Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 10:01:42 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (42) 210 Value Destroyed (1615) 1615 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 7706 Bonus ------- High Alert Combat Kills 17 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 520/1300 Matter 200/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gravmag Array Gravmag Array > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Advanced Sensor Array Disruptor Cannon Latent Energy Streamer Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Field Propulsion Array > --- UTILITY ---------- Graphene Brace > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Advanced Sensor Array Latent Energy Streamer Grenade Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . 2 2 Utility 6 | . . . . . 2 2 . 2 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 83 | 6 3 2 4 5 22 4 12 6 6 13 Power 8 | 1 . . . 1 1 . 1 . 1 3 Engine 2 | 1 . . . . . . 1 . . . Core 4 | . . . . 1 1 . . . 1 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 17 | 2 . . . 1 4 1 2 2 . 5 Treads 9 | 1 . . . . 4 . 2 2 . . Leg . | . . . . . . . . . . . Wheel 5 | 1 . . . 1 . 1 . . . 2 Hover 2 | . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . 1 Utility 26 | 2 . 2 . 2 9 2 4 3 1 1 Device 18 | 1 . 2 . 1 4 2 3 3 1 1 Storage 3 | 1 . . . 1 1 . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 3 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 32 | 1 3 . 4 1 8 1 5 1 4 4 Energy Gun 5 | . 2 . 1 . 1 . . . 1 . Energy Cannon 6 | . . . 3 . . . . . . 3 Ballistic Gun 3 | 1 . . . . 1 . 1 . . . Ballistic Cannon 7 | . . . . . 3 . 2 1 1 . Launcher 5 | . . . . 1 2 . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 3 | . . . . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . . . . . Parts Lost 31 | . . . . 1 3 1 . 4 15 7 Power 5 | . . . . . . . . 1 2 2 Propulsion 9 | . . . . . . 1 . 3 3 2 Utility 11 | . . . . 1 3 . . . 7 . Weapon 6 | . . . . . . . . . 3 3 Highest Loss Streak 13 | . . . . 1 2 1 . 4 13 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 86 92 99 92 91 75 28 Engine 3 | . 14 14 14 1 . . 1 5 4 . Core 5 | . . . . 12 9 7 6 3 2 . Treads 20 | . 14 14 14 14 31 28 19 16 13 . Wheel 4 | . 14 14 14 14 1 1 6 3 . 7 Device 18 | . 14 14 14 1 13 23 19 31 29 2 Storage 7 | . 14 14 14 14 9 7 6 5 4 . Processor 3 | . . . . . 2 7 6 5 4 . Protection 3 | . . . . . 7 7 3 . . . Energy Gun 5 | . 12 14 7 . 3 7 6 5 5 . Ballistic Gun 4 | . 14 14 14 14 3 1 4 . . . Ballistic Cannon 4 | . . . . . 8 . 2 9 6 . Impact Weapon 1 | . . . . . 1 5 3 . . . Peak Build Rating 71 | 6 8 16 17 12 36 48 54 62 64 71 Average Rating 38 | 4 7 7 12 10 30 46 49 58 57 49 On Entrance 22 | . 6 7 8 17 12 36 45 54 59 2 Naked Turns 62 | . . . . . . . . . 39 23 Heaviest Build 64 | 11 12 12 21 31 47 42 50 54 64 64 Greatest Support 88 | 20 10 10 10 10 88 88 44 65 65 40 Greatest Overweight (x) 8 | 1 1 1 2 3 4 4 4 5 8 1 Average Overweight (x) 1 | . 1 1 1 1 . 1 3 3 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 8 13 15 15 15 15 14 5 Most Carried 15 | 7 8 8 8 12 15 15 15 14 15 5 Average Carried 12 | 3 7 7 8 10 14 14 14 13 13 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 Final Carried 15 | 7 7 8 8 12 15 14 14 14 5 5 Class Distribution -------------------- 46% | Mutant 29% | Assassin 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Skirmisher | -5/Factory Assassin | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1617 | 168 . 94 . 226 496 . 193 246 194 . Remotely 749 | . . . . . 191 . 118 246 194 . Salvage Created 1263 | 92 . 94 . 112 422 . 194 131 82 136 Parts 66 | 7 . 1 . 15 25 . 4 6 2 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 37 | . . 2 . 7 15 . 5 4 2 2 Melee 4 | . . . . . 4 . . . . . Guns 8 | . . 2 . . 1 . 2 1 2 . Cannons 9 | . . . . . 4 . 2 3 . . AOE 12 | . . . . 7 3 . 1 . . 1 Classes Destroyed 9 | 2 . 1 . 1 3 . 2 . . . Tunneler 2 | 1 . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 2 | . . . . . 1 . . . 1 . Swarmer 10 | . . . . 4 6 . . . . . Grunt 15 | . . 