Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 14:59:06 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1442) 1442 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 5389 Bonus ------- Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 395/700 Matter 172/300 Energy 99/100 System Corruption 0% Temperature Hot (263) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit 0b10 Alert Chip Targeting Computer > --- WEAPON (3) ------- Field Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Compact Wheel Medium Storage Unit Hacking Suite Light Assault Rifle Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit 0b10 Alert Chip Targeting Computer Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Assault Rifle Minigun > --- INVENTORY -------- Aluminum Leg Improved Carbon-fiber Leg Compact Wheel Medium Storage Unit Assault Rifle Light Assault Rifle Mini Grenade Launcher Mining Claw [Rating: 31] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 36 | . 10 . . 3 6 10 7 Power 5 | . 2 . . 2 . . 1 Engine 3 | . 2 . . 1 . . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 12 | . 1 . . 1 2 4 4 Treads . | . . . . . . . . Leg 12 | . 1 . . 1 2 4 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . 2 . . . 1 2 1 Device . | . . . . . . . . Storage 2 | . 1 . . . . 1 . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 13 | . 5 . . . 3 4 1 Energy Gun 3 | . 1 . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 4 . . . 1 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . 1 . . . . 1 6 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 2 | . . . . . . 1 1 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 6 | . 1 . . . . 1 6 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 7 9 9 9 8 10 8 Power . | . 1 1 1 1 1 1 . Propulsion 3 | . 4 4 4 3 2 3 3 Utility 1 | . . 1 1 2 2 2 1 Weapon 3 | . 2 3 3 2 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 19 | . 13 . . 1 1 1 3 Power 3 | . 2 . . . . 1 . Propulsion 10 | . 7 . . 1 1 . 1 Utility 3 | . 1 . . . . . 2 Weapon 3 | . 3 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 96 100 100 100 96 98 97 Engine 5 | . 14 14 14 5 . . . Core 6 | . . . . 8 9 9 15 Leg 31 | . 28 28 28 28 35 36 28 Storage 11 | . 14 14 14 14 9 9 7 Processor 11 | . 11 14 14 14 9 9 14 Protection 3 | . . . . . 8 7 6 Energy Gun 4 | . 3 . . . 6 8 7 Ballistic Gun 21 | . 24 28 28 28 15 18 14 Peak Build Rating 31 | . 7 7 8 14 25 28 31 Average Rating 16 | . 6 7 7 11 23 24 29 On Entrance 12 | 6 6 7 7 8 14 25 23 Avg Prop Armor Cover (%) 4 | . . . . . . 4 5 Naked Turns . | . . . . . . . . Heaviest Build 47 | 13 17 17 17 20 45 47 35 Greatest Support 48 | 20 20 20 20 28 48 48 45 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 10 Most Carried 10 | . 9 9 10 10 10 10 9 Average Carried 9 | . 7 9 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 9 9 10 10 10 10 9 Class Distribution -------------------- 54% | Mutant 24% | Skirmisher 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 1229 | 200 69 . . 209 246 286 219 Remotely . | . . . . . . . . Salvage Created 1942 | . 247 . . 88 454 756 397 Parts 128 | . 21 . . 13 32 41 21 Haulers Intercepted 5 | . 1 . . . . 4 . Recyclers Shooed 3 | . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 40 | . 8 . . 4 11 10 7 Guns 32 | . 8 . . 4 7 6 7 AOE 8 | . . . . . 4 4 . Classes Destroyed 10 | . 3 . . 1 3 2 1 Worker 1 | . . . . . . 1 . Builder 2 | . . . . 1 . 1 . Hauler 5 | . 1 . . . . 4 . Recycler 3 | . . . . . 2 1 . Operator 1 | . . . . . . . 1 Swarmer 12 | . 5 . . 4 3 . . Grunt 19 | . 3 . . . 4 5 7 Brawler 1 | . . . . . . 1 . Protector 1 | . . . . . 1 . . Sentry 7 | . . . . . 3 4 . Best Kill Streak 6 | . 3 . . 3 4 6 6 Combat Bots Only 6 | . 3 . . 3 4 4 6 Max Kills in Single Turn 3 | . 1 . . 