Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 17:29:58 Player: BVrutally Odd Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (179) 895 Value Destroyed (4207) 4207 Prototype IDs (224) 4480 Alien Tech Used (4) 800 Bonus (5326) 5326 TOTAL SCORE: 24408 Bonus ------- High Alert Combat Kills 50 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Treads > --- UTILITY (12) ----- Spectral Analyzer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Antigrav System Transmission Jammer Transdimensional Reconstructor Vortex Rifle (35) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite Phase Redirector Hacking Suite Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Vortex Rifle Power Sword > --- INVENTORY -------- Improved Ion Engine Antigrav System Cooled Antigrav System Transmission Jammer Hacking Suite Transdimensional Reconstructor Subatomic Replicator Hypervelocity Mass Driver Neutron Missile Launcher GAL Module [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Makeshift Sword Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . 1 1 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 7 5 53 30 29 9 . 5 10 . 5 1 2 8 3 17 . 7 2 1 9 . 5 5 1 3 14 Power 30 | 1 . 5 6 7 2 . 1 1 . . . . . . 1 . . 1 . 1 . . . . 1 3 Engine 18 | 1 . 5 3 7 1 . . . . . . . . . . . . . . . . . . . . 1 Core 8 | . . . 3 . 1 . 1 1 . . . . . . 1 . . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 Propulsion 64 | 2 2 20 14 4 3 . 1 4 . 3 . . . . 7 . . . . . . . . . 1 3 Treads 34 | 2 2 15 13 . . . . . . . . . . . . . . . . . . . . . . 2 Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 1 . . 1 . . . . 5 . . . . . . . . . 1 1 Flight 17 | . . 1 1 4 3 . . 4 . 2 . . . . 2 . . . . . . . . . . . Utility 65 | 2 1 10 4 9 2 . . 4 . 2 1 1 5 1 5 . . 1 1 4 . 2 3 1 1 5 Device 33 | 1 . 6 1 3 1 . . 1 . . 1 1 5 1 2 . . 1 1 2 . . 2 1 1 2 Storage 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . 1 . 3 . . . . . . . . . . 2 . . . . 1 . 2 1 . . . Hackware 7 | . . . . 1 . . . 2 . 1 . . . . 1 . . . . 1 . . . . . 1 Protection 9 | . . 3 3 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 72 | 2 2 18 6 9 2 . 3 1 . . . 1 3 2 4 . 7 . . 4 . 3 2 . . 3 Energy Gun 13 | 2 . 5 3 . . . . . . . . . . . . . . . . . . . 2 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 2 1 . . . . . . . . . . . . 2 . 2 . . 1 . 1 . . . 1 Launcher 12 | . . 2 . . 1 . 2 . . . . . 1 1 . . 2 . . 1 . 1 . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . 3 . 9 1 . 1 1 . . . 1 2 1 1 . 2 . . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 3 5 1 . . . . . . . 1 3 . . . . 1 . . . . 3 . . 3 Parts Lost 46 | . 1 9 1 2 1 3 . 2 . 1 . . . 2 . . . . . . . 3 . . 5 16 Power 6 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Propulsion 17 | . . 3 . 2 1 2 . 1 . . . . . 1 . . . . . . . . . . . 7 Utility 16 | . . 3 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . 2 6 Weapon 7 | . 1 2 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Highest Loss Streak 14 | . 1 5 1 2 3 3 . 1 . 1 . . . 2 . . . . . . . 2 . . 5 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 98 96 85 81 81 67 90 100 100 100 95 93 80 91 100 99 100 100 99 100 98 100 100 94 80 Engine 4 | . 14 10 5 4 4 . . . . . . . . . . . . . . . . . . . . 2 Core 2 | . . . 3 . 2 2 . 5 6 6 6 6 6 6 5 5 5 2 . . . . . . 2 . Treads 13 | . 28 28 36 . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 5 3 . . . . . . 10 27 27 27 27 25 25 25 25 25 26 22 Flight 8 | . . . . 29 24 26 15 22 26 26 26 25 25 18 12 . . . . . . . . . . . Device 11 | . 14 12 9 14 14 15 15 6 6 6 12 12 12 12 10 11 11 11 11 14 15 10 5 9 7 2 Storage 8 | . 14 11 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 Processor 9 | . . . . 14 15 15 15 13 13 13 13 12 12 12 21 22 22 22 22 20 20 23 30 26 22 20 Hackware 8 | . . . . 6 7 7 7 20 20 20 20 18 18 18 16 16 16 16 16 20 20 20 20 20 18 16 Protection 3 | . . 8 14 . . . . 2 6 6 . . . . . . . . . . . . . . . . Energy Gun 5 | . 15 11 8 . . . . 2 6 6 6 . . . . . . . . . . . 2 5 2 . Ballistic Gun 2 | . . 9 9 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 12 . . . . . . . . . . . . . 