Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 06:09:00 Player: Moonlit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (4697) 4697 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 10861 Bonus ------- Met Data Miner 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Reaction Control System Improved Thermal Shield Improved Shield Generator Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Particle Charger Medium Reactive Plating Force Field > --- WEAPON ----------- Cooled Particle Cannon Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Improved Heat Sink Improved Heat Sink Weapon Cycler Insulated Plating Improved Thermal Shield Improved Shield Generator Improved Shield Generator Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 . 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . 1 Utility 4 | . . 1 . 1 . 1 1 . . . . . Weapon 2 | . . . . . . 1 . . . . . 1 Parts Attached 118 | 6 2 6 10 12 17 29 4 4 14 . 10 4 Power 18 | 1 . 1 1 2 5 5 . . 1 . 2 . Engine 11 | 1 . 1 . 2 4 3 . . . . . . Core 7 | . . . 1 . 1 2 . . 1 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . 4 4 1 5 5 1 . 4 . 3 2 Treads 14 | . . . . . 4 5 1 . 3 . . 1 Leg 14 | 2 . 4 4 1 1 . . . 1 . 1 . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 1 Flight . | . . . . . . . . . . . . . Utility 41 | 1 2 1 2 7 2 11 2 3 6 . 3 1 Device 23 | . 1 . 2 2 1 6 2 2 5 . 1 1 Storage 4 | 1 1 . . 1 . 1 . . . . . . Processor 1 | . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 13 | . . 1 . 4 1 4 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . . 3 2 5 8 1 1 3 . 2 1 Energy Gun 6 | 2 . . . 2 2 . . . . . . . Energy Cannon 9 | . . . 1 . . 5 . 1 2 . . . Ballistic Gun 9 | . . . 1 . 3 2 . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . Special Weapon 3 | . . . 1 . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 10 | . . . . . . . . . . . 10 . Parts Lost 72 | . . . 10 3 9 11 . . 13 . 11 15 Power 11 | . . . 1 1 2 2 . . 1 . 2 2 Propulsion 20 | . . . 4 . 3 2 . . 4 . 4 3 Utility 23 | . . . 2 1 2 5 . . 5 . 3 5 Weapon 18 | . . . 3 1 2 2 . . 3 . 2 5 Highest Loss Streak 15 | . . . 6 2 4 2 . . 13 . 8 15 To Critical Strikes 3 | . . . . . . . . . 1 . . 2 Average Backups 10 | . 3 5 7 8 8 10 14 14 11 8 7 9 Power 1 | . 1 . . . . 1 2 2 1 1 . . Propulsion 1 | . 2 2 . . 1 2 3 3 1 . . 1 Utility 4 | . . . 1 1 1 2 4 6 5 6 4 6 Weapon 3 | . . 2 4 5 4 4 4 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . . . . 10 8 3 . . . . . 5 Power 2 | . . . . . 1 1 . . . . . . Propulsion 5 | . . . . 1 4 . . . . . . . Utility 12 | . . . . 4 2 1 . . . . . 5 Weapon 7 | . . . . 5 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 93 72 83 91 97 99 100 89 86 80 57 Engine 8 | . 14 10 . 10 10 5 13 13 9 6 1 . Core 4 | . . . 5 . 5 8 . . 2 6 10 8 Treads 14 | . . . . . 16 22 26 26 14 6 1 . Leg 6 | . 28 32 25 26 8 . . . 2 6 6 3 Device 20 | . 9 11 9 12 12 12 25 26 27 33 26 13 Storage 7 | . 14 11 11 9 9 7 6 6 6 6 6 4 Protection 6 | . . 6 . 7 11 16 6 6 3 . . 4 Energy Gun 4 | . 28 22 5 13 14 3 . . . . . . Energy Cannon 12 | . . . 7 . . 14 19 20 19 20 10 3 Ballistic Gun 2 | . . . 5 2 1 4 . . . . 7 9 Peak Build Rating 69 | 6 7 10 19 24 30 48 56 59 69 52 56 49 Average Rating 41 | 4 6 9 14 19 25 37 55 58 54 52 48 38 On Entrance 30 | . 6 7 9 16 24 30 48 56 59 49 52 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 99 | 14 20 23 27 27 39 72 77 99 99 65 65 57 Greatest Support 80 | 20 20 33 33 36 62 62 80 80 80 20 36 16 Greatest Overweight (x) 12 | . . . 5 . 1 1 . 1 3 3 5 12 Average Overweight (x) . | . . . . . . . . . 1 3 2 3 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 10 10 10 10 12 15 15 15 15 15 14 Most Carried 15 | 3 6 7 10 10 10 15 15 15 15 9 11 12 Average Carried 10 | . 