Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 17:59:05 Player: teag2 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (336) 1680 Value Destroyed (14293) 14293 Prototype IDs (63) 1260 Alien Tech Used (9) 1800 Bonus (18458) 18458 TOTAL SCORE: 46991 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1666 Follower Combat Kills 1977 Hunted by Unchained 500 Network Hubs Disabled 400 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -145 Cogmind --------- Core Integrity 1459/1600 Matter 247/300 Energy 110/595 System Corruption 9% Temperature Cool (-197) Movement Treading (38) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor Quantum-Particle Reactor > --- PROPULSION (5) --- Treaded Siege Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Cryofiber Web High-capacity Storage Unit Experimental Targeting Computer Advanced Transmission Jammer Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator Advanced Point Defense System Advanced Hacking Suite Advanced System Shield > --- WEAPON (5) ------- Hpw. Ballistic Rail Construct/G Prc. Thermal Phase Construct/G > --- INVENTORY (20) --- Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Advanced Phase Shifter Advanced Cloaking Device Layered Medium Armor Plating Advanced Point Defense System System Restoration Module System Restoration Module Transdimensional Reconstructor Terrabomb Core Cannon Sigix Terminator (1) Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Treaded Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web High-capacity Storage Unit Experimental Targeting Computer Advanced Transmission Jammer Advanced Cloaking Device Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hpw. Ballistic Rail Construct/G Prc. Thermal Phase Construct/G Hpw. Electro HERF Construct/C Sigix Broadsword > --- INVENTORY -------- Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Sensor Array Advanced Phase Shifter Layered Medium Armor Plating Advanced Point Defense System Improved Field Recycling Unit Transdimensional Reconstructor Terrabomb Core Cannon Sigix Terminator Advanced Remote Datajack Improved Plasma Cutter [Rating: 208] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . . 3 . . . . 2 . . . . 1 . . . . 1 . 1 . . Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 172 | 6 7 5 17 22 10 4 6 4 1 3 13 2 1 6 . 17 3 2 1 2 5 15 11 4 5 Power 17 | 1 1 . 2 2 . . . 1 . . . . . . . . . 1 . . 1 3 3 1 1 Engine 5 | 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . 1 . . . . . . . . . . . . 1 3 3 1 1 Propulsion 27 | 2 2 2 8 6 5 2 . . . . . . . . . . . . . . . . . . . Treads 22 | 2 2 2 6 6 3 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 89 | 1 2 1 2 4 4 2 6 3 . 2 12 2 1 3 . 17 3 1 1 2 2 6 6 2 4 Device 45 | . 1 . 1 1 2 1 3 1 . 1 7 2 1 . . 8 3 . . 1 2 2 5 . 3 Storage 9 | 1 1 . . . 1 . . . . . 1 . . 1 . 2 . . . . . . 1 1 . Processor 7 | . . . . . . . 1 . . . 1 . . 2 . 2 . . . . . 1 . . . Hackware 11 | . . . 1 1 . . 1 1 . 1 1 . . . . 2 . . 1 . . 1 . 1 . Protection 17 | . . 1 . 2 1 1 1 1 . . 2 . . . . 3 . 1 . 1 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 2 5 10 1 . . . 1 1 1 . . 3 . . . . . . 2 6 2 1 . Energy Gun 15 | 2 1 . 2 3 . . . . . . 1 . . 2 . . . . . . . 4 . . . Energy Cannon 5 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . Ballistic Gun 7 | . 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . Launcher 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 4 7 1 1 . 1 . . 2 . . 4 . 4 . . 1 . . 9 2 . . Parts Lost 55 | . 3 3 8 6 3 1 1 1 . . 2 1 1 . . 6 . 6 . . 1 9 . . 3 Power 7 | . 1 . . . . . . . . . . 1 . . . . . 2 . . . 2 . . 1 Propulsion 16 | . 1 2 3 5 3 1 . . . . . . . . . . . 1 . . . . . . . Utility 19 | . . . 1 1 . . 1 1 . . 1 . 1 . . 6 . 2 . . . 5 . . . Weapon 13 | . 1 1 4 . . . . . . . 1 . . . . . . 1 . . 1 2 . . 2 Highest Loss Streak 5 | . 2 2 2 2 2 1 1 1 . . 2 1 1 . . 2 . 5 . . 1 4 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 16 18 17 18 15 13 14 14 14 13 14 14 13 14 13 14 17 18 19 19 19 18 16 16 15 Power . | . 2 2 2 3 1 . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . 7 7 4 3 2 . 1 1 . . . . . . . . . . . . . . . . 1 Utility 9 | . 3 5 4 7 8 9 9 9 12 11 10 10 10 11 11 10 12 13 13 13 12 11 9 8 8 Weapon 2 | 1 2 3 5 4 3 2 2 2 1 1 2 1 1 1 . 1 3 3 2 2 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 1 2 5 7 2 . 1 2 . 2 1 . 2 . 3 . . 1 . 1 2 5 1 12 Power 6 | . . . . 2 3 . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 Utility 24 | . . 1 . 2 . 2 . . 1 . 1 . . 2 . 2 . . . . 1 . 4 . 8 Weapon 11 | . 1 . 1 1 1 . . 1 . . 1 1 . . . 1 . . 1 . . 1 1 . . Tool/Special 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Average Slot Usage (%) 78 | . 99 99 97 98 89 68 65 68 66 66 73 76 75 75 72 69 67 60 60 63 68 69 72 75 75 Engine 3 | . 13 14 8 9 8 5 5 3 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 2 6 6 5 5 5 5 5 4 . . . . 8 8 7 11 12 Treads 11 | . 28 28 35 35 22 4 . . 3 6 1 . . 2 5 5 5 5 4 . 2 2 2 . 3 Device 17 | . 13 1 12 2 12 19 19 13 13 13 19 23 28 20 17 19 30 23 21 20 23 20 28 24 24 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . . . . . . . . 6 6 2 4 5 5 13 17 12 10 10 10 10 9 11 8 8 4 Hackware 4 | . . . 7 15 5 . 5 6 6 9 8 5 . . . 3 . . 2 5 4 4 4 7 8 Protection 4 | . . 12 4 8 4 5 5 5 6 6 5 5 5 4 5 4 . 2 5 5 4 3 . . 3 Energy Gun 4 | . 27 11 8 . . 1 5 9 11 3 . . . . . . . . . . . 2 3 4 4 Energy Cannon 2 | . . 3 4 . 7 6 6 . . . 3 . . . . 4 . . . . . . 1 2 3 Ballistic Gun 3 | . . . 5 17 6 4 . 1 1 9 7 5 5 5 5 2 5 1 . . . . . 2 4 Ballistic Cannon 3 | . . 12 . . . . . 4 . . 1 11 11 6 5 3 5 5 5 5 5 6 4 3 . Peak Build Rating 208 | 6 11 11 29 30 46 62 75 93 99 97 117 116 115 129 129 138 142 142 113 122 137 168 182 203 208 Average Rating 90 | 4 10 9 22 27 36 54 66 85 90 93 107 112 113 120 120 132 140 119 110 114 130 136 172 200 205 On Entrance 92 | . 6 11 10 26 29 44 58 75 87 93 96 116 113 115 123 121 137 142 106 113 122 132 159 180 203 Avg Prop Armor Cover (%) 13 | . . . 6 . 