Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 20:25:55 Player: SnailSD Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (2890) 2890 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7175 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 10/100 System Corruption 10% Temperature Cool (52) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Gatling Laser Neutron Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Remote Datajack Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Cooling System High-capacity Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Tesla Rifle Wave Gun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Nuclear Core Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Target Analyzer Particle Charger Improved Light Armor Plating Gatling Laser Wave Gun Neutron Cannon Hypervelocity Gauss Cannon Grenade Launcher Improved Remote Datajack Flail [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 7 | . . 2 1 2 2 . Weapon . | . . . . . . . Parts Attached 83 | 8 15 8 17 3 5 27 Power 9 | 1 3 . . . . 5 Engine 6 | 1 3 . . . . 2 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 22 | 2 6 2 6 . . 6 Treads 18 | 2 3 2 6 . . 5 Leg 1 | . . . . . . 1 Wheel 3 | . 3 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 3 2 3 7 3 5 6 Device 16 | 2 . . 3 2 3 6 Storage 4 | 1 1 1 1 . . . Processor 7 | . . 2 3 1 1 . Hackware 1 | . 1 . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 23 | 2 4 3 4 . . 10 Energy Gun 7 | 1 . . 1 . . 5 Energy Cannon 7 | . 1 2 2 . . 2 Ballistic Gun 5 | 1 3 . 1 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 2 Corrupted Parts 1 | . 1 . . . . . System Corruption 10 | . 10 . . . . . Parts Lost 44 | . 6 . 3 . 1 34 Power 7 | . 1 . . . . 6 Propulsion 11 | . 2 . . . . 9 Utility 14 | . . . . . 1 13 Weapon 12 | . 3 . 3 . . 6 Highest Loss Streak 18 | . 6 . 2 . 1 18 To Critical Strikes . | . . . . . . . Average Backups 14 | 4 8 13 17 14 15 17 Power 2 | . . 1 3 4 4 3 Propulsion 3 | 2 2 4 5 4 4 1 Utility 4 | . 3 5 6 3 4 6 Weapon 3 | 1 2 2 3 3 3 5 Tool/Special . | . . . . . . . Unused Backups 25 | 1 8 2 5 . . 9 Power 1 | . . . . . . 1 Propulsion 6 | 1 3 . 2 . . . Utility 14 | . 3 2 3 . . 6 Weapon 4 | . 2 . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 98 98 99 91 Engine 9 | . 13 11 9 7 6 6 Treads 21 | . 21 22 26 23 20 19 Wheel 1 | . 5 . . . . . Device 14 | . 6 . 6 13 22 28 Storage 8 | . 14 11 9 7 6 4 Processor 15 | . . 21 20 30 25 14 Hackware 4 | . 7 11 8 . . . Energy Gun 3 | . 6 . 2 7 6 3 Energy Cannon 9 | . 6 21 15 7 6 4 Ballistic Gun 3 | . 15 . . . . . Peak Build Rating 69 | 9 14 21 33 34 47 69 Average Rating 32 | 6 9 20 29 33 43 54 On Entrance 21 | . 8 14 21 28 34 47 Avg Prop Armor Cover (%) 11 | . 11 . . . . . Naked Turns 46 | . . . . . . 46 Heaviest Build 84 | 15 23 36 59 57 61 84 Greatest Support 96 | 40 46 46 69 67 67 96 Greatest Overweight (x) 16 | . 7 . 1 . . 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 Average Capacity 16 | 7 9 13 19 20 20 19 Most Carried 20 | 8 10 15 20 16 19 20 Average Carried 14 | 5 8 13 17 14 15 17 Final Capacity 20 | 8 10 15 20 20 20 5 Final Carried 19 | 8 10 15 17 14 19 3 Class Distribution -------------------- 55% | Mutant 18% | Skirmisher 11% | Infiltrator-Skirmisher 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Infiltrator-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1728 | 361 222 309 157 69 65 545 Remotely . | . . . . . . . Salvage Created 4099 | 128 597 599 1266 . 