Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 13:24:51 Player: QR-TZ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1968) 1968 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 5624 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 172 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Wheel Cryofiber Web Improved Light Armor Plating Precision Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon Heavy Ion Cannon Precision Assault Rifle Great Maul > --- INVENTORY -------- Light Nuclear Core Wheel Cryofiber Web Improved Cooling System Huge Storage Unit Weapon Cycler Hardened Light Armor Plating Improved Light Armor Plating Minigun Mini Grenade Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . 2 1 . Weapon 3 | . . 2 . . 1 . Parts Attached 77 | 6 5 8 5 37 10 6 Power 9 | 1 1 1 1 3 2 . Engine 4 | 1 . 1 1 1 . . Core 5 | . 1 . . 2 2 . Reactor . | . . . . . . . Propulsion 10 | 2 1 2 . 4 1 . Treads . | . . . . . . . Leg 3 | 2 1 . . . . . Wheel 7 | . . 2 . 4 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 1 1 11 2 2 Device 5 | . 1 . . 2 1 1 Storage 5 | 1 . 1 1 2 . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 7 | . . . . 5 1 1 Artifact . | . . . . . . . Weapon 39 | 2 2 4 3 19 5 4 Energy Gun 5 | 2 . 1 . 2 . . Energy Cannon 9 | . . 1 . 4 3 1 Ballistic Gun 15 | . 2 2 2 6 2 1 Ballistic Cannon . | . . . . . . . Launcher 7 | . . . 1 5 . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 2 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . Parts Lost 25 | . . . . 14 3 8 Power 4 | . . . . 3 . 1 Propulsion 5 | . . . . 2 1 2 Utility 5 | . . . . 4 . 1 Weapon 11 | . . . . 5 2 4 Highest Loss Streak 8 | . . . . 6 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 94 79 77 Engine 4 | . 4 3 11 4 . . Core 4 | . 9 7 . 2 3 6 Leg 6 | . 28 4 . . . . Wheel 13 | . . 17 22 16 10 13 Device 9 | . 12 11 11 8 7 6 Storage 10 | . 14 11 11 9 7 6 Processor 3 | . . . . 9 7 2 Protection 3 | . . . . 7 8 5 Energy Gun 1 | . 3 2 . 2 . . Energy Cannon 11 | . . 8 11 15 17 19 Ballistic Gun 18 | . 24 33 32 12 2 8 Launcher 1 | . . . . 3 4 . Impact Weapon 1 | . . . . 1 7 4 Naked Turns 23 | . . . . . . 23 Heaviest Build 62 | 12 17 31 43 51 62 62 Greatest Support 32 | 20 20 26 26 32 28 28 Greatest Overweight (x) 5 | 1 . 1 1 2 5 5 Average Overweight (x) . | . . . 1 1 2 1 Largest Inventory Capacity 25 | 8 8 10 15 25 15 15 Average Capacity 11 | 6 8 8 10 15 15 14 Most Carried 15 | 4 8 10 13 15 10 13 Average Carried 10 | 2 7 7 10 13 9 8 Final Capacity 15 | 8 8 10 15 15 15 5 Final Carried 13 | 4 8 10 13 9 10 5 Class Distribution -------------------- 38% | Gunner 27% | Mutant 27% | Skirmisher 4% | Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Assassin | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1433 | 260 152 185 80 637 65 54 Remotely . | . . . . . . . Salvage Created 2260 | . 324 392 154 1202 92 96 Parts 124 | . 18 24 9 63 4 6 Haulers Intercepted 5 | . . 2 . 3 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 50 | . 8 8 4 24 4 2 Melee 3 | . . . . 3 . . Guns 19 | . 7 5 2 4 . 1 Cannons 13 | . . 3 . 8 1 1 AOE 13 | . 1 . 2 7 3 . Classes Destroyed 14 | . 3 3 1 6 . 1 Worker 3 | . . . . 3 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 5 | . . 2 . 3 . . Recycler 1 | . 1 . . . . . Operator 2 | . . 1 . 1 . . Watcher 1 | . . . . 1 . . Swarmer 14 | . 3 4 . 4 3 . Grunt 20 | . 5 2 2 10 1 . Duelist 2 | . . . 1 1 . . Sentry 9 | . . 2 1 6 . . Specialist 2 | . . . . 2 . . Hunter 2 | . . . . . . 2 Heavy 1 | . . . . 1 . . Best Kill Streak 8 | . 4 8 5 8 3 1 Combat Bots Only 7 | . 4 7 4 5 3 1 Max Kills in Single Turn 4 | . 1 2 2 4 2 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 1 . 2 2 2 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 316 | . 24 21 3 117 34 117 Missed 84 | . 7 8 . 28 9 32 Damage Taken 3923 | . 165 127 33 1840 450 1308 Core 969 | . . . . 