3 5 7 8 8 10 14 14 12 9 8 10 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 1 5 5 8 9 10 15 15 15 10 9 9 5 Class Distribution -------------------- 60% | Scavenger-Tank 16% | Mutant 12% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Matter Collected 2521 | 260 20 69 146 120 453 670 127 81 178 . 397 . Remotely . | . . . . . . . . . . . . . Salvage Created 5518 | 97 94 463 223 261 342 1970 252 469 676 . 565 106 Parts 247 | 2 10 26 8 16 9 91 7 16 25 . 30 7 Haulers Intercepted 2 | . . . . . . 2 . . . . . . Recyclers Shooed 5 | . . 1 2 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . 15 23 . 24 . Prevented 5 | . . . . . . . . . . . 5 . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 104 | . 2 8 8 6 7 27 5 10 13 . 15 3 Guns 39 | . 2 8 6 4 6 11 . . . . 2 . Cannons 49 | . . . 2 . . 11 4 8 12 . 9 3 AOE 3 | . . . . 1 1 . 1 . . . . . Classes Destroyed 18 | 2 2 2 3 . . 6 . 1 1 . 1 . Worker 6 | . . . . . . 5 1 . . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . Recycler 6 | 1 . 1 . . . 4 . . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 9 | . 1 3 . . 1 3 . . . . . 1 Swarmer 27 | . . 4 . 2 . 3 . 4 4 . 7 3 Grunt 41 | . 2 2 3 2 6 14 3 3 3 . 3 . Brawler 5 | . . . . . . 2 1 1 1 . . . Duelist 3 | . . . 1 . . 2 . . . . . . Sentry 8 | . . 2 . 2 1 2 . . . . 1 . Demolisher 2 | . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 7 | . . . . . . . . 2 2 . 3 . Programmer 5 | . . . . . . 3 1 . 1 . . . Heavy 1 | . . . . . . 1 . . . . . . Assembled 2 | . . . 2 . . . . . . . . . Best Kill Streak 9 | 1 2 6 5 3 5 9 4 4 5 . 5 4 Combat Bots Only 5 | . 2 4 5 3 5 3 3 4 5 . 5 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 2 1 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . 1 1 . 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 1034 | . 5 39 83 38 73 208 22 47 211 . 144 164 Missed 266 | . 1 12 28 14 23 45 9 9 41 . 49 35 Hits 768 | . 4 27 55 24 50 163 13 38 170 . 95 129 Melee 20 | . . . 7 . . 13 . . . . . . Projectile 748 | . 4 27 48 24 50 150 13 38 170 . 95 129 AOE 4 | . . . 4 . . . . . . . . . Critical Strikes 21 | . . . 1 4 3 6 . . 2 . 1 4 Part Disruptions 10 | . . . 1 . . 2 . . 5 . 2 . Damage Taken 11067 | 26 83 341 996 416 725 2710 218 346 1750 . 1339 2117 Core 1866 | . . 46 266 48 62 157 13 31 101 . 135 1007 Absorbed by Shields 662 | . . . . . . . 80 179 195 . 95 113 Redirected to Shielding 139 | . . . . 11 97 31 . . . . . . Ignored by Resistances 681 | . . . . . . . . 111 570 . . . Regen/Repaired (Parts) 59 | . . . . 25 . 34 . . . . . . Core Remaining (%) 74 | 100 100 . 22 . 80 77 . . . . 67 . Volleys Fired 359 | 4 5 31 25 14 47 113 12 15 41 . 42 10 Largest 4 | 2 2 2 2 2 2 3 3 3 3 . 3 4 Hottest 240 | 80 80 80 105 110 110 190 190 190 240 . 240 159 Shots Fired 812 | 8 10 62 38 27 92 264 36 45 104 . 95 31 Gun 372 | 8 10 62 20 27 92 93 . . . . 38 22 Cannon 407 | . . . 14 . . 158 30 45 101 . 50 9 Launcher 6 | . . . . . . . 6 . . . . . Special 27 | . . . 4 . . 13 . . 3 . 7 . Kinetic 176 | . . . 16 4 44 52 . . . . 38 22 Thermal 407 | . . . 14 . . 158 30 45 101 . 50 9 Explosive 6 | . . . . . . . 6 . . . . . Electromagnetic 196 | 8 10 62 4 23 48 41 . . . . . . Robot Hit Streak 14 | 3 2 14 5 10 13 12 6 6 8 . 8 2 Robot Miss Streak 8 | 3 2 3 4 2 8 6 2 2 4 . 7 4 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 4 | . . 1 . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . Shots Hit Robots 448 | 4 5 38 25 21 47 152 20 26 50 . 54 6 Core Hits 209 | 3 3 16 11 8 37 62 13 13 19 . 20 4 Critical Kills 7 | . . . . . . 4 . 1 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | 2 . . . 2 . 5 . 1 1 . 1 . Meltdown 7 | . . . . . . 4 . 1 1 . 1 . Corrupt 5 | 2 . . . 2 . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11081 | 112 121 601 579 501 993 3958 851 752 1473 . 982 158 Guns 3741 | 65 83 563 308 390 911 1194 . . . . 174 53 Cannons 6611 | . . . 271 . . 2677 525 752 1473 . 808 105 Explosions 701 | 47 38 37 . 111 82 60 326 . . . . . Melee . | . . . . . . . . . . . . . Ramming 28 | . . 1 . . . 27 . . . . . . Kinetic 1593 | . . . 283 51 426 606 . . . . 174 53 Thermal 6986 | 47 38 37 271 111 82 2737 525 752 1473 . 808 105 Explosive 326 | . . . . . . . 326 . . . . . Electromagnetic 2148 | 65 83 563 25 339 485 588 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 1 . . . . 8 . . 4 4 14 . Average Corruption 6 | . 1 . . . . 5 . . 3 4 9 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 101 | . 1 . . . . 28 . . 14 7 51 . Message Errors 25 | . . . . . . 5 . . 5 3 12 . Matter Fused 32 | . 1 . . . . 11 . . 3 2 15 . Heat Flow Errors 10 | . . . . . . 2 . . 1 . 7 . Energy Discharges 9 | . . . . . . 2 . . 2 1 4 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . 1 . . 1 . . . Data Loss (minor) 11 | . . . . . . 3 . . 2 1 5 . Data Loss (major) 4 | . . . . . . 1 . . . . 3 . Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . 3 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 210 | 17 7 . . 110 . 46 . 23 7 . . . Projectiles 76 | . . . . . . 46 . 23 7 . . . Explosions 134 | 17 7 . . 110 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . . . Impact 2 | . . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 240 | 27 39 19 . 91 . . 64 . . . . . Shots 5 | 1 1 1 . 1 . . 1 . . . . . Rammed 3 | . . . . . . 3 . . . . . . Targets Rammed 6 | . . 1 . . 1 4 . . . . . . Kicked 2 | . . 1 . . 1 . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 679 | 48 60 8 75 42 26 461 256 402 422 . 391 679 Average Temperature 150 | 25 34 3 25 18 8 162 102 134 193 . 126 357 Received Heat Transfer 2356 | . 24 99 215 189 387 918 60 96 95 . 187 86 Effects 46 | . . . . . . 16 . . 9 . 5 16 Shutdowns 17 | . . . . . . 5 . . 5 . 3 4 Energy Bleed 4 | . . . . . . 2 . . 1 . . 1 Interference 9 | . . . . . . 7 . . 1 . . 1 Matter Decay 2 | . . . . . . . . . . . 1 1 Short Circuit 9 | . . . . . . 2 . . 2 . 1 4 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . Parts Fried 8 | . . 2 . 2 3 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 9 | . . . . . . 5 . 2 1 . 1 . Combat Hostiles 8 | . . . . . . 4 . 2 1 . 1 . Parts Melted 51 | . . . . . . 21 3 12 11 . 3 1 Heat Transferred 12033 | 50 50 50 370 50 100 4888 922 1246 2507 . 1600 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | 1 1 1 . . 2 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . 1 1 . . . . . Low Security (%) 94 | 100 100 100 100 100 100 84 90 . . . . 100 Level 1 5 | . . . . . . 15 10 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 280 | 5 30 192 71 146 199 280 222 . . . . 171 Initial 171 | . . . 69 7 40 . 130 . . . . 171 Average 71 | 1 7 56 26 45 54 105 114 . . . . 76 Influence Increases 3361 | 10 53 261 154 254 370 933 174 255 280 . 375 242 Destroy 0b10 Robot/C 2020 | . 40 160 120 120 140 540 100 200 260 . 280 60 Destroy 0b10 Robot/NC 130 | 10 5 20 . . 5 75 5 . . . 5 5 Destroy Leader 440 | . 2 46 30 40 32 168 20 40 20 . 30 12 Allied During Kill 1 | . . . . . . 1 . . . . . . Successful Hack 81 | . . 2 . 3 24 52 . . . . . . Disable Machine 105 | . . 15 . 30 30 15 . . . . . 15 Destroy Structure 119 | . 6 3 4 31 19 7 49 . . . . . Advance Influence 150 | . . . . . . . . . . . . 150 Lose Combat Pursuer 315 | . . 15 . 30 120 75 . 15 . . 60 . Influence Decreases 3361 | 10 53 82 312 177 468 665 400 297 280 . 341 276 Entered New Map 349 | . . . 110 14 58 . 138 16 . . . 13 Time Decay 2410 | 10 53 82 151 143 345 478 262 281 186 . 249 170 Lost Part 525 | . . . 