14 10 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 14 50 59 61 65 68 50 51 66 63 64 70 72 73 74 74 119 107 105 73 89 111 109 148 131 148 Greatest Support 242 | 40 40 40 80 80 82 62 78 78 78 78 98 98 98 132 132 132 132 132 99 99 99 101 242 140 140 Greatest Overweight (x) 4 | . 1 1 2 1 4 3 2 . . . . . . 1 . . . . . . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 20 20 Average Capacity 17 | 7 18 20 20 20 19 15 15 15 15 15 15 14 15 15 15 16 20 20 20 20 20 20 20 20 20 Most Carried 21 | 5 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 21 20 20 Average Carried 16 | 2 16 18 19 19 15 13 14 14 14 13 14 14 13 14 13 14 18 18 19 19 19 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 19 20 14 14 15 15 15 13 15 14 15 15 13 19 19 19 19 20 20 19 20 19 19 Scrap Engine Consumption 278 | . . . . . 25 15 40 11 7 7 31 2 . 5 2 28 2 1 4 1 25 16 33 14 9 Constructs Created 23 | . . . . . 3 . 3 1 . . 4 . . . . 3 . . . 1 . 2 3 2 1 Constructs Modified 76 | . . . . . 3 5 14 3 3 2 7 1 . 2 . 10 . 1 1 . 8 3 6 5 2 Class Distribution -------------------- 26% | Construct 21% | Mutant 9% | Commander-Construct 9% | Scavenger-Mutant 8% | Commander-Mutant 7% | Infiltrator-Mutant 6% | Scavenger-Construct 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Scavenger-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Infiltrator-Mutant | -3/Research Mutant | -3/Quarantine Infiltrator-Mutant | -2/Research Hacker-Skirmisher | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 7605 | 260 244 51 439 719 675 243 321 148 118 92 753 217 131 252 39 344 79 20 13 57 98 926 696 529 141 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15374 | . 1187 160 1544 769 536 644 1147 134 206 398 1706 285 166 20 47 2448 149 157 377 153 192 820 565 1350 214 Parts 672 | . 49 7 65 56 21 22 33 6 11 18 65 9 7 . 5 130 8 7 1 . 6 38 24 72 12 Haulers Intercepted 17 | . 2 . 4 2 . . . . . . 4 . . . . 2 . . . . 1 . 1 1 . Recyclers Shooed 7 | . 1 . 1 . 1 . . . . . 1 . . . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 2 . . . . . . . . . 8 7 . 3 . 8 8 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 243 | . 22 4 28 15 5 10 15 2 . 4 20 6 7 1 4 39 5 6 . . 1 21 9 17 2 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Guns 122 | . 18 3 22 15 5 4 9 2 . 2 9 1 3 1 2 9 4 . . . . 4 2 7 . Cannons 82 | . . 1 6 . . 4 3 . . . 5 4 4 . . 20 1 6 . . 1 15 7 5 . AOE 17 | . . . . . . 2 . . . . 5 . . . 2 7 . . . . . 1 . . . Classes Destroyed 18 | . 6 1 5 1 . . 1 . . . 1 . . . . 1 . . . . . . 1 1 . Worker 18 | . . . 1 . . 1 . . . 3 4 . . . . 4 . . . . . 1 . 1 3 Builder 14 | . 1 . . . 1 1 . . . . 1 . . . . 5 . . . . . 1 . 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 17 | . 2 . 4 2 . . . . . . 4 . . . . 2 . . . . 1 . 1 1 . Recycler 7 | . . . 2 . . . 1 . . . 1 . . . . 2 . . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . 2 . . 1 . . . . 6 . 1 . . . . 1 . . . . . 1 1 . . Watcher 17 | . 3 . 2 . . . 1 . . . 4 . . . . 2 . . . . 2 . . 3 . Swarmer 69 | . . . 7 3 . 6 . . . . 6 5 7 . 4 10 4 4 . . . 5 6 2 . Cutter 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 81 | . 22 . 13 6 . 6 11 . . 3 4 . . . . 5 . . . . . 6 1 3 1 Duelist 4 | . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . Sentry 23 | . . . 5 5 . . 2 . . 1 4 . . . . 3 . . . . 1 . . 2 . Hunter 14 | . . . 3 . . . 1 . . . 1 1 . . . 4 . 2 . . . . . 2 . Programmer 39 | . . . . . . . . . . . 5 . . 1 . 13 1 . . . . 10 . 8 1 Behemoth 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Cetus Guard 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 9 | . . 4 . . 5 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 4 2 6 4 1 4 5 1 2 3 8 5 5 1 4 11 4 5 . . 1 5 5 5 2 Combat Bots Only 9 | . 3 2 6 3 1 4 5 1 . 3 8 5 5 1 4 9 4 5 . . 1 5 5 4 1 Max Kills in Single Turn 7 | . 1 1 1 2 1 7 2 1 1 3 3 2 2 1 1 5 1 1 . . 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . 3 . . . 1 3 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Hostile Shots Fired 1822 | . 96 19 178 92 29 29 160 56 6 28 137 38 74 9 13 226 25 109 . . 10 264 33 76 115 Missed 642 | . 34 6 44 22 8 8 56 20 3 16 50 10 31 2 8 89 8 45 . . 3 113 12 30 24 Hits 1180 | . 62 13 134 70 21 21 104 36 3 12 87 28 43 7 5 137 17 64 . . 7 151 21 46 91 Melee 7 | . . . . 4 . . . . . . 1 . . . . 1 . . . . . . . . 1 Projectile 1173 | . 62 13 134 66 21 21 104 36 3 12 86 28 43 7 5 136 17 64 . . 7 151 21 46 90 AOE 15 | . . 2 . . 6 1 2 . . . . . . . . 3 . . . . . . . 1 . Critical Strikes 64 | . 1 1 2 5 . . 4 5 . . 4 . 1 1 . 13 . . . . . 11 1 5 10 Actively Blocked 35 | . . . . . . . . . . . . . . . . 10 . . . . . 9 1 5 10 Part Disruptions 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Damage Taken 21874 | . 757 362 1742 1124 692 432 1175 964 71 244 1484 422 666 147 85 2962 265 1075 . . 190 3230 542 1347 1896 Core 1994 | . 153 76 189 157 63 . 187 84 . . 145 34 34 . 18 261 32 130 . . . 271 19 92 49 Absorbed by Shields 1242 | . . . 28 . 12 107 319 . . . 281 . . . . . . . . . . 48 . . 447 Reduced by Siege Mode 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Ignored by Resistances 36 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 6366 | . . . . 201 22 61 464 309 419 83 399 60 . 833 . 641 100 98 294 . 194 440 392 577 779 Core Remaining (%) 65 | 100 . 8 . . 25 . . . . 68 . . . . 76 . . . . 63 . 62 98 . 91 Volleys Fired 938 | . 107 17 88 65 52 18 71 23 21 12 90 14 15 4 6 93 14 31 8 6 28 74 26 42 13 Largest 4 | . 2 2 2 2 2 2 2 3 2 2 3 3 3 2 2 3 2 2 1 1 2 3 4 3 3 Hottest 300 | . 100 100 143 75 108 127 130 210 132 132 202 202 202 124 124 242 239 239 167 167 167 300 250 187 187 Shots Fired 1811 | . 214 31 176 119 85 36 109 43 39 23 210 38 45 8 10 179 28 33 8 6 32 126 66 109 38 Gun 1088 | . 214 27 141 118 61 18 63 27 39 22 125 12 15 4 4 44 14 2 . . . 25 26 62 25 Cannon 712 | . . 4 35 1 23 18 46 16 . . 80 26 30 4 4 135 14 31 8 6 32 99 40 47 13 Launcher 11 | . . . . . 1 . . . . 1 5 . . . 2 . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 831 | . 4 4 54 118 61 . 11 16 5 2 91 26 30 4 4 95 28 33 8 6 31 97 29 62 12 Thermal 910 | . 210 27 122 1 23 36 98 27 34 20 101 12 15 4 4 61 . . . . . 