Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.27 @ 13:28:02 Player: Krieg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (458) 458 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-69) -69 TOTAL SCORE: 2444 Bonus ------- Friendly Fire -69 Cogmind --------- Core Integrity 501/550 Matter 244/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Trap Scanner Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Wheel Flight Unit Flight Unit Hardened Light Armor Plating Hacking Suite Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Armored Wheel Flight Unit Flight Unit Hardened Light Armor Plating Hacking Suite System Shield [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 43 | 6 3 12 12 10 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 4 3 1 Treads 4 | . . 4 . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . . . 3 1 Utility 16 | 1 2 3 4 6 Device 3 | . 1 . 1 1 Storage 3 | 1 1 . 1 . Processor 4 | . . 1 1 2 Hackware 2 | . . . 1 1 Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 11 | 2 1 4 2 2 Energy Gun 6 | 1 . 1 2 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 5 . 3 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 2 . 2 Weapon 2 | . . 2 . . Highest Loss Streak 4 | . . 4 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 96 97 78 70 Engine 13 | . 14 14 11 9 Treads 14 | . . 25 2 . Wheel 7 | . 28 2 . . Flight 6 | . . . 29 25 Device 4 | . 12 . 8 9 Storage 13 | . 14 14 11 9 Processor 3 | . . 4 2 6 Hackware 2 | . . . 9 10 Protection 4 | . . 7 1 . Energy Gun 8 | . 14 9 1 . Ballistic Gun 12 | . 11 17 1 . Naked Turns . | . . . . . Heaviest Build 34 | 14 30 33 34 20 Greatest Support 42 | 32 32 42 42 13 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 Average Capacity 12 | 6 12 15 8 8 Most Carried 15 | 4 15 15 15 8 Average Carried 11 | 2 10 13 8 7 Final Capacity 15 | 8 15 15 8 8 Final Carried 14 | 4 14 14 8 6 Class Distribution -------------------- 79% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 896 | 213 134 400 103 46 Remotely . | . . . . . Salvage Created 698 | 19 305 262 26 86 Parts 58 | 3 22 16 5 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 4 13 . 3 Guns 12 | . 3 6 . 3 AOE 8 | . 1 7 . . Classes Destroyed 10 | 1 4 5 . . Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 2 | . 1 . 1 . Watcher 4 | . 2 . 1 1 Swarmer 6 | . . 3 . 3 Grunt 6 | . 4 2 . . Demolisher 1 | . . 1 . . Assembled 7 | . . 7 . . Best Kill Streak 7 | 1 2 7 1 4 Combat Bots Only 7 | . 2 7 . 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1303 | . 200 860 20 223 Core 299 | . 64 177 9 49 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 90 | . 59 . 17 14 Core Remaining (%) 66 | 100 . 3 97 . Volleys Fired 101 | 1 25 66 2 7 Largest 2 | 2 2 2 1 1 Hottest 70 | 60 60 70 50 50 Shots Fired 140 | 2 45 84 2 7 Gun 128 | 2 45 72 2 7 Cannon . | . . . . . Launcher 12 | . . 12 . . Special . | . . . . . Kinetic 92 | 1 25 66 . . Thermal . | . . . . . Explosive 12 | . . 12 . . Electromagnetic 36 | 1 20 6 2 7 Robot Hit Streak 15 | 2 14 15 6 4 Robot Miss Streak 3 | . 3 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 90 | 2 32 49 1 6 Core Hits 49 | 1 13 29 2 4 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Destroy 1 | . . 1 . . Corrupt 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1890 | 22 508 1176 79 105 Guns 1163 | 22 426 560 50 105 Cannons . | . . . . . Explosions 727 | . 82 616 29 . Melee . | . . . . . Ramming . | . . . . . Kinetic 645 | 10 161 474 . . Thermal 111 | . 82 . 29 . Explosive 616 | . . 616 . . Electromagnetic 518 | 12 265 86 50 105 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles . | . . . . . Explosions 7 | . . 7 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . 39 88 . . Shots 5 | . 1 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 104 | . 51 104 10 48 Average Temperature 26 | . 25 31 7 19 Received Heat Transfer 339 | . 93 186 6 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 276 | 5 130 274 62 276 Initial 36 | . 3 36 . 26 Average 80 | . 