Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 20:13:28 Player: Coronach Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1359) 1359 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (695) 695 TOTAL SCORE: 6889 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 355 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Salvage Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Salvage Targeting Computer Salvage Targeting Computer Target Analyzer Core Analyzer Transmission Jammer > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Armored Wheel Improved Heat Sink Plasma Rifle Gauss Rifle Mace [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Salvage Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Salvage Targeting Computer Protection Scrap Shield Weapon Mace Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . . 6 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . Utility 5 | . . . . 4 . . . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 89 | . 4 6 2 19 16 7 2 7 23 3 . Power 10 | . 1 1 1 1 2 2 . . 2 . . Engine 8 | . 1 1 1 . 1 2 . . 2 . . Core 2 | . . . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | . . 2 . 5 3 1 . 1 6 1 . Treads 6 | . . 1 . 2 2 1 . . . . . Leg 6 | . . . . . 1 . . . 5 . . Wheel 4 | . . 1 . . . . . 1 1 1 . Hover . | . . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . Utility 26 | . 1 2 . 5 3 2 . 4 7 2 . Device 10 | . 1 . . 2 2 1 . 1 2 1 . Storage 3 | . . . . 1 . . . . 2 . . Processor 9 | . . . . . 1 1 . 3 3 1 . Hackware . | . . . . . . . . . . . . Protection 4 | . . 2 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 34 | . 2 1 1 8 8 2 2 2 8 . . Energy Gun 2 | . . . . . 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . 1 . . . . 1 . . Ballistic Cannon 3 | . . . . . . 1 1 . 1 . . Launcher 4 | . . . 1 1 2 . . . . . . Special Weapon 6 | . . . . . 2 . . 2 2 . . Impact Weapon 12 | . 1 1 . 2 3 1 1 . 3 . . Slashing Weapon 4 | . . . . 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Corrupted Parts 5 | . . . . . 1 4 . . . . . System Corruption 23 | . . . . . 1 22 . . . . . Parts Lost 34 | . . 1 . 4 9 . . . 16 3 1 Power 6 | . . . . 1 1 . . . 4 . . Propulsion 15 | . . . . 2 5 . . . 6 1 1 Utility 10 | . . 1 . 1 2 . . . 4 2 . Weapon 3 | . . . . . 1 . . . 2 . . Highest Loss Streak 7 | . . 1 . 4 7 . . . 7 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 97 85 47 35 39 53 78 82 41 26 Engine 9 | . 14 14 14 3 . 2 15 15 9 . . Treads 4 | . . 1 14 4 3 2 7 7 1 . . Leg 10 | . 28 24 . . . 7 7 7 15 . . Wheel 3 | . . 1 14 2 . . . 3 4 . . Flight 1 | . . . . 10 8 . . . . . . Device 6 | . 13 8 . 1 6 6 7 11 7 3 . Storage 3 | . 14 12 . 2 . . . . 1 . . Processor 10 | . . . . . 1 9 15 22 33 36 26 Protection 3 | . . 5 14 4 2 . . . . . . Energy Gun 2 | . 14 7 . . . . . . . . . Ballistic Gun 1 | . 12 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 5 3 . . Impact Weapon 9 | . 1 20 28 7 5 7 . 1 2 . . Peak Build Rating 70 | . 9 14 14 22 38 28 28 57 70 26 18 Average Rating 24 | . 7 10 13 15 15 17 25 47 52 23 17 On Entrance 21 | 6 6 9 14 13 22 30 28 28 57 23 18 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 11 15 27 29 71 16 23 23 25 35 . . Greatest Support 65 | 20 20 20 16 40 15 23 23 23 65 3 3 Greatest Overweight (x) 4 | . . 1 1 4 1 1 . 2 2 . . Average Overweight (x) . | . . . 1 . . . . 1 . . . Largest Inventory Capacity 20 | . 8 8 5 20 5 5 5 5 15 5 5 Average Capacity 6 | . 8 7 5 11 5 5 5 5 6 5 5 Most Carried 17 | . 8 8 5 17 5 5 4 5 5 4 4 Average Carried 4 | . 5 6 4 7 4 2 3 3 3 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 2 2 4 3 4 4 Class Distribution -------------------- 55% | Mutant 33% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Matter Collected 1808 | 187 113 55 . 195 477 70 . 