Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.31 @ 10:09:29 Player: GamerShanksi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3092) 3092 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-110) -110 TOTAL SCORE: 6067 Bonus ------- Follower Combat Kills 25 Friendly Fire -135 Cogmind --------- Core Integrity 224/700 Matter 287/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit System Shield > --- WEAPON (3) ------- Heavy Flail Katana > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Reflective Plating Insulated Plating Improved Shield Generator System Shield > --- WEAPON ----------- Heavy Flail Heavy Flail Spear > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Microactuators Hardlight Generator Heavy EM Shotgun Heavy Ion Cannon Improved Light Cannon Remote Datajack Heavy Flail Heavy Flail Heavy Flail Scythe [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Improved Targeting Computer Device Improved Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . . 2 2 . Weapon 1 | . 1 . . . . Parts Attached 72 | 7 6 2 11 12 34 Power 8 | 1 2 . 2 . 3 Engine 6 | 1 1 . 2 . 2 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 2 2 2 9 Treads . | . . . . . . Leg 17 | 2 . 2 2 2 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 1 . 4 5 9 Device 8 | . . . 2 3 3 Storage 4 | 1 1 . . 1 1 Processor 3 | . . . 2 . 1 Hackware 1 | . . . . . 1 Protection 5 | 1 . . . 1 3 Artifact . | . . . . . . Weapon 26 | 2 3 . 3 5 13 Energy Gun 4 | 1 . . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . 1 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 5 | . . . . 2 3 Special Weapon 3 | . 1 . 1 . 1 Impact Weapon 5 | . . . . . 5 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . 1 . . 1 1 Parts Lost 18 | . 1 . 1 1 15 Power 4 | . 1 . . . 3 Propulsion 8 | . . . 1 . 7 Utility 4 | . . . . . 4 Weapon 2 | . . . . 1 1 Highest Loss Streak 7 | . 1 . 1 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 100 98 97 87 Engine 4 | . 4 . 8 8 4 Core 4 | . 7 12 1 . 1 Leg 22 | . 25 25 20 15 23 Device 6 | . . . 8 15 7 Storage 9 | . 12 12 10 8 7 Processor 6 | . . . 10 8 9 Hackware 2 | . . . . . 5 Protection 9 | . 12 12 10 16 6 Energy Gun 1 | . 2 . . 6 2 Ballistic Gun 11 | . 22 25 19 . . Ballistic Cannon 1 | . . . 3 8 1 Special Weapon 5 | . 12 12 6 . 1 Impact Weapon 4 | . . . . . 9 Piercing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 107 | 20 33 33 39 105 107 Greatest Support 48 | 20 20 20 20 24 48 Greatest Overweight (x) 29 | 5 1 1 1 15 29 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | 10 15 15 15 25 25 Average Capacity 19 | 9 12 15 15 15 25 Most Carried 19 | 5 11 11 14 15 19 Average Carried 11 | 1 10 10 11 11 12 Final Capacity 25 | 10 15 15 15 25 25 Final Carried 13 | 5 11 10 13 13 . Class Distribution -------------------- 42% | Hacker-Mutant 29% | Hacker-Gunner 27% | Hacker-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Gunner | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1623 | 204 189 86 388 216 540 Remotely 282 | . . . . 89 193 Salvage Created 3125 | . 278 114 949 175 1609 Parts 173 | . 28 2 75 7 61 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 73 | . 6 6 23 5 33 Melee 10 | . . . . . 10 Guns 34 | . 5 4 21 1 3 Cannons 9 | . 1 2 2 3 1 AOE 7 | . . . . 1 6 Classes Destroyed 11 | . 4 1 3 . 3 Worker 7 | . . . 1 . 6 Builder 4 | . . . . . 4 Tunneler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Watcher 14 | . 3 . 5 1 5 Swarmer 17 | . 2 . 8 1 6 Grunt 29 | . 4 2 5 3 15 Brawler 1 | . . . 1 . . Sentry 16 | . . . 10 1 5 Programmer 7 | . . . . . 7 Assembled 4 | . . 4 . . . Best Kill Streak 10 | . 3 2 3 3 10 Combat Bots Only 4 | . 2 2 2 2 4 Max Kills in Single Turn 4 | . 2 1 2 1 4 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3639 | . 150 196 510 292 2491 Core 641 | . 27 51 48 39 476 Absorbed by Shields 346 | . . . . . 346 Redirected to Shielding 93 | . 2 9 8 13 61 Regen/Repaired (Parts) 35 | . . . . . 35 Core Remaining (%) 87 | 100 . 68 88 92 . Volleys Fired 106 | . 