25 37 40 13 Explosive 11 | . . . . . 1 . . . . 1 5 . . . 2 . . . . . . 2 . . . Electromagnetic 59 | . . . . . . . . . . . 13 . . . . 23 . . . . 1 2 . 7 13 Robot Hit Streak 35 | . 13 13 13 14 15 8 18 12 9 11 19 11 3 8 8 13 2 5 8 4 8 22 35 7 22 Robot Miss Streak 12 | . 5 1 4 3 1 3 6 5 2 3 7 5 12 2 2 2 2 3 1 1 2 4 1 2 1 Penetration Max 2 | . . . 1 1 . . 2 1 . . . . 1 . . . . . 1 . . . 1 1 . Secondary Targets 8 | . 2 . . 3 . . . . . 1 1 . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . Shots Hit Robots 1225 | . 139 23 125 76 73 20 91 32 39 17 136 24 16 5 6 95 8 17 6 5 14 75 55 85 43 Core Hits 692 | . 59 9 66 30 18 36 60 28 26 23 100 12 13 5 7 68 4 8 3 2 6 42 24 37 6 Critical Kills 13 | . . . 2 1 2 . . . . . 1 . 1 . . 3 . . . . 1 . 2 . . Critical Parts Destroyed 6 | . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . 1 . Critical Strikes 65 | . 16 1 7 2 2 . 1 . 1 . 1 . 1 . . 5 . . . . 6 12 4 2 4 Burn 26 | . 16 1 5 . . . 1 . . . . . . . . . . . . . . . . 1 2 Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 19 | . . . 2 2 . . . . 1 . 1 . 1 . . 5 . . . . 4 . 2 1 . Blast 16 | . . . . . . . . . . . . . . . . . . . . . 2 12 2 . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 41 | . . . . 1 1 . . . 2 . 1 . . . . . . . . . . . 6 21 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . 1 1 . . . . . . . . . . . . . . . . . 6 21 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 3 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42515 | . 1798 292 2583 1371 1384 1363 2502 1097 1109 1269 4078 709 431 154 378 7264 448 1098 678 401 736 3177 2234 3988 1973 Guns 17437 | . 1741 272 1895 1346 817 171 1375 584 1096 542 2399 240 121 120 77 1072 244 . . . . 535 713 1366 711 Cannons 17540 | . . 20 596 . 543 350 1090 513 . . 1173 469 310 34 76 4592 204 1098 678 401 736 2368 949 995 345 Explosions 3803 | . . . . . 24 832 . . . 685 506 . . . 225 1275 . . . . . 256 . . . Melee 2924 | . . . . . . . . . . . . . . . . . . . . . . . 572 1435 917 Ramming 811 | . 57 . 92 25 . 10 37 . 13 42 . . . . . 325 . . . . . 18 . 192 . Kinetic 17386 | . 20 20 861 1346 817 . 416 513 145 . 1508 469 310 34 76 2827 448 1098 678 401 711 2368 713 1309 298 Thermal 16694 | . 1721 272 1630 . 543 721 2049 584 951 542 1835 240 121 120 77 2504 . . . . . 462 949 960 413 Explosive 1096 | . . . . . 24 . . . . . 506 . . . 225 85 . . . . . 256 . . . Electromagnetic 3604 | . . . . . . 632 . . . 685 229 . . . . 1523 . . . . 25 73 . 92 345 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2924 | . . . . . . . . . . . . . . . . . . . . . . . 572 1435 917 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 2 2 . . . . 1 5 5 . . . 10 10 . . . . 14 1 11 12 Average Corruption 3 | . . . 1 2 2 . . . . 1 3 4 . . . 2 6 . . . . 7 1 7 10 Corruption Purged 27 | . . . . . . . . . . . . 5 . . . . 10 . . . . 7 . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 187 | . . . 1 15 44 . . . . . 44 4 . . . 8 2 . . . . 19 6 19 25 Message Errors 56 | . . . . 4 9 . . . . . 13 2 . . . 5 . . . . . 7 4 5 7 Matter Fused 50 | . . . 1 5 16 . . . . . 6 2 . . . 2 1 . . . . 5 . 9 3 Heat Flow Errors 17 | . . . . 1 . . . . . . 5 . . . . . . . . . . 1 1 4 5 Energy Discharges 18 | . . . . 2 4 . . . . . 6 . . . . . . . . . . 2 1 . 3 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . 7 . . . . . 8 . . . . 1 1 . . . . 1 . 1 4 Data Loss (major) 8 | . . . . 2 3 . . . . . . . . . . . . . . . . 1 . . 2 Misfires 4 | . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . Alerts 6 | . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2612 | . . . 84 . 17 . . . . 52 71 19 8 . . 964 18 38 222 55 . 143 242 495 184 Projectiles 1232 | . . . 84 . 17 . . . . . 71 19 8 . . 536 18 38 222 55 . 130 7 27 . Explosions 399 | . . . . . . . . . . 52 . . . . . 334 . . . . . 13 . . . Melee 981 | . . . . . . . . . . . . . . . . 94 . . . . . . 235 468 184 Knockbacks 92 | . 1 . 3 . . . 14 1 . . 1 4 2 . 2 9 . 8 . 2 . 31 7 7 . Impact 8 | . 1 . 3 . . . . . . . . . . . . 3 . . . . . . . 1 . Kinetic 72 | . . . . . . . 9 1 . . 1 3 2 . 2 5 . 8 . 2 . 26 7 6 . Secondary 12 | . . . . . . . 5 . . . . 1 . . . 1 . . . . . 5 . . . Self-Inflicted Damage 230 | . . . . . . 68 2 . . 97 . . . . . 63 . . . . . . . . . Shots 4 | . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . Rammed 45 | . 10 . 14 5 . 2 1 . . 2 . . . . . 10 . . . . . 1 . . . Targets Rammed 57 | . 10 . 15 5 . 2 2 . 1 2 . . . . . 11 . . . . . 2 . 7 . Kicked 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 7 . Crushed 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Highest Temperature 416 | . 110 . 336 232 22 76 79 299 58 115 335 87 327 3 . 349 82 416 351 148 241 152 . 279 102 Average Temperature 68 | . 15 . 89 24 9 36 28 73 31 37 75 40 118 3 . 104 37 138 148 69 127 76 . 99 36 Received Heat Transfer 2987 | . 444 24 695 468 24 20 269 72 9 51 170 . 45 21 . 213 . 39 . . 36 258 45 36 48 Effects 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 24 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . 7 . . . . . 1 . 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 Parts Fried 20 | . . . . . . 2 . . . . . . . . . 16 . . . . . 2 . . . Impact Corruptions 9 | . . . . . . . . . . . . . . . . 6 . . . . . 2 . 1 . Robots Melted 16 | . 5 . . . 2 . 3 . 1 2 2 1 . . . . . . . . . . . . . Combat Hostiles 11 | . 4 . . . . . 3 . . 2 1 1 . . . . . . . . . . . . . Parts Melted 56 | . 14 . 5 . 2 . 11 1 7 2 11 . 1 . . 1 . . . . . 1 . . . Heat Transferred 31596 | . 6290 888 3515 . 805 1071 4730 1024 2139 1369 4351 650 350 278 175 1075 . . . . . 407 777 1073 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Maximum Alert Level 5 | . 1 . 2 1 . 2 3 2 1 2 4 . . . . 5 . . . . . 1 . 1 . Low Security (%) 63 | 100 96 . 49 98 100 . 6 . 47 14 . . . . . 64 . . . . 100 82 100 52 100 Level 1 18 | . 3 . 43 1 . 35 75 . 52 83 1 . . . . 13 . . . . . 17 . 47 . Level 2 6 | . . . 6 . . 64 8 100 . 1 15 . . . . 1 . . . . . . . . . Level 3 5 | . . . . . . . 9 . . . 39 . . . . 6 . . . . . . . . . Level 4 4 | . . . . . . . . . . . 