Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 09:05:39 Player: Demise Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2256) 2256 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 6608 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 116 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 553/700 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Cool (25) Movement Treading (185) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (30) --- Armored Treads Advanced Treads Advanced Treads Improved VTOL Module Faulty Improved VTOL Module Faulty Improved VTOL Module Faulty Improved VTOL Module High-capacity Matter Pod (200) Kinecellerator Cloak of Protection Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Assault Rifle Minigun Minigun Minigun Minigun Minigun Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Kinecellerator Core Shielding Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Minigun Great Axe > --- INVENTORY -------- Advanced Treads Advanced Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit High-capacity Matter Pod Cloak of Protection Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Minigun Minigun Minigun Minigun Missile Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 109 | 6 29 7 3 4 47 13 Power 10 | 1 2 2 1 . 4 . Engine 8 | 1 1 1 1 . 4 . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 21 | 2 10 . . . 7 2 Treads 14 | . 5 . . . 7 2 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 5 | . 5 . . . . . Flight . | . . . . . . . Utility 24 | 1 3 . . . 15 5 Device 4 | . . . . . 2 2 Storage 9 | 1 3 . . . 3 2 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 9 | . . . . . 8 1 Artifact . | . . . . . . . Weapon 54 | 2 14 5 2 4 21 6 Energy Gun 7 | 1 2 2 . . 2 . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 23 | 1 4 2 1 2 11 2 Ballistic Cannon 5 | . 4 . . . . 1 Launcher 6 | . 1 . . 2 2 1 Special Weapon 8 | . 3 1 . . 3 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 13 | . 3 . . . 5 5 Power 2 | . . . . . 1 1 Propulsion 3 | . 3 . . . . . Utility 5 | . . . . . 2 3 Weapon 3 | . . . . . 2 1 Highest Loss Streak 4 | . 1 . . . 2 4 Average Slot Usage (%) 97 | . 96 100 100 100 97 94 Engine 9 | . 8 8 14 14 9 4 Core 1 | . 5 5 . . . . Treads 19 | . 8 28 28 28 18 15 Hover 2 | . 17 . . . . . Device 1 | . . . . . . 11 Storage 25 | . 24 28 28 28 22 24 Processor 4 | . . . . . 8 7 Protection 9 | . . . . . 19 14 Energy Gun 2 | . 7 . . . 3 . Energy Cannon 1 | . . . . . 4 . Ballistic Gun 14 | . 13 22 15 27 9 9 Ballistic Cannon 1 | . 3 5 . . . . Special Melee Weapon 1 | . . . 12 . . . Naked Turns . | . . . . . . . Heaviest Build 101 | 12 45 44 44 44 89 101 Greatest Support 48 | 32 40 40 40 40 42 48 Greatest Overweight (x) 5 | . 5 1 1 1 2 2 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 30 | 6 16 16 16 16 24 30 Average Capacity 18 | 5 13 16 16 16 20 25 Most Carried 26 | 6 16 16 16 16 24 26 Average Carried 17 | 3 12 15 15 16 20 23 Final Capacity 30 | 6 16 16 16 16 24 30 Final Carried 24 | 6 14 16 16 16 24 24 Class Distribution -------------------- 68% | Mutant 31% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2430 | 266 426 436 58 102 1002 140 Remotely . | . . . . . . . Salvage Created 3184 | 110 486 297 . 134 1904 253 Parts 176 | 4 46 10 . 15 82 19 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 55 | . 11 2 . 5 32 5 Melee 1 | . . . . . . 1 Guns 29 | . 7 2 . . 19 1 Cannons 9 | . 4 . . . 5 . AOE 14 | . . . . 5 6 3 Classes Destroyed 14 | 2 5 1 . 1 4 1 Worker 3 | . . 1 . . 1 1 Builder 3 | . 2 . . . . 1 Tunneler 2 | 1 . . . 1 . . Hauler 6 | . 2 . . . 4 . Recycler 9 | 1 1 3 . 1 2 1 Operator 1 | . . . . . 1 . Watcher 6 | . 2 . . . 4 . Swarmer 17 | . 6 . . 5 6 . Grunt 24 | . 5 2 . . 14 3 Brawler 1 | . . . . . 1 . Sentry 9 | . . . . . 9 . Hunter 3 | . . . . . 2 1 Programmer 1 | . . . . . . 1 Zionite 1 | . . . . 1 . . Best Kill Streak 5 | 1 4 2 . 4 5 3 Combat Bots Only 4 | . 3 2 . 