Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 22:09:32 Player: TheSkyeDoctor Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2279) 2279 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 8979 Bonus ------- Follower Combat Kills 374 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Enhanced Optical Array Hacking Suite Decoy Drone Bay (11/16) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Modified TNC Layered Light Armor Plating Heavy Insulated Plating System Shield > --- WEAPON ----------- High-powered Shock Rifle Minigun Improved Proton Missile Launcher Great Maul > --- INVENTORY -------- Nuclear Pulse Thruster Medium Storage Unit High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Hacking Suite Decoy Drone Bay Ion Cannon Assault Rifle [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Layered Light Armor Plating Weapon Great Maul Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . . . 1 Utility 6 | . . . . . 2 . 2 . . 2 . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 49 | 7 1 3 . . 16 4 11 3 1 2 1 Power 6 | 1 . 1 . . . 1 1 1 . . 1 Engine 5 | 1 . 1 . . . 1 1 . . . 1 Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . 1 . . 6 1 1 . . . . Treads 11 | 2 . 1 . . 6 1 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 2 1 . . . 5 1 6 2 1 2 . Device 6 | 1 . . . . 1 . 2 . . 2 . Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . 2 . . . 1 . . Hackware 1 | . . . . . . . 1 . . . . Protection 8 | . . . . . 2 1 3 2 . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . 1 . . 5 1 3 . . . . Energy Gun 3 | . . . . . 2 . 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 5 | 2 . 1 . . 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . Parts Lost 41 | . . . . . 3 1 12 5 . . 20 Power 5 | . . . . . . 1 1 1 . . 2 Propulsion 8 | . . . . . 1 . 5 1 . . 1 Utility 17 | . . . . . . . 3 1 . . 13 Weapon 11 | . . . . . 2 . 3 2 . . 4 Highest Loss Streak 12 | . . . . . 2 1 5 2 . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 1 3 7 8 10 11 12 9 10 12 11 9 Power . | . 1 1 1 1 1 . . . 1 1 . Propulsion 1 | . . . 1 1 2 2 1 1 1 1 1 Utility 6 | . 2 4 5 7 6 6 6 6 8 7 7 Weapon 1 | . . 1 1 1 1 2 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . . . . . . 1 . . . . 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 100 100 85 99 80 72 65 69 38 Engine 6 | . 14 14 14 14 9 6 4 4 . . 3 Core 1 | . . . . . . . . 1 6 5 2 Treads 16 | . 28 28 28 28 17 29 20 8 6 5 2 Device 6 | . 14 14 14 14 4 . 4 . 5 16 8 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 3 Processor 7 | . . . . . 12 15 8 6 12 11 5 Hackware 2 | . . . . . . . 1 6 6 5 2 Protection 5 | . . . . . 4 7 8 12 6 5 2 Energy Gun 3 | . . . . . 9 8 4 4 . . . Energy Cannon 1 | . . . . . 1 7 2 . . . . Ballistic Gun 9 | . 28 28 28 28 12 7 5 4 . . . Launcher 3 | . . . . . 4 . 3 6 6 5 2 Impact Weapon 3 | . . . . . . 5 6 6 6 5 2 Peak Build Rating 50 | 7 8 9 10 10 34 41 50 50 37 47 50 Average Rating 31 | 5 7 8 9 10 27 37 41 46 36 46 29 On Entrance 23 | . 7 8 9 10 10 29 40 50 37 37 47 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 292 | . . . . . . . . . . . 292 Heaviest Build 70 | 15 30 30 30 30 50 48 70 70 41 43 58 Greatest Support 88 | 40 40 40 40 40 40 88 88 40 20 20 20 Greatest Overweight (x) 3 | . . . . . 1 . 1 3 2 2 2 Average Overweight (x) . | . . . . . . . . 