Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 11:34:30 Player: amhuman Result: Destroyed by Q5-K9P(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (64) 64 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 724 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 144/150 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Subdweller Laser > --- INVENTORY (8) ---- Subdweller Monowheel EM Pulse Gun Subdweller Laser Beam Cannon Subdweller Beam Cannon Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Subdweller Laser Barrage Gun > --- INVENTORY -------- Subdweller Monowheel EM Pulse Gun Subdweller Laser Beam Cannon Subdweller Beam Cannon Flail [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 6 . 2 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 85 85 81 Engine 11 | . 14 14 10 Treads 28 | . 28 28 28 Storage 14 | . 14 14 14 Energy Gun 9 | . . . 15 Energy Cannon 2 | . . 10 . Ballistic Gun 14 | . 28 15 9 Impact Weapon 2 | . . 1 3 Peak Build Rating 14 | 6 6 7 14 Average Rating 6 | 4 6 6 7 On Entrance 4 | . 6 6 7 Naked Turns . | . . . . Heaviest Build 16 | 11 11 13 16 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 1 3 3 8 Average Carried 4 | . 1 3 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 1 3 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 325 | 202 . 12 111 Remotely . | . . . . Salvage Created 83 | . . 49 34 Parts 5 | . . 3 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . . 3 1 Guns 3 | . . 2 1 Cannons 1 | . . 1 . Classes Destroyed 2 | . . 1 1 Swarmer 3 | . . 3 . Grunt 1 | . . . 1 Best Kill Streak 3 | . . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 91 | . . 40 51 Missed 27 | . . 11 16 Damage Taken 876 | . 17 236 623 Core 260 | . 17 78 165 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 23 | . . 10 13 Largest 2 | . . 2 2 Hottest 120 | . . 80 120 Shots Fired 46 | . . 20 26 Gun 44 | . . 18 26 Cannon 2 | . . 2 . Launcher . | . . . . Special . | . . . . Kinetic 23 | . . 18 5 Thermal 23 | . . 2 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . . 3 13 Robot Miss Streak 5 | . . 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 24 | . . 9 15 Core Hits 6 | . . 4 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 424 | . . 97 327 Guns 407 | . . 80 327 Cannons 17 | . . 17 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 146 | . . 80 66 Thermal 278 | . . 17 261 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 36 | . . 36 12 Average Temperature 12 | . . 20 7 Received Heat Transfer 42 | . . . 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 362 | . . 37 325 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 70 | . . 70 . Initial . | . . . . Average 27 | . . 60 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 8 | . . 3 5 Peak Tracking Total 3 | . . 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful . | . . . . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 46 | . . 46 46 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 12 | . . . 12 Total Damage 104 | . . . 104 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 904 | 74 148 182 500 Spaces Moved 497 | 43 92 84 278 Core 3 | 3 . . . Treads 494 | 40 92 84 278 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 28 32 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 557 | 49 93 108 307 Wait 14 | . . 10 4 Move 494 | 42 91 83 278 Hop . | . . . . Pick Up 9 | 1 2 . 6 Fast Attach 7 | 6 . . 1 Attach 2 | . . . 2 Detach . | . . . . Swap 3 | . . 2 1 Drop 2 | . . . 2 Fire 23 | . . 10 13 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Entered Mines 269 | -10/Mines | Identified exit to Subcaves 305 | -10/Mines | Build established: Mutant 326 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 405 | -10/Mines | Entered Subcaves 405 | -10/Subcaves | Accompanied by 2 allies 407 | -10/Subcaves | Learned Materials stockpile data 410 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 434 | -10/Subcaves | Learned location of Zion (-7) 498 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 500 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 878 | -10/Subcaves | Core integrity fell below 50% 888 | -10/Subcaves | Core integrity fell below 20% 905 | -10/Subcaves | Destroyed by Q5-K9P(R) with Subdweller Machine Gun Last Messages --------------- 00721_ Dropped Lgt. Assault Rifle. 00722_ Acquired Sub. Beam Cannon. 00729_ Subatomizers dissect the Assault Rifle. 00767_ S-10 Pest destroyed. 00772_ Lgt. Ion Engine destroyed. 00773_ Lgt. Assault Rifle fries itself beyond repair. 00777_ G-34 Mercenary destroyed. 00783_ Sml. Laser fries itself beyond repair. 00783_ Y-45 Defender destroyed. 00785_ Acquired 34 matter. 00787_ Aluminum Leg fries itself beyond repair. 00788_ Acquired 59 matter. 00793_ Heat Sink fries itself beyond repair. 00878_ Q5-K9P(R) suffers critical hit (Destroy). 00882_ RN-4IT(g) destroyed. 00886_ Sub. Laser destroyed. 00894_ Acquired Lgt. Angular Momentum Engine. 00902_ Lgt. Treads destroyed. 00904_ Barrage Gun destroyed. 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" ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 150 Matter Stores 286 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireIntegrityCannon Manual? 0 Play Time 00:08:36 Cumulative 135.1 hours Start 2025.02.16 @ 11:28:55 End 2025.02.16 @ 11:34:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d5deac4-b381-46dc-b6ec-bd99aba75475