14 11 46 13 22 Largest 3 | . 3 3 3 3 3 Hottest 162 | . 160 146 162 139 150 Shots Fired 255 | . 30 26 131 20 48 Gun 203 | . 28 22 119 5 29 Cannon 26 | . . . 6 13 7 Launcher 11 | . . . . 1 10 Special 15 | . 2 4 6 1 2 Kinetic 188 | . 21 22 125 13 7 Thermal 28 | . 2 4 6 1 15 Explosive 11 | . . . . 1 10 Electromagnetic 26 | . 7 . . 5 14 Robot Hit Streak 35 | . 10 9 35 27 15 Robot Miss Streak 2 | . 1 2 1 1 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 264 | . 20 15 87 19 123 Core Hits 133 | . 15 11 40 11 56 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 14 | . . . . . 14 Critical Strikes 19 | . . . 2 1 16 Burn 1 | . . . . . 1 Destroy 2 | . . . 2 . . Blast 1 | . . . . 1 . Smash 15 | . . . . . 15 Melee Attacks 87 | . . . . 1 86 Impact 74 | . . . . . 74 Slashing 4 | . . . . . 4 Piercing 8 | . . . . . 8 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 17 | . . . . . 17 Damage Inflicted 8024 | . 398 241 1504 462 5419 Guns 2504 | . 343 193 1319 70 579 Cannons 457 | . . . 113 255 89 Explosions 1380 | . 31 . . 113 1236 Melee 3515 | . . . . . 3515 Ramming . | . . . . . . Kinetic 2189 | . 220 193 1432 255 89 Thermal 479 | . 55 48 72 24 280 Explosive 1303 | . . . . 67 1236 Electromagnetic 538 | . 123 . . 116 299 Impact 3228 | . . . . . 3228 Slashing 67 | . . . . . 67 Piercing 220 | . . . . . 220 Highest Corruption 9 | . . . 1 . 9 Average Corruption 4 | . . . 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 76 | . . . 5 . 71 Message Errors 17 | . . . 1 . 16 Matter Fused 16 | . . . . . 16 Heat Flow Errors 16 | . . . 2 . 14 Energy Discharges 10 | . . . . . 10 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 6 | . . . 1 . 5 Data Loss (major) 5 | . . . . . 5 Alerts 4 | . . . 1 . 3 Overload Shots . | . . . . . . Overflow Damage 1256 | . . . . 3 1253 Projectiles 3 | . . . . 3 . Explosions 54 | . . . . . 54 Melee 1199 | . . . . . 1199 Knockbacks 22 | . . . . 6 16 Impact 15 | . . . . . 15 Kinetic 6 | . . . . 6 . Secondary 1 | . . . . . 1 Self-Inflicted Damage 165 | . . . . 9 156 Shots 8 | . . . . 1 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | . 60 58 339 63 236 Average Temperature 65 | . 19 28 56 28 92 Received Heat Transfer 1572 | . 99 6 279 225 963 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 16 | . . . . . 16 Impact Corruptions 52 | . . . . . 52 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 992 | . 100 100 150 50 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 390 | . 172 50 333 208 390 Initial 26 | . . . . 26 . Average 55 | . 35 3 92 118 53 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 93 | 100 100 100 85 90 94 Level 1 6 | . . . 14 9 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . . 2 1 12 Investigation . | . . . . . . Extermination 7 | . . . . . 7 Reinforcement 5 | . . . 2 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 10 10 33 9 43 Peak Tracking Total 5 | . 2 4 3 5 4 Tactical Retreats 7 | . 1 1 3 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 10 | . 4 . 2 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 5 | . 1 . . 1 3 Max in Single Turn 1 | . 1 . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 15 | . 2 2 5 . 6 Terminals 10 | . 2 2 4 . 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 4 7 10 . 8 Successful 27 | . 3 7 10 . 7 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 4 7 7 . 3 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 4 | . . . 3 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 3 7 7 . 2 Record 10 | . . 6 3 . 1 Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 1 . 1 . 1 Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 4 | . . . 3 . 1 Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 2 | . . . 1 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter 131 | . . . 131 . . Retrieved Matter 131 | . . . 131 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 1 2 Non-combat 1 | . . . . . 1 Combat 2 | . . . . 1 1 Robot Hacks Applied 3 | . . . . 1 2 parse_system 3 | . . . . 