2 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 2 6 10 11 11 15 15 15 13 15 14 13 Average Carried 10 | 1 3 7 9 11 11 14 10 11 13 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 9 11 11 15 14 10 13 14 14 5 Class Distribution -------------------- 41% | Mutant 21% | Skirmisher 18% | Scavenger-Assassin 15% | Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 1430 | 336 94 42 . 5 435 170 113 186 . 49 . Remotely . | . . . . . . . . . . . . Salvage Created 2598 | 156 186 55 . . 649 267 685 549 . 14 37 Parts 130 | 13 12 3 . . 39 20 15 24 . . 4 Haulers Intercepted 3 | . . . . . 3 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 11 3 . . Prevented 12 | . . . . . . . . 12 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 52 | . 6 1 . . 13 7 13 12 . . . Melee 4 | . . . . . . 1 3 . . . . Guns 30 | . 6 1 . . 13 3 2 5 . . . Cannons 3 | . . . . . . 2 1 . . . . AOE 6 | . . . . . . . . 6 . . . Classes Destroyed 14 | 2 2 . . . 7 1 . 2 . . . Worker 2 | . . . . . 1 . 1 . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 5 | 4 . . . . . . . . . 1 . Hauler 3 | . . . . . 3 . . . . . . Recycler 1 | 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . Watcher 3 | . . . . . 2 . . . . . 1 Swarmer 18 | . 3 . . . 5 3 . 7 . . . Grunt 18 | . 3 1 . . 3 1 7 3 . . . Brawler 1 | . . . . . . . . 1 . . . Sentry 10 | . . . . . 3 1 5 1 . . . Demolisher 1 | . . . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . . . 2 1 . . . . Best Kill Streak 6 | 3 6 1 . . 6 3 4 4 . 1 1 Combat Bots Only 6 | . 6 1 . . 6 3 4 4 . . . Max Kills in Single Turn 3 | 1 2 1 . . 3 1 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 608 | . 21 12 . 4 94 42 347 82 6 . . Missed 199 | . 7 3 . 3 22 7 121 34 2 . . Hits 409 | . 14 9 . 1 72 35 226 48 4 . . Melee 4 | . . . . . . . . 4 . . . Projectile 405 | . 14 9 . 1 72 35 226 44 4 . . AOE 5 | . . . . . 5 . . . . . . Critical Strikes 10 | . . . . . 3 . 4 3 . . . Damage Taken 7340 | . 150 113 . 6 1095 533 2452 891 59 . 2041 Core 1789 | . 8 28 . . 131 63 223 146 30 . 1160 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 19 | . . . . . . . . 19 . . . Core Remaining (%) 84 | 100 . . . 85 76 91 . . 53 100 . Volleys Fired 119 | 11 14 2 . 2 38 12 15 18 . . 7 Largest 4 | 2 2 2 . 2 4 3 3 3 . . 1 Hottest 181 | 40 40 40 . 40 131 150 181 128 . . 60 Shots Fired 274 | 22 28 4 . 4 97 36 39 37 . . 7 Gun 216 | 22 28 4 . 4 82 24 27 25 . . . Cannon 30 | . . . . . . 12 12 . . . 6 Launcher 28 | . . . . . 15 . . 12 . . 1 Special . | . . . . . . . . . . . . Kinetic 137 | 22 28 4 . 4 48 12 7 12 . . . Thermal 96 | . . . . . 34 24 32 . . . 6 Explosive 15 | . . . . . 15 . . . . . . Electromagnetic 26 | . . . . . . . . 25 . . 1 Robot Hit Streak 14 | 3 12 4 . 1 6 5 11 14 . . 2 Robot Miss Streak 10 | 3 2 . . 2 3 10 3 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 207 | 10 21 3 . 1 55 29 63 23 . 1 1 Core Hits 125 | 6 10 1 . . 31 22 35 19 . . 1 Critical Kills 2 | . . . . . 1 . 1 . . . . Critical Parts Destroyed 13 | . . . . . . 2 10 1 . . . Critical Strikes 16 | . . . . . 1 2 12 1 . . . Destroy 1 | . . . . . 1 . . . . . . Smash 15 | . . . . . . 2 12 1 . . . Melee Attacks 76 | . . . . . . 10 46 4 . 11 5 Impact 76 | . . . . . . 10 46 4 . 11 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5208 | 131 241 38 . 14 1173 585 1981 881 . 104 60 Guns 2222 | 131 241 38 . 14 766 290 431 311 . . . Cannons 405 | . . . . . . 178 227 . . . . Explosions 890 | . . . . . 407 . . 425 . . 58 Melee 1689 | . . . . . . 117 1323 145 . 104 . Ramming 2 | . . . . . . . . . . . 