254 1255 Parts 220 | 16 54 32 60 . 9 49 Haulers Intercepted 8 | . 1 2 5 . . . Recyclers Shooed 3 | . . 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 64 | . 12 12 17 . 6 17 Guns 19 | . 10 . 2 . 2 5 Cannons 37 | . . 9 15 . 3 10 AOE 8 | . 2 3 . . 1 2 Classes Destroyed 13 | 3 5 3 . . 1 1 Worker 10 | 1 5 . 1 . . 3 Builder 3 | . . 1 2 . . . Tunneler 6 | 3 2 . . . 1 . Hauler 8 | . 1 2 5 . . . Recycler 8 | 1 . 3 2 . . 2 Operator 2 | . 1 . 1 . . . Watcher 4 | . 2 2 . . . . Swarmer 19 | . 6 7 3 . 3 . Grunt 27 | . 6 2 10 . . 9 Brawler 2 | . . 1 1 . . . Sentry 7 | . . 2 3 . 2 . Specialist 2 | . . . . . . 2 Programmer 7 | . . . . . 1 6 Best Kill Streak 15 | 2 15 7 11 . 4 5 Combat Bots Only 9 | . 6 4 9 . 3 5 Max Kills in Single Turn 6 | 1 6 2 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 755 | . 125 38 99 . 94 399 Missed 259 | . 39 11 26 . 47 136 Hits 496 | . 86 27 73 . 47 263 Melee 3 | . . 2 1 . . . Projectile 493 | . 86 25 72 . 47 263 Critical Strikes 11 | . . . 2 . . 9 Damage Taken 7077 | . 875 365 1004 . 535 4298 Core 1509 | . 174 67 159 . 100 1009 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 30 83 71 100 88 . Volleys Fired 259 | 12 45 36 52 . 26 88 Largest 2 | 2 2 2 2 . 2 2 Hottest 170 | 70 80 136 143 . 124 170 Shots Fired 486 | 24 89 68 102 . 52 151 Gun 210 | 24 86 . 16 . 26 58 Cannon 267 | . 3 64 86 . 26 88 Launcher 9 | . . 4 . . . 5 Special . | . . . . . . . Kinetic 108 | 12 66 . 1 . . 29 Thermal 320 | 12 23 64 101 . 52 68 Explosive 9 | . . 4 . . . 5 Electromagnetic 49 | . . . . . . 49 Robot Hit Streak 29 | 10 10 7 16 . 29 23 Robot Miss Streak 4 | 2 4 3 2 . 1 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 4 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 317 | 15 52 39 77 . 34 100 Core Hits 164 | 6 34 21 42 . 14 47 Critical Kills 7 | . 1 . . . . 6 Critical Parts Destroyed 6 | 1 . . . . . 5 Critical Strikes 19 | 1 1 . . . 1 16 Burn 4 | . . . . . 1 3 Destroy 13 | 1 1 . . . . 11 Corrupt 2 | . . . . . . 2 Melee Attacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7061 | 187 870 1248 1643 . 608 2505 Guns 2037 | 187 617 . 202 . 277 754 Cannons 3879 | . 36 785 1434 . 331 1293 Explosions 1112 | . 205 459 . . . 448 Melee . | . . . . . . . Ramming 33 | . 12 4 7 . . 10 Kinetic 896 | 74 452 . . . . 370 Thermal 4692 | 113 246 993 1636 . 608 1096 Explosive 699 | . . 251 . . . 448 Electromagnetic 741 | . 160 . . . . 581 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . 16 2 . . 1 10 Average Corruption 6 | . 13 2 . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . 20 1 . . . 34 Message Errors 14 | . 6 1 . . . 7 Matter Fused 12 | . 5 . . . . 7 Heat Flow Errors 5 | . 1 . . . . 4 Energy Discharges 6 | . 1 . . . . 5 Parts Rejected 1 | . 1 . . . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 8 | . 3 . . . . 5 Data Loss (major) 1 | . 1 . . . . . Misfires 3 | . 1 . . . . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 105 | . 4 60 . . 16 25 Projectiles 51 | . . 18 . . 16 17 Explosions 54 | . 4 42 . . . 8 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 296 | . 51 97 . . . 148 Shots 9 | . 2 3 . . . 4 Rammed 5 | . 2 1 2 . . . Targets Rammed 6 | . 2 1 2 . . 1 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 480 | 36 225 418 480 . 11 300 Average Temperature 101 | 12 37 130 126 . 