1 5 4 5 5 5 5 4 2 . . . Slashing Weapon 3 | . . . . 3 2 6 . 5 6 6 6 11 12 5 5 5 4 5 5 4 5 4 5 5 4 3 Peak Build Rating 144 | 9 10 22 35 37 34 34 28 52 52 54 53 56 62 59 87 86 87 90 94 107 107 107 115 115 130 144 Average Rating 42 | 5 9 17 28 28 27 31 25 42 52 52 53 55 57 46 73 86 85 87 93 104 107 105 111 114 119 104 On Entrance 60 | . 9 10 19 35 23 34 24 26 52 52 53 53 56 58 48 86 86 86 90 94 107 107 104 115 114 95 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 50 61 71 20 19 19 14 22 22 22 22 22 22 20 31 31 31 36 36 39 39 39 35 38 45 63 Greatest Support 99 | 40 40 66 92 17 20 20 12 26 26 26 26 26 26 20 55 55 55 55 55 55 55 55 80 55 99 99 Greatest Overweight (x) 5 | . 1 5 . 2 1 . 1 1 . . . . . . 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 17 20 20 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | . 11 20 20 20 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 9 10 Average Carried 12 | . 9 18 19 9 9 9 9 8 9 9 10 9 9 8 9 10 9 9 10 8 9 6 9 9 7 8 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | . 11 20 20 10 10 9 10 9 9 10 10 10 10 9 10 10 10 10 10 9 9 6 10 9 8 5 Class Distribution -------------------- 29% | Hacker-Scout 24% | Mutant 24% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Hacker-Sprinter 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 4125 | 260 306 1175 586 280 145 . 53 59 . 20 . 59 112 52 162 103 245 . 40 47 48 168 . 60 20 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7135 | 253 401 1881 1502 303 167 . 227 59 . 20 . . 5 85 190 378 354 . . 284 48 163 . 2 192 621 Parts 395 | 29 24 129 95 18 4 . 7 11 . 2 . . . 3 13 5 7 . . 20 1 1 . 2 5 19 Haulers Intercepted 16 | . 2 6 5 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed 5 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 1 . 7 . . . . . . 4 . 5 1 . . . . 1 . 2 . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 99 | . 9 37 24 1 5 . 5 1 . . . . . 2 . 1 6 . . 5 . 2 . 1 . . Melee 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Guns 62 | . 5 32 24 . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 8 | . 3 3 . . . . . . . . . . . . . 1 . . . . . 1 . . . . AOE 27 | . 1 2 . . 5 . 5 . . . . . . 2 . . 6 . . 5 . 1 . . . . Classes Destroyed 15 | 3 5 3 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . Worker 13 | 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . 5 Builder 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 9 | 7 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 6 5 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Recycler 12 | 1 . 2 2 2 . . . . . . . . . . . . . . . 1 . . . . 1 3 Operator 10 | . 1 3 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 Drone 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 15 | . 3 4 3 . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 Swarmer 36 | . 3 9 11 . 3 . 4 . . . . . . . . 1 . . . 5 . . . . . . Grunt 38 | . 6 18 6 . 1 . . . . . . . . 2 . . 5 . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . 9 6 . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . Programmer 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Best Kill Streak 10 | 4 4 9 10 2 5 . 4 1 . 1 . . . 2 1 1 5 . . 6 . 2 . 1 2 4 Combat Bots Only 8 | . 3 4 8 1 5 . 4 1 . . . . . 2 . 1 5 . . 5 . 2 . 1 . . Max Kills in Single Turn 5 | 2 1 2 2 1 2 . 2 1 . 1 . . . 1 1 1 2 . . 5 1 1 . 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . . 2 . 2 . . . . . . 1 . . 2 . . 4 . 1 . . . . Melee 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Hostile Shots Fired 951 | . 46 216 119 37 30 6 5 6 . . . . . 23 . 1 3 . . 1 . 40 4 . 47 367 Missed 345 | . 7 54 31 19 13 3 3 . . . . . . 9 . . 1 . . 1 . 17 1 . 20 166 Damage Taken 8673 | . 457 2084 1092 157 201 142 72 95 . . . . . 263 . 23 17 . . . . 426 60 . 569 3015 Core 2161 | . 116 214 73 49 70 94 52 18 . . . . . 95 . . . . . . . 61 18 . 110 1191 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Regen/Repaired (Parts) 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 . . . Core Remaining (%) 78 | 100 53 46 86 . . . 62 . . . . . . 86 . . . . 100 . . . . 