Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 12:21:58 Player: JustYourOrdinaryPerson Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 1666 Bonus ------- Follower Combat Kills 113 Cogmind --------- Core Integrity 400/400 Matter 233/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (15) --- Small Storage Unit Small Battery (100) ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Small Storage Unit Small Battery ECM Suite [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 6 3 3 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | . 2 . . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 95 88 Engine 14 | . 14 14 22 Leg 26 | . 28 25 11 Device 12 | . 11 14 11 Storage 3 | . 4 . 11 Processor 11 | . 9 14 11 Ballistic Gun 21 | . 28 14 11 Ballistic Cannon 5 | . . 12 11 Peak Build Rating 8 | 6 7 7 8 Average Rating 6 | 5 6 6 7 On Entrance 4 | . 6 6 6 Naked Turns . | . . . . Heaviest Build 33 | 13 14 10 33 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 6 | 7 6 5 15 Most Carried 5 | 1 5 5 4 Average Carried 3 | . 2 5 3 Final Capacity 15 | 8 5 5 15 Final Carried 5 | 1 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 507 | 209 185 113 . Remotely . | . . . . Salvage Created 390 | . 295 73 22 Parts 46 | . 32 12 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 12 6 . Guns 15 | . 12 3 . Cannons 3 | . . 3 . Classes Destroyed 4 | . 3 1 . Tunneler 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 14 | . 9 5 . Grunt 4 | . 3 1 . Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 126 | . 68 58 . Missed 51 | . 28 23 . Damage Taken 692 | . 401 291 . Core 139 | . 40 99 . Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 53 | . 26 24 3 Largest 2 | . 2 2 2 Hottest 55 | . 40 55 55 Shots Fired 106 | . 52 48 6 Gun 79 | . 52 24 3 Cannon 27 | . . 24 3 Launcher . | . . . . Special . | . . . . Kinetic 106 | . 52 48 6 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 6 1 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | . 28 29 1 Core Hits 30 | . 19 10 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 615 | . 337 259 19 Guns 436 | . 336 100 . Cannons 178 | . . 159 19 Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 614 | . 336 259 19 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 9 | . 9 3 . Average Temperature 6 | . 8 3 . Received Heat Transfer 165 | . 138 27 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 263 | . 170 263 88 Initial 81 | . . 61 81 Average 99 | . 96 119 82 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 85 100 Level 1 5 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 20 14 4 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 4 | . 2 2 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 1 | . . 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 5 | . . 5 . Largest Group 3 | . . 3 2 Highest-Rated Group 41 | . . 41 41 Highest-Rated Ally 31 | . . 31 31 Total Orders 1 | . . 1 . GUARD 1 | . . 1 . Ally Attacks 41 | . . 34 7 Total Damage 429 | . . 322 107 Kills 8 | . . 7 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1525 | 92 762 619 52 Spaces Moved 818 | 72 322 412 12 Core 7 | 7 . . . Treads . | . . . . Legs 811 | 65 322 412 12 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 330 Average Speed 122 | 115 120 120 330 Slowest Speed 330 | 120 120 120 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 43 82 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1240 | 78 649 494 19 Wait 349 | . 293 54 2 Move 816 | 71 322 411 12 Hop . | . . . . Pick Up 5 | 1 4 . . Fast Attach 9 | 6 2 1 . Attach 2 | . . . 2 Detach . | . . . . Swap 3 | . 1 2 . Drop 2 | . . 2 . Fire 53 | . 26 24 3 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 13) 849 | -10/Materials | Identified exit to Mines 855 | -10/Materials | Entered Mines 953 | -10/Mines | Learned 2 Materials zone layouts 993 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1094 | -10/Mines | Discovered new exit (range 9) 1103 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1408 | -10/Mines | Core integrity fell below 50% 1465 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Identified exit to Materials 1474 | -10/Mines | Entered Materials 1474 | -9/Materials | Accompanied by 2 allies 1474 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1475 | -9/Materials | Identified exit to Materials 1479 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1526 | -9/Materials | Self-destructed Last Messages --------------- 01448_ Acquired 11 matter. 01457_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01465_ EXIT=FOUND 01473_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Loading 2 Materials zones... 01476_ ON-L2F(g): "What?! This place again? I'm sticking with you." 01479_ J3-08D(g): "This place looks worse than where we left..." 01484_ J3-08D(g): "Following you was a bad idea, I think." 01515_ W-16 Scout destroyed. 01525_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01526_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????%?????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????#g#????? | | ???????????????????????#%#????? | | ?????????????????????###=###??? | | ?????????????????????# #??? | | ?????????????????????# #??? | | ?????????????????????+ #??? | | ?????????????????????# gg #??? | | ?????????????????????# #??? | | ??????????????????????# #???? | | ###########/########### #???? | | @#???? | | %* #???? | | %! #???? | | ?##########+############+##???? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMyomerStabilizer Manual? 0 Play Time 00:16:52 Cumulative 9.7 hours Start 2024.09.21 @ 12:01:15 End 2024.09.21 @ 12:21:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 2 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 936e6551-1969-4acb-8046-660fa3a32912