Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 20:40:18 Player: ash Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2597) 2597 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5487 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 134 Friendly Fire -35 Cogmind --------- Core Integrity 252/550 Matter 14/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Compact Matter Pod (0) Advanced Visual Processing Unit Improved Targeting Computer Recoil Stabilizer Authchip [Device] Shotgun Shotgun Enhanced Autogun Mini Assault Cannon Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Compact Matter Pod Advanced Visual Processing Unit Hardened Medium Armor Plating Authchip [Device] Heavy Assault Rifle Shotgun Shotgun Enhanced Autogun Mini Assault Cannon Missile Launcher Great Axe [Rating: 39] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 60 | . 3 24 7 7 19 Power 8 | . 1 3 1 1 2 Engine 7 | . 1 3 1 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | . . 13 2 1 9 Treads 4 | . . 2 . . 2 Leg 20 | . . 11 2 1 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | . 1 3 3 3 4 Device 4 | . . . 1 1 2 Storage 3 | . . 2 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . 1 1 2 . 2 Artifact . | . . . . . . Weapon 13 | . 1 5 1 2 4 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 3 . . 2 Ballistic Cannon 4 | . . 1 . 2 1 Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 14 | . . 1 3 . 10 Power 1 | . . . . . 1 Propulsion 8 | . . 1 1 . 6 Utility 4 | . . . 1 . 3 Weapon 1 | . . . 1 . . Highest Loss Streak 4 | . . 1 2 . 4 To Critical Strikes . | . . . . . . Average Backups 12 | . 7 10 13 14 14 Power 1 | . 1 1 1 1 1 Propulsion 2 | . 1 3 4 4 1 Utility 3 | . 1 1 2 3 4 Weapon 5 | . 4 4 5 5 6 Tool/Special . | . . . . . . Unused Backups 32 | . 5 12 1 3 11 Power 4 | . 2 . 1 . 1 Propulsion 3 | . . 3 . . . Utility 14 | . . 5 . 2 7 Weapon 11 | . 3 4 . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 98 99 98 98 Engine 10 | . 14 11 11 9 8 Treads 1 | . . 2 . . 2 Leg 36 | . 28 40 43 36 32 Device 4 | . . . . 7 8 Storage 10 | . 14 11 11 9 9 Processor 4 | . . . . 6 9 Protection 10 | . 13 11 9 11 9 Energy Gun 1 | . 14 1 . . . Ballistic Gun 8 | . 14 16 21 . . Ballistic Cannon 9 | . . 3 . 17 17 Peak Build Rating 39 | . 10 18 21 35 39 Average Rating 23 | . 9 14 16 33 33 On Entrance 15 | 6 6 10 18 21 34 Avg Prop Armor Cover (%) 8 | . . 6 . . 9 Naked Turns . | . . . . . . Heaviest Build 46 | 12 20 39 39 45 46 Greatest Support 51 | 20 20 46 51 51 48 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 Average Capacity 13 | . 8 11 15 15 15 Most Carried 15 | . 8 15 15 15 15 Average Carried 12 | . 7 10 13 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 8 15 14 15 13 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2647 | 200 40 766 151 411 1079 Remotely . | . . . . . . Salvage Created 2820 | . 78 1301 97 317 1027 Parts 202 | . 7 93 11 24 67 Haulers Intercepted 6 | . . 3 . 1 2 Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 72 | . 4 26 6 10 26 Guns 27 | . 4 16 4 . 3 Cannons 39 | . . 7 . 10 22 AOE 6 | . . 3 2 . 1 Classes Destroyed 10 | . 2 6 . . 2 Worker 5 | . . 1 . 2 2 Builder 8 | . . 3 1 1 3 Hauler 6 | . . 3 . 1 2 Recycler 2 | . . 2 . . . Watcher 1 | . . . . . 1 Swarmer 20 | . 2 4 6 4 4 Grunt 24 | . 2 13 . 3 6 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . . 1 Sentry 25 | . . 8 . 3 14 Best Kill Streak 9 | . 2 9 4 4 6 Combat Bots Only 5 | . 2 5 4 4 4 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 365 | . 21 120 20 34 170 Missed 90 | . 3 36 4 7 40 Hits 275 | . 18 84 16 27 130 Projectile 275 | . 18 84 16 27 130 Critical Strikes 5 | . . 3 . 1 1 Damage Taken 3748 | . 189 1039 302 322 1896 Core 407 | . 10 93 6 37 261 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 96 . 75 . . Volleys Fired 218 | . 11 78 13 29 87 Largest 2 | . 2 2 2 2 2 Hottest 85 | . 85 85 56 80 80 Shots Fired 431 | . 22 156 26 58 169 Gun 193 | . 22 127 24 . 