3 4 3 Max Kills in Single Turn 4 | 1 2 2 . 4 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4545 | . 602 172 . 76 2027 1668 Core 439 | . 194 15 . 7 76 147 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . . . 13 86 . Volleys Fired 267 | 2 71 27 . 4 131 32 Largest 2 | 2 2 2 . 2 2 2 Hottest 108 | 60 100 100 . 53 108 100 Shots Fired 471 | 4 116 51 . 6 246 48 Gun 303 | 4 58 40 . 3 168 30 Cannon 119 | . 33 10 . . 63 13 Launcher 15 | . 1 . . 3 9 2 Special 34 | . 24 1 . . 6 3 Kinetic 294 | 2 61 47 . 3 138 43 Thermal 39 | 2 27 1 . . 6 3 Explosive 15 | . 1 . . 3 9 2 Electromagnetic 123 | . 27 3 . . 93 . Robot Hit Streak 19 | 3 5 8 . . 15 19 Robot Miss Streak 6 | . 3 3 . 4 6 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 315 | 3 54 28 4 . 181 45 Core Hits 134 | 3 23 10 . 9 75 14 Critical Hits 3 | . . . . . 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . Melee Attacks 17 | . . . 4 . . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 4 . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7822 | 49 755 442 . 297 4513 1766 Guns 3240 | 49 373 324 . . 2068 426 Cannons 2042 | . 308 118 . . 1345 271 Explosions 1947 | . 2 . . 297 1065 583 Melee 486 | . . . . . . 486 Ramming 35 | . . . . . 35 . Kinetic 3175 | 27 488 442 . . 1521 697 Thermal 879 | 22 94 . . . 335 428 Explosive 1184 | . 2 . . 297 730 155 Electromagnetic 2063 | . 171 . . . 1892 . Impact . | . . . . . . . Slashing 486 | . . . . . . 486 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Effects 14 | . 1 4 5 4 . . Message Errors 7 | . 1 1 2 3 . . Energy Discharges 2 | . . 1 1 . . . Data Loss (minor) 4 | . . 2 1 1 . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 371 | . 17 . . . 186 168 Projectiles 102 | . . . . . 97 5 Explosions 234 | . 17 . . . 89 128 Melee 35 | . . . . . . 35 Knockbacks 8 | . 3 5 . . . . Impact . | . . . . . . . Kinetic 7 | . 3 4 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 260 | . 87 . . 52 73 48 Shots 8 | . 1 . . 2 3 2 Rammed 6 | . . . . . 6 . Targets Rammed 6 | . . . . . 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 389 | . 389 81 . . 378 84 Average Temperature 65 | . 81 36 . . 61 19 Received Heat Transfer 1572 | . 141 90 . . 837 504 Effects 3 | . 1 . . . 2 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . 1 . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 8 | . . . . . 8 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 20 | . 2 . . . 18 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 900 | 50 200 . . . 400 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . . 7 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 618 | 10 146 83 . 124 618 318 Initial 275 | . 6 33 . . 22 275 Average 174 | 4 50 24 . 65 301 190 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 59 | 100 100 100 . 100 20 54 Level 1 29 | . . . . . 54 45 Level 2 10 | . . . . . 24 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . . . 7 7 Investigation 6 | . . . . . 4 2 Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 . . . 1 2 Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 18 3 . 8 51 13 Peak Tracking Total 7 | . 3 2 . 3 5 7 Tactical Retreats 4 | . . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 10 | . 2 1 . . 3 4 Max in Single Turn 3 | . 1 1 . . 1 3 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 27 | . 8 1 2 1 12 3 Terminals 17 | . 7 1 . 1 7 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 4 | . 1 . . . 2 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 88 | . 26 5 2 4 43 8 Successful 51 | . 10 3 2 1 30 5 Failed 36 | . 16 1 . 3 13 3 Catastrophic 8 | . 5 . . 1 2 . Database Lockouts 1 | . . 1 . . . . Manual 67 | . 24 4 1 4 31 3 Terminals 65 | . 24 5 . 4 30 2 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 2 3 Recycling Units 9 | . 2 . . . 4 3 Scanalyzers 6 | . . . . . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . 6 3 2 1 7 . Record 1 | . . . 1 . . . Part Schematic 4 | . 1 . . 1 2 . Robot Analysis 3 | . 