2 Kinetic 1211 | 131 241 38 . 14 415 145 106 121 . . . Thermal 1269 | . . . . . 351 323 552 43 . . . Explosive 407 | . . . . . 407 . . . . . . Electromagnetic 630 | . . . . . . . . 572 . . 58 Impact 1689 | . . . . . . 117 1323 145 . 104 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 42 | . . . . . . 2 1 1 2 . 42 Average Corruption 6 | . . . . . . 1 1 1 1 . 36 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . . . . . . 8 3 17 4 . 21 Message Errors 16 | . . . . . . 2 . 6 2 . 6 Matter Fused 13 | . . . . . . 3 1 3 1 . 5 Heat Flow Errors 6 | . . . . . . 2 1 . . . 3 Energy Discharges 7 | . . . . . . . . 3 1 . 3 Parts Fused 2 | . . . . . . . 1 1 . . . Data Loss (minor) 3 | . . . . . . 1 . . . . 2 Data Loss (major) 3 | . . . . . . . . 1 . . 2 Misfires 3 | . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 658 | . . . . . . 70 437 69 . 82 . Projectiles 13 | . . . . . . . 13 . . . . Explosions 8 | . . . . . . . . 8 . . . Melee 637 | . . . . . . 70 424 61 . 82 . Knockbacks 3 | . . . . . . 1 1 1 . . . Impact 3 | . . . . . . 1 1 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . 114 . . 97 . . 3 Shots 9 | . . . . . 4 . . 4 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 600 | . 2 2 . . 339 263 600 148 . . 248 Average Temperature 114 | . 2 2 . . 117 103 167 61 . . 98 Received Heat Transfer 1563 | . 75 63 . . 207 42 969 207 . . . Effects 16 | . . . . . 2 4 10 . . . . Shutdowns 2 | . . . . . 1 . 1 . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . Interference 6 | . . . . . . 3 3 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . 2 . . . . Damage (major) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 7 2 . . . Combat Hostiles 9 | . . . . . . 1 7 1 . . . Parts Fried 13 | . . . . . . . 7 3 . 3 . Impact Corruptions 18 | . . . . . . 2 14 1 . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . . 5 . 1 1 . . . Heat Transferred 2215 | . . . . . 888 424 853 50 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 89 | 100 100 100 . 100 32 100 100 . . 100 100 Level 1 10 | . . . . . 67 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 398 | 5 130 95 . 149 398 142 113 . . 5 21 Initial 142 | . . 19 . . 53 142 45 . . . 2 Average 57 | 1 53 19 . 9 237 50 39 . . . . Influence Increases 2098 | 25 150 95 . 149 764 241 344 280 . 23 27 Destroy 0b10 Robot/C 1320 | . 120 80 . 60 420 140 260 240 . . . Destroy 0b10 Robot/NC 85 | 25 . . . . 40 . 5 5 . 5 5 Destroy Leader 314 | . 30 10 . 10 142 40 60 20 . . 2 Allied During Kill 62 | . . 5 . 18 39 . . . . . . Successful Hack 12 | . . . . . . 12 . . . . . Disable Machine 75 | . . . . 45 15 15 . . . . . Destroy Structure 155 | . . . . 16 93 4 4 . . 18 20 Lose Combat Pursuer 75 | . . . . . 15 30 15 15 . . . Influence Decreases 2098 | 25 100 145 . 10 588 462 438 198 82 18 32 Entered New Map 359 | . . 31 . . 86 173 49 . 17 . 3 Time Decay 1459 | 25 100 114 . 10 392 279 279 148 65 18 29 Lost Part 200 | . . . . . 30 10 110 50 . . . Lost Ally 80 | . . . . . 80 . . . . . . Squads Dispatched 22 | . 1 1 . . 4 2 9 . . 1 4 Investigation 4 | . . . . . . 1 2 . . . 1 Extermination 5 | . . . . . . 1 1 . . 1 2 Reinforcement 3 | . 1 . . . 1 . . . . . 1 Assault 1 | . . 1 . . . . . . . . . Garrison 9 | . . . . . 3 . 6 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 5 | . . . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 82 | . 7 4 . 4 26 10 17 11 1 1 1 Peak Tracking Total 7 | . 5 4 . 