20 Cannon 230 | . . 27 . 58 145 Launcher 8 | . . 2 2 . 4 Special . | . . . . . . Kinetic 407 | . 11 149 24 58 165 Thermal 16 | . 11 5 . . . Explosive 8 | . . 2 2 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 9 13 5 5 8 Robot Miss Streak 6 | . 6 3 1 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 283 | . 19 118 13 29 104 Core Hits 141 | . 15 57 8 16 45 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 13 | . . 3 . 2 8 Destroy 1 | . . 1 . . . Blast 12 | . . 2 . 2 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6570 | . 278 2057 334 843 3058 Guns 2047 | . 278 1332 176 . 261 Cannons 3690 | . . 462 . 813 2415 Explosions 766 | . . 255 135 . 376 Melee . | . . . . . . Ramming 67 | . . 8 23 30 6 Kinetic 5498 | . 113 1720 176 813 2676 Thermal 239 | . 165 74 . . . Explosive 766 | . . 255 135 . 376 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 . . Average Corruption 3 | . . 3 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 4 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 83 | . . 3 11 10 59 Projectiles 69 | . . 3 . 10 56 Explosions 14 | . . . 11 . 3 Melee . | . . . . . . Knockbacks 18 | . . 4 . 4 10 Impact . | . . . . . . Kinetic 16 | . . 4 . 3 9 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 108 | . . . 49 . 59 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed 10 | . . 2 4 3 1 Kicked 10 | . . 2 4 3 1 Crushed . | . . . . . . Highest Temperature 294 | . 294 108 11 210 23 Average Temperature 71 | . 149 18 11 99 7 Received Heat Transfer 1362 | . 87 438 . 126 711 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 300 | . 205 95 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . 2 . . 2 Low Security (%) 69 | . 100 67 100 100 42 Level 1 15 | . . 27 . . 20 Level 2 14 | . . 4 . . 37 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 559 | . 64 419 166 174 559 Initial 156 | . . . 156 44 65 Average 185 | . 27 183 132 95 280 Influence Increases 2556 | . 109 827 160 348 1112 Destroy 0b10 Robot/C 1520 | . 80 520 120 200 600 Destroy 0b10 Robot/NC 110 | . . 45 5 20 40 Destroy Leader 424 | . 20 136 20 52 196 Allied During Kill 26 | . . . 5 . 21 Successful Hack 54 | . 9 30 . 8 7 Disable Machine 120 | . . . . 45 75 Destroy Structure 167 | . . 21 10 23 113 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 105 | . . 75 . . 30 Influence Decreases 2139 | . 109 426 445 310 849 Entered New Map 406 | . . . 245 72 89 Time Decay 1403 | . 109 416 170 238 470 Lost Part 140 | . . 10 30 . 100 Lost Ally 40 | . . . . . 40 Purge Threat 150 | . . . . . 150 Squads Dispatched 17 | . . 2 . 5 10 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . 2 . 2 2 Assault 2 | . . . . . 2 Garrison 9 | . . . . 3 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . . 4 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 6 38 7 14 48 Peak Tracking Total 7 | . 3 7 3 3 7 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . . 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 8 | . . . . 3 5 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 21 | . 2 8 1 3 7 Terminals 17 | . 2 6 . 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 2 . 1 . Garrison Access . | . . . . . . Total Hacks 68 | . 5 26 1 11 25 Successful 36 | . 2 16 1 3 14 Failed 31 | . 3 9 . 8 11 Catastrophic 5 | . . 3 . 1 1 Database Lockouts 1 | . . 1 . . . Manual 32 | . 1 12 . 9 10 Terminals 60 | . 5 20 . 10 25 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 6 . 1 . Garrison Access . | . . . . . . Terminal Hacks 24 | . 2 7 1 2 12 Record 1 | . . . . . 1 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 4 | . 1 1 . . 2 Open Door 3 | . . . 1 . 2 Branch Access Points 2 | . . 1 . 1 . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 6 | . 1 . . 1 4 Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . . 3 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 5 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . 4 . 1 2 Terminals 7 | . . 4 . 1 2 Track 2 | . . 