76 89 35 116 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 86 | 100 100 77 100 80 Level 1 13 | . . 22 . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 8 28 8 15 Peak Tracking Total 14 | . 2 14 4 6 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 15 | . 6 2 5 2 Terminals 10 | . 5 1 3 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 55 | . 25 3 20 7 Successful 43 | . 18 2 17 6 Failed 11 | . 6 1 3 1 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 38 | . 19 2 13 4 Terminals 44 | . 23 2 14 5 Fabricators . | . . . . . Repair Stations 8 | . 2 . 4 2 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 16 | . 8 1 6 1 Prototype ID Bank 4 | . 2 . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Zone Layout 4 | . 2 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 . 3 2 Scan Component 4 | . 1 . 2 1 Repair 3 | . 1 . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 8 1 6 3 Terminals 18 | . 8 1 6 3 Track 6 | . 2 1 2 1 Assimilate 1 | . 1 . . . Botnet 8 | . 4 . 3 1 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 1 5 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 1 1 Time 102 | . 26 . 38 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders 1 | . 1 . . . STAY 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2978 | 60 619 1636 390 273 Spaces Moved 2076 | 45 485 838 519 189 Core 1 | 1 . . . . Treads 831 | . . 810 21 . Legs . | . . . . . Wheels 557 | 44 485 28 . . Hover . | . . . . . Flight 687 | . . . 498 189 Fastest Speed 32 | 50 100 100 32 32 Average Speed 99 | 98 100 153 36 32 Slowest Speed 240 | 100 100 240 152 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 59 99 28 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . 3 82 3 . Melee . | . . . . . Projectile . | . . . . . AOE 88 | . 3 82 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2856 | 55 575 1110 721 395 Wait 569 | . 49 178 165 177 Move 2072 | 44 484 837 518 189 Hop . | . . . . . Pick Up 36 | 4 12 10 7 3 Fast Attach 12 | 6 1 1 1 3 Attach 22 | . 1 6 8 7 Detach 7 | . . . 3 4 Swap 9 | . 1 5 3 . Drop 28 | . 2 7 14 5 Fire 101 | 1 25 66 2 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 423 | -10/Materials | Discovered new exit (range 9) 587 | -10/Materials | Repaired Assault Rifle 680 | -10/Materials | Entered Mines 681 | -10/Mines | Assembled infested the area 686 | -10/Mines | Assisted by a Guerilla fighting off Assembled 695 | -10/Mines | Discovered new exit (range 15) 716 | -10/Mines | Destroyed 7 combat bots 767 | -10/Mines | Core integrity fell below 50% 831 | -10/Mines | Lost 4 parts (1n1u2w) 1017 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1196 | -10/Mines | Core integrity fell below 20% 1443 | -10/Mines | Identified exit to Materials 1553 | -10/Mines | Discovered exit to Materials (range 5) 1940 | -10/Mines | Learned location of Zion (-7) 2316 | -10/Mines | Entered Materials 2316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2422 | -9/Materials | Identified exit to Mines 2626 | -9/Materials | Discovered new exit (range 6) 2629 | -9/Materials | Identified exit to Materials 2649 | -9/Materials | Build established: Sprinter 2669 | -9/Materials | Repaired Shock Rifle 2706 | -9/Materials | Entered another Materials area 2706 | -8/Materials | Evolved 2 slots: Utility x2 2977 | -8/Materials | Repaired Cesium-ion Thruster 2979 | -8/Materials | Self-destructed Last Messages --------------- Tracking enabled and active. 02938_ Connecting with Repair Station... 02938_ Discarded Adv. Targeting Computer. 02939_ Connecting with Repair Station... >>Scan(Cesium-ion Thruster) Scanning Cesium-ion Thruster... Ready to Repair: Cesium-ion Thruster Rating: 3 Time: 38 >>Repair Repairing Cesium-ion Thruster... ETC: 38 02973_ Hacking Suite destroyed. 02974_ Slug penetrates Processing Tank. 02974_ Processing Tank disabled. 02977_ Repair station completes Cesium-ion Thruster repairs. 02977_ System Shield destroyed. 02977_ Acquired Cesium-ion Thruster. 02977_ Flight Unit destroyed. 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