Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.04 @ 19:33:29 Player: Darcyisverycute Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (1025) 1025 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (795) 795 TOTAL SCORE: 4210 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 77/100 System Corruption 1% Temperature Cool (27) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Power Shielding Relay Coupler [NC] (17) Relay Coupler [Hunter] (14) > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (5) ---- Light Deuterium Engine Small Storage Unit Improved Medium Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Power Shielding Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Melee Analysis Suite Hardened Light Armor Plating Beam Cannon Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [NC] Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 36 | 7 . 2 7 2 12 6 Power 4 | 1 . 1 . . 2 . Engine 4 | 1 . 1 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . . 5 . 9 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 14 | . . . 5 . 9 . Utility 7 | 2 . 1 . 2 . 2 Device 2 | 1 . . . 1 . . Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware 2 | . . . . . . 2 Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 9 | 2 . . 2 . 1 4 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . 1 . 1 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 14 | . . . 1 . 10 3 Power 1 | . . . . . 1 . Propulsion 8 | . . . . . 7 1 Utility . | . . . . . . . Weapon 5 | . . . 1 . 2 2 Highest Loss Streak 6 | . . . 1 . 6 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 . 86 52 Engine 9 | . 14 14 11 . 9 . Leg 9 | . 28 28 . . . . Flight 18 | . . . 44 . 32 7 Device 2 | . 14 4 . . . . Storage 10 | . 14 14 11 . 9 8 Processor 5 | . . . . . 9 9 Protection 8 | . . 9 11 . 9 9 Energy Gun 9 | . 14 14 11 . 8 . Ballistic Gun 11 | . 14 14 10 . 9 10 Naked Turns . | . . . . . . . Heaviest Build 15 | 13 13 13 15 15 15 10 Greatest Support 20 | 20 20 20 16 16 16 4 Greatest Overweight (x) 4 | . . . . . 4 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 Average Carried 6 | . 5 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 7 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Matter Collected 683 | 262 . 107 113 . 201 . Remotely 174 | 102 . 72 . . . . Salvage Created 760 | 53 . 214 59 . 355 79 Parts 48 | 4 . 15 3 . 22 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 21 | . . 6 . . 12 3 Guns 19 | . . 6 . . 10 3 AOE 2 | . . . . . 2 . Classes Destroyed 7 | 1 . 3 2 . 1 . Worker 1 | . . 1 . . . . Builder 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Swarmer 16 | . . 6 . . 8 2 Grunt 5 | . . . . . 4 1 Best Kill Streak 4 | 1 . 4 1 . 4 3 Combat Bots Only 4 | . . 3 . . 4 3 Max Kills in Single Turn 2 | 1 . 2 1 . 2 1 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Damage Taken 1326 | . . 82 11 . 721 512 Core 565 | . . 8 . . 238 319 Absorbed by Shields . | . . . . . . . Redirected to Shielding 30 | . . 1 . . 29 . Core Remaining (%) 98 | 100 . 96 100 . . . Volleys Fired 81 | 2 3 8 11 . 48 9 Largest 2 | 2 2 2 2 . 2 1 Hottest 100 | 70 70 70 70 . 68 100 Shots Fired 145 | 4 6 16 22 . 88 9 Gun 144 | 4 6 16 22 . 88 8 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 84 | 2 3 8 11 . 52 8 Thermal 24 | 2 3 8 10 . . 1 Explosive . | . . . . . . . Electromagnetic 37 | . . . 1 . 36 . Robot Hit Streak 21 | 3 5 3 14 . 21 4 Robot Miss Streak 4 | . 2 2 1 . 4 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 . . 3 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 81 | 3 3 8 19 . 40 8 Core Hits 36 | 2 . 9 4 . 17 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 1 1 . . . Burn 2 | . . 1 1 . . . Destroy 1 | . 1 . . . . . Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1353 | 35 37 140 215 . 825 101 Guns 1185 | 35 37 140 215 . 657 101 Cannons . | . . . . . . . Explosions 168 | . . . . . 168 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 570 | 10 12 65 88 . 294 101 Thermal 405 | 25 25 75 112 . 168 . Explosive . | . . . . . . . Electromagnetic 378 | . . . 15 . 363 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 60 | 18 27 36 60 . 53 12 Average Temperature 20 | 10 14 15 22 . 22 6 Received Heat Transfer 483 | . . . 6 . 243 234 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1051 | 74 74 296 407 . 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Peak Influence 466 | 5 18 161 169 74 466 253 Initial 197 | . 3 6 62 70 48 197 Average 151 | 2 17 104 89 70 238 198 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 73 | 100 100 100 100 100 34 91 Level 1 22 | . . . . . 53 8 Level 2 4 | . . . . . 12 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 . . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 2 6 2 . 17 8 Peak Tracking Total 6 | . 1 3 1 . 4 6 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Traps Triggered 9 | . . . . . 9 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Machines Accessed 8 | . 1 . 2 1 3 1 Terminals 6 | . . . 2 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 17 | . 