264 50 655 Absorbed by Shields 49 | . . . . . . 49 Core Remaining (%) 88 | 100 100 . 100 52 . . Volleys Fired 102 | . 22 12 3 51 4 10 Largest 5 | . 2 4 4 4 3 5 Hottest 238 | . 80 129 136 228 185 238 Shots Fired 305 | . 44 45 11 159 12 34 Gun 183 | . 44 37 7 76 . 19 Cannon 108 | . . 8 3 72 10 15 Launcher 14 | . . . 1 11 2 . Special . | . . . . . . . Kinetic 159 | . 36 36 7 61 . 19 Thermal 124 | . . 9 3 87 10 15 Explosive 11 | . . . 1 8 2 . Electromagnetic 11 | . 8 . . 3 . . Robot Hit Streak 19 | . 7 5 2 19 4 4 Robot Miss Streak 3 | . 2 2 2 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 176 | . 27 22 4 98 8 17 Core Hits 85 | . 13 12 6 42 7 5 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 5 | . . . . 5 . . Burn 1 | . . . . 1 . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Smash 2 | . . . . 2 . . Melee Attacks 17 | . . . . 14 3 . Impact 17 | . . . . 14 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5502 | . 552 370 202 3580 478 320 Guns 1633 | . 417 235 59 777 . 145 Cannons 1519 | . . 135 23 1043 143 175 Explosions 1721 | . 135 . 120 1174 292 . Melee 629 | . . . . 586 43 . Ramming . | . . . . . . . Kinetic 1318 | . 363 223 59 528 . 145 Thermal 1915 | . 135 147 23 1292 143 175 Explosive 1490 | . . . 120 1078 292 . Electromagnetic 150 | . 54 . . 96 . . Impact 629 | . . . . 586 43 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 4 . . Message Errors 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 323 | . . . . 317 6 . Projectiles 1 | . . . . 1 . . Explosions 46 | . . . . 46 . . Melee 276 | . . . . 270 6 . Knockbacks 4 | . . . . 3 1 . Impact 4 | . . . . 3 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 192 | . . . . 131 61 . Shots 6 | . . . . 4 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 611 | . 90 258 108 469 125 611 Average Temperature 165 | . 32 111 54 168 66 294 Received Heat Transfer 888 | . 72 24 18 531 36 207 Effects 19 | . . . . 9 . 10 Shutdowns 5 | . . . . 3 . 2 Energy Bleed 5 | . . . . 1 . 4 Interference 4 | . . . . 4 . . Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . 1 . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 5 . . Impact Corruptions 10 | . . . . 9 1 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 12 | . . . . 10 2 . Heat Transferred 3184 | . 150 259 37 2257 222 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 659 | . 247 340 267 659 394 335 Initial 292 | . . 48 132 35 292 275 Average 272 | . 110 185 198 433 346 294 Maximum Alert Level 2 | . 1 1 1 2 1 1 Low Security (%) 31 | 100 79 48 19 14 . . Level 1 46 | . 20 51 80 14 100 100 Level 2 22 | . . . . 71 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 . 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . 2 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 10 | . 2 3 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 15 15 6 45 9 15 Peak Tracking Total 13 | . 5 9 3 11 6 13 Tactical Retreats 6 | . . 1 . 3 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 4 | . 1 . . 3 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 18 | . 4 3 1 8 1 1 Terminals 15 | . 4 2 1 7 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 37 | . 8 4 2 21 1 1 Successful 16 | . 2 3 . 9 1 1 Failed 21 | . 6 1 2 12 . . Catastrophic 7 | . 2 . 1 4 . . Database Lockouts . | . . . . . . . Manual 22 | . 8 3 2 9 . . Terminals 29 | . 8 3 2 15 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 6 | . . . . 6 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . . 1 . 5 . 1 Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 3 | . . . . 3 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 2 1 . . . . Terminals 3 | . 2 1 . . . . Assimilate 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 13 | . 4 1 1 6 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 6 | . . . 6 . . . Largest Group 5 | . . . 5 5 . . Highest-Rated Group 89 | . . . 89 89 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 34 | . . . 