Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.24 @ 20:22:34 Player: Pitter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2361 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 429/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Flight Unit > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit Flight Unit > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Flight Unit Flight Unit Large Storage Unit Improved Signal Interpreter Beam Rifle Light Assault Rifle Autogun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 21 | 3 5 . 9 4 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 1 1 . 3 2 Treads . | . . . . . Leg 3 | 1 1 . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 3 1 Utility 3 | . 2 . 1 . Device 2 | . 1 . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 1 2 . 3 2 Energy Gun 5 | 1 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 2 . 7 7 Power 3 | . . . 2 1 Propulsion 4 | . . . 2 2 Utility 2 | . 1 . . 1 Weapon 7 | . 1 . 3 3 Highest Loss Streak 6 | . 2 . 3 6 Average Slot Usage (%) 72 | . 87 85 70 41 Engine 10 | . 14 14 10 1 Leg 20 | . 28 28 17 5 Flight 2 | . . . 2 9 Device 6 | . 5 . 9 8 Storage 9 | . 10 14 10 . Energy Gun 12 | . 13 14 13 9 Ballistic Gun 10 | . 14 14 7 7 Naked Turns . | . . . . . Heaviest Build 42 | 6 40 40 42 10 Greatest Support 20 | 10 20 20 20 15 Greatest Overweight (x) 4 | 1 1 1 4 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 12 | 4 12 12 12 4 Average Capacity 9 | 4 10 12 11 4 Most Carried 12 | 4 6 7 12 4 Average Carried 5 | 3 2 6 8 1 Final Capacity 12 | 4 12 12 4 4 Final Carried 7 | 4 6 7 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 509 | 230 64 6 162 47 Remotely 49 | . 49 . . . Salvage Created 624 | . 77 44 451 52 Parts 46 | . 6 2 36 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 4 3 15 1 Guns 23 | . 4 3 15 1 Classes Destroyed 5 | . 2 . 2 1 Worker 1 | . . . 1 . Swarmer 17 | . 3 3 11 . Grunt 2 | . 1 . 1 . Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Best Kill Streak 5 | . 3 3 5 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1343 | . 204 78 622 439 Core 305 | . 41 6 137 121 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 81 65 . Volleys Fired 64 | . 14 6 34 10 Largest 2 | . 2 2 2 2 Hottest 96 | . 60 60 96 96 Shots Fired 115 | . 23 12 60 20 Gun 115 | . 23 12 60 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 48 | . 14 6 19 9 Thermal 26 | . 9 . 7 10 Explosive . | . . . . . Electromagnetic 41 | . . 6 34 1 Robot Hit Streak 18 | . 7 10 18 12 Robot Miss Streak 2 | . 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 85 | . 19 9 42 15 Core Hits 32 | . 5 3 20 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1029 | . 163 166 532 168 Guns 948 | . 163 85 532 168 Cannons . | . . . . . Explosions 74 | . . 74 . . Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 377 | . 84 33 178 82 Thermal 282 | . 79 74 43 86 Explosive . | . . . . . Electromagnetic 363 | . . 52 311 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . 17 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 58 | . 58 52 25 . Average Temperature 23 | . 25 24 15 . Received Heat Transfer 261 | . 18 . 189 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 608 | . 175 100 111 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 412 | . 80 96 412 114 Average Influence 102 | . 27 35 204 84 Maximum Alert Level 2 | . . . 2 . Low Security (%) 78 | 100 100 100 42 100 Level 1 19 | . . . 52 . Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 4 3 25 12 Peak Tracking Total 13 | . 3 3 5 13 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 4 1 1 . Terminals 6 | . 4 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 3 3 . Successful 9 | . 5 2 2 . Failed 4 | . 2 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 6 2 1 . Terminals 13 | . 7 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 2 2 . Record 1 | . . 1 . . Level Access Points 2 | . . 1 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 4 | . 4 . . . Botnet 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1189 | 46 357 152 447 187 Spaces Moved 646 | 42 218 87 206 93 Core 20 | 20 . . . . Treads . | . . . . . Legs 542 | 22 218 87 151 64 Wheels . | . . . . . Hover . | . . . . . Flight 84 | . . . 55 29 Fastest Speed 34 | 50 120 150 34 37 Average Speed 136 | 90 141 150 146 111 Slowest Speed 240 | 120 150 150 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 30 25 21 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 847 | 48 248 97 297 157 Wait 86 | . 3 2 32 49 Move 642 | 41 217 86 205 93 Hop . | . . . . . Pick Up 24 | 4 8 1 10 1 Fast Attach 3 | 3 . . . . Attach 17 | . 5 . 8 4 Detach . | . . . . . Swap 1 | . . . 1 . Drop 8 | . 1 . 7 . Fire 64 | . 14 6 34 10 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 404 | -10/Materials | Entered Mines 457 | -10/Mines | Identified exit to Materials 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 557 | -9/Materials | Identified exit to Mines 699 | -9/Materials | Identified exit to Materials 904 | -9/Materials | Lost 3 parts (1n2w) 1003 | -9/Materials | Entered another Materials area 1003 | -8/Materials | Evolved 2 slots: Utility x2 1074 | -8/Materials | Lost 6 parts (1p3n2w) 1190 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 01009_ Flight Unit destroyed. 01031_ Slug penetrates Wall. 01034_ Penetrated by Slug. 01034_ EM Pulse Gun destroyed. 01037_ Penetrated by Slug. 01043_ Flight Unit destroyed. 01043_ Lgt. Ion Engine destroyed. 01046_ Penetrated by Slug. 01054_ H-55 Commando destroyed. 01061_ Acquired 47 matter. 01064_ Acquired Carbon-fiber Leg. 01089_ U-05 Engineer builds a Door. 01158_ W-25 Informer distress signal alerts nearby ally. 01160_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01166_ K-01 Serf collects debris. 01179_ Beam Rifle destroyed. 01186_ Cooling System destroyed. 01188_ Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????####??????????????????? | | ??????????????? ??? #?????????????????? | | ?????????????? ?? /?????????????????? | | ??????????????# ?? #?????????????????? | | ??????????????# ?? #?????????????????? | | ??????????????# """ #?????????????????? | | ??????????????# """ #?????????????????? | | ??????????????# """ #??????########???? | | ??????????????# #?????# ?### | | ??????????????# #?????# ## | | ??????????????# """ #?????# """ """ ## | | ?????????#????# """ #?????# """ """ ## | | ?????????# #### """ #?????# """ """ ## | | ?????????# ##????# ## | | ?????????+ #????# ## | | ?????????# #????# ## | | ??????????# ### ###+###########"####### | | ??????????#+####s### #???# | | ??????????# @ # ##### ###### | | ??????????# [ # [[ / #????? | | ??????????# ! /# [[ ##### #????? | | ?????????#Y """ #! [% #???# #????? | | ?????????## ] """ # #???# #????? | | ??????????# """ # #???# #????? | | ??????????# """ # #???# #????? | | ??????????# ?"" # #???# /????? | | ??????????# !??? #### #####???# # ???? | | ??????????##????####??###???????# + ??? | | ????????????????????????????????# #? ??? | | ????????????????????????????????# #? "?? | | ????????????????????????????????# #??""? | | ????????????????????????????????# #????? | | ????????????????????????????????? #????? | | ????????????????????????????????? ?????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 666 Manual? 1 Play Time 00:17:59 Cumulative 31.9 hours Start 2020.02.24 @ 20:03:42 End 2020.02.24 @ 20:22:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 19 Adventurer 7 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7819f79-fbee-47f2-8110-95c3221f8d32