93 . . Volleys Fired 347 | 15 51 150 82 . 6 . 5 . . . . . . 3 3 4 10 . . 3 4 5 . 2 4 . Largest 2 | 2 2 2 2 . 1 . 1 . . . . . . 1 1 1 1 . . 1 1 1 . 1 1 . Hottest 105 | 80 80 105 83 . 30 . 30 . . . . . . 39 57 57 57 . . 57 57 57 . 45 45 . Shots Fired 628 | 27 100 288 164 . 6 . 5 . . . . . . 3 3 4 10 . . 3 4 5 . 2 4 . Gun 521 | 27 66 258 164 . . . . . . . . . . . . . . . . . . . . 2 4 . Cannon 70 | . 34 24 . . . . . . . . . . . . 1 4 1 . . 1 4 1 . . . . Launcher 35 | . . 6 . . 6 . 5 . . . . . . 3 . . 9 . . 2 . 4 . . . . Special 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 264 | . 34 136 82 . . . . . . . . . . . 1 4 1 . . 1 4 1 . . . . Thermal 292 | 15 49 146 82 . . . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . 6 . . 6 . 5 . . . . . . 3 . . 9 . . 2 . 4 . . . . Electromagnetic 29 | 12 17 . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Robot Hit Streak 16 | 6 10 15 12 . 10 . 12 . . . . . . 14 16 3 4 . . 1 . 6 . 1 3 . Robot Miss Streak 7 | 1 3 4 7 . . . . . . . . . . . . 1 . . . 1 . . . 1 1 . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 7 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 481 | 18 65 176 114 11 7 1 6 3 . 2 . . 2 3 13 12 7 . . 5 2 8 . 1 9 16 Core Hits 267 | 9 23 90 56 4 15 . 9 2 . 1 . . . 11 4 4 13 . . 10 . 6 . 1 2 7 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 5 6 1 . . . . . . . . . . . . . . . . . . . . . . Burn 9 | . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 160 | . . 9 3 17 3 15 4 7 . 9 3 5 2 2 19 9 8 . . 6 3 3 . . 12 21 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 157 | . . 9 . 17 3 15 4 7 . 9 3 5 2 2 19 9 8 . . 6 3 3 . . 12 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 1 3 . 1 . 1 . . . . . 1 2 . 3 . . 2 2 . . . 2 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 16722 | 247 967 3322 2248 781 615 80 578 151 . 87 . . 124 726 706 704 1597 . . 750 162 896 . 47 695 1239 Guns 5562 | 247 480 2443 2197 . . . . . . . . . . . . . . . . . . . . 47 148 . Cannons 826 | . 439 257 . . . . . . . . . . . . . 63 39 . . . . 28 . . . . Explosions 4348 | . 48 622 . . 427 . 272 . . . . . . 632 . . 1189 . . 484 . 587 . . 87 . Melee 5986 | . . . 51 781 188 80 306 151 . 87 . . 124 94 706 641 369 . . 266 162 281 . . 460 1239 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3099 | . 439 1386 1144 . . . . . . . . . . . . 63 39 . . . . 28 . . . . Thermal 2928 | 105 376 1314 1053 . . . . . . . . . . . . . . . . 80 . . . . . . Explosive 4220 | . . 622 . . 427 . 272 . . . . . . 632 . . 1189 . . 404 . 587 . . 87 . Electromagnetic 294 | 142 152 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . . . . Slashing 5935 | . . . . 781 188 80 306 151 . 87 . . 124 94 706 641 369 . . 266 162 281 . . 460 1239 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 195 | . . . . . . . . . . . . . . . . . . . . . . . . 47 148 . Highest Corruption 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . 2 8 Average Corruption 10 | . . 12 . . . . . . . . . . . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 106 | . . 97 . . . . . . . . . . . . . . . . . . . . . . 1 8 Message Errors 26 | . . 24 . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 17 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 18 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 7 | . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1816 | . 12 2 . 137 13 20 179 . . 23 . . 100 . 77 188 179 . . 93 132 106 . . 195 360 Projectiles 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 155 | . . 2 . . 13 . . . . . . . . . . . 48 . . 70 . . . . 22 . Melee 1649 | . . . . 137 . 20 179 . . 23 . . 100 . 77 188 131 . . 23 132 106 . . 173 360 Knockbacks 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . 143 . . . . 42 . . . . . . . . . . . . . . . . . . . Shots 7 | . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | 36 169 282 273 . 9 . . . . . . . . 42 . . . . . . . . . . . . Average Temperature 64 | 11 72 61 71 . 7 . . . . . . . . 27 . . . . . . . . . . . . Received Heat Transfer 1576 | . 198 759 297 42 57 . . 18 . . . . . 135 . . . . . . . . . . 