43 . . . . 4 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . 5 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1773 | . 210 . 416 212 128 587 1029 636 377 658 1163 . . . . 1773 . . . . 52 315 173 296 187 Initial 567 | . . . . 167 81 402 279 567 219 16 322 . . . . 8 . . . . . 11 173 76 187 Average 249 | . 84 . 204 79 36 428 333 550 204 275 936 . . . . 361 . . . . 3 111 103 160 109 Influence Increases 14000 | . 709 . 944 574 430 993 1366 309 240 848 1876 295 210 95 90 2266 180 230 15 5 221 926 411 639 128 Destroy 0b10 Robot/C 5520 | . 440 . 560 300 40 280 600 160 80 160 540 120 140 20 80 780 100 120 . . 20 420 180 340 40 Destroy 0b10 Robot/NC 510 | . 45 . 45 15 35 . 30 10 30 15 75 5 . . . 80 . . 15 5 15 10 15 50 15 Destroy Leader 1100 | . 120 . 162 94 . 50 74 . . 40 126 20 10 . 10 178 20 20 . . 16 60 12 78 10 Allied During Kill 1655 | . . . . . 50 149 525 127 110 215 479 . . . . . . . . . . . . . . Successful Hack 819 | . 27 . 12 57 56 . 68 7 . 19 153 . . . . 141 . . . . 77 88 . 51 63 Select Force Hacks 390 | . 60 . 60 30 240 . . . . . . . . . . . . . . . . . . . . Disable Machine 1350 | . . . 30 60 . 90 30 . 15 165 135 . . . . 510 . . . . 75 165 30 45 . Destroy Structure 996 | . 2 . 15 3 9 9 24 5 5 234 98 . . . . 412 . . . . 18 78 24 60 . Advance Influence 400 | . . . . . . 400 . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . 15 . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 1215 | . 15 . 60 15 . 15 15 . . . 255 150 60 75 . 165 60 90 . . . 90 150 . . Influence Decreases 14000 | . 550 159 548 762 633 427 924 774 739 239 1400 781 314 618 97 507 911 409 878 5 200 638 593 473 421 Entered New Map 5010 | . . 77 . 229 127 3 292 446 329 33 336 421 124 544 21 6 657 199 863 . . 10 136 51 106 Time Decay 7466 | . 520 52 468 473 489 214 542 238 410 206 624 350 180 74 76 399 254 150 15 5 149 413 457 422 286 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 520 | . 30 30 80 60 10 10 10 10 . . 20 10 10 . . 60 . 60 . . 7 84 . . 29 Lost Ally 407 | . . . . . 7 100 80 80 . . 120 . . . . 20 . . . . . . . . . Purge Threat 497 | . . . . . . . . . . . 300 . . . . 22 . . . . 44 131 . . . Squads Dispatched 68 | . 7 . 8 2 . 3 4 . . 3 7 . . . . 11 . . . . 6 8 1 4 4 Investigation 17 | . 4 . 3 1 . . . . . . 1 . . . . 1 . . . . 3 3 1 . . Extermination 21 | . . . . . . 2 . . . . 4 . . . . 5 . . . . 1 4 . 3 2 Reinforcement 27 | . 3 . 4 1 . 1 3 . . 3 1 . . . . 5 . . . . 2 1 . 1 2 Assault 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . 1 . . 1 . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 33 | . . . 4 1 1 . 2 3 . 1 1 . . 2 . . . . . . 5 1 8 3 1 Communications Jammed 52 | . . . . . . . . . . . . . . . . 2 . . . . . 15 1 34 . Distress Signals 50 | . . . . . . . . . . . . . . . . . . . . . . 15 1 34 . Times Spotted 520 | . 36 6 41 16 8 15 36 11 12 9 60 12 11 31 4 64 6 16 . . 7 50 25 24 20 Peak Tracking Total 15 | . 3 2 6 3 1 4 6 5 2 7 10 6 7 15 2 10 4 7 . . 2 10 5 4 8 Tactical Retreats 43 | . 1 . 2 1 . 1 1 . . . 9 3 2 2 . 8 1 2 . . . 3 7 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 19 | . 3 . 3 . . . 3 . . . 2 . . . . 3 . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . Objects Rigged 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 93 | . . . 2 4 . 6 3 . 1 11 9 . . 1 . 34 . 1 . . 5 11 2 3 . Max in Single Turn 9 | . . . 1 1 . 5 1 . . 7 1 . . 1 . 9 . 1 . . 1 2 1 1 . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . Network Hub 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 128 | . 6 . 7 9 14 . 16 1 . 2 16 . 1 8 . 16 1 1 4 . 7 8 3 6 2 Terminals 79 | . 4 . 5 7 5 . 14 1 . 2 11 . . . . 11 1 . . . 6 6 1 3 2 Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 18 | . 2 . 2 1 8 . 2 . . . 1 . . . . 1 . . . . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 1 . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Total Hacks 487 | . 12 . 20 28 41 . 34 3 . 7 96 . 1 22 . 83 2 1 17 . 35 54 6 14 11 Successful 271 | . 7 . 17 23 35 . 20 1 . 4 46 . 1 22 . 28 2 1 17 . 12 22 3 5 5 Failed 216 | . 5 . 3 5 6 . 14 2 . 3 50 . . . . 55 . . . . 23 32 3 9 6 Catastrophic 36 | . . . . . . . 1 . . 1 11 . . . . 4 . . . . 5 7 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 224 | . 12 . 17 17 25 . 18 1 . 6 35 . . 1 . 35 . . 1 . 18 29 1 . 8 Terminals 337 | . 10 . 16 23 22 . 30 3 . 7 79 . . . . 59 2 . . . 27 39 1 8 11 Fabricators 17 | . . . . . . . . . . . 8 . . . . 5 . . . . . . 4 . . Repair Stations 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 37 | . 2 . 4 3 17 . 4 . . . 2 . . . . 4 . . . . . . . 1 . Scanalyzers 34 | . . . . . . . . . . . . . . . . 15 . . . . 8 8 . 3 . Garrison Access 15 | . . . . . . . . . . . 5 . . . . . . . . . . 7 1 2 . Terminal Hacks 139 | . . . 3 9 11 . 9 1 . 3 28 . 1 22 . 10 2 1 17 . 5 11 . 3 3 Record 25 | . . . . . . . . . . . . . . 15 . . 2 1 5 . . 2 . . . Part Schematic 15 | . . . . 2 3 . . . . . 5 . . . . . . . 4 . . . . 1 . Robot Analysis 5 | . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 15 | . . . . . 1 . . . . . 4 . . 5 . . . . 4 . . 1 . . . Open Door 14 | . . . . 2 . . 7 1 . . . . 1 2 . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Terminal Index 9 | . . . 1 1 1 . 1 . . 1 1 . . . . . . . . . 1 1 . . 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 2 . . . Locate Traps 12 | . . . 1 1 . . 1 . . 1 3 . . . . 2 . . . . 1 1 . . 1 Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Registered Components 4 | . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Zone Layout 6 | . . . . . 2 . . . . . 3 . . . . . . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 4 . . . . 1 . . . . . . 2 . . Load Schematic 4 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Scan Component 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 20 | . . . 2 2 9 . 3 . . . 1 . . . . 2 . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 16 | . . . 2 1 8 . 2 . . . 1 . . . . 1 . . . . . . . 1 . Retrieve Components 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . 6 . . . . 