Research 724 | -3/Research | Discovered exit to Research (range 5) 727 | -3/Research | Entered another Research area 727 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 743 | -2/Research | Identified exit to Access 743 | -2/Research | Discovered exit to Access (range 9) 745 | -2/Research | Entered Access 745 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 783 | -1/Access | Identified exit to Surface 796 | -1/Access | Spotted B-99 Colossus 839 | *** | Escaped! Last Messages --------------- (248,60) Map updated. 00783_ Connecting with Terminal... 00789_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00796_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 00797_ W-44 Eye distress signal alerts nearby ally. 00801_ K-01 Serf destroyed. 00807_ R-10 Processor collects Wheel. 00807_ System Shield destroyed. 00831_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00834_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2F. 00834_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 00836_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00837_ The Access Shell folds into the floor. [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ????????????# +??????????????????????????????????? | | ????##+###### #??????????????????????????????????? | | ##### #??????????????????????????????????? | | #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #######????????????????????????????? | | ?# ?????????????????????????????? | | ?# #??????????????????????????????? | | ?# ##################+##??????????? | | ?# A ????????? | | ?# p ?????????? | | ?# ####### ""#?????????????????? | | ##/## #?????# ""#?????????????????? | | # #?????# ""#?????????????????? | | # #?????# T#?????????????????? | | * # #?????# ""#?????????????????? | | # #?????# ""#?????????????????? | | !!!# #????## ""##????????????????? | | !!!######## #????# #????????????????? | | !! ???????# #????## ##????????????????? | | ????????# #?????# #?????????????????? | | ????????# #?????# #?????????????????? | | #+########## #?????# #?????????????????? | | #?????# @" #?????????????????? | | #?????# "" #?????????????????? | | ###############?????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Offensive Hacking 32 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Challenges ------------ None Game ------ Seed GlidesysRemoteShovel Manual? 0 Play Time 00:26:29 Cumulative 220.6 hours Start 2026.06.19 @ 18:37:40 End 2026.06.19 @ 19:01:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 362 Rogue 216 Adventurer 15 Explorer 131 Win Type 0 Total 22 Types 22/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e5d7ffe-b0d5-49bd-b23b-f8f38f879523