21 49 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 6 2 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6784 | 250 800 3316 2368 . . . . . . . . . . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 496 | 45 338 438 496 233 . . . 215 10 56 . . . . 104 . . . . 219 . . . . 437 467 Initial 245 | . 29 . 172 183 . . . 150 10 7 . . . . . . . . . . . . . . 153 245 Average 200 | 22 77 252 376 117 . . . 95 10 23 . . . . 52 . . . . 29 . . . . 199 251 Maximum Alert Level 2 | . 1 2 2 1 . . . 1 . . . . . . . . . . . 1 . . . . 2 2 Low Security (%) 52 | 100 92 37 2 86 . . . 66 100 100 . . . . 100 . . . . 92 . . . . 55 23 Level 1 33 | . 7 49 53 13 . . . 33 . . . . . . . . . . . 7 . . . . 38 65 Level 2 14 | . . 12 44 . . . . . . . . . . . . . . . . . . . . . 6 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 3 1 . . . 4 . 1 . . . . . . . . . . . . . . 1 5 Investigation 6 | . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 3 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 16 | . 3 3 5 . . . . . . . . . . . 1 . . . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 19 52 36 5 7 4 3 4 6 1 . . . 5 6 2 . . . 2 . 5 9 2 31 32 Peak Tracking Total 17 | . 4 6 7 2 6 4 2 4 6 1 . . . 5 3 2 5 . . 1 . 3 12 1 17 11 Tactical Retreats 18 | . 2 . 2 1 . . . 2 . . . . . 1 1 . . . . . . . . . 4 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 10 | . . 5 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 7 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 8 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 1 3 Max in Single Turn 3 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 79 | . 6 8 7 4 2 3 . 5 . 5 . 1 . . 6 . . 5 . 4 1 . 8 . 5 9 Terminals 45 | . 5 8 7 3 . . . 1 . 3 . . . . 3 . . . . 2 . . . . 4 9 Fabricators 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Recycling Units 4 | . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Total Hacks 216 | . 16 19 15 12 7 25 . 10 . 15 . 1 . . 12 . . 14 . 13 2 . 9 . 14 32 Successful 133 | . 6 8 4 5 7 25 . 7 . 7 . 1 . . 9 . . 14 . 7 2 . 9 . 7 15 Failed 83 | . 10 11 11 7 . . . 3 . 8 . . . . 3 . . . . 6 . . . . 7 17 Catastrophic 17 | . . 6 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 1 9 5 2 . . . 2 . . . . . . 4 . . . . 1 . . 1 . 5 18 Terminals 129 | . 13 19 15 9 . . . 3 . 11 . . . . 7 . . . . 9 . . . . 11 32 Fabricators 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 3 . Recycling Units 9 | . 3 . . 3 . . . 1 . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . Terminal Hacks 108 | . 4 7 3 4 7 25 . 1 . 5 . 1 . . 2 . . 14 . 4 2 . 9 . 5 15 Record 29 | . . . . . 6 6 . . . . . . . . . . . 6 . . 2 . 7 . . 2 Part Schematic 17 | . . . . . . 12 . . . 1 . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 Unreport Threat 9 | . . 1 . 1 . . . . . . . . . . 1 . . . . 3 . . . . 1 2 Locate Traps 6 | . 2 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 5 | . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Fabricator Hacks 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 7 | . 1 1 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . Terminals 7 | . 1 1 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . Botnet 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Operators 4 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 47 | . 5 6 6 4 . . . 4 . 5 . . . . 3 . . . . 3 . . . . 4 7 Full Trace Events 7 | . 1 . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . 2 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . 12 . . . 1 . . 15 . . . . 4 . . . . . . . 1 Parts Built 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 304 | . . . . . . . . 228 . . . . . . 76 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . 10 . . . . . . 5 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 10 . . 2 . . . 3 . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 45 | . . . . . 45 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 25 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 145 | . . . . . . 145 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 1 . 1 . . . . 2 1 1 . 1 . . 1 . . 3 . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 15557 | 277 2062 2330 2467 621 503 75 427 911 60 156 361 1293 444 467 424 259 774 61 174 182 105 131 263 100 160 470 Spaces Moved 13307 | 128 760 1046 778 852 365 131 531 314 184 315 268 624 1125 528 711 405 729 137 321 387 260 293 697 275 387 756 Core 127 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . 119 Treads 2533 | 120 760 875 778 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 171 | . . 171 . . . . . . . . . . . . . . . . . . . . . . . . Hover 4911 | . . . . . . . . . . . . . . . 383 405 729 137 321 387 260 293 697 275 387 637 Flight 5565 | . . . . 852 365 131 531 314 184 315 268 624 1125 528 328 . . . . . . . . . . . Fastest Speed 14 | 50 160 110 160 31 30 32 42 31 32 32 32 32 32 35 32 34 34 34 34 34 34 34 15 34 14 14 Average Speed 65 | 153 219 152 160 54 68 33 49 35 32 32 32 32 32 35 33 34 34 34 34 34 34 34 33 34 26 41 Slowest Speed 320 | 160 240 320 160 187 120 42 145 127 32 32 32 32 32 35 100 34 34 34 34 34 34 34 34 34 100 100 Overloaded Moves 261 | . . . . . . . . . . . . . . . . . . . . . . . 21 . 135 105 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 8 96 86 55 31 34 81 62 7 85 14 50 57 87 78 16 66 66 61 41 14 57 58 95 52 20 78 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 40 | . . . . . . 31 1 . . . . 1 1 1 . . . 3 . . . 2 . . . . Known Exits Taken 20 | . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 2 . 1 . . . 2 3 2 2 . . 3 . 2 . 2 2 . 3 . . Spaces Dug 60 | . . 13 2 5 . . 4 3 . 5 3 5 . 1 9 . 1 . . 2 1 . . . 5 1 Terrain Destroyed 394 | . 6 28 2 5 31 . 27 3 . 5 3 5 . 33 9 3 112 . . 25 7 60 . 4 25 1 Melee 45 | . . 3 2 5 . . . 3 . 5 3 5 . 1 8 . 1 . . 2 1 . . . 5 1 Projectile 17 | . . . . . . . . . . . . . . . 1 3 . . . 1 6 . . 4 2 . AOE 332 | . 6 25 . . 31 . 27 . . . . . . 32 . . 111 . . 22 . 60 . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 19324 | 179 1051 1470 1841 981 609 147 688 1108 184 360 539 1709 1208 804 864 508 1234 153 385 424 267 314 724 278 420 875 Wait 5050 | 30 224 154 909 52 214 . 138 769 1 26 268 1074 64 265 97 91 469 9 63 15 1 6 18 1 14 78 Move 13282 | 127 759 1045 777 851 364 130 530 314 183 314 267 623 1124 527 710 404 728 136 320 386 259 292 696 274 386 756 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 91 | . 10 27 11 4 5 . 1 4 . 3 . 2 1 2 6 . 5 2 . 1 . . 3 . 1 3 Fast Attach 70 | 7 . 10 4 3 5 . 2 4 . 2 . 1 7 . 9 . 1 1 . 2 . 2 2 . . 8 Attach 68 | . 1 9 3 20 2 . 3 6 . 1 . 1 1 2 2 . 6 . . 5 . 3 . . 2 1 Detach 35 | . . 5 . 13 2 1 4 2 . . . . 1 . . . 1 . . 3 . 2 1 . . . Swap 96 | . 4 34 23 6 2 . . . . 2 1 1 . 1 6 . . 2 1 2 . . 3 1 1 6 Drop 123 | . 2 27 29 15 3 1 1 2 . 3 . 2 9 2 12 . 6 3 1 1 . 1 1 . . 2 Fire 347 | 15 51 150 82 . 6 . 5 . . . . . . 3 3 4 10 . . 3 4 5 . 2 4 . Melee 159 | . . 9 3 17 3 15 4 7 . 9 3 5 1 2 19 9 8 . . 6 3 3 . . 12 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 278 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 648 | -10/Materials | Discovered new exit (range 4) 747 | -10/Materials | Discovered new exit (range 12) 795 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Discovered new exit (range 16) 2340 | -10/Materials | Entered another Materials area 2340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2585 | -9/Materials | System corruption reached 10% 2615 | -9/Materials | Lost 5 parts (1p2n1u1w) 2734 | -9/Materials | Discovered new exit (range 13) 2893 | -9/Materials | Build established: Scavenger-Mutant 3125 | -9/Materials | Discovered new exit (range 15) 3481 | -9/Materials | Build established: Mutant 3762 | -9/Materials | Discovered new exit (range 10) 3768 | -9/Materials | Core integrity fell below 50% 4178 | -9/Materials | Discovered new exit (range 10) 4368 | -9/Materials | Build established: Scavenger-Mutant 4670 | -9/Materials | Entered another Materials area 4670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4812 | -8/Materials | Destroyed 8 combat bots 6101 | -8/Materials | Discovered new exit (range 16) 6921 | -8/Materials | Build established: Mutant 7070 | -8/Materials | First assault squad