8 26 . . Total Damage 358 | . . . 103 255 . . Kills 10 | . . . 2 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 3068 | 85 644 274 490 962 381 232 Spaces Moved 2001 | 65 447 190 394 509 260 136 Core 40 | 9 . . . . . 31 Treads . | . . . . . . . Legs 526 | 56 447 23 . . . . Wheels 1435 | . . 167 394 509 260 105 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 105 105 105 50 Average Speed 111 | 111 120 103 105 106 124 108 Slowest Speed 190 | 120 120 190 105 130 165 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 72 25 78 53 7 32 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . 5 2 5 75 11 . Melee . | . . . . . . . Projectile 5 | . . 2 . 3 . . AOE 93 | . 5 . 5 72 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2579 | 74 510 242 463 794 299 197 Wait 289 | . 31 12 55 139 18 34 Move 1996 | 64 446 189 393 508 260 136 Hop . | . . . . . . . Pick Up 47 | 4 4 11 4 21 3 . Fast Attach 19 | 6 1 1 . 7 4 . Attach 22 | . . 2 1 14 4 1 Detach 4 | . . . . . 1 3 Swap 37 | . 4 5 4 17 2 5 Drop 38 | . 2 10 3 23 . . Fire 102 | . 22 12 3 51 4 10 Melee 17 | . . . . 14 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 439 | -10/Materials | Discovered new exit (range 3) 601 | -10/Materials | Discovered new exit (range 8) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Weapon x2 895 | -9/Materials | Destroyed 7 combat bots 932 | -9/Materials | Discovered new exit (range 16) 1004 | -9/Materials | Entered Mines 1041 | -9/Mines | Received a Mining Laser from a helpful Derelict 1044 | -9/Mines | Build established: Skirmisher 1354 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1392 | -9/Mines | Learned 2 Materials zone layouts 1442 | -9/Mines | Discovered new exit (range 12) 1458 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Accompanied by 5 allies 1494 | -8/Materials | Evolved 2 slots: Utility x2 1499 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1831 | -8/Materials | Build established: Gunner 1969 | -8/Materials | Found Prototype Device 1980 | -8/Materials | Lost 6 parts (1p1n2u2w) 2129 | -8/Materials | Identified Active Sensor Suite 2294 | -8/Materials | First assault squad dispatched 2410 | -8/Materials | Lost 4 parts (1p1u2w) 2451 | -8/Materials | Discovered new exit (range 7) 2456 | -8/Materials | Entered Factory 2456 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2618 | -7/Factory | Lost 3 parts (1n2w) 2837 | -7/Factory | Identified exit to Garrison 2837 | -7/Factory | Entered Garrison 2895 | -7/Garrison | Triggered checkpoint 2902 | -7/Garrison | Discovered new exit (range 57) 2902 | -7/Garrison | Discovered new exit (range 82) 2902 | -7/Garrison | Discovered new exit (range 52) 3046 | -7/Garrison | Released all parts (3) 3048 | -7/Garrison | Core integrity fell below 50% 3062 | -7/Garrison | Core integrity fell below 20% 3069 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03040_ Lgt. Nuclear Core destroyed. 03041_ Ion Cannon destroyed. 03043_ Hvy. Ion Cannon destroyed. 03045_ Arm. Wheel destroyed. 03045_ Minigun destroyed. 03046_ Released Active Sensor Suite. 03046_ Released Lrg. Storage Unit. 03046_ Released Great Maul. 03057_ Triggered Stasis Trap. 03057_ A bubble of rippling energy engulfs the area. 03057_ Field strength at 94. 03058_ Field strength at 84. 03059_ Field strength at 74. 03060_ Field strength at 68. 03061_ Field strength at 57. 03062_ Field strength at 41. 03063_ Field strength at 27. 03064_ Field strength at 12. 03065_ Field strength at 1. 03065_ Stasis field depleted. 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First True Hacker Challenges ------------ None Game ------ Seed PortableGravitonRefractor Manual? 0 Play Time 01:06:25 Cumulative 16.3 hours Start 2024.06.02 @ 12:08:53 End 2024.06.02 @ 13:24:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d4d941f-614f-4303-98fa-1cfeaa9f43da