51 20 65 110 . . 94 . 92 93 Lost Ally 77 | . . . . . . 77 . . . . . . Squads Dispatched 26 | . 1 2 . 4 2 13 4 . . . . . Investigation 11 | . 1 . . 2 2 6 . . . . . . Extermination 3 | . . . . . . 2 1 . . . . . Reinforcement 5 | . . 2 . . . 2 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . 2 . 3 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Distress Signals 11 | . 2 1 . . 4 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 2 18 27 12 28 44 6 10 12 . 20 12 Peak Tracking Total 21 | . 2 5 21 4 7 5 4 4 6 . 6 9 Tactical Retreats 16 | . . 1 . 2 5 5 . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 1 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Machines Disabled 8 | . . 1 . 2 2 1 . . 1 . . 1 Max in Single Turn 2 | . . 1 . 2 1 1 . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Machines Accessed 32 | . 3 2 1 4 9 6 1 . . 4 1 1 Terminals 15 | . 2 1 . 2 6 2 1 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 3 | . . . . 1 1 1 . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . 1 Total Hacks 105 | . 5 7 1 13 24 19 3 . . 26 5 2 Successful 68 | . 4 5 1 8 10 8 1 . . 26 5 . Failed 37 | . 1 2 . 5 14 11 2 . . . . 2 Catastrophic 9 | . . 1 . . 4 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . Terminals 43 | . 4 2 . 5 17 7 3 . . . 5 . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 14 | . . . . 5 4 5 . . . . . . Recycling Units 5 | . 1 . . . 1 3 . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . Garrison Access 9 | . . . . 3 2 2 . . . . . 2 Terminal Hacks 49 | . 3 . 1 3 7 3 1 . . 26 5 . Record 18 | . 1 . . 1 . . . . . 11 5 . Part Schematic 10 | . . . . . 1 1 . . . 8 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . 2 . . . 3 . . Open Door 2 | . . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . 4 1 3 . . . . . . Scan Component 5 | . . . . 2 1 2 . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . Refit 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 2 . 2 6 6 1 . . . . . Full Trace Events 13 | . 1 1 . 2 3 6 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 12 | . . 2 . . 1 1 . . . 8 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . Time 58 | . . . . 32 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 1 . . 3 . . . . . . Non-combat 4 | . . . 1 . . 3 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . 2 . . 4 . . . . . . parse_system 3 | . . . 1 . . 2 . . . . . . no_distress 2 | . . . 1 . . 1 . . . . . . check_alert 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . Drone Launches 18 | . . . . . 14 4 . . . . . . Drone Recoveries 4 | . . . . . 2 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Turns Passed 10249 | 65 210 303 492 415 1216 1468 570 1937 1310 370 1460 433 Spaces Moved 4164 | 40 156 159 279 235 622 545 314 763 412 91 450 98 Core 18 | 11 . . 2 . . . . . . . . 5 Treads 2457 | . . . . . 411 545 314 763 252 91 81 . Legs 1687 | 29 156 159 277 235 211 . . . 160 . 367 93 Wheels . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 155 167 167 247 410 190 330 Average Speed 205 | 100 120 120 139 120 151 180 167 246 277 410 289 337 Slowest Speed 650 | 120 120 120 300 120 240 250 167 247 410 410 410 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 38 25 43 12 87 16 7 70 53 75 61 3 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . 1 3 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . 7 3 . 1 . Spaces Dug 2 | . . . . . . . . . 2 . . . Terrain Destroyed 177 | 3 6 3 7 33 18 6 71 7 21 . 2 . Melee . | . . . . . . . . . . . . . Projectile 40 | . . . 7 . . 2 2 7 21 . 1 . AOE 136 | 3 6 3 . 33 18 4 69 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Total 5217 | 56 169 209 348 348 808 837 338 793 498 91 538 184 Wait 310 | . . 