Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.31 @ 19:26:25 Player: LustLizard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2657) 2657 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 6964 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 467 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 80/100 System Corruption 4% Temperature Cool (9) Movement Core (1750) Ox34 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Huge Storage Unit > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (25) --- Light Nuclear Core Advanced Treads Field Laser Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Heavy Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Advanced Treads Advanced Treads Advanced Treads Medium Treads Huge Storage Unit Field Laser Pulse Rifle Gatling Laser Cooled Pulse Rifle Heavy Ion Cannon Assault Rifle Grenade Launcher Missile Launcher Deploy-a-Sentry [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 96 | 6 19 3 3 . 26 20 11 8 Power 6 | 1 2 . . . 1 1 1 . Engine 5 | 1 2 . . . 1 . 1 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 8 2 . . 6 3 2 3 Treads 16 | . 3 . . . 5 3 2 3 Leg 4 | . 2 1 . . 1 . . . Wheel 6 | 2 3 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 6 . 3 . 10 7 . 1 Device 9 | . 2 . 1 . 2 4 . . Storage 9 | 1 2 . 1 . 3 1 . 1 Processor 2 | . 1 . 1 . . . . . Hackware . | . . . . . . . . . Protection 8 | . 1 . . . 5 2 . . Artifact . | . . . . . . . . . Weapon 36 | 2 3 1 . . 9 9 8 4 Energy Gun 6 | 1 . . . . . 2 1 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 22 | 1 3 1 . . 7 6 4 . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . . 2 1 3 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . Parts Lost 24 | . . . . . . 1 10 13 Power 2 | . . . . . . . 1 1 Propulsion 8 | . . . . . . . 2 6 Utility 4 | . . . . . . . 4 . Weapon 10 | . . . . . . 1 3 6 Highest Loss Streak 10 | . . . . . . 1 10 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 99 92 83 50 Engine 8 | . 13 14 14 14 9 2 1 4 Core 1 | . . . . . . 4 5 . Treads 18 | . 15 14 14 14 19 23 22 17 Leg 1 | . 3 . . . 4 . . . Wheel 5 | . 8 13 14 14 3 . . . Device 11 | . 4 . 9 14 12 19 11 . Storage 10 | . 14 14 14 14 9 7 7 10 Protection 8 | . 4 14 4 . 13 11 11 . Ballistic Gun 25 | . 28 28 28 28 26 22 20 7 Naked Turns . | . . . . . . . . . Heaviest Build 115 | 11 34 34 91 91 48 61 65 115 Greatest Support 72 | 32 40 20 16 16 64 72 72 72 Greatest Overweight (x) 34 | . 2 2 5 5 2 . . 34 Average Overweight (x) 1 | . . 1 3 5 . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 25 Average Capacity 16 | 7 13 15 21 25 15 15 15 19 Most Carried 19 | 6 15 15 18 19 18 15 15 12 Average Carried 14 | 3 13 14 16 18 14 14 14 8 Final Capacity 25 | 8 15 15 25 25 15 15 15 25 Final Carried 19 | 6 15 15 18 19 15 15 12 4 Class Distribution -------------------- 48% | Mutant 36% | Tank 9% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 2583 | 185 450 78 . 39 523 681 353 274 Remotely . | . . . . . . . . . Salvage Created 2783 | . 369 72 . 39 584 926 399 394 Parts 127 | . 23 1 . 6 27 43 12 15 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 12 28 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 55 | . 7 2 . 3 11 15 10 7 Melee 2 | . . . . . . 1 . 1 Guns 44 | . 7 2 . 3 8 12 7 5 Cannons 1 | . . . . . . . . 1 AOE 8 | . . . . . 3 2 3 . Classes Destroyed 14 | . 3 . . 1 3 5 1 1 Worker 2 | . . . . . . 2 . . Builder 2 | . . . . . . 2 . . Hauler 1 | . . . . . . 1 . . Recycler 7 | . 1 . . . 2 4 . . Operator 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . . . . 3 3 . . . Grunt 36 | . 7 2 . . 6 9 8 4 Brawler 1 | . . . . . . . . 