2 3 . . . Insert Component 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Unauthorized Hacks 87 | . 7 . 12 10 15 . 8 . . 1 10 . . . . 9 . . . . 5 8 . . 2 Terminals 73 | . 5 . 10 9 7 . 8 . . 1 9 . . . . 9 . . . . 5 8 . . 2 Track 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 1 Assimilate 10 | . 1 . 2 . . . . . . . 1 . . . . 3 . . . . 2 1 . . . Botnet 20 | . 1 . 2 3 2 . 1 . . 1 1 . . . . 2 . . . . 3 3 . . 1 Detonate 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operators 4 | . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . Skim 32 | . 3 . 5 5 5 . 7 . . . 5 . . . . . . . . . . 2 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 1 8 . . . . . . . . . . . . . . . . . . . . Tunnel 13 | . 2 . 2 1 8 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 80 | . 4 . 5 8 7 . 9 . . 2 13 . . . . 15 . . . . 7 4 2 3 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 2 3 . . . . . 5 . . . . 2 . . 4 . . . . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 308 | . . . . . . . . . . . 35 . . . . 69 . . . . . . 204 . . Total Part Build Rating 38 | . . . . . . . . . . . 12 . . . . 18 . . . . . . 8 . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Time 93 | . . . . 19 . . . . . . 74 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 8 9 . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . 28 . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 50 | . 1 . . . 28 . 10 5 . . 2 . . . . 2 . . . . 2 . . . . Largest Group 27 | . 1 . . . 27 23 11 10 9 8 8 . . . . 1 . . . . 2 2 . . . Highest-Rated Group 698 | . 10 . . . 396 361 397 698 693 546 514 . . . . 26 . . . . 55 55 . . . Highest-Rated Ally 159 | . 10 . . . 34 34 159 147 147 96 96 . . . . 26 . . . . 45 45 . . . Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Ally Attacks 355 | . . . . . 24 19 152 49 22 21 68 . . . . . . . . . . . . . . Total Damage 8560 | . . . . . 248 300 3357 1557 694 722 1682 . . . . . . . . . . . . . . Kills 55 | . . . . . 4 4 20 10 4 4 9 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Active Infowar (turns) 11903 | . . . . . . . 23 . . . 2039 788 368 802 832 1408 377 118 . 268 1104 1187 932 1026 631 Sensors 9512 | . . . . . . . . . . . 2035 788 368 802 832 1402 . . . 268 1104 282 564 1026 41 Terrain 1391 | . . . . . . . 23 . . . . 781 368 219 . . . . . . . . . . . Cloaking 4606 | . . . . . . . . . . . . . . . . 512 377 118 . . 1104 368 609 1026 492 Jamming 4647 | . . . . . . . . . . . 348 . . . . 760 . . . . 302 1187 407 1012 631 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . 2 1 . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 25035 | 65 2050 900 1226 1338 2546 454 1546 502 983 427 2124 788 368 805 832 1588 546 313 226 286 1104 1187 1174 1026 631 Spaces Moved 20557 | 41 719 349 480 576 1315 296 997 271 416 416 2332 1056 534 1152 614 1697 704 467 242 319 986 836 2003 1335 404 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10620 | 29 719 349 480 576 434 20 91 15 219 416 457 . . 676 614 1697 704 467 161 . 327 307 1247 319 296 Legs 3179 | . . . . . 6 40 497 256 197 . . . . . . . . . 81 319 659 . . 1016 108 Wheels 1066 | . . . . . 875 191 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5680 | . . . . . . 45 409 . . . 1875 1056 534 476 . . . . . . . 529 756 . . Fastest Speed 38 | 50 160 240 160 160 130 65 65 89 89 89 60 60 60 49 49 49 49 49 49 49 49 49 49 38 38 Average Speed 85 | 127 223 240 160 161 157 123 124 89 89 89 65 60 60 54 49 49 49 49 49 49 86 92 49 41 124 Slowest Speed 320 | 160 240 240 320 240 240 240 225 97 89 89 89 60 60 100 49 49 49 49 49 49 167 167 128 128 137 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . 7 . . . 20 . 3 . . . . . . . . 2 8 . . Potential Cave-ins 36 | . . . . . . . 1 . . . . . . . . 8 7 . . . . 20 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 54 | 3 96 30 47 54 97 8 87 74 95 20 51 87 52 95 63 46 68 60 62 55 23 61 45 33 15 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 28 | . 2 1 5 2 11 . . . . . 1 1 . . . . . 2 3 . . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 5 . . . . . . . . . 2 1 . 1 . 2 2 . 2 . . . . . Spaces Dug 102 | . . . . 1 1 . . . . . 1 . 1 . . 42 14 7 . . 2 27 . 6 . Terrain Destroyed 867 | . . . 10 1 11 6 6 1 2 373 52 10 19 . 16 221 28 15 . 1 9 54 8 24 . Melee 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . Projectile 300 | . . . 10 . . 1 5 1 2 2 27 10 19 . . 98 28 15 . 1 9 44 8 20 . AOE 560 | . . . . . 10 5 . . . 371 25 . . . 16 123 . . . . . 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 26156 | 53 940 381 752 865 1734 357 1196 497 997 451 2740 1180 551 1310 1135 2290 878 518 341 441 1179 1126 2115 1643 486 Wait 3509 | . 67 6 117 131 50 12 81 184 546 16 279 91 3 121 512 408 150 13 86 107 116 157 42 173 41 Move 20459 | 40 718 348 479 575 1314 295 984 270 415 415 2293 1055 527 1151 613 1697 703 466 241 318 985 831 1989 1334 403 Hop 33 | . . . . . . . 5 . . . 18 . 3 . . . . . . . . 2 5 . . Pick Up 233 | 7 25 4 19 25 11 8 5 7 4 1 16 12 2 3 . 24 4 4 3 1 5 18 8 11 6 Fast Attach 54 | 1 . . 3 14 1 . . 1 . . 5 1 . 9 . 4 . . . 3 2 3 7 . . Attach 142 | 5 6 3 12 7 9 9 3 2 2 1 8 2 1 1 1 20 4 3 2 . 5 20 6 6 4 Detach 78 | . . . . 1 12 7 4 3 2 . 4 1 . 2 . 16 . . . 1 4 7 7 4 3 Swap 69 | . 4 2 8 11 2 . 6 2 . 3 7 2 . 1 1 5 . . . 2 3 2 4 2 2 Drop 174 | . 3 1 11 30 18 6 4 5 4 1 13 2 . 10 2 13 3 1 1 3 4 10 15 9 5 Fire 938 | . 107 17 88 65 52 18 71 23 21 12 90 14 15 4 6 93 14 31 8 6 28 74 26 42 13 Melee 41 | . . . . 1 1 . . . 2 . 1 . . . . . . . . . . . 6 21 9 Ram 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 7 . Crush 44 | . 10 . 15 5 . . . . . 2 . . . . . 10 . . . . . 2 . . . Escape Stasis 32 | . . . . . . . 30 . . . 2 . . . . . . . . . . . . . . Rewire 269 | . . . . . 264 . 1 . . . 4 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 69 | . . . . . . . . . . . . . . 8 . . . . . . 27 . . 