2 16 46 65 83 3 2 7 . 20 66 Move 4152 | 39 155 158 278 234 621 544 313 762 411 90 449 98 Hop . | . . . . . . . . . . . . . Pick Up 147 | 7 6 6 14 23 23 35 2 5 10 . 12 4 Fast Attach 5 | . . . . . 1 4 . . . . . . Attach 99 | 6 1 4 11 9 11 17 2 2 17 1 13 5 Detach 11 | . . 1 2 2 2 . . . 3 . 1 . Swap 45 | . 1 3 . 4 14 14 4 2 3 . . . Drop 76 | . 1 3 2 16 17 22 2 5 6 . 1 1 Fire 359 | 4 5 31 25 14 47 113 12 15 41 . 42 10 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . 1 . . 1 . . . . . . . Crush 4 | . . . . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 6 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 257 | -10/Materials | Discovered new exit (range 13) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 536 | -9/Materials | Discovered new exit (range 10) 579 | -9/Materials | Entered Mines 583 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 807 | -9/Mines | Assembled infested the area 833 | -9/Mines | Core integrity fell below 50% 871 | -9/Mines | Lost 6 parts (1p3n1u1w) 908 | -9/Mines | Found a hidden stash of uninstalled traps 1066 | -9/Mines | Discovered new exit (range 4) 1071 | -9/Mines | Entered Materials 1071 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1241 | -8/Materials | Repaired Imp. Aluminum Leg 1289 | -8/Materials | Build established: Scavenger-Mutant 1352 | -8/Materials | Garrison activated, responded to threat 1462 | -8/Materials | Discovered new exit (range 9) 1486 | -8/Materials | Entered Storage 1727 | -8/Storage | Build established: Mutant 1750 | -8/Storage | Lost 4 parts (2p1n1u) 2133 | -8/Storage | Build established: Scavenger-Mutant 2621 | -8/Storage | Discovered new exit (range 18) 2702 | -8/Storage | Entered Factory 2702 | -7/Factory | Accompanied by 6 allies 2702 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2867 | -7/Factory | Fabricated A-02 Transporter (x1) 3307 | -7/Factory | Build established: Scavenger-Tank 3568 | -7/Factory | Lost 7 allies 3574 | -7/Factory | Garrison activated, responded to threat 3801 | -7/Factory | Repaired Broken Arm. Treads 4092 | -7/Factory | Discovered new exit (range 16) 4170 | -7/Factory | Entered another Factory area 4170 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4295 | -6/Factory | Discovered new exit (range 6) 4602 | -6/Factory | Garrison activated, responded to threat 4740 | -6/Factory | Entered Lower Caves 4776 | -6/Lower Caves | Learned Factory terminal intel 6386 | -6/Lower Caves | Discovered new exit (range 8) 6677 | -6/Lower Caves | Entered another Lower Caves area 7153 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7199 | -6/Lower Caves | Found Prototype Special Weapon 7215 | -6/Lower Caves | Identified Molecular Deconstructor 7328 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7469 | -6/Lower Caves | Lost 13 parts (1p4n5u3w) 7590 | -6/Lower Caves | Learned location of 1 exit from Factory 7923 | -6/Lower Caves | Discovered new exit (range 3) 7987 | -6/Lower Caves | Entered Data Miner 7988 | -6/Data Miner | Discovered new exit (range 6) 8066 | -6/Data Miner | Met Data Miner 8193 | -6/Data Miner | Learned location of Section 7 (-2) 8193 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8263 | -6/Data Miner | Received God Mode back door access code from Data Miner 8357 | -6/Data Miner | Entered Proximity Caves 8485 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8687 | -5/Proximity Caves | Spotter reported a threat 8761 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8844 | -5/Proximity Caves | Lost 8 parts (1p3n2u2w) 8946 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 8946 | -5/Proximity Caves | Learned Extension security intel 8946 | -5/Proximity Caves | Learned Factory