1 Duelist 4 | . . . . . 1 1 1 1 Sentry 2 | . . . . . 1 . . 1 Hunter 2 | . . . . . . 2 . . Programmer 3 | . . . . . . 3 . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 9 | . 3 2 . 3 3 9 4 4 Combat Bots Only 5 | . 2 2 . 3 3 5 4 4 Max Kills in Single Turn 4 | . 1 1 . 1 2 4 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 2 . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 5625 | . 612 55 . 32 245 704 1481 2496 Core 856 | . 99 16 . 9 18 92 87 535 Absorbed by Shields 405 | . . . . . . 112 293 . Regen/Repaired (Parts) 225 | . 144 . . . 81 . . . Core Remaining (%) 82 | 100 . . . 50 96 . . . Volleys Fired 170 | . 35 4 . 3 26 43 39 20 Largest 3 | . 2 2 . 2 3 3 3 3 Hottest 131 | . 40 44 . 44 74 79 94 131 Shots Fired 421 | . 70 8 . 6 78 119 95 45 Gun 390 | . 70 8 . 6 76 112 76 42 Cannon 3 | . . . . . . . . 3 Launcher 28 | . . . . . 2 7 19 . Special . | . . . . . . . . . Kinetic 374 | . 70 8 . 6 76 111 71 32 Thermal 19 | . . . . . . 1 5 13 Explosive 28 | . . . . . 2 7 19 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 9 8 . 2 9 15 15 16 Robot Miss Streak 5 | . 3 1 . 5 4 2 2 1 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 6 | . 1 . . . . . 2 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Shots Hit Robots 308 | . 49 6 . 2 47 92 71 41 Core Hits 151 | . 17 4 . 3 29 50 30 18 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . 1 . 1 . Critical Strikes 4 | . 1 . . . 1 . 1 1 Destroy 4 | . 1 . . . 1 . 1 1 Melee Attacks 4 | . . . . . . . . 4 Impact 4 | . . . . . . . . 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6779 | . 640 135 . 46 900 2190 2054 814 Guns 4560 | . 629 134 . 46 737 1335 1052 627 Cannons 80 | . . . . . . . . 80 Explosions 2002 | . . . . . 161 839 1002 . Melee 107 | . . . . . . . . 107 Ramming 30 | . 11 1 . . 2 16 . . Kinetic 4218 | . 629 134 . 46 737 1317 901 454 Thermal 683 | . . . . . . 279 151 253 Explosive 1741 | . . . . . 161 578 1002 . Electromagnetic . | . . . . . . . . . Impact 107 | . . . . . . . . 107 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 Average Corruption 3 | . . . . . . 2 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . 19 15 5 Message Errors 13 | . . . . . . 7 4 2 Matter Fused 9 | . . . . . . 4 4 1 Heat Flow Errors 4 | . . . . . . 1 3 . Energy Discharges 4 | . . . . . . 1 2 1 Data Loss (minor) 4 | . . . . . . 3 1 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . . . . 31 3 . Projectiles . | . . . . . . . . . Explosions 34 | . . . . . . 31 3 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 91 | . . . . . 1 18 72 . Shots 3 | . . . . . . 1 2 . Rammed 7 | . 1 1 . . 1 4 . . Targets Rammed 9 | . 2 1 . . 1 5 . . Kicked . | . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . Highest Temperature 259 | . 12 22 . . 96 209 259 160 Average Temperature 43 | . 4 14 . . 31 116 50 86 Received Heat Transfer 1790 | . 321 33 . . 126 177 359 774 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 995 | . . . . . . 237 300 458 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 462 | . 165 65 . 80 193 462 . . Initial 87 | . . 15 . . . 87 . . Average 113 | . 55 49 . 47 61 267 . . Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 82 | 100 100 100 . 100 100 35 . . Level 1 8 | . . . . . . 32 . . Level 2 8 | . . . . . . 31 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 . . . 4 5 . 1 Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . . . 2 . . Reinforcement 9 | . 2 . . . 4 3 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 8 | . 2 . . . 6 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 20 2 . 