1 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 17 | . . 2 15 . . Total Damage 170 | . . 23 147 . . Kills 2 | . . 1 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 10371 | 91 1418 1432 2328 496 4606 Spaces Moved 4238 | 56 723 713 1076 198 1472 Core 29 | 13 . . . 3 13 Treads . | . . . . . . Legs 4209 | 43 723 713 1076 195 1459 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 180 180 Average Speed 220 | 135 182 190 190 214 280 Slowest Speed 1500 | 300 190 190 190 800 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 98 99 97 18 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . 1 . . 5 53 Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 58 | . . . . 5 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 4931 | 67 788 760 1248 256 1812 Wait 346 | . 36 34 99 6 171 Move 4233 | 55 722 712 1075 197 1472 Hop . | . . . . . . Pick Up 51 | 5 6 . 9 12 19 Fast Attach 19 | 7 5 . 3 3 1 Attach 48 | . . 1 7 8 32 Detach 15 | . . . 1 3 11 Swap 5 | . 1 1 1 1 1 Drop 41 | . 4 1 7 12 17 Fire 106 | . 14 11 46 13 22 Melee 67 | . . . . 1 66 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Weapon x1 374 | -10/Materials | Identified exit to Mines 374 | -10/Materials | Discovered exit to Mines (range 9) 394 | -10/Materials | Build established: Hacker-Tank 437 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Discovered exit to Materials (range 14) 722 | -10/Materials | Discovered exit to Mines (range 6) 937 | -10/Materials | Discovered exit to Materials (range 16) 1138 | -10/Materials | Discovered exit to Materials (range 15) 1510 | -10/Materials | Entered Mines 1708 | -10/Mines | Discovered exit to Materials (range 8) 1794 | -10/Mines | Identified exit to Exiles 1936 | -10/Mines | Assembled infested the area 1948 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2319 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2942 | -10/Mines | Entered Materials 2942 | -9/Materials | Accompanied by 2 allies 2942 | -9/Materials | Evolved 2 slots: Utility x2 3240 | -9/Materials | Build established: Hacker-Gunner 3320 | -9/Materials | Identified exit to Materials 3320 | -9/Materials | Discovered exit to Materials (range 11) 4354 | -9/Materials | Discovered exit to Materials (range 15) 4623 | -9/Materials | Identified exit to Mines 4623 | -9/Materials | Discovered exit to Mines (range 10) 5080 | -9/Materials | Discovered exit to Materials (range 15) 5270 | -9/Materials | Entered another Materials area 5270 | -8/Materials | Evolved 2 slots: Utility x2 5610 | -8/Materials | Build established: Hacker-Mutant 5630 | -8/Materials | Identified exit to Factory 5630 | -8/Materials | Discovered exit to Factory (range 14) 5766 | -8/Materials | Entered Factory 5766 | -7/Factory | Evolved 2 slots: Propulsion x2 6075 | -7/Factory | Build established: Hacker-Gunner 6758 | -7/Factory | Lost 7 parts (1p3n2u1w) 6772 | -7/Factory | Build established: Hacker-Mutant 7808 | -7/Factory | Garrison activated, responded to threat 9266 | -7/Factory | Identified exit to Factory 9266 | -7/Factory | Discovered exit to Factory (range 10) 9553 | -7/Factory | Repaired Aluminum Leg 10130 | -7/Factory | Core integrity fell below 50% 10197 | -7/Factory | Lost 3 parts (2n1u) 10372 | -7/Factory | Self-destructed Last Messages --------------- 10173_ Dropped Hvy. Flail. 10174_ Dropped Hvy. Ion Cannon. 10174_ Dropped Hvy. Flail. 10175_ Dropped Remote Datajack. 10175_ Dropped Microactuators. 10176_ Dropped Melee Analysis Suite. 10176_ Discarded Imp. Targeting Computer. 10177_ Discarded Melee Analysis Suite. 10184_ K-01 Serf collects debris. 10193_ System corrupted: Matter fused (-6). 10213_ R-06 Scavenger collects Melee Analysis Suite. 10217_ R-06 Scavenger collects Hvy. Flail. 10220_ R-06 Scavenger collects Hvy. Ion Cannon. 10258_ System corrupted: Substantial component data lost. 10266_ ALERT: Rogue bot located, Programmers report to Factory Zone 7U. 10292_ System corrupted: Heat flow error (+196). 10310_ System corrupted: Energy discharge (-38). 10327_ HPS12ATBTPVJK