Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:03:12 Player: The Cloptologist Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (513) 513 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1743 Bonus ------- None Cogmind --------- Core Integrity 148/400 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (8) ---- Light Ion Engine Terrain Scanner Seismic Detector Medium Laser Assault Rifle Assault Rifle Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Flight Unit > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Terrain Scanner Seismic Detector Medium Laser Assault Rifle Assault Rifle Light Cannon Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 6 5 . 12 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 1 | . . . 1 Leg . | . . . . Wheel 3 | 2 . . 1 Hover 1 | . . . 1 Flight 1 | . . . 1 Utility 7 | 1 3 . 3 Device 5 | . 3 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 . 10 Power 4 | . 1 . 3 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 99 100 85 Engine 15 | . 13 14 16 Treads 2 | . . . 3 Wheel 10 | . 28 28 3 Hover 2 | . . . 3 Flight 5 | . . . 8 Device 15 | . 14 14 16 Storage 11 | . 14 14 11 Protection 1 | . . . 1 Energy Gun 5 | . 14 14 1 Energy Cannon 8 | . . . 12 Ballistic Cannon 4 | . . . 6 Launcher 4 | . 12 14 . Naked Turns . | . . . . Heaviest Build 20 | 14 16 14 20 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 537 | 270 103 . 164 Remotely . | . . . . Salvage Created 557 | 28 143 . 386 Parts 49 | 5 10 . 34 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 1 . 11 Guns 2 | . . . 2 Cannons 7 | . . . 7 AOE 2 | . 1 . 1 Classes Destroyed 9 | 1 4 . 4 Worker 1 | . . . 1 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 3 | . . . 3 Grunt 7 | . 1 . 6 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 4 . 4 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 133 | . 2 . 131 Missed 43 | . 1 . 42 Damage Taken 1263 | . 174 . 1089 Core 345 | . 93 . 252 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Core Remaining (%) 81 | 100 . 62 . Volleys Fired 55 | 6 7 . 42 Largest 2 | 2 2 . 2 Hottest 128 | 70 80 . 128 Shots Fired 105 | 12 13 . 80 Gun 29 | 12 7 . 10 Cannon 64 | . . . 64 Launcher 12 | . 6 . 6 Special . | . . . . Kinetic 22 | 6 . . 16 Thermal 71 | 6 7 . 58 Explosive 12 | . 6 . 6 Electromagnetic . | . . . . Robot Hit Streak 7 | 6 6 . 7 Robot Miss Streak 6 | 4 6 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | 7 7 . 42 Core Hits 31 | 2 8 . 21 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Burn 1 | 1 . . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1267 | 100 281 . 886 Guns 224 | 100 49 . 75 Cannons 675 | . . . 675 Explosions 366 | . 232 . 134 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 194 | 48 . . 146 Thermal 705 | 52 49 . 604 Explosive 366 | . 232 . 134 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 78 | . 78 . . Projectiles . | . . . . Explosions 78 | . 78 . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 165 | . 165 . . Shots 6 | . 6 . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 116 | 18 42 . 116 Average Temperature 33 | 10 14 . 39 Received Heat Transfer 495 | . 6 . 489 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 1 . 3 Heat Transferred 1665 | 222 148 . 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 310 | 10 223 86 310 Initial 86 | . 6 86 33 Average 162 | 5 99 86 217 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 64 | 100 85 100 47 Level 1 35 | . 14 . 52 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 5 . 19 Peak Tracking Total 4 | . 2 . 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 5 . 2 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 9 . 6 Successful 6 | . 4 . 2 Failed 9 | . 5 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Record 1 | . 1 . . Alert Level 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 2 . 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 889 | 93 184 56 556 Spaces Moved 520 | 69 167 63 221 Core 13 | 6 . . 7 Treads 84 | . . . 84 Legs . | . . . . Wheels 325 | 63 167 63 32 Hover 63 | . . . 63 Flight 35 | . . . 35 Fastest Speed 50 | 50 90 90 80 Average Speed 128 | 86 90 90 182 Slowest Speed 360 | 90 90 90 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 34 26 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . 68 . 31 Melee . | . . . . Projectile . | . . . . AOE 99 | . 68 . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 629 | 90 187 62 290 Wait 2 | . . . 2 Move 517 | 68 166 62 221 Hop . | . . . . Pick Up 26 | 10 8 . 8 Fast Attach 2 | . . . 2 Attach 15 | 6 3 . 6 Detach . | . . . . Swap 6 | . 2 . 4 Drop 4 | . 1 . 3 Fire 55 | 6 7 . 42 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered new exit (range 11) 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 445 | -9/Materials | Lost 5 parts (1p2n1u1w) 825 | -9/Materials | Build established: Scavenger-Mutant 834 | -9/Materials | Core integrity fell below 50% 890 | -9/Materials | Self-destructed Last Messages --------------- 00827_ R-06 Scavenger collects Visual Processing Unit. 00830_ R-06 Scavenger collects Sml. Laser. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. 00845_ M-13 Machinist repairs Heat Sink. 00850_ G-34 Mercenary suffers critical hit (Meltdown). 00850_ Aluminum Leg melted. 00853_ Lgt. Ion Engine destroyed. 00874_ K-01 Serf collects debris. 00876_ Beam Cannon destroyed. 00882_ Lgt. Treads destroyed. 00884_ Lgt. Ion Engine destroyed. 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