2 . 3 5 . 3 . . 2 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 4 | . . . . . 3 . . 1 . . Programmer 6 | . . . . . . . 1 3 2 . Best Kill Streak 6 | 2 . 2 . 4 6 . 4 2 1 1 Combat Bots Only 6 | . . 2 . 4 6 . 4 2 1 1 Max Kills in Single Turn 2 | 1 . 1 . 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 1 . 1 . . 1 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 496 | . . 15 . 13 117 . 37 30 164 120 Missed 149 | . . 4 . 4 31 . 10 7 56 37 Damage Taken 6387 | . . 164 . 170 1022 81 555 497 2026 1872 Core 1860 | . . 12 . 24 118 . . 22 904 780 Absorbed by Shields 228 | . . . . . 128 . . . 100 . Core Remaining (%) 83 | 100 . . . 85 78 100 100 97 21 . Volleys Fired 98 | 7 6 9 . 9 23 . 12 15 14 3 Largest 3 | 1 2 2 . 1 2 . 3 3 3 3 Hottest 243 | 20 60 60 . 30 88 . 132 151 172 243 Shots Fired 204 | 7 10 18 . 9 40 . 27 45 40 8 Gun 95 | 7 8 18 . 1 4 . 16 15 26 . Cannon 89 | . . . . . 32 . 7 30 14 6 Launcher 18 | . . . . 8 4 . 4 . . 2 Special 2 | . 2 . . . . . . . . . Kinetic 114 | 7 4 9 . 1 34 . 15 30 14 . Thermal 66 | . 6 9 . . 2 . 8 15 26 . Explosive 18 | . . . . 8 4 . 4 . . 2 Electromagnetic 6 | . . . . . . . . . . 6 Robot Hit Streak 10 | 2 1 9 . 2 10 . 10 6 8 7 Robot Miss Streak 8 | 1 2 1 . 2 8 . 2 5 6 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 166 | 5 3 15 . 4 55 . 18 29 31 6 Core Hits 96 | 2 1 5 . 12 30 . 12 9 14 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 6 . . . . . Critical Strikes 9 | . . . . . 6 . 1 . 2 . Burn 2 | . . . . . . . . . 2 . Destroy 1 | . . . . . 1 . . . . . Blast 1 | . . . . . . . 1 . . . Smash 5 | . . . . . 5 . . . . . Melee Attacks 61 | . . . . . 39 9 6 . 7 . Impact 53 | . . . . . 39 9 5 . . . Slashing 8 | . . . . . . . 1 . 7 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4715 | 57 33 177 . 485 1504 . 604 720 699 436 Guns 961 | 57 33 177 . 10 72 . 185 133 294 . Cannons 1619 | . . . . . 448 . 131 587 341 112 Explosions 1294 | . . . . 475 226 . 288 . . 305 Melee 821 | . . . . . 757 . . . 64 . Ramming 20 | . . . . . 1 . . . . 19 Kinetic 1787 | 57 . 112 . 10 486 . 194 587 341 . Thermal 681 | . 33 65 . . 34 . 122 133 294 . Explosive 1294 | . . . . 475 226 . 288 . . 305 Electromagnetic 112 | . . . . . . . . . . 112 Impact 757 | . . . . . 757 . . . . . Slashing 64 | . . . . . . . . . 64 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 . 1 4 3 . Average Corruption 4 | . . . . . 6 . 1 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . 19 . 1 2 7 . Message Errors 6 | . . . . . 4 . . . 2 . Matter Fused 10 | . . . . . 7 . 1 1 1 . Heat Flow Errors 2 | . . . . . 2 . . . . . Energy Discharges 2 | . . . . . 1 . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 4 . . . 1 . Data Loss (major) 2 | . . . . . 1 . . . 1 . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 293 | . . . . 3 238 . . 34 11 7 Projectiles 39 | . . . . . 5 . . 34 . . Explosions 60 | . . . . 3 50 . . . . 7 Melee 194 | . . . . . 183 . . . 11 . Knockbacks 28 | . . . . . 16 . 2 2 8 . Impact 3 | . . . . . 3 . . . . . Kinetic 25 | . . . . . 13 . 2 2 8 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 61 48 . . . . 66 Shots 7 | . . . . 3 2 . . . . 2 Rammed 7 | . . . . . 1 . . . . 6 Targets Rammed 7 | . . . . . 1 . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 304 | . . 93 . 5 278 . 82 . 5 304 Average Temperature 70 | . . 57 . 3 64 . 24 . 5 178 Received Heat Transfer 1200 | . . 93 . 48 408 . 162 36 270 183 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . 1 Parts Fried 4 | . . . . . 3 . . . . 1 Impact Corruptions 6 | . . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . 1 . Heat Transferred 1520 | . 75 150 . . 74 . 259 259 703 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 538 | 10 6 50 . 229 538 228 158 91 120 157 Initial 224 | . 6 . . . 89 224 9 . 1 70 Average 129 | 3 . 44 . 198 314 175 28 25 18 117 Maximum Alert Level 2 | . . . . 1 2 1 . . . . Low Security (%) 69 | 100 100 100 . 18 33 24 100 100 100 100 Level 1 23 | . . . . 81 37 75 . . . . Level 2 7 | . . . . . 