2 3 3 1 Gunslinging 1 | . . . . 1 . 1 . Exploded 2 | . . . . . 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 172 | . 31 . . 14 43 48 36 Missed 45 | . 10 . . 7 17 5 6 Hits 127 | . 21 . . 7 26 43 30 Projectile 127 | . 21 . . 7 26 43 30 Critical Strikes 1 | . . . . . . 1 . Damage Taken 2040 | . 189 . . 52 408 666 725 Core 456 | . 13 . . . 59 79 305 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 77 | . . . . . 22 55 . Core Remaining (%) 89 | 100 . . . 94 . 74 . Volleys Fired 107 | . 24 . . 6 22 35 20 Largest 3 | . 2 . . 2 3 3 3 Hottest 123 | . 60 . . 40 115 123 111 Shots Fired 274 | . 48 . . 12 57 101 56 Gun 265 | . 48 . . 12 52 97 56 Cannon . | . . . . . . . . Launcher 9 | . . . . . 5 4 . Special . | . . . . . . . . Kinetic 201 | . 42 . . 12 42 69 36 Thermal 58 | . . . . . 10 28 20 Explosive 9 | . . . . . 5 4 . Electromagnetic 6 | . 6 . . . . . . Robot Hit Streak 12 | . 11 . . 3 12 10 11 Robot Miss Streak 5 | . 5 . . 2 2 3 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . . 2 . 1 4 Max Gunslinging Chain 1 | . . . . 1 . 1 1 Shots Hit Robots 170 | . 27 . . 6 34 66 37 Core Hits 88 | . 13 . . 5 22 29 19 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 5 | . 1 . . . . 3 1 Burn 3 | . . . . . . 2 1 Destroy 2 | . 1 . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3553 | . 335 . . 76 988 1556 598 Guns 2688 | . 335 . . 76 509 1170 598 Cannons . | . . . . . . . . Explosions 865 | . . . . . 479 386 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1700 | . 272 . . 76 321 709 322 Thermal 925 | . . . . . 188 461 276 Explosive 865 | . . . . . 479 386 . Electromagnetic 63 | . 63 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . . . . . 48 48 . Shots 2 | . . . . . 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 583 | . 62 . . . 209 542 583 Average Temperature 179 | . 29 . . . 79 168 333 Received Heat Transfer 723 | . 48 . . . 171 234 270 Effects 41 | . . . . . 2 7 32 Shutdowns 10 | . . . . . . 2 8 Energy Bleed 3 | . . . . . . 1 2 Interference 9 | . . . . . 2 . 7 Matter Decay 2 | . . . . . . 1 1 Short Circuit 3 | . . . . . . 1 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 11 | . . . . . . 2 9 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1961 | . . . . . 333 962 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 182 | . 76 15 . 70 182 157 94 Initial 66 | . . 15 . . . 66 60 Average 40 | . 23 15 . 13 103 35 44 Influence Increases 1142 | . 228 . . 95 327 338 154 Destroy 0b10 Robot/C 752 | . 160 . . 80 200 200 112 Destroy 0b10 Robot/NC 64 | . 5 . . 5 15 35 4 Destroy Leader 184 | . 42 . . 10 50 58 24 Successful Hack 18 | . 5 . . . . . 13 Disable Machine 15 | . . . . . . 15 . Destroy Structure 64 | . 1 . . . 32 30 1 Lose Combat Pursuer 45 | . 15 . . . 30 . . Influence Decreases 1088 | . 188 25 15 95 170 362 233 Entered New Map 204 | . . 25 15 . . 91 73 Time Decay 814 | . 188 . . 95 170 261 100 Lost Part 70 | . . . . . . 10 60 Squads Dispatched 6 | . 1 . . 1 2 . 2 Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 6 | . 1 . . . 1 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 14 . . 5 14 16 9 Peak Tracking Total 7 | . 4 . . 3 6 5 7 Tactical Retreats 3 | . 1 . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 7 | . 1 . 1 1 . 3 1 Terminals 5 | . 1 . . . . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 1 . 1 1 . 3 4 Successful 5 | . 1 . 1 1 . 1 1 Failed 5 | . . . . . . 2 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . . 2 . Terminals 8 | . 1 . . . . 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 1 1 . 1 1 Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . . 3 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 2638 | . 