4 5 3 7 4 1 1 . Tactical Retreats 4 | . . . . . 1 1 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 5 | . . . . 3 1 1 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 13 | . . 1 1 . 2 3 1 . 1 3 1 Terminals 4 | . . . . . 1 . . . 1 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 5 | . . . . . 1 1 1 . . 1 1 Total Hacks 24 | . . 1 1 . 4 8 2 . 2 4 2 Successful 9 | . . 1 1 . 1 2 . . 2 2 . Failed 15 | . . . . . 3 6 2 . . 2 2 Catastrophic 4 | . . . . . . 1 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . . 2 . Terminals 7 | . . . . . 2 . . . 2 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . Garrison Access 10 | . . . . . 2 3 2 . . 1 2 Terminal Hacks 6 | . . 1 1 . . . . . 2 2 . Record 3 | . . . . . . . . . 2 1 . Open Door 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 3 1 . . 1 1 Full Trace Events 3 | . . . . . . 1 1 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies 4 | . . 1 . 3 . . . . . . . Largest Group 4 | . . 1 1 4 4 . . . . . . Highest-Rated Group 71 | . . 31 31 71 71 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 58 | . . 5 . 4 49 . . . . . . Total Damage 942 | . . 108 . 185 649 . . . . . . Kills 15 | . . 3 . 3 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 6994 | 13 332 540 386 302 926 863 850 1331 223 731 497 Terrain 1704 | . . . . . . . 262 . 221 731 490 Seismic 1575 | 13 332 540 386 302 1 . 1 . . . . T.N.C. 5421 | . . . . . 926 863 850 1331 223 731 497 Cloaking 1228 | . . . . . . . . . . 731 497 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 2 . . . Drone Launches 5 | . . . . . 5 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 7649 | 229 332 540 386 302 926 875 865 1331 223 731 909 Spaces Moved 3295 | 118 157 322 241 183 370 468 350 514 92 290 190 Core 4 | 4 . . . . . . . . . . . Treads 3291 | 114 157 322 241 183 370 468 350 514 92 290 190 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 167 160 200 240 240 240 Average Speed 195 | 156 160 160 160 160 213 167 178 244 240 240 240 Slowest Speed 280 | 160 160 160 160 160 250 167 216 280 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . 6 . . . 3 Cave-ins Triggered 22 | . . . . . . . . . . . 22 Exploration Rate (%) 30 | 4 28 59 60 45 33 17 10 73 16 12 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . 2 . 2 . . . 3 . . . Spaces Dug 32 | . . . . . . 4 10 . . 10 8 Terrain Destroyed 146 | . . . . . 87 4 10 17 . 10 18 Melee 29 | . . . . . . 4 10 . . 10 5 Projectile 3 | . . . . . . . . . . . 3 AOE 114 | . . . . . 87 . . 17 . . 10 Terrain Rammed 2 | . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 4097 | 137 210 342 242 188 429 518 467 549 96 304 615 Wait 519 | . 34 13 . 4 . 16 35 8 . . 409 Move 3284 | 117 156 321 240 182 369 467 349 513 91 289 190 Hop . | . . . . . . . . . . . . Pick Up 21 | 2 4 1 2 . 1 3 2 3 1 2 . Fast Attach 21 | 7 . . . . 4 . 7 3 . . . Attach 22 | . . . . . 5 3 8 . 2 2 2 Detach 8 | . . . . . 2 . 4 . 2 . . Swap 16 | . 1 3 . . 8 3 1 . . . . Drop 9 | . 1 2 . . 2 4 . . . . . Fire 119 | 11 14 2 . 2 38 12 15 18 . . 7 Melee 76 | . . . . . . 10 46 4 . 