dispatched 7137 | -8/Materials | Entered Factory 7137 | -7/Factory | Evolved 2 slots: Utility x2 7525 | -7/Factory | Identified exit to Lower Caves 7758 | -7/Factory | Entered Lower Caves 7761 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7794 | -7/Lower Caves | Lost 3 parts (3n) 8017 | -7/Lower Caves | Build established: Scavenger-Mutant 8091 | -7/Lower Caves | A Commander dispatched an escort 8095 | -7/Lower Caves | Identified exit to Lower Caves 8108 | -7/Lower Caves | Learned Extension stockpile data 8108 | -7/Lower Caves | Learned Armory terminal intel 8256 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8261 | -7/Lower Caves | Identified exit to Data Miner 8261 | -7/Lower Caves | Entered Data Miner 8261 | -7/Data Miner | Discovered new exit (range 6) 8268 | -7/Data Miner | Met Data Miner 8273 | -7/Data Miner | Learned location of Section 7 (-2) 8273 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8280 | -7/Data Miner | Received God Mode back door access code from Data Miner 8286 | -7/Data Miner | Interfaced with the Data Conduit 8336 | -7/Data Miner | Identified exit to Proximity Caves 8336 | -7/Data Miner | Entered Proximity Caves 8358 | -6/Proximity Caves | Lost 3 parts (1p2n) 8643 | -6/Proximity Caves | Spotter reported a threat 8754 | -6/Proximity Caves | Discovered new exit (range 3) 8754 | -6/Proximity Caves | Identified exit to Factory 8763 | -6/Proximity Caves | Entered Factory 8763 | -6/Factory | Evolved 2 slots: Utility x2 8764 | -6/Factory | Loaded intel: 282 machine locations 8778 | -6/Factory | Discovered new exit (range 16) 8864 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9077 | -6/Factory | Build established: Hacker-Mutant 9500 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9637 | -6/Factory | Build established: Hacker-Sprinter 9674 | -6/Factory | Sucked down chute 9674 | -6/Factory | Entered Waste 9684 | -6/Waste | Spotted C-40 Crusher 9686 | -6/Waste | Spotted C-40 Crusher 9700 | -6/Waste | Spotted C-40 Crusher 9705 | -6/Waste | Spotted C-40 Crusher 9706 | -6/Waste | Spotted C-40 Crusher 9706 | -6/Waste | Spotted C-40 Crusher 9727 | -6/Waste | Discovered new exit (range 13) 9734 | -6/Waste | Identified exit to Factory 9734 | -6/Waste | Entered Factory 9735 | -6/Factory | Loaded intel: 245 machine locations 9780 | -6/Factory | Identified exit to Lower Caves 9780 | -6/Factory | Hacking Suite fried by hacking feedback 9890 | -6/Factory | Entered Lower Caves 10138 | -6/Lower Caves | Encountered a Warlord checkpoint 10213 | -6/Lower Caves | Build established: Hacker-Scout 10247 | -6/Lower Caves | Discovered new exit (range 10) 10251 | -6/Lower Caves | Identified exit to Lower Caves 10251 | -6/Lower Caves | Entered another Lower Caves area 10268 | -6/Lower Caves | Discovered new exit (range 8) 10290 | -6/Lower Caves | Identified exit to Factory 10737 | -6/Lower Caves | Found Alien Artifact 10737 | -6/Lower Caves | Identified Core Expander 10737 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 11510 | -6/Lower Caves | Discovered new exit (range 9) 11510 | -6/Lower Caves | Spotted B-75 Beast 11512 | -6/Lower Caves | Identified exit to Zion 11518 | -6/Lower Caves | Encountered a Warlord checkpoint 11544 | -6/Lower Caves | Entered Zion 11614 | -6/Zion | Found Prototype Device 11614 | -6/Zion | Identified Bomb Factory No. 2 11665 | -6/Zion | Given the Hacking Drone Bay 11666 | -6/Zion | Found Prototype Device 11666 | -6/Zion | Identified Hacking Drone Bay 11694 | -6/Zion | Found Prototype Launcher 11694 | -6/Zion | Identified Gui. Missile Launcher 11712 | -6/Zion | Met Imprinter 11733 | -6/Zion | Received a hallucinogenic algorithm 11949 | -6/Zion | Discovered new exit (range 16) 11967 | -6/Zion | Build established: Hacker-Sprinter 11972 | -6/Zion | Identified exit to Proximity Caves 11980 | -6/Zion | Found GAL Module 11988 | -6/Zion | Entered Proximity Caves 12274 | -5/Proximity Caves | Build established: Hacker-Scout 12450 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12455 | -5/Proximity Caves | Entered Factory 12455 | -5/Factory | Evolved 2 slots: Utility x2 12456 | -5/Factory | Identified exit to Upper Caves 12457 | -5/Factory | Loaded intel: 286 machine locations 12666 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12829 | -5/Factory | Discovered exit to Upper Caves (range 7) 12868 | -5/Factory | Discovered new exit (range 13) 12879 | -5/Factory | Entered Upper Caves 12950 | -5/Upper Caves | Learned Factory emergency access door positions 13038 | -5/Upper Caves | Discovered new exit (range 15) 13041 | -5/Upper Caves | Encountered a Warlord checkpoint 13115 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13138 | -5/Upper Caves | Identified exit to Upper Caves 13138 | -5/Upper Caves | Entered another Upper Caves area 13192 | -5/Upper Caves | Discovered new exit (range 14) 13204 | -5/Upper Caves | Identified exit to Factory 13899 | -5/Upper Caves | Discovered new exit (range 16) 13905 | -5/Upper Caves | Identified exit to Zhirov 13912 | -5/Upper Caves | Entered Zhirov 13912 | -5/Zhirov | Discovered new exit (range 3) 13919 | -5/Zhirov | Met Zhirov 13928 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13935 | -5/Zhirov | Found Alien Artifact 13935 | -5/Zhirov | Identified Integrated Dissipator 13935 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13959 | -5/Zhirov | Found Alien Artifact 13973 | -5/Zhirov | Identified exit to Proximity Caves 13973 | -5/Zhirov | Entered Proximity Caves 14015 | -4/Proximity Caves | Learned Research garrison access intel 14138 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14147 | -4/Proximity Caves | Entered Factory 14147 | -4/Factory | Evolved 2 slots: Utility x2 14149 | -4/Factory | Loaded intel: 225 machine locations 14223 | -4/Factory | Identified exit to Upper Caves 14285 | -4/Factory | Discovered new exit (range 7) 14329 | -4/Factory | Entered Upper Caves 14429 | -4/Upper Caves | Discovered new exit (range 18) 14434 | -4/Upper Caves | Identified exit to Upper Caves 14434 | -4/Upper Caves | Entered another Upper Caves area 14507 | -4/Upper Caves | Learned 12 Research zone layouts 14540 | -4/Upper Caves | Spotted B-86 Titan 14559 | -4/Upper Caves | Discovered new exit (range 14) 14565 | -4/Upper Caves | Identified exit to Warlord 14565 | -4/Upper Caves | Entered Warlord 14592 | -4/Warlord | Met Warlord 14595 | -4/Warlord | Opened Warlord's prototype stash 14597 | -4/Warlord | Found Spectral Analyzer 14599 | -4/Warlord | Found Prototype Hackware 14617 | -4/Warlord | Warlord's base attacked by MAIN.C 14667 | -4/Warlord | Found Prototype Device 14667 | -4/Warlord | Identified Minesniffer Drone Bay 14706 | -4/Warlord | Found Prototype Energy Gun 14706 | -4/Warlord | Identified Vortex Rifle 14709 | -4/Warlord | Found Prototype Energy Gun 14709 | -4/Warlord | Identified Vortex Rail 14791 | -4/Warlord | Opened side exit 14824 | -4/Warlord | Discovered new exit (range 14) 14827 | -4/Warlord | Identified exit to Proximity Caves 14828 | -4/Warlord | Entered Proximity Caves 14834 | -3/Proximity Caves | Spotter reported a threat 14855 | -3/Proximity Caves | Lost 4 allies 14925 | -3/Proximity Caves | Discovered new exit (range 10) 14928 | -3/Proximity Caves | Identified exit to Research 14928 | -3/Proximity Caves | Entered Research 14928 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14929 | -3/Research | Identified exit to Armory 14931 | -3/Research | Loaded intel: 118 machine locations 14932 | -3/Research | Loaded intel: 4 garrison access locations 14955 | -3/Research | Spotted B-86 Titan 15076 | -3/Research | Discovered new exit (range 23) 15088 | -3/Research | Identified exit to Quarantine 15088 | -3/Research | Entered Quarantine 15089 | -3/Quarantine | Loaded intel: 66 machine locations 15096 | -3/Quarantine | Lost 5 parts (2p2u1w) 15250 | -3/Quarantine | Spotted Alpha 7 15272 | -3/Quarantine | Found Alien Artifact 15272 | -3/Quarantine | Identified Phase Redirector 15320 | -3/Quarantine | Found Alien Artifact 15344 | -3/Quarantine | Assembled infested ambush trap array 15384 | -3/Quarantine | Identified exit to Research 15392 | -3/Quarantine | Found