2 . . . Botnet 5 | . . 2 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 7 . 3 5 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 3 | . . . 1 . 2 Largest Group 2 | . . . 1 . 2 Highest-Rated Group 62 | . . . 31 . 62 Highest-Rated Ally 31 | . . . 31 . 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 550 | . . . . . 550 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 31 | . . . 31 . . Structural 31 | . . . 31 . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3368 | . 294 1044 340 507 1183 Spaces Moved 2042 | 1 192 618 247 339 645 Core . | . . . . . . Treads 24 | . . 8 . . 16 Legs 2018 | 1 192 610 247 339 629 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 105 112 112 108 Average Speed 118 | 120 120 111 112 112 131 Slowest Speed 240 | 120 120 190 116 116 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 39 56 70 26 89 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . . 22 13 21 114 Melee . | . . . . . . Projectile 60 | . . . . 21 39 AOE 110 | . . 22 13 . 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2569 | . 236 830 281 412 810 Wait 104 | . 17 53 3 9 22 Move 2037 | . 191 617 246 338 645 Hop . | . . . . . . Pick Up 52 | . 7 23 3 10 9 Fast Attach 15 | . 1 5 . 4 5 Attach 20 | . . 5 4 3 8 Detach 7 | . . 1 . 2 4 Swap 40 | . 2 16 5 2 15 Drop 66 | . 7 30 3 12 14 Fire 218 | . 11 78 13 29 87 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . 2 4 3 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 586 | -9/Materials | Central database locked down 830 | -9/Materials | Discovered new exit (range 16) 1031 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Entered Mines 1346 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1405 | -9/Mines | Discovered new exit (range 8) 1568 | -9/Mines | Learned Materials terminal intel 1568 | -9/Mines | Discovered new exit (range 7) 1571 | -9/Mines | Received a Mining Laser from a helpful Derelict 1636 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1679 | -9/Mines | Entered Materials 1679 | -8/Materials | Evolved 2 slots: Utility x2 1680 | -8/Materials | Loaded intel: 12 terminal locations 1775 | -8/Materials | Garrison activated, responded to threat 1858 | -8/Materials | Discovered new exit (range 12) 2068 | -8/Materials | Identified exit to Storage 2186 | -8/Materials | Entered Storage 2279 | -8/Storage | Build established: Scavenger-Mutant 2349 | -8/Storage | Met a pair of Derelict thieves 2399 | -8/Storage | Discovered new exit (range 16) 3028 | -8/Storage | Garrison activated, responded to threat 3350 | -8/Storage | Core integrity fell below 50% 3369 | -8/Storage | Self-destructed Last Messages --------------- 03263_ K-01 Serf collects debris. 03264_ R-06 Scavenger collects Welding Torch. 03265_ Aluminum Leg+ destroyed. 03266_ K-01 Serf collects debris. 03267_ U-05 Engineer builds a Wall. 03268_ R-06 Scavenger collects Sml. Matter Pod. 03269_ K-01 Serf collects debris. 03270_ Destroyed Lgt. Treads. 03272_ U-05 Engineer builds a Wall. 03274_ Acquired 5 matter. 03276_ Acquired 10 matter. 03283_ M-28 Smith repairs Y-45 Defender. 03289_ M-28 Smith repairs Y-45 Defender Lgt. Armor Plating. 03312_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03316_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. 03337_ Carbon-fiber Leg destroyed. 03344_ Hrd. Medium Armor Plating destroyed. 03344_ Aluminum Leg+ destroyed. 03354_ Lgt. Angular Momentum Engine destroyed. 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"??????????????# # | | ?#[" #?????????# ""???#?????????# """" # | | ?# "########### """ #?????????# "! "" # | | ?# # #?????????# "!!""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapEnergyMicroactuators Manual? 0 Play Time 00:53:49 Cumulative 97.5 hours Start 2026.03.20 @ 19:46:47 End 2026.03.20 @ 20:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 39 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaba04da-c65c-4760-afa3-4f1b37b98677