2 30 21 10 23 Peak Tracking Total 10 | . 3 2 . 2 5 5 4 10 Tactical Retreats 11 | . 2 . . . 6 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 9 | . 2 . . . 4 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 17 | . . . . . 1 16 . . Max in Single Turn 15 | . . . . . 1 15 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 13 | . 7 . . . 4 2 . . Terminals 11 | . 6 . . . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 19 . . . 13 4 . . Successful 12 | . 5 . . . 6 1 . . Failed 23 | . 13 . . . 7 3 . . Catastrophic 2 | . 2 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 22 | . 10 . 1 . 8 3 . . Terminals 24 | . 13 . . . 7 4 . . Fabricators . | . . . . . . . . . Repair Stations 12 | . 6 . . . 6 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . . . 3 1 . . Robot Analysis 3 | . 1 . . . 2 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 4 . . . 3 . . . Scan Component 4 | . 2 . . . 2 . . . Repair 3 | . 2 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 13 | . 7 . . . 4 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . Time 84 | . 52 . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . . . 18 10 . 7 Total Damage 1845 | . . . . . 934 557 . 354 Kills 15 | . . . . . 5 5 . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . 1 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 3 | . 1 . . . 2 . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 7103 | 45 1336 351 776 628 1527 1466 830 144 Spaces Moved 3723 | 31 575 252 488 353 770 759 464 31 Core 2 | 1 . . . . . . . 1 Treads 1939 | . 207 2 . . 477 759 464 30 Legs 77 | . 77 . . . . . . . Wheels 1705 | 30 291 250 488 353 293 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 115 175 130 150 145 145 Average Speed 154 | 98 164 130 155 175 153 150 148 209 Slowest Speed 1750 | 100 260 240 175 175 240 153 150 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 95 64 92 73 54 23 89 4 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . . . . 1 . Spaces Dug 10 | . . . . . . . 10 . Terrain Destroyed 120 | . . . . . 7 37 75 1 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 3 1 AOE 116 | . . . . . 7 37 72 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 4703 | 42 899 264 505 358 1061 988 521 65 Wait 584 | . 230 3 1 2 210 134 4 . Move 3715 | 30 574 251 487 352 769 758 463 31 Hop . | . . . . . . . . . Pick Up 61 | 6 23 1 8 1 10 8 3 1 Fast Attach 27 | 6 3 . 1 . 11 6 . . Attach 31 | . 5 . 1 . 6 4 7 8 Detach 4 | . 1 . . . 1 1 1 . Swap 38 | . 11 3 1 . 9 10 4 . Drop 60 | . 15 1 6 . 18 19 . 1 Fire 170 | . 35 4 . 3 26 43 39 20 Melee 4 | . . . . . . . . 4 Ram 2 | . . 1 . . 1 . . . Kick . | . . . . . . . . . Crush 7 | . 2 . . . . 5 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 46 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 4) 433 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Central database locked down 549 | -10/Materials | Discovered new exit (range 4) 822 | -10/Materials | Repaired Aluminum Leg 849 | -10/Materials | Repaired Lgt. Treads 896 | -10/Materials | Discovered new exit (range 4) 1220 | -10/Materials | Discovered new exit (range 7) 1382 | -10/Materials | Entered Mines 1395 | -10/Mines | Met a Derelict bent on vengeance 1407 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1467 | -10/Mines | Learned location of Storage (-7) 1507 | -10/Mines | Discovered new exit (range 4) 1538 | -10/Mines | Learned Materials emergency access door positions 1671 | -10/Mines | Discovered new exit (range 10) 1728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1728 | -10/Mines | Discovered new exit (range 5) 1733 | -10/Mines | Entered Exiles 1752 | -10/Exiles | Discovered new exit (range 15) 1780 | -10/Exiles | Met 8R-AWN 1801 | -10/Exiles | Met EX-HEX 1862 | -10/Exiles | Met EX-DEC 1921 | -10/Exiles | Met EX-BIN 1935 | -10/Exiles | Aligned with FarCom system 1936 | -10/Exiles | Given EX-Vault access code 1970 | -10/Exiles | Opened EX-Vault 1978 | -10/Exiles | Found Prototype Processor 1978 | -10/Exiles | Identified Modified TNC 2009 | -10/Exiles | Found Deploy-a-Sentry 2015 | -10/Exiles | Found Deploy-a-Sentry 2018 | -10/Exiles | Found Deploy-a-Sentry 2054 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2174 | -10/Exiles | Visited The Gauntlet 2489 | -10/Exiles | Discovered new exit (range 14) 2509 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2509 | -10/Exiles | Entered Mines 2538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2996 | -9/Mines | Discovered new exit (range 16) 3137 | -9/Mines | Entered Materials 3137 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3340 | -8/Materials | Identified exit to Factory 3439 | -8/Materials | Build established: Skirmisher 4100 | -8/Materials | Build established: Tank 4423 | -8/Materials | Repaired Hvy. Assault Rifle 4582 | -8/Materials | DAS Turret deployed 4664 | -8/Materials | Entered Factory 4664 | -7/Factory | Evolved 2 slots: Utility x2 5429 | -7/Factory | Identified exit to Storage 5429 | -7/Factory | Identified exit to Lower Caves 5852 | -7/Factory | DAS Turret deployed 6130 | -7/Factory | Entered Lower Caves 6212 | -7/Lower Caves | Learned Factory trap positions 6617 | -7/Lower Caves | Spotted B-75 Beast 6809 | -7/Lower Caves | Destroyed B-75 Beast 6838 | -7/Lower Caves | Lost 10 parts (1p2n4u3w) 6854 | -7/Lower Caves | Encountered a Warlord checkpoint 6934 | -7/Lower Caves | Discovered new exit (range 14) 6960 | -7/Lower Caves | Entered another Lower Caves area 7021 | -7/Lower Caves | Lost 4 parts (2n2w) 7032 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7033 | -7/Lower Caves | DAS Turret deployed 7077 | -7/Lower Caves | Core integrity fell below 50% 7095 | -7/Lower Caves | Core integrity fell below 20% 7104 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Imp. Light Armor Plating fries itself beyond repair. Adv. Treads destroyed. Cld. Pulse Rifle destroyed. Rnf. Deuterium Engine fries itself beyond repair. Penetrated by Slug. Med. Treads destroyed. Penetrated by Slug. VTOL Module fries itself beyond repair. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Hvy. Ion Cannon destroyed. Lgt. Treads fries itself beyond repair. Y-64 Sentinel destroyed. Arm. Treads destroyed. Imp. Medium Armor Plating fries itself beyond repair. Critical hit (Burn: +37). S-27 Virus suffers critical hit (Burn). System corrupted: Energy discharge (-25). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#;##????##??????????????? | | ???????????????####??##### ##??# #??????????????? | | ??????????????## ### #?# #???????????????? | | ??????????????# ## #????????????????? | | ??????????????# # #???######????????? | | ???????????????# %% s ;#????# ##???????? | | ??????????###### % %gs % g####### #???????? | | ?????????# %% % % g #???????? | | ?????????# % #"#s @ ## % #??????? | | ?????????# # %!??#####% #### #### #?? | | ???????????### ????????####??# ###??### ##?? | | ???????????#" ????????????????###??????########??? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableDeliverySword Manual? 0 Play Time 01:05:50 Cumulative 36.7 hours Start 2023.05.31 @ 18:22:34 End 2023.05.31 @ 19:26:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12357068-56de-4484-8bdf-64c43cbeafe9