247 422 42 . Remotely . | . . . . . . . . . . . . Salvage Created 1584 | . 274 53 . 167 426 66 . . 598 . . Parts 70 | . 23 7 . 15 9 4 . 1 11 . . Haulers Intercepted 4 | . 1 . . 1 . . . . 2 . . Recyclers Shooed 2 | . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 38 | . . 13 . . 3 . . 22 . . . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 29 | . 6 2 . 4 8 1 . . 8 . . Melee 8 | . . 2 . 3 1 . . . 2 . . Guns 9 | . 6 . . 1 . . . . 2 . . Cannons 2 | . . . . . . . . . 2 . . AOE 6 | . . . . . 6 . . . . . . Classes Destroyed 17 | . 5 1 . 2 7 1 . 1 . . . Builder 1 | . 1 . . . . . . . . . . Hauler 4 | . 1 . . 1 . . . . 2 . . Recycler 2 | . 1 . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . 1 . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 9 | . 6 1 . 2 . . . . . . . Grunt 7 | . . . . . 3 . . . 4 . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 1 | . . . . 1 . . . . . . . Specialist 1 | . . . . . 1 . . . . . . Hunter 4 | . . . . . 1 . . . 3 . . Programmer 3 | . . . . 1 1 . . . 1 . . Subdweller 1 | . . 1 . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . Samaritan 2 | . . . . . 2 . . . . . . Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 1 . 1 4 1 . 1 3 . . Combat Bots Only 4 | . 3 1 . 1 4 1 . . 2 . . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . 1 . 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 450 | . 19 9 . 115 71 2 . 17 163 39 15 Missed 148 | . 4 2 . 38 24 . . 9 45 21 5 Damage Taken 4742 | . 120 126 . 891 919 36 . 165 2139 168 178 Core 1310 | . 7 17 . 114 258 36 . 20 558 141 159 Absorbed by Shields 44 | . . . . . . . . . 44 . . Core Remaining (%) 76 | 100 . . 90 . . . . 38 . . . Volleys Fired 108 | . 20 . . 8 15 . . 14 51 . . Largest 2 | . 2 . . 1 1 . . 1 2 . . Hottest 103 | . 70 . . 33 40 . . . 103 . . Shots Fired 139 | . 40 . . 8 15 . . 14 62 . . Gun 69 | . 40 . . 7 . . . . 22 . . Cannon 15 | . . . . . . . . . 15 . . Launcher 15 | . . . . 1 14 . . . . . . Special 40 | . . . . . 1 . . 14 25 . . Kinetic 67 | . 20 . . 7 14 . . . 26 . . Thermal 31 | . 20 . . . . . . . 11 . . Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . 1 . . . . . . . Robot Hit Streak 11 | . 4 . . 4 3 . . 3 11 . . Robot Miss Streak 8 | . 4 . . 8 3 . . 4 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 102 | . 18 4 1 21 12 1 . 8 37 . . Core Hits 54 | . 13 2 . 10 16 . . . 13 . . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 2 . . . . . . Critical Strikes 7 | . 1 . . 2 2 . . . 2 . . Burn 2 | . 1 . . . . . . . 1 . . Smash 4 | . . . . 1 2 . . . 1 . . Sever 1 | . . . . 1 . . . . . . . Melee Attacks 94 | . 1 22 7 43 11 2 . . 8 . . Impact 86 | . 1 22 7 35 11 2 . . 8 . . Slashing 8 | . . . . 8 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 2 3 1 . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . Damage Inflicted 3051 | . 231 107 83 686 1212 41 . . 691 . . Guns 635 | . 231 . . 119 . . . . 285 . . Cannons 277 | . . . . . . . . . 277 . . Explosions 962 | . . . . 37 925 . . . . . . Melee 1177 | . . 107 83 530 287 41 . . 129 . . Ramming . | . . . . . . . . . . . . Kinetic 1516 | . 105 . . 119 925 . . . 367 . . Thermal 321 | . 126 . . . . . . . 195 . . Explosive . | . . . . . . . . . . . . Electromagnetic 37 | . . . . 37 . . . . . . . Impact 962 | . . 107 83 315 287 41 . . 129 . . Slashing 215 | . . . . 215 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . . 5 27 27 28 2 2 2 Average Corruption 13 | . . . . . 4 10 27 27 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 63 | . . . . . 8 11 7 31 4 2 . Message Errors 15 | . . . . . 2 2 1 9 1 . . Matter Fused 20 | . . . . . 3 4 2 7 2 2 . Heat Flow Errors 11 | . . . . . 2 2 1 6 . . . Energy Discharges 5 | . . . . . 1 1 2 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 1 1 4 . . . Data Loss (major) 4 | . . . . . . 