34 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 542 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Discovered new exit (range 7) 1455 | -10/Materials | Discovered new exit (range 16) 1532 | -10/Materials | Core integrity fell below 50% 1746 | -10/Materials | Discovered new exit (range 15) 2116 | -10/Materials | Entered Subcaves 2117 | -10/Subcaves | Approached by a straggling Scientist 2172 | -10/Subcaves | Core integrity fell below 20% 2283 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2315 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2733 | -10/Subcaves | Learned location of Zion (-7) 2925 | -10/Subcaves | Discovered new exit (range 6) 2926 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2958 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2983 | -10/Subcaves | Learned location of 1 exit from Materials 3016 | -10/Subcaves | Entered Materials 3016 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3017 | -8/Materials | Identified exit to Factory 3523 | -8/Materials | Identified exit to Storage 3794 | -8/Materials | Build established: Scavenger-Mutant 4094 | -8/Materials | Build established: Mutant 4216 | -8/Materials | First assault squad dispatched 4242 | -8/Materials | Learned Storage emergency access door positions 4242 | -8/Materials | Entered Storage 4427 | -8/Storage | Build established: Scavenger-Mutant 4551 | -8/Storage | Identified exit to Recycling 4730 | -8/Storage | Repaired Hrd. Medium Armor Plating 4829 | -8/Storage | Learned location of 1 exit from Extension 4880 | -8/Storage | Loaded intel: 17 trap records 4947 | -8/Storage | Learned location of 2 exits from Factory 5274 | -8/Storage | Core integrity fell below 50% 5574 | -8/Storage | Used back door to open Recycling access 5580 | -8/Storage | Entered Recycling 5581 | -8/Recycling | Identified exit to Factory 6197 | -8/Recycling | Learned location of 1 exit from Storage 6247 | -8/Recycling | Learned Factory emergency access door positions 6318 | -8/Recycling | Learned location of Storage (-8) 6366 | -8/Recycling | Learned Storage terminal intel 6402 | -8/Recycling | Learned Factory security intel 6427 | -8/Recycling | Build established: Commander-Mutant 6852 | -8/Recycling | Found Prototype Device 6852 | -8/Recycling | Identified Scrap Engine 6883 | -8/Recycling | Entered Scraplab 8126 | -8/Recycling | Entered Factory 8126 | -6/Factory | Accompanied by 23 allies 8126 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 8127 | -6/Factory | Identified exit to Factory 8127 | -6/Factory | Identified exit to Extension 8267 | -6/Factory | Lost 7 allies 8372 | -6/Factory | Lost 3 allies 8476 | -6/Factory | Search patrols dispatched 8563 | -6/Factory | Lost 7 allies 8580 | -6/Factory | Entered Extension 8580 | -6/Extension | Accompanied by 6 allies 8581 | -6/Extension | Identified exit to Cetus 8627 | -6/Extension | Rescued a captive Derelict 8807 | -6/Extension | Rescued A7 8885 | -6/Extension | Build established: Commander-Construct 9031 | -6/Extension | Rescued a captive Derelict 9170 | -6/Extension | Rescued a captive Derelict 9171 | -6/Extension | Rescued a captive Derelict 9478 | -6/Extension | Build established: Construct 9663 | -6/Extension | Spotted B-75 Beast 9672 | -6/Extension | Allies destroyed B-75 Beast 9683 | -6/Extension | Spotted B-75 Beast 9711 | -6/Extension | Destroyed B-75 Beast 9792 | -6/Extension | Rescued a captive Derelict 9889 | -6/Extension | Rescued a captive Derelict 9889 | -6/Extension | Rescued a captive Derelict 9980 | -6/Extension | First assault squad dispatched 9994 | -6/Extension | Rescued a captive Derelict 9994 | -6/Extension | Rescued a captive Derelict 10078 | -6/Extension | Discovered exit to Factory (range 10) 10126 | -6/Extension | Entered Cetus 10126 | -6/Cetus | Accompanied by 10 allies (A7) 10131 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10139 | -6/Cetus | Spotted Cetus Guard 10139 | -6/Cetus | Spotted Cetus Guard 10145 | -6/Cetus | Spotted Cetus Guard 10150 | -6/Cetus | Spotted Cetus Guard 10155 | -6/Cetus | Allies destroyed Cetus Guard 10155 | -6/Cetus | Allies destroyed Cetus Guard 10166 | -6/Cetus | Allies destroyed Cetus Guard 10173 | -6/Cetus | Destroyed Cetus Guard 10205 | -6/Cetus | Lost 6 allies 10225 | -6/Cetus | Started Cetus Manufacturing Module 10237 | -6/Cetus | Escorted A7 to Cetus Mainframe 10250 | -6/Cetus | Manufactured an Enhanced Grunt 10275 | -6/Cetus | Manufactured an Enhanced Grunt 10300 | -6/Cetus | Manufactured an Enhanced Grunt 10325 | -6/Cetus | Manufactured an Enhanced Grunt 10350 | -6/Cetus | Manufactured an Enhanced Grunt 10370 | -6/Cetus | Discovered new exit (range 15) 10410 | -6/Cetus | Spotted Cetus Guard 10410 | -6/Cetus | Spotted Cetus Guard 10413 | -6/Cetus | Spotted Cetus Guard 10414 | -6/Cetus | Spotted Cetus Guard 10432 | -6/Cetus | Destroyed Cetus Guard 10437 | -6/Cetus | Allies destroyed Cetus Guard 10437 | -6/Cetus | Allies destroyed Cetus Guard 10438 | -6/Cetus | Allies destroyed Cetus Guard 10439 | -6/Cetus | Discovered exit to Factory (range 16) 10449 | -6/Cetus | Met Revision 17 10619 | -6/Cetus | Build established: Commander-Construct 10628 | -6/Cetus | Entered Archives 10628 | -6/Archives | Accompanied by 9 allies (A7) 10633 | -6/Archives | Received a hacking code to weaken MAIN.C 10693 | -6/Archives | Discovered new exit (range 16) 10701 | -6/Archives | Discovered new exit (range 16) 10724 | -6/Archives | Discovered exit to Factory (range 15) 11611 | -6/Archives | Entered Hub_04(d) 11611 | -6/Hub_04(d) | Accompanied by 8 allies 11695 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 11785 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 11820 | -6/Hub_04(d) | Watched by a mysterious "MATRIX" hacker 12031 | -6/Hub_04(d) | Network Hub disabled 12035 | -6/Hub_04(d) | Network Hub disabled 12038 | -6/Hub_04(d) | Entered Factory 12038 | -5/Factory | Accompanied by 7 allies 12038 | -5/Factory | Evolved 2 slots: Utility x2 12122 | -5/Factory | Build established: Scavenger-Construct 12124 | -5/Factory | Identified exit to Upper Caves 12638 | -5/Factory | First assault squad dispatched 12835 | -5/Factory | Lost 5 allies 12857 | -5/Factory | Destroyed 8 combat bots 13010 | -5/Factory | Learned Extension trap positions 13057 | -5/Factory | Learned location of 1 exit from Armory 13094 | -5/Factory | Learned location of 2 exits from Research 13121 | -5/Factory | Identified exit to Factory 13144 | -5/Factory | Loaded intel: 25 terminal locations 13153 | -5/Factory | Learned Armory emergency access door positions 13200 | -5/Factory | Learned Research emergency access door positions 13240 | -5/Factory | Learned location of 1 exit from Extension 13263 | -5/Factory | Discovered exit to Factory (range 8) 13421 | -5/Factory | Repaired Quantum Reactor 13630 | -5/Factory | Build established: Construct 13929 | -5/Factory | Fabricated Adv. Cooling System (x2) 14162 | -5/Factory | Entered Upper Caves 14166 | -5/Upper Caves | Learned Factory stockpile data 14443 | -5/Upper Caves | Found DCF Scrap (14 items) 14482 | -5/Upper Caves | Discovered new exit (range 4) 14484 | -5/Upper Caves | Identified exit to Upper Caves 14559 | -5/Upper Caves | Encountered a Warlord checkpoint 14568 | -5/Upper Caves | Learned location of Armory (-4) 14950 | -5/Upper Caves | Entered another Upper Caves area 14952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14956 | -5/Upper Caves | Discovered exit to Factory (range 11) 15127 | -5/Upper Caves | Learned Factory terminal intel 15174 | -5/Upper Caves | Discovered new exit (range 6) 15183 | -5/Upper Caves | Identified exit to Warlord 15318 | -5/Upper Caves | Entered Warlord 15412 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15412 | -5/Warlord | Ran a Watcher feed algorithm 15534 | -5/Warlord | Found Prototype Processor 15534 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15552 | -5/Warlord | Found Prototype Processor 15552 | -5/Warlord | Identified Exp. Targeting Computer 15586 | -5/Warlord | Visited the Vortex Lab 15592 | -5/Warlord | Found Prototype Energy Gun 15592 | -5/Warlord | Identified Vortex Shotgun 15595 | -5/Warlord | Found Vortex Shotgun 15605 | -5/Warlord | Warlord's base attacked by MAIN.C 15668 | -5/Warlord | Met Warlord 15955 | -5/Warlord | Warlord forces counterattacked 16043 | -5/Warlord | Opened side exit 16048 | -5/Warlord | Lost 8 allies 16117 | -5/Warlord | Discovered new exit (range 15) 16123 | -5/Warlord | Identified exit to Proximity Caves 16123 | -5/Warlord | Entered Proximity Caves 16136 | -4/Proximity Caves | Spotted B-86 Titan 16145 | -4/Proximity Caves | Lost 18 allies 16924 | -4/Proximity Caves | Discovered exit to Factory (range 10) 16955 | -4/Proximity Caves | Entered Factory 16955 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16957 | -4/Factory | Loaded intel: 26 terminal locations 16962 | -4/Factory | Identified exit to Upper Caves 16962 | -4/Factory | Identified exit to Armory 17256 | -4/Factory | Build established: Infiltrator-Construct 17747 | -4/Factory | Discovered new exit (range 16) 17758 | -4/Factory | Build established: Construct 17777 | -4/Factory | Cargo convoy interrupted 17816 | -4/Factory | Discovered new exit (range 6) 18034 | -4/Factory | Targeted by mysterious "MATRIX" hacker 18372 | -4/Factory | Destroyed 9 combat bots 18432 | -4/Factory | Spotted B-86 Titan 18471 | -4/Factory | Spotted B-86 Titan 18479 | -4/Factory | High security lockdown imminent 18479 | -4/Factory | Destroyed B-86 Titan 18498 | -4/Factory | Found Hvy. Reflective Plating 18499 | -4/Factory | Fabricated Adv. Cloaking Device? 18536 | -4/Factory | System corruption reached 10% 18543 | -4/Factory | Entered Upper Caves 18754 | -4/Upper Caves | Spotted B-86 Titan 18915 | -4/Upper Caves | Learned 4 Research zone layouts 19079 | -4/Upper Caves | Discovered new exit (range 8) 19082 | -4/Upper Caves | Identified exit to Upper Caves 19089 | -4/Upper Caves | Entered another Upper Caves area 19285 | -4/Upper Caves | Lost 5 parts (2p1n1u1w) 19311 | -4/Upper Caves | Found Alien Artifact 19345 | -4/Upper Caves | Encountered a Warlord checkpoint 19345 | -4/Upper Caves | Discovered new exit (range 5) 19351 | -4/Upper Caves | Identified exit to Zhirov 19402 | -4/Upper Caves | Entered Zhirov 19402 | -4/Zhirov | Discovered new exit (range 3) 19411 | -4/Zhirov | Met Zhirov 19420 | -4/Zhirov | Learned location of Testing (-2) 19431 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19439 | -4/Zhirov | Found Alien Artifact 19440 | -4/Zhirov | Identified Integrated Dissipator 19440 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19447 | -4/Zhirov | Found Alien Artifact 19499 | -4/Zhirov | Build established: Mutant 19628 | -4/Zhirov | Identified exit to Proximity Caves 19628 | -4/Zhirov | Entered Proximity Caves 19881 | -3/Proximity Caves | Discovered new exit (range 5) 19884 | -3/Proximity Caves | Identified exit to Research 19914 | -3/Proximity Caves | Entered Research 19914 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19915 | -3/Research | Identified exit to Research 20097 | -3/Research | Identified exit to Quarantine 20114 | -3/Research | Revision forces began assault on 0b10 20148 | -3/Research | Met up with Revision 17++ 20296 | -3/Research | Build established: Infiltrator-Mutant 20614 | -3/Research | Research terminal network offline 21018 | -3/Research | Entered Quarantine 21018 | -3/Quarantine | Accompanied by 2 allies 21337 | -3/Quarantine | Found Alien Artifact 21347 | -3/Quarantine | Found Alien Artifact 21381 | -3/Quarantine | System corruption reached 10% 21384 | -3/Quarantine | P-80 Master assimilated allied Technician 8a 21420 | -3/Quarantine | Lost 4 parts (1p2u1w) 21508 | -3/Quarantine | Found Alien Reactor 21509 | -3/Quarantine | Identified Matter Drive 21688 | -3/Quarantine | Build established: Mutant 21723 | -3/Quarantine | Discovered exit to Research (range 14) 21917 | -3/Quarantine | Found Alien Artifact 21918 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 21918 | -3/Quarantine | Warped through subspace 21980 | -3/Quarantine | Identified Terrabomb (x2) 21980 | -3/Quarantine | Used Terrabomb 21980 | -3/Quarantine | Spotted Alpha 7 21987 | -3/Quarantine | Found Alien Launcher 