Alien Artifact 15392 | -3/Quarantine | Identified Terrabomb 15392 | -3/Quarantine | Used Terrabomb 15411 | -3/Quarantine | Identified System Mapper 15454 | -3/Quarantine | Intercept squad dispatched 15462 | -3/Quarantine | Spotted Tracker 15468 | -3/Quarantine | Spotted Combat Programmer 15502 | -3/Quarantine | Core integrity fell below 50% 15539 | -3/Quarantine | Core integrity fell below 20% 15550 | -3/Quarantine | Lost 14 parts (2p6n5u1w) 15558 | -3/Quarantine | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 15550_ Slug penetrates Wall. 15550_ Penetrated by EMDS Slug. 15551_ Knocked back. 15553_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 15554_ Slug penetrates Wall. 15554_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 15555_ Penetrated by Slug. 15555_ Knocked back. 15555_ Adv. ECM Suite destroyed. 15555_ Knocked back. 15557_ Penetrated by Slug. 15557_ Slug penetrates Wall. 15557_ Penetrated by Slug. 15557_ Slug penetrates Wall. 15557_ Hvy. Treads destroyed. 15557_ Penetrated by EMDS Slug. 15557_ R-10 Processor destroyed. 15558_ Knocked back. Map ----- +----------------------------------------------------+ | """"""" "T" # " " "" "" " " " " # | | """"""" """ # " """"""""" " " "" # | | " "" # " """"""""" " " "" # | | "" """"#### " """"""" " " "" # | | "" " " " " " # | | "" ! " " " " # | | "T " """"""""""""""" """"########### | | #" " ##?????????? | | #" " ####"""""" #??????????? | | #" |"""""""""" " " ##??????????? | | # "" = = """"""" ! ! " #?#######???? | | ##+"""" + # " ##?# ##### | | % + =""""""" " ######## | | ## #""""""""""#""""#"! ""T"" " # | | ## ##"""""""""# #" """"" " # ###### | | # ### # #" #### ##???# ##/#+ | | ?# #?# # !#""####+### #???## ##???? | | ?# #?# # # T #????# #????? | | ?# ?# # # " #????# #????" | | ?/ ?# """"" # # #????# #????" | | ?# ?# """"" # " ####### #????# #????" | | ?# ?#?" " # # #?????#######????# #????? | | ?# ?? """ # # =#????????????????# #????? | | ?# ?? ?###### =%##?????#######???# #????? | | ?# #####/######## p* ####### #???#= #????? | | ?# p u x @ !!= ##### ###### | | ?# p x !%/* &!c % $ | | ?# p x ]=! %############## | | ?##+##### ####### s h####### #????????????? | | ????????# *#?????##h ##?????#######????????????? | | ??""?""?# =%#??????# #?????????????????????????? | | ??""T""?# !=#?###### #?????????????????????????? | | ???"""??# #? # #?????????????????????????? | | ????????# !# "" # ##########????????????????? | | ????????# % # ""S # # #????????????????? | | ????????#^^^+ "" # # """ #????????????????? | | """?????#^^^# # # """ ! #????????????????? | | """?????#=! # !# # """ #????????????????? | | "?T###### #?###### # [#????????????????? | | ???" #??????# + #????????????????? | | ???" ######## # #????????????????? | | ???" # "T" #????????????????? | | "?T#T#####/######### # """ #????????????????? | | """#?# #?#####+#"#########????????????????? | | """??# """ ### #??????????????????????? | | ?????#= "R" + + """ #??????????????????????? | | ?????# / " ### "]" #??????????????????????? | | ?????# #?# """ #??????????????????????? | | ?????# """"" !#?# " "" #??????????????????????? | | ?????# """"" #?# """"" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 36 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 410 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Evasion (%) 74 Melee Accuracy 14 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Exp. Melee Analysis Suite | -6/Factory | Hacked Antigrav System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Point Defense System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Kinetic Spear | -3/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive S-43 Plague | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumJunkMicrothruster Manual? 0 Play Time 03:12:28 Cumulative 193.1 hours Start 2024.09.30 @ 10:18:25 End 2024.09.30 @ 17:29:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 39 Adventurer 16 Explorer 36 Win Type - Total 26 Types 16/5/2/1/0/0/1/1/0 Lore% 79 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3afd897-f490-45b2-a2f6-1c8dbd9612be