11 5 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Entered Mines 659 | -10/Mines | Found the Drone Emporium 666 | -10/Mines | Found Prototype Device 709 | -10/Mines | Discovered new exit (range 9) 739 | -10/Mines | Met a Derelict testing a Signal Generator 747 | -10/Mines | Discovered new exit (range 5) 878 | -10/Mines | Found a hidden stash of uninstalled traps 1090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1091 | -10/Mines | Discovered new exit (range 5) 1102 | -10/Mines | Entered Exiles 1102 | -10/Exiles | Accompanied by 1 ally 1141 | -10/Exiles | Met 8R-AWN 1170 | -10/Exiles | Met EX-HEX 1213 | -10/Exiles | Met EX-BIN 1232 | -10/Exiles | Aligned with FarCom system 1234 | -10/Exiles | Given EX-Vault access code 1275 | -10/Exiles | Opened EX-Vault 1293 | -10/Exiles | Found Modified TNC 1326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1375 | -10/Exiles | Met EX-DEC 1474 | -10/Exiles | Discovered new exit (range 10) 1488 | -10/Exiles | Left Exiles lab with Modified TNC 1488 | -10/Exiles | Entered Mines 1488 | -9/Mines | Accompanied by 1 ally 1524 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1596 | -9/Mines | Learned Materials garrison access intel 1734 | -9/Mines | Learned Materials trap positions 1758 | -9/Mines | Discovered new exit (range 13) 1790 | -9/Mines | Entered Materials 1790 | -8/Materials | Accompanied by 4 allies 1790 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1791 | -8/Materials | Loaded intel: 22 trap records 1792 | -8/Materials | Loaded intel: 1 garrison access location 1792 | -8/Materials | Identified Decoy Drone Bay 1851 | -8/Materials | Lost 5 allies 1907 | -8/Materials | Garrison activated, responded to threat 1947 | -8/Materials | Lost 3 allies 2172 | -8/Materials | Build established: Skirmisher 2682 | -8/Materials | Discovered new exit (range 13) 2716 | -8/Materials | Entered Factory 2716 | -7/Factory | Evolved 2 slots: Propulsion x2 3519 | -7/Factory | Discovered new exit (range 14) 3591 | -7/Factory | Entered another Factory area 3591 | -6/Factory | Evolved 2 slots: Utility x2 3952 | -6/Factory | Lost 5 parts (1p2n1u1w) 3993 | -6/Factory | Garrison activated, responded to threat 4072 | -6/Factory | Lost 3 parts (1n1u1w) 4271 | -6/Factory | Found Hvy. Insulated Plating 4414 | -6/Factory | Discovered new exit (range 4) 4456 | -6/Factory | Entered Lower Caves 4599 | -6/Lower Caves | Build established: Tank 5052 | -6/Lower Caves | Identified exit to Lower Caves 5340 | -6/Lower Caves | Learned location of 1 exit from Factory 5546 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5755 | -6/Lower Caves | Build established: Mutant 5787 | -6/Lower Caves | Entered another Lower Caves area 5909 | -6/Lower Caves | Discovered new exit (range 12) 6010 | -6/Lower Caves | Entered Factory 6010 | -5/Factory | Evolved 2 slots: Utility x2 6011 | -5/Factory | Identified exit to Factory 6089 | -5/Factory | Build established: Scavenger-Assassin 6679 | -5/Factory | Discovered exit to Factory (range 15) 6741 | -5/Factory | Entered another Factory area 6741 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7211 | -4/Factory | Crushed by falling debris 7231 | -4/Factory | Crushed by falling debris 7231 | -4/Factory | System corruption reached 10% 7244 | -4/Factory | Crushed by falling debris 7253 | -4/Factory | Crushed by falling debris 7270 | -4/Factory | Crushed by falling debris 7270 | -4/Factory | System corruption reached 30% 7301 | -4/Factory | Lost 12 parts (1p1n7u3w) 7316 | -4/Factory | Crushed by falling debris 7328 | -4/Factory | Crushed by falling debris 7359 | -4/Factory | Crushed by falling debris 7390 | -4/Factory | Lost 8 parts (1p6u1w) 7421 | -4/Factory | Crushed by falling debris 7435 | -4/Factory | Crushed by falling debris 7447 | -4/Factory | Crushed