5 90 Received Heat Transfer 2250 | . 225 33 423 . 96 1473 Effects 5 | . . . 5 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 19 | . . 2 10 . 5 2 Heat Transferred 8798 | 333 605 1606 2960 . 1369 1925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 94 | 100 86 100 71 100 100 100 Level 1 5 | . 13 . 28 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 296 | 5 232 196 296 123 85 126 Initial 123 | . . 28 43 123 50 6 Average 67 | 1 95 88 146 117 26 33 Influence Increases 2267 | 25 412 474 513 . 226 617 Destroy 0b10 Robot/C 1280 | . 240 240 340 . 120 340 Destroy 0b10 Robot/NC 205 | 25 55 40 55 . 5 25 Destroy Leader 284 | . 46 58 80 . 40 60 Successful Hack 14 | . 6 8 . . . . Disable Machine 195 | . 30 75 15 . 45 30 Destroy Structure 109 | . 5 53 8 . 1 42 Lose Combat Pursuer 180 | . 30 . 15 . 15 120 Influence Decreases 2209 | 25 343 439 345 169 315 573 Entered New Map 312 | . . 41 61 149 53 8 Time Decay 1538 | 25 283 398 254 20 252 306 Lost Part 359 | . 60 . 30 . 10 259 Squads Dispatched 9 | . 1 . . . 3 5 Investigation 1 | . . . . . 1 . Extermination 4 | . . . . . 2 2 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 22 16 22 . 9 33 Peak Tracking Total 8 | . 8 5 6 . 4 8 Tactical Retreats 6 | . 2 . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . 4 1 2 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 13 | . 2 5 1 . 3 2 Max in Single Turn 2 | . 2 2 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 17 | . 9 4 1 . 2 1 Terminals 13 | . 7 4 . . 1 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 16 10 3 . 3 1 Successful 6 | . 3 1 2 . . . Failed 26 | . 13 9 . . 3 1 Catastrophic 14 | . 6 5 . . 2 1 Database Lockouts 1 | . . . 1 . . . Manual 23 | . 12 10 . . . 1 Terminals 27 | . 14 10 . . 2 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . Level Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 15 | . 7 4 1 . 2 1 Full Trace Events 3 | . 1 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2815 | 94 487 . . 41 825 1368 Sensors 2039 | . . . . 38 825 1176 Terrain 78 | 78 . . . . . . Structural 2234 | . . . . 41 825 1368 Seismic 503 | 16 487 . . . . . Jamming 924 | . . . . . 1 923 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5043 | 184 1015 992 551 41 825 1435 Spaces Moved 2508 | 83 595 530 223 26 348 703 Core 99 | 4 3 . . . . 92 Treads 2171 | 79 354 530 223 26 348 611 Legs . | . . . . . . . Wheels 238 | . 238 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 150 150 150 50 Average Speed 150 | 154 138 160 151 150 150 152 Slowest Speed 850 | 160 400 160 197 150 150 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 94 43 33 1 8 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 87 | . 4 57 6 . . 20 Melee 3 | . . . . . . 3 Projectile 8 | . . . 6 . . 2 AOE 76 | . 4 57 . . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3314 | 112 709 609 339 29 600 916 Wait 294 | . 6 12 11 . 210 55 Move 2502 | 82 594 529 222 25 347 703 Hop . | . . . . . . . Pick Up 71 | 8 21 11 13 . 7 11 Fast Attach 43 | 8 10 2 7 . 1 15 Attach 51 | . 8 2 10 3 5 23 Detach 24 | 1 3 2 7 1 3 7 Swap 17 | . 1 5 5 . 1 5 Drop 43 | 1 19 9 10 . . 4 Fire 259 | 12 45 36 52 . 26 88 Melee 4 | . . . . . . 4 Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush 4 | . . 