612 16 294 400 392 707 217 Spaces Moved 1788 | 1 419 14 245 313 234 462 100 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1788 | 1 419 14 245 313 234 462 100 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 120 120 123 Slowest Speed 190 | 120 120 120 120 120 120 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 68 7 62 78 15 64 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 82 | . . . . . 48 34 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 82 | . . . . . 48 34 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 2066 | . 488 13 245 328 299 544 149 Wait 92 | . 17 . . . 31 24 20 Move 1781 | . 418 13 244 312 233 461 100 Hop . | . . . . . . . . Pick Up 16 | . 7 . 1 2 3 2 1 Fast Attach 8 | . 2 . . . 1 3 2 Attach 9 | . 1 . . . 5 . 3 Detach 3 | . 1 . . . 2 . . Swap 23 | . 7 . . 3 1 9 3 Drop 27 | . 11 . . 5 1 10 . Fire 107 | . 24 . . 6 22 35 20 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Derelicts attacked the area 594 | -10/Materials | Discovered new exit (range 14) 613 | -10/Materials | Entered Mines 614 | -10/Mines | Learned location of Storage (-8) 623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -10/Mines | Discovered new exit (range 5) 629 | -10/Mines | Entered Exiles 659 | -10/Exiles | Met 8R-AWN 679 | -10/Exiles | Met EX-HEX 712 | -10/Exiles | Met EX-BIN 770 | -10/Exiles | Aligned with FarCom system 771 | -10/Exiles | Given EX-Vault access code 799 | -10/Exiles | Opened EX-Vault 806 | -10/Exiles | Found 0b10 Alert Chip 830 | -10/Exiles | Warned to stay clear of 0b10 Research branches 867 | -10/Exiles | Met EX-DEC 909 | -10/Exiles | Discovered new exit (range 14) 923 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 923 | -10/Exiles | Entered Mines 965 | -9/Mines | Met a Derelict bent on vengeance 1028 | -9/Mines | Learned Materials garrison access intel 1062 | -9/Mines | Met a Derelict shopkeep closing up shop 1231 | -9/Mines | Learned Materials emergency access door positions 1298 | -9/Mines | Discovered new exit (range 13) 1323 | -9/Mines | Entered Materials 1323 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1325 | -8/Materials | Loaded intel: 1 garrison access location 1326 | -8/Materials | Discovered new exit (range 15) 1715 | -8/Materials | Entered Storage 1824 | -8/Storage | Build established: Skirmisher 2397 | -8/Storage | Build established: Scavenger-Skirmisher 2404 | -8/Storage | Discovered new exit (range 15) 2422 | -8/Storage | Entered Factory 2422 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2576 | -7/Factory | Garrison activated, responded to threat 2639 | -7/Factory | Self-destructed Last Messages --------------- 02625_ Field Laser temporarily disabled. 02625_ Lgt. Armor Plating destroyed. 02627_ Overheating: System interference. 02627_ Assault Rifle temporarily disabled. 02628_ Overheating: System interference. 02628_ Hvy. Assault Rifle temporarily disabled. 02628_ 0b10 Alert Chip temporarily disabled. 02629_ Overheating: Core damaged (-126). 02630_ Overheating: 0b10 Alert Chip damaged (-1). 02630_ Overheating: Med. Storage Unit damaged (-35). 02630_ Overheating: Mic. Nuclear Core damaged (-6). 02630_ Overheating: Hvy. Assault Rifle damaged (-31). 02631_ Nuclear Core destroyed. 02632_ Power failure, Mic. Nuclear Core shutdown. 02637_ Mic. Nuclear Core destroyed. 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""" # #????????????????? | | ?????????????? "" "" # ###??????????????? | | ?????????????? "" "" + T#??????????????? | | ????????????# # ""#??????????????? | | ????????????# ! # ###??????????????? | | ????????????########### #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotTerrainSteel Manual? 0 Play Time 00:23:50 Cumulative 25.3 hours Start 2026.09.02 @ 22:28:47 End 2026.09.03 @ 14:59:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c31b1c40-d8ac-40e5-aadc-3c9bb8edb860