1 . 7 1 4 4 Successful 8 | . 1 . 3 1 2 1 Failed 9 | . . . 4 . 2 3 Catastrophic 6 | . . . 2 . 2 2 Database Lockouts . | . . . . . . . Manual 9 | . . . 5 . 1 3 Terminals 15 | . . . 7 . 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . . . 3 . 2 1 Emergency Access Points 1 | . . . . . 1 . Alert Level 2 | . . . 1 . . 1 Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 . 3 1 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 start_evac 1 | . . . . . . 1 Relay Couplers Released 13 | . . . . . 13 . Machine Destruction 13 | . . . . . 13 . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . 9 . . . Total Damage 149 | . . . 149 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Turns Passed 1280 | 74 159 246 121 8 500 172 Spaces Moved 1152 | 49 120 174 204 14 508 83 Core 22 | 6 . . . . 1 15 Treads . | . . . . . . . Legs 337 | 43 120 174 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 793 | . . . 204 14 507 68 Fastest Speed 29 | 50 120 120 29 29 29 50 Average Speed 68 | 111 120 120 29 29 33 171 Slowest Speed 280 | 120 120 120 31 29 280 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 30 38 20 2 61 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Total 1504 | 61 129 197 240 17 752 108 Wait 25 | 2 1 2 11 . 9 . Move 1141 | 48 119 173 199 13 506 83 Hop 2 | . . . 2 . . . Pick Up 25 | 2 6 5 4 1 5 2 Fast Attach 19 | 7 . 1 3 . 7 1 Attach 12 | . . 1 4 2 2 3 Detach 2 | . . . . 1 . 1 Swap 6 | . . . 1 . 3 2 Drop 24 | . . 6 5 . 10 3 Fire 81 | 2 3 8 11 . 48 9 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 162 | . . . . . 162 . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 385 | -10/Mines | Received a Mining Laser from a helpful Derelict 462 | -10/Mines | Discovered new exit (range 13) 480 | -10/Mines | Entered Materials 480 | -9/Materials | Accompanied by 1 ally 480 | -9/Materials | Evolved 2 slots: Propulsion x2 600 | -9/Materials | Discovered new exit (range 4) 601 | -9/Materials | Entered another Materials area 601 | -8/Materials | Evolved 2 slots: Utility x2 608 | -8/Materials | Identified exit to Garrison 609 | -8/Materials | Entered Garrison 622 | -8/Garrison | Garrison Relay disabled 626 | -8/Garrison | Triggered checkpoint 764 | -8/Garrison | Triggered checkpoint 853 | -8/Garrison | Discovered new exit (range 9) 949 | -8/Garrison | Discovered new exit (range 12) 956 | -8/Garrison | Garrison Relay disabled 992 | -8/Garrison | Triggered checkpoint 992 | -8/Garrison | Triggered checkpoint 1049 | -8/Garrison | Garrison Relay disabled 1081 | -8/Garrison | Discovered new exit (range 14) 1083 | -8/Garrison | Installed Relay Interface Framework 1109 | -8/Garrison | Entered Materials 1139 | -8/Materials | Lost 6 parts (1p4n1w) 1257 | -8/Materials | Core integrity fell below 50% 1268 | -8/Materials | Core integrity fell below 20% 1281 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01241_ Flight Unit destroyed. 01251_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security Feedback: System corruption (+1%). 01251_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 01255_ K-01 Serf cleans the Pressure Siphon. 01256_ Imp. Datajack destroyed. 01262_ Critical hit (Burn: +37). 01262_ Dropped Lgt. Assault Rifle. 01262_ Acquired Hpw. Shotgun. 01263_ Dropped Imp. Medium Armor Plating. 01264_ Dropped Hpw. Shotgun. 01269_ Mining Laser destroyed. 01271_ S-10 Pest destroyed. 01272_ Critical hit (Burn: +37). 01276_ G-47 Trooper destroyed. 01281_ S-10 Pest destroyed. 01281_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ###????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ???????##########???????? """" ?"?????????????? | | ???????# #???????? """" ??????????????? | | ???????# #????????? """" ??????????????? | | ?####### #????????? ?? ????????????? | | ?# # #????????? ????????????? | | ?# # #?????????# """" """"??????????? | | ?# + #?????????# """" """" ????????? | | ?# # ########### """" """" ??????? | | ?# * # + ??????? | | ### ## ########### ??????? | | # ###########??### ##;# """" """" ??????? | | # # #????# Y #! """" """" ???? | | + + #????# # """" """" ??? | | # # #????# @# ??? | | # ##########???#!! [!rgs ??? | | # # #???#!! [!###T##"Y"#"T"###???????? | | ### # ! ]#???#! #?###?"""#?????????????? | | ??# # #???########??????###?????????????? | | ??# # #?????????????????????????????????? | | ??# + * #?????????????????????????????????? | | ??# # *[ #?????????????????????????????????? | | ??# # #?????????????????????????????????? | | ??# # #?????????????????????????????????? | | ??##### #?????????????????????????????????? | | ??????##########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Power Shielding 33 Evasion (%) 64 Relay Coupler Types 2 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireAntimatterInterpreter Manual? 0 Play Time 00:25:54 Cumulative 46.2 hours Start 2024.01.04 @ 15:22:04 End 2024.01.04 @ 19:33:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 7 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ce6f1415-71a0-4fd1-8ef7-5c732154fbe9