21997 | -3/Quarantine | Identified Sigix Terminator 22013 | -3/Quarantine | Found Alien Energy Cannon 22013 | -3/Quarantine | Identified Core Cannon 22116 | -3/Quarantine | Identified Dimensional Node Initializer 22116 | -3/Quarantine | Initialized slip node 22127 | -3/Quarantine | Found Alien Artifact 22127 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 22127 | -3/Quarantine | Warped through subspace to slip node 22142 | -3/Quarantine | Found Transdimensional Reconstructor 22153 | -3/Quarantine | Found Alien Slashing Weapon 22157 | -3/Quarantine | Warped through subspace to slip node 22178 | -3/Quarantine | Build established: Tank 22205 | -3/Quarantine | Entered Research 22205 | -2/Research | Warlord forces began assault on 0b10 22205 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22232 | -2/Research | Spotted B-90 Cyclops 22301 | -2/Research | Identified Sigix Broadsword 22315 | -2/Research | Research machine network offline 22429 | -2/Research | Borebot progress halted 22486 | -2/Research | Fabricated Centrium Medium Armor Plating? 22579 | -2/Research | Build established: Infiltrator-Mutant 22710 | -2/Research | Discovered new exit (range 12) 22732 | -2/Research | Borebot progress halted 22741 | -2/Research | Spotted Striker 22800 | -2/Research | Identified exit to Access 22924 | -2/Research | Met up with Warlord 22952 | -2/Research | Discovered exit to Access (range 15) 22971 | -2/Research | Spotted B-90 Cyclops 23112 | -2/Research | Spotted Striker 23112 | -2/Research | Destroyed Striker 23329 | -2/Research | Warlord invited to help at Command 23329 | -2/Research | Given Cave Seal Controls access code 23379 | -2/Research | Entered Access 23379 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 23771 | -1/Access | Build established: Hacker-Skirmisher 24190 | -1/Access | System corruption reached 10% 24398 | -1/Access | Discovered new exit (range 7) 24402 | -1/Access | Identified exit to Command 24405 | -1/Access | Entered Command 24525 | -1/Command | Identified exit to Surface 24617 | -1/Command | Disengaged cave seal 24617 | -1/Command | Derelicts emerged from the dark tunnel 24617 | -1/Command | Welcomed Warlord to Command 24755 | -1/Command | Build established: Hacker-Tank 24796 | -1/Command | Spotted B-99 Colossus 24960 | -1/Command | Lost 5 allies 25010 | -1/Command | Spotted Executioner 25010 | -1/Command | Spotted Executioner 25010 | -1/Command | Spotted Striker 25010 | -1/Command | Spotted Alpha 7 25010 | -1/Command | Spotted Executioner 25010 | -1/Command | Spotted Executioner 25010 | -1/Command | Spotted Striker 25010 | -1/Command | Spotted Alpha 7 25016 | -1/Command | Spotted B-99 Colossus 25024 | -1/Command | Warlord destroyed during the assault 25032 | -1/Command | Spotted B-99 Colossus 25036 | *** | Escaped! Last Messages --------------- Field strength at 84. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Executioner. Penetrated by Slug. Slug penetrates Wall. The Access Shell folds into the floor. Penetrated by Slug. Field strength at 76. Slug penetrates Executioner. P-80 Master resets Alpha 7, system corruption cleaned. Penetrated by Slug. Field strength at 68. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Field strength at 60. [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ^ ^ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ^ #????????????????? | | ???????????????????# @" #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ^ #????????????????? | | ???????????????????# % % BB#????????????????? | | ???????????????????# BB#????????????????? | | ???????????????????#### ^ ^ ^;###????????????????? | | ?????????????????????# BB #??????????????????? | | ?????????????????????##BB E##??????????????????? | | ?????????????????????# ^%#??????????????????? | | ?????????????????????##^ ;#??????????????????? | | ?????????????????????# %^^^ #??????????????????? | | ?????????????????????##^ ^K^ ##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????## 7E ##??????????????????? | | ??????????????????????# ^ = #???????????????????? | | ??????????????????????##////!#???????????????????? | | ???????????????????????# %!*##???????????????????? | | ???????????????######### !%#????????????????????? | | ???????????????# " =%#????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# "" # % #????????????????????? | | ???????????????# "" # "????????????????????? | | ???????????????# "T # % ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 65 Energy Capacity 596 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Storage | Hacked Angular Momentum Engine | -8/Storage | Hacked Hacking Suite | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Lrg. Storage Unit | -8/Recycling | Hacked Adv. Cooling System | -5/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Adv. System Restoration Module | -5/Factory | Hacked Adv. Variable Charge Gun | -5/Factory | Hacked Centrium Medium Armor Plating | -4/Factory | Scanalyzed Graphene Brace | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -5/Factory | Authchip Adv. Cloaking Device | x2 | -4/Factory | Preloaded Centrium Medium Armor Plating | x1 | -2/Research Repaired ---------- Hrd. Medium Armor Plating | 16% | -8/Storage Quantum Reactor | 50% | -5/Factory Studied --------- Particle Reactor | -3/Research | Hacked Enh. Gauss Cannon | -3/Research | Hacked Hvy. Gauss Cannon | -3/Quarantine | Hacked Rocket Launcher | -3/Quarantine | Hacked Adv. Datajack | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Matter Drive Transdimensional Reconstructor Terrabomb Sigix Terminator Core Cannon Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Achievements -------------- A Powerful Ally? Charge!!! Cya! Force of Scrap Welcome To The Revolution Challenges ------------ None Game ------ Seed TargetCloakMeganuke Manual? 0 Play Time 05:31:04 Cumulative 58.0 hours Start 2026.07.20 @ 21:23:54 End 2026.07.21 @ 17:59:05 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80a2d725-8759-4f6d-9db3-42f9b687449c