29 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . . . 3 3 2 . 4 2 Investigation 4 | . . . . . . 2 1 . 1 . Extermination 3 | . . . . . . 1 1 . 1 . Reinforcement 7 | . . . . . 3 . . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 7 | . . . . . 4 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 1 2 . 6 36 1 5 7 21 15 Peak Tracking Total 13 | . 1 2 . 4 13 1 4 3 12 10 Tactical Retreats 10 | . . . . . 5 . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 3 | . . . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 11 | . 2 . 1 . 1 3 . 2 2 . Terminals 9 | . 1 . . . 1 3 . 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 4 . 1 . 3 9 . 11 10 . Successful 12 | . 2 . 1 . . 1 . 4 4 . Failed 26 | . 2 . . . 3 8 . 7 6 . Catastrophic 5 | . . . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 3 . 1 . 3 7 . 5 5 . Terminals 36 | . 3 . . . 3 9 . 11 10 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 1 . 1 . . 1 . 4 4 . Record 5 | . . . 1 . . 1 . 2 1 . Unreport Threat 3 | . 1 . . . . . . 1 1 . Locate Traps 1 | . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 1 3 . 2 2 . Full Trace Events 3 | . . . . . . 2 . . 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . Total Damage 166 | . . . . . . . . . 166 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 4507 | 80 263 148 223 225 1106 527 552 256 915 212 Spaces Moved 2616 | 58 247 124 212 181 536 264 307 122 409 156 Core 129 | 2 . . . . . . . . 83 44 Treads 978 | 3 . . . . 435 180 1 33 326 . Legs . | . . . . . . . . . . . Wheels 1487 | 53 247 124 212 181 101 84 306 89 . 90 Hover 4 | . . . . . . . . . . 4 Flight 18 | . . . . . . . . . . 18 Fastest Speed 40 | 50 95 95 95 95 125 140 125 140 50 40 Average Speed 125 | 87 95 95 101 108 142 143 139 155 141 81 Slowest Speed 450 | 160 95 95 110 125 225 145 145 237 450 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 41 30 60 66 47 8 11 5 14 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 16 | . . . . . . 6 5 . 5 . Terrain Destroyed 107 | . . . . 40 40 6 11 . 5 5 Melee 16 | . . . . . . 6 5 . 5 . Projectile 5 | . . . . . 5 . . . . . AOE 86 | . . . . 40 35 . 6 . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 3544 | 77 265 135 219 199 773 397 398 152 702 227 Wait 619 | . 3 . . . 120 117 56 10 264 49 Move 2606 | 57 246 123 211 180 535 263 306 121 408 156 Hop . | . . . . . . . . . . . Pick Up 37 | 7 4 . . 3 14 3 3 . 3 . Fast Attach 40 | 6 . 1 4 2 11 . 3 3 . 10 Attach 15 | . 2 . . . 2 3 3 1 3 1 Detach 2 | . . 1 . . 1 . . . . . Swap 28 | . 1 1 . 3 9 1 6 2 3 2 Drop 31 | . 3 . 4 2 18 1 3 . . . Fire 98 | 7 6 9 . 9 23 . 12 15 14 3 Melee 61 | . . . . . 39 9 6 . 7 . Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 10) 211 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 423 | -10/Mines | Found a hidden stash of uninstalled traps 453 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 456 | -10/Mines | Found Prototype Device 456 | -10/Mines | Identified Exp. Sensor Array 488 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 488 | -10/Mines | Discovered new exit (range 5) 492 | -10/Mines | Entered Exiles 514 | -10/Exiles | Met 8R-AWN 532 | -10/Exiles | Met EX-HEX 563 | -10/Exiles | Met EX-BIN 573 | -10/Exiles | Aligned with FarCom system 574 | -10/Exiles | Given EX-Vault access code 597 | -10/Exiles | Opened EX-Vault 601 | -10/Exiles | Found Prototype Energy Cannon 601 | -10/Exiles | Identified Latent Energy Streamer 604 | -10/Exiles | Found Prototype Energy Cannon 604 | -10/Exiles | Identified Gui. Plasma Cannon 635 | -10/Exiles | Warned to stay clear of 0b10 Research branches 665 | -10/Exiles | Met EX-DEC 672 | -10/Exiles | Learned location of Zion (-6) 703 | -10/Exiles | Discovered new exit (range 14) 715 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 715 | -10/Exiles | Entered Mines 935 | -9/Mines | Discovered new exit (range 4) 940 | -9/Mines | Entered Materials 940 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1704 | -8/Materials | Discovered new exit (range 5) 1783 | -8/Materials | Identified