terminal intel 8946 | -5/Proximity Caves | Learned Factory garrison access intel 8959 | -5/Proximity Caves | System corruption reached 10% 9418 | -5/Proximity Caves | Build established: Scavenger-Gunner 9651 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9780 | -5/Proximity Caves | Discovered new exit (range 12) 9817 | -5/Proximity Caves | Entered Factory 9817 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9818 | -5/Factory | Identified exit to Upper Caves 9819 | -5/Factory | Loaded intel: 26 terminal locations 9820 | -5/Factory | Loaded intel: 3 garrison access locations 9884 | -5/Factory | Build established: Scavenger-Tank 10189 | -5/Factory | Core integrity fell below 50% 10219 | -5/Factory | Core integrity fell below 20% 10244 | -5/Factory | Lost 15 parts (2p3n5u5w) 10250 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Energy bleed (-4). Power failure, Lgt. Fission Core shutdown. Lgt. Nuclear Core destroyed. Critical hit (Destroy). Arm. Leg destroyed. Lgt. Fission Core destroyed. Weapon Cycler destroyed. Imp. Shield Generator destroyed. Slug penetrates S-27 Virus. Broken Autogun destroyed. Gauss Rifle destroyed. Molecular Deconstructor destroyed. Broken Reaction Control System destroyed. Antigrav System destroyed. S-27 Virus destroyed. Imp. Treads destroyed. Mak. Light Armor Plating destroyed. Lrg. Storage Unit destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????? ""???????????????????????????????? | | ??????????????"?"""???????????T??????###########?? | | ???????????????"""" ?????????????????# #?? | | ???????????????? ????????????????# " #?? | | ?????????????????#+#"################# "" #?? | | ??????????######## # """ G #?? | | ??????? # """ "" #?? | | ??????? ==* # """ " #?? | | ??????? *%=%% s*g + #?? | | ????????"""""""="" """""s""""""""" # #?? | | ????????????"""%"""""""""s""""""""" #########+#?? | | ??????????????"="""""""""g""""""""" ## ????# #?? | | ??????????????" """""""""g""""""""" ## ????# #?? | | ???????????????????""""""@""""""""" ## ???# #?? | | ??????????????? """""""""s""""""""" ^+ ???# #?? | | ??????????? ## ??# #?? | | ??????????? ## ??# #?? | | ??????????????+########## ## ?# #?? | | ????????????????????????# ## ?# ### | | ????????????????????????# k ## # | | ????????????????????????# " " " " ## # | | ????????????????????????# " " " " ## + | | ????????????????????????# " " " " ## # | | ????????????????????????# " " " " ## # | | ????????????????????????# " " " " ## ?# | | ????????????????????????# " " " " #####+### | | ????????????????????????# " " " " | | ????????????????????????# " " " " | | ????????????????????????# " " " " | | ????????????????????????# | | ????????????????????????# | | ?????????????????????????? ?? ?#?#########+### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????""T""????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 25 Resistance: EX 25 Resistance: EM 15 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Hvy. Reactive Plating | -8/Storage | Hacked Med. Treads | -7/Factory | Hacked Phase Gun | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 75% | -8/Materials Arm. Treads | 88% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Deconstruction Hunted I Survived The Infestation I'm Back, Baby! Leap Before You Look Made in Tau Ceti IV More Dakka Please My Command Is Your Wish Please Form A Line Release The Drones! Serviceable Loadout System Compromised The Oracle Troublemaker Challenges ------------ None Game ------ Seed GlidesysGodJets Manual? 0 Play Time 02:42:10 Cumulative 5.5 hours Start 2025.07.07 @ 01:53:52 End 2025.07.07 @ 06:09:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4141022-e12e-49aa-bcd2-90aa207d862f