1 2 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 185 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | System corruption reached 10% 728 | -10/Materials | Lost 6 parts (1p2n3w) 768 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Discovered new exit (range 9) 1019 | -10/Materials | Discovered new exit (range 15) 1154 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Utility x2 2157 | -9/Materials | Discovered new exit (range 11) 2187 | -9/Materials | Identified exit to Materials 2192 | -9/Materials | Entered another Materials area 2192 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2413 | -8/Materials | Destroyed 9 combat bots 2540 | -8/Materials | Central database locked down 2706 | -8/Materials | Discovered new exit (range 14) 2741 | -8/Materials | Identified exit to Factory 2743 | -8/Materials | Entered Factory 2743 | -7/Factory | Evolved 2 slots: Utility x2 2744 | -7/Factory | Discovered new exit (range 15) 2783 | -7/Factory | Identified exit to Factory 2784 | -7/Factory | Entered another Factory area 2784 | -6/Factory | Evolved 2 slots: Utility x2 3018 | -6/Factory | Build established: Skirmisher 3594 | -6/Factory | Discovered new exit (range 9) 3608 | -6/Factory | Identified exit to Factory 3609 | -6/Factory | Entered another Factory area 3609 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3822 | -5/Factory | Build established: Infiltrator-Skirmisher 4566 | -5/Factory | Lost 6 parts (3n1u2w) 4806 | -5/Factory | System corruption reached 10% 4816 | -5/Factory | Lost 3 parts (1n2u) 4983 | -5/Factory | Core integrity fell below 50% 4990 | -5/Factory | Released all parts (3) 4991 | -5/Factory | Core integrity fell below 20% 5017 | -5/Factory | Lost 18 parts (4p3n8u3w) 5044 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 04998_ S E CX9ZRVLQKV4&XP 05040_ Acquired Arm. Medium Treads. 05041_ M-13 Machinist repairs X-77 Beamer. 05041_ Identified Neutron Cannon. Map ----- +----------------------------------------------------+ | ?????# #????????????????????? ????????? | | ?????# #################+######/########### | | ?????# | | ?????# | | ?????# ![[ | | ?????# ![ | | ######+## ![ ! | | # #### #####+######/###### #### | | # """" #??# #?? ?? ??# " | | # """" #??# #?# # """" # " | | + """" #??# #?# # """" # " | | ! # #??# #?# # """" # | | " "" # #??# #?# # """" # | | " "" # #??# #?# # """" # !!! | | "" """ # ###g#;#####+### #????? # !! | | "" """ # # xx ## #????? # !! | | "" """ # # ## ! #?????? ####### | | # # ! ## #??????????????? | | # + ## #??????????????? | | ######### # ## ! #??############# | | ????????# ^ # ########??############# | | ????????# # #?????????## | | ????????# # #?????????## | | ??????? # #??????????? """ "" | | ?????? # #?????????## """ ""S | | ????? # @ #?????????## """ """ | | ??? # #?????????## ! | | ?? ##############?????????###########+# | | ??##+#########????????????????????????##### | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## """ | | ?????????????????????????????????????????## """"" | | ?????????????????????????????????????????## """"" | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????######### | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 22 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeArmorMagmablaster Manual? 0 Play Time 01:05:45 Cumulative 81.0 hours Start 2026.09.07 @ 19:19:43 End 2026.09.07 @ 20:25:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8a93621-023a-4497-98d3-e6d8fe154e4f