exit to Storage 1818 | -8/Materials | Discovered new exit (range 3) 1821 | -8/Materials | Identified exit to Factory 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Utility x2 2446 | -7/Factory | Build established: Assassin 2478 | -7/Factory | Discovered new exit (range 13) 2505 | -7/Factory | Identified exit to Factory 2573 | -7/Factory | Entered another Factory area 2573 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2830 | -6/Factory | Noticed a derelict Sapper rigging charges 3097 | -6/Factory | Discovered new exit (range 14) 3116 | -6/Factory | Identified exit to Factory 3125 | -6/Factory | Entered another Factory area 3125 | -5/Factory | Evolved 2 slots: Utility x2 3272 | -5/Factory | Discovered new exit (range 12) 3313 | -5/Factory | Identified exit to Factory 3331 | -5/Factory | Lost 4 parts (1p3n) 3381 | -5/Factory | Entered another Factory area 3381 | -4/Factory | Evolved 2 slots: Propulsion x2 3474 | -4/Factory | Build established: Skirmisher 4171 | -4/Factory | Allied Derelicts emerged from ambush trap array 4254 | -4/Factory | Lost 3 allies 4257 | -4/Factory | Released all parts (3) 4260 | -4/Factory | Core integrity fell below 50% 4286 | -4/Factory | Lost 13 parts (2p3n6u2w) 4290 | -4/Factory | Discovered new exit (range 13) 4296 | -4/Factory | Entered Research 4296 | -3/Research | Evolved 2 slots: Propulsion x2 4481 | -3/Research | Released all parts (2) 4486 | -3/Research | Core integrity fell below 50% 4508 | -3/Research | Self-destructed Last Messages --------------- 04441_ Disruptor Cannon destroyed. 04442_ K-01 Serf collects debris. 04445_ Overheating: Energy bleed (-110). 04453_ Slammed into S-43 Plague. 04455_ Particle Reactor destroyed. 04456_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04466_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 04468_ Field Propulsion Array destroyed. 04472_ Centrium Wheel destroyed. 04478_ Particle Reactor destroyed. 04481_ Released Graphene Brace. 04481_ Released Centrium Wheel. 04485_ G-73 Enforcer system corruption misinterpreted. 04485_ G-73 Enforcer triggered Shock Trap. 04485_ The floor emits a surge of raw power. 04486_ G-73 Enforcer system terminally corrupted. 04486_ Phase Gun fried. 04499_ Acquired Gravmag Array. 04504_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????# # ########### #???? | | ????????? # #?????????# = #???? | | ???????? # #?????????# !%[ | #???? | | ??????? # #?????????# = #???? | | ??????? #######?????????# #???? | | ??????+### ????????????????# # #########???? | | ????? ??# ????????????????# ###???????????? | | ?????????# ????????????????# ############### | | ??????????? ????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????########+###### # | | ????????????g?g????????????????????? ???# # | | ??????????????????????????????????# ?# # | | ??????????????????????????????????# "" ##=%= | | ??????????????????????????????????# """ ## ^ | | ??????????????????????????????????# "T ## | | ??????????????????????????????????#= """ ## | | ??????????????????????????????????# "" ## | | ??????????????????######??????????# ? ## ^ | | ??????????????????# / #??????????# ??? ## | | ??????????????????# #??????????##?????#### | | ??????????????????# #????????????????????# | | ??????????????????# ! ###################### | | ??????????????????# ss@s gg | | ??????????????????#! #################gg | | ??????????????????#! #???????????????# | | ??????????????????# #???????????????+ | | ??????????????????# #???????????????########### | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????s??????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????s?ss??????????? | | ????????????????????????????????????s????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcNavigationComputer Manual? 0 Play Time 00:44:39 Cumulative 88.0 hours Start 2025.02.02 @ 09:20:14 End 2025.02.02 @ 10:01:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 108 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0547899c-dae6-4c6b-b379-f75c47d8ab70