1 . 2 1 . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 290 | . . . . 28 233 11 . . 18 . . Projectiles . | . . . . . . . . . . . . Explosions 7 | . . . . . 7 . . . . . . Melee 283 | . . . . 28 226 11 . . 18 . . Knockbacks 6 | . . . 1 1 . . . . 4 . . Impact 3 | . . . 1 1 . . . . 1 . . Kinetic 2 | . . . . . . . . . 2 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 210 | . . . . . 210 . . . . . . Shots 5 | . . . . . 5 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 209 | . 36 . . . 209 177 146 197 138 . . Average Temperature 53 | . 13 . . . 62 83 75 76 94 . . Received Heat Transfer 959 | . . . . 48 180 20 . 63 591 57 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 1 . . 1 . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Fried 10 | . . . . . 6 1 . . 3 . . Impact Corruptions 16 | . . . . 2 12 1 . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . . . . 4 . . Heat Transferred 994 | . 444 . . . . . . . 550 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Peak Influence 445 | . 207 . 46 281 . . . . 445 . . Initial 377 | . . . 16 2 . . . . 377 . . Average 131 | . 108 . 18 96 . . . . 257 . . Maximum Alert Level 2 | . 1 . . 1 . . . . 2 . . Low Security (%) 72 | . 76 . 100 68 . . . . 51 . . Level 1 21 | . 23 . . 31 . . . . 30 . . Level 2 5 | . . . . . . . . . 17 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . 2 . . . . 3 . . Investigation 2 | . . . . 1 . . . . 1 . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 2 | . . . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Distress Signals 4 | . 2 . . . . . . . 2 . . Communications Jammed 2 | . . . . . . . . 1 1 . . Distress Signals 1 | . . . . . . . . . 1 . . Times Spotted 95 | . 10 2 . 7 27 1 . 9 28 8 3 Peak Tracking Total 16 | . 4 1 . 2 8 . . 3 16 5 3 Tactical Retreats 20 | . 1 1 . 2 10 . . . 3 3 . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Traps Triggered 2 | . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Machines Disabled 3 | . . . . . 2 1 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Machines Accessed 22 | . 2 1 10 4 1 . 4 . . . . Terminals 8 | . 1 . 5 2 . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 75 | . 4 4 25 11 1 . 30 . . . . Successful 58 | . 2 4 14 7 1 . 30 . . . . Failed 17 | . 2 . 11 4 . . . . . . . Catastrophic 4 | . . . 3 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . . . 17 11 1 . . . . . . Terminals 20 | . 2 . 11 7 . . . . . . . Fabricators 3 | . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 16 | . 2 . 14 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 39 | . 1 4 1 2 1 . 30 . . . . Record 16 | . . 4 . . 1 . 11 . . . . Part Schematic 9 | . . . . . . . 9 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 4 . . . . . . . . Report Inventory 4 | . . . 4 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . . . 9 5 . . . . . . . Terminals 5 | . . . 1 4 . . . . . . . Track 1 | . . . . 1 . . . . . . . Botnet 3 | . . . 1 2 . . . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . 8 . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . Reject 2 | . . . 2 . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . Mask 4 | . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Jam 1 | . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . 7 3 . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Total Allies 4 | . . . . . . 4 . . . . . Largest Group 4 | . . . . . . 4 4 4 1 . . Highest-Rated Group 124 | . . . . . . 124 124 124 31 . . Highest-Rated Ally 31 | . . . . . . 31 31 31 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 77 | . . . . . . . . 60 17 . . Total Damage 1149 | . . . . . . . . 900 249 . . Kills 13 | . . . . . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . 10 . . Patrols 9 | . . . . . . . . . 9 . . Reinforcements 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Turns Passed 5311 | . 464 790 701 606 516 372 139 678 881 156 8 Spaces Moved 5069 | 1 313 513 591 719 1018 509 86 371 633 299 16 Core 1447 | . . . . 30 452 475 . . 175 299 16 Treads 277 | . . 3 . 7 . 34 86 144 3 . . Legs 1076 | 1 313 440 . . 27 . . . 295 . . Wheels 1166 | . . 70 591 118 . . . 227 160 . . Hover . | . . . . . . . . . . . . Flight 1103 | . . . . 564 539 . . . . . . Fastest Speed 29 | 120 120 115 115 29 29 50 160 105 50 50 50 Average Speed 84 | 120 120 133 115 52 41 57 160 151 93 50 50 Slowest Speed 460 | 120 120 260 115 460 180 160 160 240 160 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 1 44 36 91 21 80 72 69 61 22 64 5 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . Known Exits Taken 3 | . . 1 . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 9 | . . 4 . . 1 . . 2 . 2 . Spaces Dug 33 | . 1 4 4 16 3 . . . 5 . . Terrain Destroyed 163 | . 1 4 4 16 133 . . . 5 . . Melee 33 | . 1 4 4 16 3 . . . 5 . . Projectile . | . . . . . . . . . . . . AOE 130 | . . . . . 130 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Total 5780 | . 360 593 603 878 1076 585 89 458 819 303 16 Wait 227 | . 11 3 4 50 5 20 . 58 75 1 . Move 5058 | . 312 512 590 718 1017 508 85 370 632 298 16 Hop . | . . . . . . . . . . . . Pick Up 58 | . 7 21 1 17 2 . . 5 5 . . Fast Attach 47 | . 1 1 . 11 11 4 . 4 12 3 . Attach 28 | . . 3 1 4 3 3 2 2 10 . . Detach 27 | . . 3 . 5 4 . 2 2 10 1 . Swap 15 | . 3 2 1 4 3 . . 1 1 . . Drop 72 | . 5 25 1 22 5 5 . 2 7 . . Fire 108 | . 20 . . 8 15 . . 14 51 . . Melee 87 | . 1 21 5 39 11 2 . . 8 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . Rewire 43 | . . . . . . 43 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 10) 274 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 6) 465 | -10/Materials | Entered Subcaves 610 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 612 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 623 | -10/Subcaves | Discovered new exit (range 16) 656 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 665 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 730 | -10/Subcaves | Visited Clippyterm 734 | -10/Subcaves | Identified exit to Recycling 734 | -10/Subcaves | Learned Factory stockpile data 911 | -10/Subcaves | Disturbed a concealed Subdweller 1255 | -10/Subcaves | Entered Recycling 1670 | -9/Recycling | Discovered new exit (range 6) 1956 | -9/Recycling | Entered Factory 1956 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2268 | -7/Factory | Lost 4 parts (1p2n1u) 2451 | -7/Factory | Identified exit to Lower Caves 2556 | -7/Factory | Discovered new exit (range 9) 2562 | -7/Factory | Entered Lower Caves 2593 | -7/Lower Caves | Build established: Scavenger-Sprinter 2620 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2625 | -7/Lower Caves | Found Prototype Special Weapon 2625 | -7/Lower Caves | Identified Molecular Deconstructor 2732 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2795 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 2898 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2907 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2933 | -7/Lower Caves | Discovered new exit (range 6) 2951 | -7/Lower Caves | Found Alien Artifact 2951 | -7/Lower Caves | Identified Dimensional Node Initializer 2951 | -7/Lower Caves | Initialized slip node 2964 | -7/Lower Caves | Learned Factory stockpile data 3017 | -7/Lower Caves | Core integrity fell below 50% 3078 | -7/Lower Caves | Entered another Lower Caves area 3079 | -7/Lower Caves | Encountered a Warlord checkpoint 3086 | -7/Lower Caves | Discovered new exit (range 6) 3183 | -7/Lower Caves | Learned 4 Factory zone layouts 3257 | -7/Lower Caves | Discovered new exit (range 15) 3345 | -7/Lower Caves | System corruption reached 10% 3450 | -7/Lower Caves | Entered Data Miner 3450 | -7/Data Miner | Accompanied by 4 allies 3451 | -7/Data Miner | Discovered new exit (range 6) 3482 | -7/Data Miner | Met Data Miner 3514 | -7/Data Miner | Learned location of Section 7 (-2) 3514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3547 | -7/Data Miner | Received God Mode back door access code from Data Miner 3589 | -7/Data Miner | Entered Proximity Caves 3589 | -6/Proximity Caves | Accompanied by 4 allies 3646 | -6/Proximity Caves | Build established: Scavenger-Mutant 3693 | -6/Proximity Caves | P-60 Hacker assimilated allied 57-2MH(g) 3699 | -6/Proximity Caves | Spotter reported a threat 3789 | -6/Proximity Caves | Spotter reported a threat 4092 | -6/Proximity Caves | Learned Factory interactive machine intel 4141 | -6/Proximity Caves | Learned location of Extension (-5) 4153 | -6/Proximity Caves | Spotted B-75 Beast 4214 | -6/Proximity Caves | Discovered new exit (range 10) 4266 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4267 | -6/Proximity Caves | Entered Factory 4267 | -6/Factory | Accompanied by 1 ally 4267 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4268 | -6/Factory | Identified exit to Lower Caves 4270 | -6/Factory | Loaded intel: 52 interactive machine locations 4516 | -6/Factory | Lost 4 parts (2p2u) 4617 | -6/Factory | Search patrols dispatched 4951 | -6/Factory | Lost 7 parts (2p3n1u1w) 5048 | -6/Factory | Cargo convoy interrupted 5088 | -6/Factory | Core integrity fell below 50% 5137 | -6/Factory | Lost 5 parts (3n1u1w) 5148 | -6/Factory | Entered Lower Caves 5150 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5190 | -6/Lower Caves | Core integrity fell below 20% 5295 | -6/Lower Caves | Discovered new exit (range 20) 5304 | -6/Lower Caves | Entered another Lower Caves area 5312 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05254_ Found Kinecellerator. 05254_ Found 68 Matter. 05255_ Acquired 8 matter. 05265_ Target Analyzer ripped off. 05267_ Adv. Targeting Computer ripped off. 05269_ Penetrated by Slug. 05273_ Slug penetrates VE-FZ3(S). 05278_ System corrupted: Matter fused (-9). 05278_ Acquired 3 matter. 05282_ Acquired Wheel. 05295_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05305_ Penetrated by Slug. 05305_ Wheel destroyed. 05309_ Penetrated by Slug. 05309_ Slug penetrates Wall. 05310_ Penetrated by Slug. 05312_ Slug penetrates Wall. 05312_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ???????????????????????#??????????# ????????????? | | ???????????????????????# ?????????? ##??????????? | | ???????????????????????# ??????????? ##????????? | | ?????????????????????### ???????????? ###??????? | | ?????????????????????# ????????????? ##?????? | | ?????????????????????# ?????????????# #?????? | | ????????????????????## ##???????????# ###### | | ????????????????# ### #####?###??## | | ????????????????# ### #### | | ????????????????# @ ######## | | ????????????????##### h ### h #??????? | | ????????????????????# h ## #?## ######??????? | | ????????????????????# # ?## #??####???????????? | | ????????????????????# ??#####?????????????????? | | ???????????????????# ? ????????????????????????? | | ???????????????????# ? ?????????????????????????? | | ???????????????????#?? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronTripodArchive Manual? 0 Play Time 02:04:47 Cumulative 231.2 hours Start 2024.09.02 @ 17:32:41 End 2024.09.02 @ 20:13:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 90 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad665f18-991d-4671-b3c4-12d6136f8b7f