by falling debris 7455 | -4/Factory | Crushed by falling debris 7463 | -4/Factory | Crushed by falling debris 7470 | -4/Factory | Crushed by falling debris 7470 | -4/Factory | Core integrity fell below 50% 7499 | -4/Factory | Crushed by falling debris 7505 | -4/Factory | Crushed by falling debris 7517 | -4/Factory | Build established: Mutant 7531 | -4/Factory | Crushed by falling debris 7583 | -4/Factory | Crushed by falling debris 7583 | -4/Factory | Crushed by falling debris 7583 | -4/Factory | Core integrity fell below 20% 7610 | -4/Factory | Crushed by falling debris 7647 | -4/Factory | Crushed by falling debris 7651 | -4/Factory | Crushed by falling debris 7651 | -4/Factory | Smashed by cave-in Last Messages --------------- 07531_ The unstable cave ceiling collapses. 07531_ Crushed by falling debris. 07538_ System corrupted: Energy discharge (-28). 07553_ System corrupted: Component data lost. 07583_ The unstable cave ceiling collapses. 07583_ Crushed by falling debris. 07583_ The unstable cave ceiling collapses. 07583_ Crushed by falling debris. 07609_ System corrupted: Matter fused (-10). 07610_ The unstable cave ceiling collapses. 07610_ Crushed by falling debris. 07624_ System corrupted: Matter fused (-9). 07639_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2R. 07642_ System corrupted: Component data lost. 07647_ The unstable cave ceiling collapses. 07647_ Crushed by falling debris. 07651_ The unstable cave ceiling collapses. 07651_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#?#####??####?###########?###?#?###???????????? | | ???#???####?########?#?#######?##?#??????????????? | | ##?######?###?###############? ?? ?? ??????????? | | #????####?#######?#?##?###### ""??"""????????????? | | ???####?###?#####?#########?? ? ? ?????????? | | #?###?###?##################? ???" ?????????? | | ??#?######################### ? ? ? ?" # ???????? | | ##?##?####?###########?######? ?? ?" #? ??????? | | ##?########################## ? ?????? ?????? | | #?############?# ###@############?#? ???????? | | ###?############ #######?####??#????????????? | | ################ """ #####?#########?#??????????? | | ## ## """ ####?#?########?##?? ??????? | | ## ## """ #######?? ##?????????? | | ## ## !######## """""?#??????????? | | ## #####/########?# ""?????#? ???????? | | ## ##### ########?# """ ???????????? | | ## ##### ########?#? ?? ???????????? | | ## ##### # ##### """?"?#??????????? | | ## ##### # ####?? ?"""? ???????????? | | ## ##### # + ? ??"??? ???????????? | | ?# ##### # # #???? ??????????????? | | ## ##### # #? #?###???????????????? | | ## ##### # #? ???????????????????? | | ###+####/########## # # ? ?? ???????????????? | | ### + # ? ?????????????????? | | ### ########## # ?#???????????????????? | | ### ############### ??#??????????????????? | | ### # """G""" #### ????#????????????????? | | ### # """ """ #### ? ???????????##????????? | | ###+## # + ? ??#??#?#????#???#????? | | # # """"""" ##?# ????###??????##?#???? | | # # """"""" #### ?? ??##?#???##??#?#???? | | # # """"""" ###?##??#????? ????? ?? ??#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 825 Resistance: EM 30 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralImpulseTerrabomb Manual? 0 Play Time 00:32:36 Cumulative 128.0 hours Start 2026.07.16 @ 20:00:26 End 2026.07.16 @ 22:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b737a31d-4a47-4211-8ff6-76c394855b7c