1 1 . . 1 . Level Access Points 2 | . 1 . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 2 | . 1 . . . 1 . Locate Traps 2 | . 1 . . . 1 . Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 2 3 Scan Component 3 | . . . . . 1 2 Repair 2 | . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 18 | . 4 . . . 12 2 Terminals 16 | . 4 . . . 11 1 Track 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Botnet 11 | . 4 . . . 6 1 Disrupt 2 | . . . . . 2 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 1 1 Reject 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 8 1 . 1 9 3 Full Trace Events 9 | . 2 . . 1 4 2 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . 1 . . 1 5 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 1 1 Time 76 | . . . . . 38 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . . . . . 13 . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 4 . . . Non-combat 3 | . . . 3 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 4 | . . . 4 . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 6 | . . . . 5 1 . Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 26 Highest-Rated Ally 31 | . . . . 31 26 26 Total Orders 4 | . . . . . . 4 STAY 2 | . . . . . . 2 FOLLOW 2 | . . . . . . 2 Ally Attacks 35 | . . . . 14 21 . Total Damage 335 | . . . . 179 156 . Kills 6 | . . . . 3 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 1 1 . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 8265 | 64 1406 1105 832 720 3261 877 Spaces Moved 3777 | 44 669 560 455 389 1398 262 Core 1 | 1 . . . . . . Treads 3253 | . 189 560 455 389 1398 262 Legs . | . . . . . . . Wheels 152 | 43 109 . . . . . Hover 371 | . 371 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 180 180 180 172 185 Average Speed 181 | 98 164 180 180 180 190 200 Slowest Speed 360 | 100 360 180 180 180 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 98 98 69 91 81 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 21 | . 14 . . . 4 3 Terrain Destroyed 210 | . 41 . . 33 82 54 Melee 3 | . . . . . . 3 Projectile 24 | . 18 . . . 6 . AOE 183 | . 23 . . 33 76 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4642 | 57 816 603 463 403 1757 543 Wait 325 | . 5 3 . 5 106 206 Move 3771 | 43 668 559 454 388 1397 262 Hop . | . . . . . . . Pick Up 69 | 6 19 3 1 1 32 7 Fast Attach 28 | 6 11 2 . . 6 3 Attach 23 | . 7 . . . 12 4 Detach 9 | . 5 . . . 2 2 Swap 58 | . 11 5 3 4 29 6 Drop 69 | . 19 4 1 1 36 8 Fire 267 | 2 71 27 . 4 131 32 Melee 17 | . . . 4 . . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . . . 6 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 8) 1185 | -10/Materials | Discovered new exit (range 3) 1200 | -10/Materials | Identified exit to Mines 1200 | -10/Materials | Identified exit to Materials 1300 | -10/Materials | Core integrity fell below 50% 1471 | -10/Materials | Entered Mines 1479 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1552 | -10/Mines | Discovered new exit (range 5) 1791 | -10/Mines | Learned location of Storage (-7) 1827 | -10/Mines | Core integrity fell below 20% 1866 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1972 | -10/Mines | Discovered exit to Materials (range 9) 2227 | -10/Mines | Discovered exit to Materials (range 13) 2263 | -10/Mines | Learned 2 Materials zone layouts 2285 | -10/Mines | Central database locked down 2576 | -10/Mines | Entered Exiles 2620 | -10/Exiles | Met 8R-AWN 2656 | -10/Exiles | Met EX-HEX 2749 | -10/Exiles | Met EX-DEC 2804 | -10/Exiles | Learned location of Zion (-6) 2834 | -10/Exiles | Met EX-BIN 2861 | -10/Exiles | Aligned with FarCom system 2863 | -10/Exiles | Given EX-Vault access code 2906 | -10/Exiles | Opened EX-Vault 2951 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3195 | -10/Exiles | Found Cloak of Protection 3379 | -10/Exiles | Discovered new exit (range 15) 3408 | -10/Exiles | Left Exiles lab with Cloak of Protection 3408 | -10/Exiles | Entered Mines 3574 | -9/Mines | Discovered new exit (range 8) 3679 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3987 | -9/Mines | Discovered new exit (range 6) 4128 | -9/Mines | Entered Materials 4128 | -8/Materials | Accompanied by 3 allies 4128 | -8/Materials | Evolved 4 slots: Utility x4 4500 | -8/Materials | Repaired Missile Launcher 4670 | -8/Materials | Discovered new exit (range 16) 5933 | -8/Materials | Build established: Hauler-Mutant 7312 | -8/Materials | Identified exit to Factory 7328 | -8/Materials | First assault squad dispatched 7389 | -8/Materials | Entered Factory 7389 | -7/Factory | Accompanied by 1 ally 7389 | -7/Factory | Evolved 2 slots: Utility x2 7390 | -7/Factory | Identified exit to Storage 8100 | -7/Factory | Repaired Arm. Treads 8266 | -7/Factory | Self-destructed Last Messages --------------- 08220_ Imp. Light Armor Plating destroyed. 08226_ Terminal disabled. 08232_ Destroyed Imp. Heat Sink. 08239_ Recalibrator destroyed. 08252_ G-47 Trooper destroyed. 08253_ Y-54 Guardian heat short circuits Imp. Deuterium Engine. 08259_ Power Conduit explodes. 08259_ Destroyed Lgt. Nuclear Core. 08259_ Destroyed Particle Gun. 08259_ Power Conduit explodes. 08259_ G-47 Trooper destroyed. 08259_ Destroyed Lgt. Treads. 08260_ Y-54 Guardian heat damages Gatling Laser, Flak Gun, Lgt. Treads, Imp. Light Armor Plating. 08260_ Missile Launcher destroyed. 08262_ Y-54 Guardian heat damages Broken Imp. Deuterium Engine, Gatling Laser, Lgt. Treads. 08263_ P-60 Hacker destroyed. 08265_ Y-54 Guardian heat damages Gatling Laser. 08266_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# """ #??????????? | | ????????????????????????????# """ ! #??????????? | | ????????????????????????????# [! #??????????? | | ????????????????????????????# ! = | #??????????? | | ????????????????????????????# "!" #??????????? | | ????????????????????????????# "R" #??????????? | | ????????????????????????????# """ #??????????? | | ????????????????????????????#####+#####??????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# ############## | | ??????????????????????? ?? ??# | | ??????????????????????" ?# # ############## | | ?????????????????????? # ## | | ????????????????????###; # ### | | ??????????????#######; #?# = | | ??????????????# #?# ! | | ??????????????# #?# | | ??????????????# #?# """" """" | | ??????????????# #?# """" """" | | ??????????????# #?# """" """" | | ??????????????# o #?# """" """" | | ?????????????? %! ; #?# """" """" | | ????????????????""T"" Y] #?# """" """" | | ????????????????"""" ]| ### | | ?????????????????#####;;; ; #%###+######### | | ???????????# @ ##### #^ ^ #??? | | ?????????? g ! % = p # #??? | | ???????????# g % !! ##### # ^ #### | | ???????????# #########+####+####### ## #^"" ## | | ???????????????????????=%????????????### #^"" ## | | ??????????????????????? ??????????????# # T" ## " | | ?????????????????????? ??????????????#[#^"" ## " | | ?????????????????????? ??????????????#|# "" ## " | | ????????????????????? ??????????????#!# ## | | ?????????????????????" ???????????????# ##+#### | | ????????????????????"" ???????????????# + | | ?????????????????????" ???????????????# ###### | | ????????????????????? ???????????????# #????? | | ?????????????????????###???????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ?????????????????????h?????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# /????? | | ???????????????????????????????????????# ####????? | | ???????????????????????????????????????# ????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????# ????????? | | ???????????????????????????????????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Mines | Hacked Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedNullElectrolaser Manual? 0 Play Time 00:58:19 Cumulative 173.1 hours Start 2021.01.04 @ 16:45:30 End 2021.01.05 @ 09:05:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62323ca8-1abf-4849-bf1f-527c94e39ecc